Super Smash Bros Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:31 PM

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Austin

no... wen u start gecko and it pulls up the menu and it says "launch game, config options, reboot options" and other stuff press B, itll say "rebooting". dont click launch game

[spoiler][/spoiler]

Shadowlink84

I apologize if its already been done but, did phantom wings make a character texture swap that lets you swap specific textures?

For example switching Sonic's textures and replacing them with Shadow's.

Austin

Character/Costume Replacement (all) [spunit262, includes Y.S.'s color mod]
80000000 90180B48
80000001 90180BF8
60000003 00000000
4A001000 00000000
38000002 00FFWW00
4A001001 00000000
38000004 FF0000XX
10000000 000000YY
100003C5 000Q00ZZ
E0000000 80008000
86000000 00000004
86000001 0000005C
62000000 00000000
WW=Character to replace
XX=Costume to replace
YY=New Character
ZZ=New Costume
---------
Q=1 and ZZ=00 if YY is an Aloy, else Q=0
---------
WW:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Pikmin & Olimar
19 Lucas
1A Diddy Kong
1B Pokemon Trainer
1C Charizard
1D Venasaur
2D Squirtle
1F Dedede
20 Lucario
21 Ike
22 Robot
23 Jigglypuff
24 Toon Link
25 Wolf
26 Snake
27 Sonic
28 None
29 Random
---------
XX: just count how many time you press X/tap character portrait.
---------
YY:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario
---------
ZZ:
Wario's
XX value
00 00    Normal
01 01    Red
02 03    Green
03 05    Blue
04 04    Extra costume (Pikachu lacks)
05 02    Extra costume (all Pokemon lack)
06 06    Overalls/Extra costume (if main costume is team color)
07 07    Overalls Red
08 09    Overalls Green
09 08    Overalls Blue
0A 0A    Extra Overalls
0B 0B    Extra Overalls
0C       Emerald
it was posted a couple posts above yours

[spoiler][/spoiler]

Shadowlink84

#1548
Perhaps I am using it wrong because I attempted to swap Sonic's textures with link's indigo outfit and it simply replaced Sonic with Link in his indigo outfit.
here is the code I used

80000000 90180B48
80000001 90180BF8
60000003 00000000
4A001000 00000000
38000002 00FF2700
4A001001 00000000
38000004 FF000000
10000000 00000002
100003C5 00000005
E0000000 80008000
86000000 00000004
86000001 0000005C
62000000 00000000


It only swapped out Sonic for Link it didn't replace Sonic's textures with those of Link's.

Austin

X and Z is what you want to change not WW and YY

[spoiler][/spoiler]

Shadowlink84

#1550
oh so I am allowed to leave those parts empty?

okay I thought thatw as the issue. Thanks.

Edit: I mean the same >.<
Since it sounds like it would just swap out Sonic's first outfit with his 05 outfit (which is the same one)

edit2: i'll just shut up and try it.

Austin


[spoiler][/spoiler]

Shadowlink84

That won't work. I think its only meant to switch out characters as well as the costumes not one or the other.

That and ocarina code manager doesn't like it like that >_>

Austin


[spoiler][/spoiler]

Austin

make it to where W and Y make you sonic and make X and Z make your color indigo

[spoiler][/spoiler]

Shadowlink84

Quote from: Austin on October 25, 2008, 10:29:09 PM
make it to where W and Y make you sonic and make X and Z make your color indigo
Indigo?
That only tells the code to replace Sonic with Sonic and his first costume with his first costume. >_>

Jassim

anyone got the full code for ssbm multiple air dodges yet?

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



hetoan2

been posted a while ago in the code thread

Clel

Quote from: Phantom Wings on October 24, 2008, 03:00:17 PM
Hold on, hold on... I recognize this code as one of my older versions of the code... The guy obviously tried to convert it to PAL but wasn't successful. The reason for the unlimited air dodges, is that the ASM code on the end that was used for disabling your character is invalid - the correct address is different on PAL. The rest of the code should work fine on it's own - but don't ask me how he got it to start if it's freezing like you said it is... What he most likely did was remove the ASM code(what's causing the freezing) so it could be used, but forgot to do so when he posted it.

I didn't try to convert it to PAL, I was using the code, removed the final three lines, and could air-dodge multiple times in the air. So I posted this editted version I figured out up. Guess it was dumb of me, cause first you gotta activate the normal version of the code, then remove the final three lines for you to actually be able to multiple airdodge, which I don't think you can do on Ocarina =(

Jassim

Quote from: hetoan2 on October 26, 2008, 10:49:05 AM
been posted a while ago in the code thread

the giuy that posted it said he edited it so now it doesnt work and i cant get the full correct working code off of him

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]