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Author Topic: New Super Mario Bros. Wii [SMNE01]  (Read 53879 times)
Master-King
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Karma: -10
Posts: 101


« Reply #75 on: January 16, 2010, 06:51:50 AM »

im looking fot that code too but no one answered yet...Sad
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Thomas83Lin
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Karma: 86
Posts: 678


« Reply #76 on: January 19, 2010, 04:37:47 AM »

Is there a code for full invulnerability as players other then 1?
Check this post
http://wiird.l0nk.org/forum/index.php/topic,4569.msg40552.html#msg40552
« Last Edit: January 19, 2010, 05:24:46 AM by thomas83lin » Logged
brkirch
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Karma: 53
Posts: 395


« Reply #77 on: January 21, 2010, 10:17:27 AM »

Codes Preview

I just started working on codes for this game recently so I should have codes for many of the remaining code requests soon.
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Codyk
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Posts: 254


« Reply #78 on: January 30, 2010, 08:36:23 AM »

Anyone got a code that can allow other players besides 1 to transform?   Also is there a code for full invulnerability as players other then 1?
uhhh dude are u blind i just posted a code that allows all charecters to transform ><
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for updates of codes ive released or am going to release follow my twitter http://twitter.com/12201


stinkyjames
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Posts: 3


« Reply #79 on: January 30, 2010, 03:36:12 PM »

@Codyk: always have item code is not the same as transformation code. With your updated code from @hetoan2, you are stuck with 1 item. Transformation code lets you switch between items. We would love to have a transformation code for all 4 players.
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Codyk
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« Reply #80 on: January 31, 2010, 12:33:13 AM »

i could create a button activator for in game transforming but im to busy  ill have one made when i get time btw i only have 2 controllers now so ill only be able to do it for the first 2 ppl in less someone else makes button activators for the other 2 controllers
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for updates of codes ive released or am going to release follow my twitter http://twitter.com/12201


stinkyjames
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« Reply #81 on: February 02, 2010, 04:06:22 PM »

Cool!!! Can't wait.

Post Merge: February 02, 2010, 04:18:23 PM
You might want to work/alter with the following code:

Transformation Asm [Thomas83Lin]
C2140F58 0000000C
3F608154 637BB804
7C1FD800 41820008
48000048 2C000007
41820008 48000008
38000000 3EC0803A
82F61AC8 3AA01000
3F008154 8338CCE4
7C17A800 4082001C
3A730001 2C130007
41820008 48000008
3A600000 927F14E0
808314E0 00000000
*Single Player Only*
*Press- Change Suit*
« Last Edit: February 02, 2010, 04:18:23 PM by stinkyjames » Logged
silverII
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Karma: 1
Posts: 3

dont mess with da masta


« Reply #82 on: February 23, 2010, 10:37:24 PM »

Can you make moon jump codes button activator (A) instead of B  Grin
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cammy85
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« Reply #83 on: February 26, 2010, 05:03:59 PM »

Can you make moon jump codes button activator (A) instead of B  Grin

So THAT'S what I've been doing wrong!!  angry  Thanks, silverII!!

On another note, is it possible to have multi jumps like the code in SMB3?  No hurry, just asking.  Thanks!! Smiley
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Master-King
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Karma: -10
Posts: 101


« Reply #84 on: February 27, 2010, 03:39:12 AM »

Cool!!! Can't wait.

Post Merge: February 02, 2010, 04:18:23 PM
You might want to work/alter with the following code:

Transformation Asm [Thomas83Lin]
C2140F58 0000000C
3F608154 637BB804
7C1FD800 41820008
48000048 2C000007
41820008 48000008
38000000 3EC0803A
82F61AC8 3AA01000
3F008154 8338CCE4
7C17A800 4082001C
3A730001 2C130007
41820008 48000008
3A600000 927F14E0
808314E0 00000000
*Single Player Only*
*Press- Change Suit*


can you make this but for 4 players instead of one at least if you can make for p1 p2 well i can conform with that lol
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Thomas83Lin
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Karma: 86
Posts: 678


« Reply #85 on: February 27, 2010, 11:45:14 PM »

Cool!!! Can't wait.

Post Merge: [time]Tue Feb  2 17:18:23 2010[/time]
You might want to work/alter with the following code:

Transformation Asm [Thomas83Lin]
C2140F58 0000000C
3F608154 637BB804
7C1FD800 41820008
48000048 2C000007
41820008 48000008
38000000 3EC0803A
82F61AC8 3AA01000
3F008154 8338CCE4
7C17A800 4082001C
3A730001 2C130007
41820008 48000008
3A600000 927F14E0
808314E0 00000000
*Single Player Only*
*Press- Change Suit*


can you make this but for 4 players instead of one at least if you can make for p1 p2 well i can conform with that lol

Well i know i can't do it cause i haven't been able to find anything to compare against when the character data moves when the game switches character slots. Hopefully someone more experienced then me can give you what you want. anyways here is my more recent version of the code.  it works exactly the same just smaller and less registers being used

if you noticed when playing with more characters, Notice the game will sometimes switch the character positions at the start of a level, from 1st to last. thats the problem i haven't been able to solve.

Transformation Asmv.2 [Thomas83Lin]
C2140F58 00000008
3EC08154 62D6B804
7C1FB000 40820028
3EC0803A 82D61AC8
2C161000 40820018
3AB50001 2C150006
40810008 3AA00000
92BF14E0 808314E0
60000000 00000000
*Single Player Only*
*Press- Change Suit*
« Last Edit: November 30, 2010, 01:22:57 AM by thomas83lin » Logged
stinkyjames
Newbie
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Karma: 0
Posts: 3


« Reply #86 on: March 05, 2010, 03:02:59 PM »


I have P3 and P4 also but i'm not sure if they even work, sense i can't test them

[Transformation 2 Player]
2154C6B0 10001000
82210001 0154CCE4
86000001 00000001
84210001 0154CCE4
2554CCE4 00000006
0554CCE4 00000000
E0000000 80008000
21549998 10001000
82210002 01549FCC
86000002 00000001
84210002 01549FCC
25549FCC 00000006
05549FCC 00000000
E0000000 80008000
*1-2 Player Only*
*May Contain Bugs*
*Press - To Change Suit*

and also if you use Yoshi then P2 or P1 transformation may quit working.


If you post the codes, I'll gladly test P3 and P4.
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cammy85
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Karma: 1
Posts: 6


« Reply #87 on: March 14, 2010, 11:05:50 PM »

K, I've tried and tried and I can't get the Moon Jump and "inv on/off (with Wiimote)" codes to work.  What am I doing wrong?
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Brad
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Karma: 5
Posts: 14

Electronic Engineer


WWW
« Reply #88 on: March 16, 2010, 12:54:05 AM »

Can you be a little more specific when you say you cant get moon jump to work? Explain what you are doing and maybe we can help a little from there.
Thanks
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cammy85
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Karma: 1
Posts: 6


« Reply #89 on: March 16, 2010, 01:18:51 AM »

Can you be a little more specific when you say you cant get moon jump to work? Explain what you are doing and maybe we can help a little from there.
Thanks

Haha, Ok; sorry about that. Smiley  I'm using the code that requires you to press B to use the Moon jump.  I also have a code that says press B on the Wimote to enable/disable invincibility.  I can try those together or separate and they still don't work.  I'm OK with the "no hit" code but wanted the invincible code to work.
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