Super Smash Bros Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:31 PM

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Jassim

Quote from: Clel on October 26, 2008, 10:55:22 AM
Quote from: Phantom Wings on October 24, 2008, 03:00:17 PM
Hold on, hold on... I recognize this code as one of my older versions of the code... The guy obviously tried to convert it to PAL but wasn't successful. The reason for the unlimited air dodges, is that the ASM code on the end that was used for disabling your character is invalid - the correct address is different on PAL. The rest of the code should work fine on it's own - but don't ask me how he got it to start if it's freezing like you said it is... What he most likely did was remove the ASM code(what's causing the freezing) so it could be used, but forgot to do so when he posted it.

I didn't try to convert it to PAL, I was using the code, removed the final three lines, and could air-dodge multiple times in the air. So I posted this editted version I figured out up. Guess it was dumb of me, cause first you gotta activate the normal version of the code, then remove the final three lines for you to actually be able to multiple airdodge, which I don't think you can do on Ocarina =(

so the code  isnt supposed to work with ocarina. if it does whats the code im supposed to put in coz i dont have usb gecko i use ocarina

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



smk

Quote from: jassim on October 26, 2008, 02:04:40 PM
Quote from: Clel on October 26, 2008, 10:55:22 AM
Quote from: Phantom Wings on October 24, 2008, 03:00:17 PM
Hold on, hold on... I recognize this code as one of my older versions of the code... The guy obviously tried to convert it to PAL but wasn't successful. The reason for the unlimited air dodges, is that the ASM code on the end that was used for disabling your character is invalid - the correct address is different on PAL. The rest of the code should work fine on it's own - but don't ask me how he got it to start if it's freezing like you said it is... What he most likely did was remove the ASM code(what's causing the freezing) so it could be used, but forgot to do so when he posted it.

I didn't try to convert it to PAL, I was using the code, removed the final three lines, and could air-dodge multiple times in the air. So I posted this editted version I figured out up. Guess it was dumb of me, cause first you gotta activate the normal version of the code, then remove the final three lines for you to actually be able to multiple airdodge, which I don't think you can do on Ocarina =(

so the code  isnt supposed to work with ocarina. if it does whats the code im supposed to put in coz i dont have usb gecko i use ocarina

Let me put it in PLAIN English.

You need the original code for the other code that he edited in order for it to work. It WORKS but, you need the ORIGINAL code that Phantom Wings made. Finally, it works on BOTH Ocarina or Gecko OS.

Now stop posting about it and stop double posting, it's getting annoying as hell with you constantly filling this thread with your obvious non-intellectual posts.

Mush123

^ I agree
I was just stopping by to see what new codes the US version has :P
You have loads more than us Europeans :( :P


SoLuS xX

Quote from: Dalubot9300 on October 25, 2008, 06:32:22 PM
Well i came here to ask...that all codees for Ocarina Masterpiece, made by Lakitux doesnt work. its my wii or what?
those are the codes:
Tunic Color Modifier
4A000000 81000000
10337A6C 000000XX
Replace XX with:
00     Green(Kokiri Tunic)
01     Red(Goron Tunic
02     Blue(Zora Tunic)
03     Black
04     White
05     Yellow
and so on and so on.
(Don't have time to scan through hundreds of addresses for color descriptions)

Character Modifier
4A000000 81000000
102772C7 000000XX
Replace XX with:
00     Adult Link
01     Young Link
Does not change appearance. The game will alter Link to fit the height of whichever values. It does however affect the items you can use and how he functions.

Infinite Keys V2
4A000000 81000000
1027737F 00000001
10277380 00000001
10277381 00000001
10277382 00000001
10277383 00000001
Now works in all dungeons.

Infinite Health & Magic V2
4A000000 81000000
122772F0 00000140
122772EE 00000140
102772FA 00000001
102772F3 00000030
Gives you 20 hearts and Magic Meter from the start.

Infinite Magic Beans
4A000000 81000000
10277342 00000010
1027735A 00000009
Delete the old have Magic Beans code if you still have it. This gives you them automatically.

