Super Smash Bros. Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:22 PM

Previous topic - Next topic

Igglyboo

#255
It's Finnaly Here! Machinimators Rejoice! It's The Game Camera!
Here is a video of it, please check it out and tell me what you think of it!

http://www.youtube.com/watch?v=WKCLQl6bsto

And here we go!

Game Camera v3.8  [Igglyboo]
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
205BA488 00000064
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE73002A
D2726D94 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000068
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE730028
D2726D94 4E800020
60000000 00000000
E2000002 00000000
205BA488 00000070
045B6D94 430E0000
60000000 00000000
E2000001 00000000
205BA488 00000041
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE730028
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000042
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE73002A
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000044
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE730028
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000048
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE73002A
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000028
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE73002A
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000024
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE730028
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000021
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE730028
D2726D80 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000022
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE73002A
D2726D80 4E800020
60000000 00000000


These are the button activators I have made for the first gamecube controller.
I labeled the button activator lines so anyone can insert their own button activators.
All Directions are on the dpad.


Rotate Right  L + Right
Rotate Left   L + Left
Rotate Up     L + Up
Rotate Down   L + Down

Pan Right     R + Right
Pan Left      R + Left
Pan Up        R + Up
Pan Down      R + Down

Zoom In         R + L + Up   
Zoom Out      R + L + Down 
Reset Zoom    R + L + Z

Igglyboo

updated to v3.5
Final smashes no longer change the camera

Igglyboo

#257
Updated to v3.75
Speed increased and Zooms are  now stable.

Igglyboo

Updated to v3.8
Added Invert Functionality,
When playing a normal game, zoom in all the way to the middle.
The camera will flip around and EVERYTHING will be inverted.
Left will be right and right will be left.
This applies to the game as well as the CODE.
Zooming in will now be zooming out and vice versa.
Just use the reset zoom function(R+L+Z to set it back to normal)

numonezeldafan

sounds like an awesome code iggly!!! just one question tho... the post you keep editing still says that the final smash bug will be fixed for Version 4, but below it you say it is fixed... so which one is it?? lol i dont want to try this code until that is fixed!!!! and thx again for your time you put into making these amazing codes... you dont get enough credit man!!!!

spunit262

#260
Custom SSS [spunit262]
066B1E64 00000048
7F43D378 7F24CB78
480070E5 80180040
2C000002 41820010
2C030029 41820078
4800005C 4B9FD78D
2C030033 41810068
2C030028 41810048
2C030024 41810058
4800003C 60000000
046B1F04 4800002C
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF6AC 5463083C
040AF6C0 88030001
48000000 806B9298
006B929C 000000WW
16000000 000000WW
VVVVVVVV VVVVVVVV
48000000 806B92A0
006B92A4 000000NN
16000000 000000NN
MMMMMMMM MMMMMMMM
06407AAC 000000YY
ZZZZZZZZ ZZZZZZZZ
E0000000 80008000

Special thank to pizzaboy for "Custom Stages On Wifi Test", as it made finding the rom locations so much easier.

Recommended defaults

WW=1F
VVVVVVVV
00010203 04050709
080A0B0C 0D0E0F10
11141516 1A191217
0618131D 1E1B1C00
NN=12
MMMMMMMM
1F202122 25242326
27282A2B 2C2D2E2F
30290000 00000000
YY=62
ZZZZZZZZ
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3B0064 260A2832
34053504 36113702
38070000 00000000

VVVVVVVV & MMMMMMMM
The values are indexes into ZZZZZZZZ, that only maters if you use a value for ZZZZZZZZ other than the one I provided.
The list belowe has the values to use for the provided ZZZZZZZZ.

