New Super Mario Bros. Wii [SMNE01]

Started by TwilightErik, November 15, 2009, 09:30:24 PM

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Pete993

I have a request... I would like a code that either allows the Super Guide block to automatically be inserted into the level or one that starts all levels in Super Guide mode. I wanna try something and it's a pain to have to kill yourself 8 times just to use that feature. I tried looking for the address to do it myself but I didn't have much luck... I'm not a professional hacker or anything.
-Pete993 AKA The Ultimate Mario Fanatic

Working on codes.. Could use some ideas.

Recapitator

I'd like a way to Not Allow the "turn into bubble by pressing A" for multiplayers. make the game a lilttle tougher! >:D

GolfDude

can someone port these pal codes to US please?

P1 Character Mod [Jose_Gallardo]
04355160 0000000X

P2 Character Mod [Jose_Gallardo]
04355164 0000000X

P3 Character Mod [Jose_Gallardo]
04355168 0000000X

P4 Character Mod [Jose_Gallardo]
0435516C 0000000X

0 = Mario, 1 = Luigi, 2 = Blue Toad, 3 = Yellow Toad

Thomas83Lin

Quote from: GolfDude on December 27, 2009, 12:38:34 PM
can someone port these pal codes to US please?

P1 Character Mod [Jose_Gallardo]
04355160 0000000X

P2 Character Mod [Jose_Gallardo]
04355164 0000000X

P3 Character Mod [Jose_Gallardo]
04355168 0000000X

P4 Character Mod [Jose_Gallardo]
0435516C 0000000X

0 = Mario, 1 = Luigi, 2 = Blue Toad, 3 = Yellow Toad
They are on the first page right

GolfDude

they dont work at all.... thats the problem.. all the other codes do

Master-King

Quote from: Master-King on December 02, 2009, 07:05:12 PM
can someone make the transformation code that was made por P1 to P2 ??? thanks in advance

has someone make this codes yet im having glitches when playing 2 to 4 players the trans code changes to p2 or p3 or p4 sometimes and i would like to have at least p1 and p2 trans code thanks

igotsthepower9000

I have a code request:

I loved the Koopa Shell Mario (I don't know it's real name sorry.) in New Super Mario Bros. on the DS, and I thought the Penguin would be the same, but it's not. I just can't stand the slowing down. If it's possible, is there a way to make Penguin Mario slide at a normal rate (the rate he starts at coming from a full speed run), on any surface?

mariogamer

#67
Quote from: SirPalax on November 16, 2009, 10:58:14 PM
I can not check this now.
With the notes in my notebook I get the following conclusion:

P1 Character Mod [Jose_Gallardo]
04354E60 0000000X

P2 Character Mod [Jose_Gallardo]
04354E64 0000000X

P3 Character Mod [Jose_Gallardo]
04354E68 0000000X

P4 Character Mod [Jose_Gallardo]
04354E6C 0000000X
0 = Mario, 1 = Luigi, 2 = Blue Toad, 3 = Yellow Toad

Confirm if they work to add the codes to the first thread.
Greetings.

hi Please Could You port this code to PAL:
Retro Intro and Unaccessable Levels [hetoan2]:
077FA290 00000008
3BF825D0 000028A4
077FA1C4 00000008
3FC2FB80 00000292
077FA1D0 00000008
3F35F889 000004FC

thanks

Post Merge: December 30, 2009, 02:47:40 PM

Quote from: Master-King on December 27, 2009, 09:58:13 PM
Quote from: Master-King on December 02, 2009, 07:05:12 PM
can someone make the transformation code that was made por P1 to P2 ??? thanks in advance

has someone make this codes yet im having glitches when playing 2 to 4 players the trans code changes to p2 or p3 or p4 sometimes and i would like to have at least p1 and p2 trans code thanks

Iknow it would be so much better if other palyers could transform please could some 1 make it

Xagest

For peace of mind, I would love the following codes:

1) Disable Collision between players (so we can stop knocking each other off cliffs)
2) Disable the sliding when the characters stop running
3) Disable the sudden lag when someone dies or grabs a power up

I really have no idea how to snag the addresses for these myself.

XxPin0yB0ixX

is there a moonjump code that doesn't need yoshi? please reply. thnx  ;)

Warlock

You don't need Yoshi in order for the code to work but the code will work with Yoshi (old code didn't work with Yoshi).


The Gamer\'s Voice is now at DarkUmbra.net!

Radical Hacker

#71
New Super Mario Bros. Wii NTSC-U [SMNE01]
Inf. Lives P1 (Mario): 04354E93 00000062
Inf. Lives P2 (Luigi): 04354E97 00000063
Inf. Lives P3 (Yellow Toad): 04354E9F 00200062
Inf. Lives P4 (Blue Toad):  04354E9B 00000062
Works on All 3 Files + Free-For-All & Coin Battle




[url]http://downloads.khinsider.com/?u=261413[url/]

FireKirby7

Quote from: Recapitator on December 26, 2009, 08:37:58 AM
I'd like a way to Not Allow the "turn into bubble by pressing A" for multiplayers. make the game a lilttle tougher! >:D

I agree, a code like this would be great. I wanna play this game again, but it's too easy, and the bubble just pretty much prevents you from losing lives. Can you just modify the Wiimote's A button to make you jump or something? That way you wouldn't be able to bubble.

Maybe we could also have a code that makes you die in one hit, no matter what suit you have? Just for more challenge. :)

Codyk

hey heres my code i created for those who want a multiplayer item mode


[always have item all players  ]3 parts of this code are mine the first line is hetoans
orgianly hetoans always have item for p 1 --->  0554CCE4 0000000x
                                                                    01549FCF 0000000x
                                                                    015472B7 0000000x
                                                                    0154459F 0000000x


make sure u use them all when on multiplayer of 3 ppl cause it will switch some times
for updates of codes ive released or am going to release follow my twitter http://twitter.com/12201



JamesRaynor

Anyone got a code that can allow other players besides 1 to transform?   Also is there a code for full invulnerability as players other then 1?