Infinite Health & Magic[LakituX]
4A000000 81000000
102772F0 00000140
102772F3 00000030

Infinite Rupees [LakituX]
4A000000 81000000
122772F4 000003E7

Infinite Small Keys [LakituX]
4A000000 81000000
1027737F 00000063

Infinite Deku Sticks [LakituX]
4A000000 81000000
10277334 00000000
1027734C 00000009

Infinite Deku Nuts [LakituX]
4A000000 81000000
10277335 00000001
1027734D 00000009

Infinite Bombs [LakituX]
4A000000 81000000
10277336 00000002
1027734E 00000009

Infinite Bombchus [LakituX]
4A000000 81000000
1027733C 00000009
10277354 00000009

Infinite Slingshot Seeds [LakituX]
4A000000 81000000
1027733A 00000006
10277352 00000009

Infinite Arrows + Elements[LakituX]
4A000000 81000000
1027734F 00000009
10277337 00000003
10277338 00000004
1027733E 0000000C
10277344 00000012

Have Din, Farore, and Nayru [LakituX]
4A000000 81000000
10277339 00000005
1027733F 0000000D
10277345 00000013

Have Boomerang [LakituX]
4A000000 81000000
10277340 0000000E

Have Lens of Truth [LakituX]
4A000000 81000000
10277341 0000000F

Have Magic Beans [LakituX]
4A000000 81000000
10277342 00000010

Have Megaton Hammer [LakituX]
4A000000 81000000
10277343 00000011

Have Ocarina [LakituX]
4A000000 81000000
1027733B 000000XX
Replace XX with:
07     Fairy Ocarina
08     Ocarina of Time

Have ????shot [LakituX]
4A000000 81000000
1027733D 000000XX
Replace XX with:
0A     Hookshot
0B     Longshot

Have All Bottles [LakituX]
4A000000 81000000
10277346 00000014
10277347 00000014
10277348 00000014
10277349 00000014

Have All Equipment [LakituX]
4A000000 81000000
1027735D 000000FF
1027735C 000000FF
This code gives you:
Kokiri Sword
Master Sword
Giant's Knife(Working on this)
Deku Shield
Hylian Shield
Mirror Shield
Goron Tunic
Zora Tunic
Iron Boots
Hover Boots
(Working on other items)

Have All Quest Status Items [LakituX]
4A000000 81000000
10277366 000000FF
10277367 000000FF
10277365 000000FF
10277391 00000064
This code gives you:
All Ocarina Songs
All Stones & Medallions
Gerudo Membership Card
Stone of Agony
100 Gold Skulltula's

Bottle 1 Modifier [LakituX]
4A000000 81000000
10277346 000000XX
Replace XX with:
14     Empty Bottle
15     Red Potion
16     Green Potion
17     Blue Potion
18     Bottled Fairy
19     Fish
1A     Lon Lon Milk
1B     Letter
1C     Blue Fire
1D     Bug
1E     Big Poe
1F     Lon Lon Milk (Half)
20     Poe

Bottle 2 Modifier [LakituX]
4A000000 81000000
10277347 000000XX
Replace XX with:
14     Empty Bottle
15     Red Potion
16     Green Potion
17     Blue Potion
18     Bottled Fairy
19     Fish
1A     Lon Lon Milk
1B     Letter
1C     Blue Fire
1D     Bug
1E     Big Poe
1F     Lon Lon Milk (Half)
20     Poe

Bottle 3 Modifier [LakituX]
4A000000 81000000
10277348 000000XX
Replace XX with:
14     Empty Bottle
15     Red Potion
16     Green Potion
17     Blue Potion
18     Bottled Fairy
19     Fish
1A     Lon Lon Milk
1B     Letter
1C     Blue Fire
1D     Bug
1E     Big Poe
1F     Lon Lon Milk (Half)
20     Poe

Bottle 4 Modifier [LakituX]
4A000000 81000000
10277349 000000XX
Replace XX with:
14     Empty Bottle
15     Red Potion
16     Green Potion
17     Blue Potion
18     Bottled Fairy
19     Fish
1A     Lon Lon Milk
1B     Letter
1C     Blue Fire
1D     Bug
1E     Big Poe
1F     Lon Lon Milk (Half)
20     Poe

Item Modifier 1 [LakituX]
4A000000 81000000
1027734A 000000XX
Replace XX with:
2D     Pocket Egg
2E     Pocket Cucco
2F     Cojiro
30     Odd Mushroom
31     Odd Potion
32     Poacher's Saw
33     Goron's Sword (Broken)
34     Prescription
35     Eyeball Frog
36     Eye Drops
37     Claim Check

Item Modifier 2 [LakituX]
4A000000 81000000
1027734B 000000XX
Replace XX with:
21     Weird Egg
22     Chicken
23     Zelda's Letter
24     Keaton Mask
25     Skull Mask
26     Spooky Mask
27     Bunny Hood
28     Goron Mask
29     Zora Mask
2A     Gerudo Mask
2B     Mask of Truth
2C     SOLD OUT


It's not all the codes but the tunic modifier. It doesn't load the game but all the other codes work fine. If the tunic code could be updated or checked that would be awesome as I would like to play as a black/white suited link ^_^. Nice codes btw

spunit262

Quote from: Heinermann on August 22, 2008, 12:29:07 PM
Sorry, I've been away.