default indexes level id, icon id
-- Blank -- 00
00 BattleField 01 01
01 Final Destination 02 02
02 Delfino Plaza 03 03
03 Luigi's Mansion 04 04
04 Mushroomy Kingdom 05 05
05 Mario Circuit 06 06
06 75 m 07 07
07 Rumble Falls 08 08
08 Pirate Ship 09 09
09 Oldin (Bridge of Eldin) 33 0A
0A Norfair 0B 0B
0B Frigate Orpheon 0C 0C
0C Yoshi's Island 0D 0D
0D Halberd 0E 0E
0E Lylat Cruise 13 0F
0F Pokémon Stadium 2 14 10
10 Spear Pillar 15 11
11 Port Town Aero Dive 16 12
12 Summit 17 13
13 Flat Zone 2 18 14
14 Castle Siege 19 15
15 WarioWare, Inc. 1C 16
16 Distant Planet 1D 17
17 Skyworld 1E 18
18 Mario Bros. 1F 19
19 New Pork City 20 1A
1A Smashville 21 1B
1B Shadow Moses Island 22 1C
1C Green Hill Zone 23 1D
1D PictoChat 24 1E
1E Hanenbow 25 1F
1F Temple 29 32
20 Yoshi's Island (Melee) 2A 33
21 Jungle Japes 2B 34
22 Onett 2C 35
23 Green Greens 2D 36
24 Rainbow Cruise 2F 37
25 Corneria 30 38
26 Big Blue 31 39
27 Brinstar 32 3A
28 Pokémon Stadium 2E 3B
29 Menu -- 64
2A ConfigTest 26 -- Bridge of Eldin
2B Result 28 -- Temple
2C Homerun 34 -- Mushroomy Kingdom
2D Edit 35 -- Luigi's Mansion
2E Heal 36 -- Spear Pillar
2F OnlineTraining 37 -- Final Destination
30 TargetBreak 38 -- 75 m

WW & NN = Number of bytes in VVVVVVVV & NNNNNNNN respectively.
ZZZZZZZZ
For the most part you won't need to touch this. There are only 2 reason you would want to. To change what stages are in rotation for random, the first 28 (40 decimal) slots. And to change the icon a stage uses. Each slot is 2 bytes (1 byte = 2 hex digits), the first byte is what level is loaded when selected, the second is what icon is displayed. Slot 29 (41 decimal) must be the Menu (used for my music).
YY is the number of byte in ZZZZZZZZ (slots*2)

EDIT: NEW CODE!

My first port, every thing should work. Let me know if it anything doesn't work.

Unrestricted Control Editing [spunit262]
211973CC 7CC6F82E
051973CC 38C20060
05197468 38620060
05197574 38820060
05197680 38E20060
051976B4 38620060
051978CC 38E20060
065A9380 0000000A
00010203 04050A0B
0C0D0000 00000000
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by spunit262.
Not active but may still sporadically make codes.
(ooo)
``´´

FireC

Infinite Super Scope Ammo 1.1 (Only works with P1, but was recently updated to work with both ICs at the same time):

48000000 81426E14
DE000000 80008180
14001F50 000000FF
E0000000 80008000
48000000 814223D4
DE000000 80008180
14001F50 000000FF
E0000000 80008000

Sakura13

Quote from: spunit262 on November 28, 2008, 01:40:03 AM
Custom SSS [spunit262]
066B1E64 00000048
7F43D378 7F24CB78
480070E5 80180040
2C000002 41820010
2C030029 41820078
4800005C 4B9FD78D
2C030033 41810068
2C030028 41810048
2C030024 41810058
4800003C 60000000
046B1F04 4800002C
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF6AC 5463083C
040AF6C0 88030001
48000000 806B9298
006B929C 000000WW
16000000 000000WW
VVVVVVVV VVVVVVVV
48000000 806B92A0
006B92A4 000000NN
16000000 000000NN
MMMMMMMM MMMMMMMM
06407AAC 000000YY
ZZZZZZZZ ZZZZZZZZ
E0000000 80008000

Special thank to pizzaboy for "Custom Stages On Wifi Test", as it made finding the rom locations so much easier.

