Tales of Symphonia: Dawn of the New World [RT4EAF]

Started by Jemindra, January 05, 2009, 09:42:06 PM

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dcx2

Anything is better than nothing.  If someone wants to add the number of each enemy to the list, they can.

You can also cross-reference with the Monster Encounter guide.

Tenkirby

Im sorry to ask but In the Encounter code Im having trouble putting max/min levels....
Do i have to put the value in hex? like L1L1 if I want to have 510 ( the max) I put 0xFFFF ?

dcx2

All code values are always in hex.  Always.

I think Unknown Mode doubles the enemy's level.  That's just a guess.

0xFF = 255

So if you set both L1's to 0xFF, then the max and min are 255

If you post the example you're trying to make, I can give better help.

frubam

Quote from: Tenkirby on May 25, 2011, 01:06:00 AM
Im sorry to ask but In the Encounter code Im having trouble putting max/min levels....
Do i have to put the value in hex? like L1L1 if I want to have 510 ( the max) I put 0xFFFF ?

Yes, it must be in hex. L1L1 is two of the same value(in hex), like "4646", or "B3B3". This value is then multiplied by the difficulty setting(Normal, Hard, Mania, Unknown) you have your game on.

Normal multiplies the level by 1(meaning the enemies level is what you set it).
example: you use 0x6464. 0x64 is 100 in normal digits. The enemy level will be 100.

Hard multiplies the level by 1.2.
example: you use 0x6464. 0x64 is 100 in normal digits. The enemy level will be 120.

Mania multiplies the level by 1.5.
example: you use 0x6464. 0x64 is 100 in normal digits. The enemy level will be 150.

Unknown multiplies the level by 2.
example: you use 0x6464. 0x64 is 100 in normal digits. The enemy level will be 200.

When you use 0xFFFF(remember, its the same value twice), 0xFF is 255 in normal digits. Thus the enemy's level will be 510(255 x 2), but ONLY on Unknown.

Tenkirby

#259
Thanks for that :3
Now i can have my fight of Alice, Brute, Decus and Hawk :D

Tenkirby

Hey, I noticed something and tell me if anyone has had this before.. I wanted to modify encounters in the arena... But i cant click on anything ... like it would be grey and wouldnt allow me to click ... make sense?

I talk to the guy/girl and they say you want to participate and I click "yes" Then i pick for example party arena (or watev) and all the choices are grey -.- anyone experience this?

Symphonian resident

All the choices?

Maybe you lack Gald? No monsters with you (if you chose the first option)? No Emil or Marta (if you chose second option)?

Tenkirby

No i mean everything!! Monsters/Single/Party... And its not the gald cuz Ive got plenty :P
IDK if this would help but i used Frubam's coliseum code but I disabled it :P

dcx2

Oooh, those are the Z/Y/X/W monster values.

I remember 0x107 is Sword Dancer.  And I think there's a big gap between 165 and Album Atrum's Light and Dark values.

arch feline

How to do coliseum encounters with the roller

I already have the encounter number for monster coliseum.  For the others, enter coliseum with the roller turned off and escape the battle.  The number of the encounter will display.  Turn on the roller and scroll to that number.

dcx2

So you can't have the roller enabled during Coliseum battles?  You would have to find the Coliseum battle number, then leave, turn on the roller, and start a non-Coliseum encounter?

arch feline

#266
The coliseum lets you escape boss battles, lets you fight as long as a monster is alive and controls which party members get to fight.  That said I did not actually try it I just read Tenkirby's post about how it grayed out.  On the other hand it obviously is not an encounter

I collected the encounter numbers because I wanted to fight them with my entire party and because I was hoping that they were not boss battles.  Being able to fight Porthos, Athos and Aramis is a great battle.  A code for fighting Alice with her pets would be something.


Thinking of Alice's pets reminds me: Is there a code for swapping Porthos portrait to your own Vorpal Bunny.  Lots of people want that.


In fact that could really be fun...  Having a Ruby Dear that looks like Alice, or a Sword Dancer that looks like Decus.


Symphonian resident


Tenkirby

#268
So thats it :P
thanx :P Ok im going to continue to add to my list
Edit: Added an extra 50

frubam

Quote from: arch feline on May 25, 2011, 09:33:22 PM
Thinking of Alice's pets reminds me: Is there a code for swapping Porthos portrait to your own Vorpal Bunny.  Lots of people want that.

In fact that could really be fun...  Having a Ruby Dear that looks like Alice, or a Sword Dancer that looks like Decus.


Unfortunately, I don't believe that there are any boss-level enemies that have char portraits, neither in the menu, nor in battle(it is blank picture, and Tenebie respectively), except WM Prime I think. At the very least, the human bosses, and Alice's 3 pets don't have any.