Anyway, I came across a wonderful idea in another forum which may prove useful; the ability to load data from content files. For example, texture mods can be stored in content files and referenced or replaced with ocarina.

Hacked Stage: http://heinermann.kakkoister.com/st_halfpipe.bin
Some people wanted this. As it stands, it's the smallest stage ever created (288 bytes). There is no image preview(fuzz/overflow), and the game's physics with it is quite buggy(use wario's bike). It's quite fun to play with.

Updated documents:
AUTOSV save format: http://heinermann.kakkoister.com/AUTOSV.txt
Stage IDs(with subIDs for spear pillar and mushroomy kingdom): http://heinermann.kakkoister.com/BrawlStageID.txt
Notice/Message data: http://heinermann.kakkoister.com/info_en.txt
Object ID(more descriptive and updated names): http://heinermann.kakkoister.com/object.txt
Custom Stage Format(discovered more unknowns, removed an assumed value): http://heinermann.kakkoister.com/STAGEFORMAT.txt
Replay Format(updated Pokemon/Assist switches): http://heinermann.kakkoister.com/REPLAYFORMAT.txt

If you receive the SUSPEND error, just wait a few minutes and try again. Why is this message coming up? Thousands of people are using the Snapshot decrypter hosted on the same domain, and millions of snapshots are being held on the server right now.

Does someone have a copy of these file, specifily the Custom Stage Format one? Now that I know the character-encoding that brawl use I've been able to find were the costume stages are stored, and I'm hoping it will help me make a code so that you can copy sumit stages.
Not active but may still sporadically make codes.
(ooo)
``´´

‮nukaaD

Quote from: spunit262 on October 28, 2008, 05:25:02 AMDoes someone have a copy of these file, specifily the Custom Stage Format one? Now that I know the character-encoding that brawl use I've been able to find were the costume stages are stored, and I'm hoping it will help me make a code so that you can copy sumit stages.

Google cache ftw.

spunit262

Quote from: Daakun on October 28, 2008, 07:42:05 AM
Quote from: spunit262 on October 28, 2008, 05:25:02 AMDoes someone have a copy of these file, specifily the Custom Stage Format one? Now that I know the character-encoding that brawl use I've been able to find were the costume stages are stored, and I'm hoping it will help me make a code so that you can copy sumit stages.

Google cache ftw.

Thank, but I realized that I could I could use Google cache after posting that.
Not active but may still sporadically make codes.
(ooo)
``´´

Master000

#1568
EDIT: nevermind

Andydark

I realize it is sort of an asinine request, but due to the size of the code topic, it seems valid.

Would anyone be so kind as to upload their own up to date code list? I don't know if this is appropriate for here, but it would make it make so many people's lives so much easier :P

Austin

#1570
Quote from: Andydark on October 29, 2008, 10:03:15 PM
I realize it is sort of an asinine request, but due to the size of the code topic, it seems valid.

Would anyone be so kind as to upload their own up to date code list? I don't know if this is appropriate for here, but it would make it make so many people's lives so much easier :P
i already have it look at my sig

...

...ok ok i know... needs updating...i HAVE the most recent...i just need to upload...will do tomarrow...(no CPU right now(using wii :P))

can you wait till tomarrow?

[spoiler][/spoiler]

Andydark

Of course. Thank you very much!

Austin

#1572
Quote from: Andydark on October 30, 2008, 01:56:41 AM
Of course. Thank you very much!
did you download it?

if so...will it -make-do- till tomarrow?

off topic...(extremly!!!)

-elevendy divided by infinity is .5

the equation: 11dy ÷ ∞=.5

[spoiler][/spoiler]

Warchamp7


Dalubot9300

It's not all the codes but the tunic modifier. It doesn't load the game but all the other codes work fine. If the tunic code could be updated or checked that would be awesome as I would like to play as a black/white suited link ^_^. Nice codes btw
[/quote]
So they work...well they didnt for me sadly...i want to play with Black tunic too :(
Ocarina and USBGecko ROCKS!:)
Dalub is here!
I will just own you