Recommended defaults

WW=1F
VVVVVVVV
00010203 04050709
080A0B0C 0D0E0F10
11141516 1A191217
0618131D 1E1B1C00
NN=12
MMMMMMMM
1F202122 25242326
27282A2B 2C2D2E2F
30290000 00000000
YY=62
ZZZZZZZZ
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3B0064 260A2832
34053504 36113702
38070000 00000000

VVVVVVVV & MMMMMMMM
The values are indexes into ZZZZZZZZ, that only maters if you use a value for ZZZZZZZZ other than the one I provided.
The list belowe has the values to use for the provided ZZZZZZZZ.

default indexes level id, icon id
-- Blank -- 00
00 BattleField 01 01
01 Final Destination 02 02
02 Delfino Plaza 03 03
03 Luigi's Mansion 04 04
04 Mushroomy Kingdom 05 05
05 Mario Circuit 06 06
06 75 m 07 07
07 Rumble Falls 08 08
08 Pirate Ship 09 09
09 Oldin (Bridge of Eldin) 33 0A
0A Norfair 0B 0B
0B Frigate Orpheon 0C 0C
0C Yoshi's Island 0D 0D
0D Halberd 0E 0E
0E Lylat Cruise 13 0F
0F Pokémon Stadium 2 14 10
10 Spear Pillar 15 11
11 Port Town Aero Dive 16 12
12 Summit 17 13
13 Flat Zone 2 18 14
14 Castle Siege 19 15
15 WarioWare, Inc. 1C 16
16 Distant Planet 1D 17
17 Skyworld 1E 18
18 Mario Bros. 1F 19
19 New Pork City 20 1A
1A Smashville 21 1B
1B Shadow Moses Island 22 1C
1C Green Hill Zone 23 1D
1D PictoChat 24 1E
1E Hanenbow 25 1F
1F Temple 29 32
20 Yoshi's Island (Melee) 2A 33
21 Jungle Japes 2B 34
22 Onett 2C 35
23 Green Greens 2D 36
24 Rainbow Cruise 2F 37
25 Corneria 30 38
26 Big Blue 31 39
27 Brinstar 32 3A
28 Pokémon Stadium 2E 3B
29 Menu -- 64
2A ConfigTest 26 -- Bridge of Eldin
2B Result 28 -- Temple
2C Homerun 34 -- Mushroomy Kingdom
2D Edit 35 -- Luigi's Mansion
2E Heal 36 -- Spear Pillar
2F OnlineTraining 37 -- Final Destination
30 TargetBreak 38 -- 75 m

WW & NN = Number of bytes in VVVVVVVV & NNNNNNNN respectively.
ZZZZZZZZ
For the most part you won't need to touch this. There are only 2 reason you would want to. To change what stages are in rotation for random, the first 28 (40 decimal) slots. And to change the icon a stage uses. Each slot is 2 bytes (1 byte = 2 hex digits), the first byte is what level is loaded when selected, the second is what icon is displayed. Slot 29 (41 decimal) must be the Menu (used for my music).
YY is the number of byte in ZZZZZZZZ (slots*2)


Doesn't work for me. Freeze at " SD Codes found. Applying" with GeckoOS.

I used the recommended default;

QuoteCustom CSS:
066B1E64 00000048
7F43D378 7F24CB78
480070E5 80180040
2C000002 41820010
2C030029 41820078
4800005C 4B9FD78D
2C030033 41810068
2C030028 41810048
2C030024 41810058
4800003C 60000000
046B1F04 4800002C
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF6AC 5463083C
040AF6C0 88030001
48000000 806B9298
006B929C 00000005
16000000 00000005
03062225 26000000
48000000 806B92A0
006B92A4 00000003
16000000 00000003
0D0E0F00 00000000
06407AAC 00000062
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3B0064 260A2832
34053504 36113702
38070000 00000000
E0000000 80008000

Jose_Gallardo

Super Jigglypuff - (58 Lines) [Jose Gallardo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2700
4A001001 00000000
302869A4 00000114
30282B18 40000000
14282B18 43000000
E2000002 00000000
302869A4 00000115
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000113
30282B18 40000000
14282B18 42000000
E2000002 00000000
302869A4 00000112
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000117
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000119
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011B
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011C
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011D
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000019
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011A
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000003C
30282B18 40000000
14282B18 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

*I left the Grab glitch on this one to make better use of the instant Down-B (once opponent is trapped, use your sleeping ability!)

Jose_Gallardo

I dunno how useful this will be:

Training Mode - Train Alone [Jose Gallardo]
4A000000 90180B44
38000000 00FF0A00
10000000 0000000B


Also,

Another new custom mode, 3 player Home-Run Contest! (offline)

3 Player Home-Run Contests [Jose Gallardo]
4A000000 90180B44
38000000 00FF0800
10000000 00000003

*Player 4 Slot = P3

EX: P1 is P1, P2 is P2, P3 is Sandbag, P4 is P3


Instead of this - - - - - - - - You will now see this

   

The Sandbag takes up the Player 3 slot, so make sure to use Player 4 slot for the 3rd player.

Results:



The Computer player does nothing, by the way. Just taunts.

spunit262

#265
Icon mod [spunit262]
C20E1EF4 00000002
60000000 38A000XX
2C040001 00000000

Sandbag Icons [spunit262]
C20E1EF4 00000002
60000000 38800001
2C040001 00000000

No Icons [spunit262]
C20E08BC 00000002
7C9F2378 38C00002
90C40000 00000000

00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo (Mario Icon)
12 Nana (Mario Icon)
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario
33 BossPackun (Petey Piranha) (crashes)
34 Rayquaza (crashes)
35 PorkyStatue (crashes)
36 Porky (crashes)
37 HeadRobo (Galleom) (crashes)
38 Ridley (crashes)
39 Duon (crashes)
3A MetaRidley (Meta Ridley) (crashes)
3B Taboo (Tabuu) (crashes)
3C MasterHand (Master Hand)
3D CrazyHand (Crazy Hand)
3E None (Mario Icon)


edit: fixed the No icons code. It wasn't working because I forgot to test it after fixing a problem with multi form characters.
Not active but may still sporadically make codes.
(ooo)
``´´

Igglyboo

Happy Now?

Super Diddy Kong (39 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1C00
4A001001 00000000
30269BFC 00000112
30265CD8 40000000
14265CD8 4F000000
E2000002 00000000
30269BFC 00000117
30265CD8 40000000
14265CD8 4F000000
E2000002 00000000
30269BFC 00000118
30265CD8 40000000
14265CD8 4F000000
E2000002 00000000
30269BFC 00000115
30265CD8 40000000
14265CD8 41800000
E2000002 00000000
30269BFC 00000113
30265CD8 40000000
14265CD8 41000000
E2000002 00000000
30269BFC 0000011B
30265CD8 40000000
14265CD8 40500000
E2000002 00000000
30269BFC 00000127
30265CD8 40000000
14265CD8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Zelda (31 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0E00
4A001001 00000000
30278164 00000112
30273EF8 40000000
14273EF8 42000000
E2000002 00000000
30278164 00000113
30273EF8 40000000
14273EF8 41000000
E2000002 00000000
30278164 00000114
30273EF8 40000000
14273EF8 4F000000
E2000002 00000000
30278164 00000115
30273EF8 40000000
14273EF8 4F000000
E2000002 00000000
30278164 00000118
30273EF8 40000000
14273EF8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Meta Knight (43 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1800
4A001001 00000000
30285EF8 00000112
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 00000117
30281F58 40000000
14281F58 42000000
E2000002 00000000
30285EF8 00000118
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 0000011A
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 00000113
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 0000011C
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 0000011B
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 00000114
30281F58 40000000
14281F58 40500000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

gfruyka

Since I don't see the newest versions of these codes, I'll post them.
Hitstun [Phantom Wings]
42000000 80000000
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
32000000 0000001C
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000070
58010000 0000007C
34000038 00000049
36000038 00000042
4A001002 00000000
58010000 00000024
58010000 0000000C
1400001C 00000088
14000018 00000088
E2000002 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
045A9300 3ECCCCCD
C276CCD4 00000002
C022FFE0 EF7C0072
60000000 00000000

3ECCCCCD <-- brawl default (floating point # = .4)
+ 05% = 3EE66666
+ 10% = 3F000000 (.5)
+11% - 3F028F5C
+11.5% - 3F03D70A (0.515)
+12% - 3F051EB8 <-- what most have been testing (0.52)
+12.5% =3F066666 (0.525)
+13% - 3F07AE14
+13.5% = 3F08F5C3 (0.535)
+14% - 3F0A3D71
+ 15% = 3F0CCCCD
+16% = 3F0F5C29 (0.56)
+17% = 3F11EB85 (0.57)
+18% = 3F147AE1 (9 0.58)
+19% = 3F170A3D (0.59)
+ 20% = 3F19999A
+ 25% = 3F266666
+ 30% = 3F333333
Auto L-Canceling [Phantom Wings]
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 0000007C
92210003 00000014
58010000 000000C4
92210004 00000010
4A000000 805A0100
92210005 00000000
88A00004 00000005
4A001002 00000000
30000036 00000018
4A001003 00000000
92210005 00000040
88900005 00000004
94210005 00000040
E2000001 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

S-Canceling [Phantom Wings]
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 0000007C
58010000 0000007C
58010000 0000002C
92210003 00000004
4A001002 00000000
34000038 00000015
36000038 00000019
4A001003 00000000
10000084 00000080
E2000002 00000000
80100001 00000008
62000000 00000001
E2000003 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

Allows you to shield at any point during landing lag for aerials.

Igglyboo

#268
Game Camera v4.0 [Igglyboo]
205BA488 00001070
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
E2000001 00000000
205BA488 00001270
040AA84C D01E0064
040AA840 D01E0060
040AA854 D05E0068
040AA874 D09E006C
040AA878 D07E0070
040AA87C D05E0074
040A0690 D03F006C
040A069C D01F0070
040A06A8 D03F0074
040A06B4 D01F0060
040A06C0 D03F0064
E2000001 00000000
205BA488 00000064
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE73002A
D2726D94 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000068
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE730028
D2726D94 4E800020
60000000 00000000
E2000002 00000000
205BA488 00000070
045B6D94 430E0000
60000000 00000000
E2000001 00000000
205BA488 00000041
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE730028
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000042
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE73002A
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000044
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE730028
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000048
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE73002A
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000028
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE73002A
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000024
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE730028
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000021
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE730028
D2726D80 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000022
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE73002A
D2726D80 4E800020
60000000 00000000


These are the button activators I have made for the first gamecube controller. (to change to 4th gc controller replace the 205BA488 lines with 205BA544)
I labeled the button activator lines so anyone can insert their own button activators.
All Directions are on the dpad.

Turn On Game Camera(nop restrictions) R + L + Z + Start
Turn Off Game Camera(restore restrictions) R + L + Z + B + Start

Rotate Right  L + Right
Rotate Left   L + Left
Rotate Up     L + Up
Rotate Down   L + Down

Pan Right     R + Right
Pan Left      R + Left
Pan Up        R + Up
Pan Down      R + Down

Zoom In         R + L + Up   
Zoom Out      R + L + Down 
Reset Zoom    R + L + Z


**Added the ability to turn on and off.
When off the camera moves like normal, when on camera must be moved manually.**

Jassim

King Dedede throws infinite baddies (All players) [Crashdance22]

4A000000 80000000
152493A6 00000000
E0000000 80008000
4A000000 80000000
1529B3A6 00000000
E0000000 80008000
4A000000 80000000
152ED3A6 00000000
E0000000 80008000
4A000000 80000000
1533F3A6 00000000
E0000000 80008000

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]