Tales of Symphonia: Dawn of the New World [RT4EAF]

Started by Jemindra, January 05, 2009, 09:42:06 PM

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Jemindra

How does the 9999 SP code work? I tried it with all of them on then with just one.. and it still doesn't work.

Help?

Aesteval

More details?  Specific lines of codes?  How does it work in what way?  Have any other codes that you have tried worked?  If it's the codes on this page, then they're made to set the SP value for characters to 9999.  SP would be the value that allows characters to equip skills.

smk

This isn't a request more of an actual question that could lead to a potential request.

My brother was rather disappointed to find that he can't use the GCN controller to play this game and really hates the Wiimote + Nunchuk combo for this game. Is there any way to map the controls to the GCN controller and make the game recognize it? I told him that it's very unlikely but, he wanted me to ask anyway and if it's possible do it maybe.

hetoan2

There is a way as long as you do a nop on the value to write to the wii remote's button address and Then by storing the value at GCN slot 1's address to a Gecko Register and then back to Wii Remote #1's address. Then it should work as long as  you know what buttons do what. It might be a little weird because 2 may be Z and stuff like that :| since the button values aren't customizable. But that would only be for buttons, I'm not sure but I think the joy stick could be done the same way even though i've never searched for the value, although it might be the same depending on how it renders it.

If i had the game i'd try.

By the way I love your custom phrase. you need a bender Icon though...

hawkeye2777

Quote from: smk on January 07, 2009, 12:00:45 AM
This isn't a request more of an actual question that could lead to a potential request.

My brother was rather disappointed to find that he can't use the GCN controller to play this game and really hates the Wiimote + Nunchuk combo for this game. Is there any way to map the controls to the GCN controller and make the game recognize it? I told him that it's very unlikely but, he wanted me to ask anyway and if it's possible do it maybe.

The one problem is that you couldn't progress in the game as some minigames require using the Wiimote. Personally, I don't think the controls are that bad once you get used to them.

I could try it sometime using hetoan's method if you would like me to.
Currently "retired" from hacking codes.

Jemindra

#5
Quote from: Aesteval on January 06, 2009, 10:03:34 PM
More details?  Specific lines of codes?  How does it work in what way?  Have any other codes that you have tried worked?  If it's the codes on this page, then they're made to set the SP value for characters to 9999.  SP would be the value that allows characters to equip skills.

Monster 1 9999 SP
02482258 0000270F

and

Monster 1 P. Atk, P. Def, Atk, Adef Dex and Luck 999
02482234 000503E7

Note:
I changed 02482234 000503E7 to 02482234 0005270F because 9999 is the max and 999 isn't.

I tried turning just ONE of the code on and it never worked. But when I checked the Katz Guild and one of my monsters, the maxed level one which was capped at Lv. 100 had 9999 stats with 9999 SP.

The only thing wrong is... the first monster in my party isn't getting 9999 stats.

Aesteval

Quote from: Jemindra on January 10, 2009, 01:40:22 AM
Quote from: Aesteval on January 06, 2009, 10:03:34 PM
More details?  Specific lines of codes?  How does it work in what way?  Have any other codes that you have tried worked?  If it's the codes on this page, then they're made to set the SP value for characters to 9999.  SP would be the value that allows characters to equip skills.

Monster 1 9999 SP
02482258 0000270F

and

Monster 1 P. Atk, P. Def, Atk, Adef Dex and Luck 999
02482234 000503E7

Note:
I changed 02482234 000503E7 to 02482234 0005270F because 9999 is the max and 999 isn't.

I tried turning just ONE of the code on and it never worked. But when I checked the Katz Guild and one of my monsters, the maxed level one which was capped at Lv. 100 had 9999 stats with 9999 SP.

The only thing wrong is... the first monster in my party isn't getting 9999 stats.

Are you sure that you're defining your 'first' monster in the same order in which the game defines it?  First monster should refer to first recruited monster chronologically.  It gets to be a bit of a pain to keep track of, but it's all about the order in which they're recruited.

Jemindra

#7
Ohh... wow, I knew that was the case. You don't have for monsters in your party?

EDIT:
NVM, I missed the Monster mod note, lol.

smk

Quote from: hawkeye2777 on January 07, 2009, 01:45:58 AM
Quote from: smk on January 07, 2009, 12:00:45 AM
This isn't a request more of an actual question that could lead to a potential request.

My brother was rather disappointed to find that he can't use the GCN controller to play this game and really hates the Wiimote + Nunchuk combo for this game. Is there any way to map the controls to the GCN controller and make the game recognize it? I told him that it's very unlikely but, he wanted me to ask anyway and if it's possible do it maybe.

The one problem is that you couldn't progress in the game as some minigames require using the Wiimote. Personally, I don't think the controls are that bad once you get used to them.

I could try it sometime using hetoan's method if you would like me to.

Sure, take a whack at it. He's gone through most of the mini-games so far anyway, so, if he has to save and reset the Wii to do a mini-game with the Wiimote, I don't think he'll care much. If possible, try to get it to work with the other ports as well if you manage to get it to work with port 1.

Thanks d00d.

Aesteval

Quote from: Jemindra on January 10, 2009, 03:17:03 AM
Ohh... wow, I knew that was the case. You don't have for monsters in your party?

EDIT:
NVM, I missed the Monster mod note, lol.

I don't think there's necessarily a way to do it by party slot number.  All the party slot data does, more or less, is point to other data.  The party data just says go to character X to get the stats.  I'm sure there's a way to bypass that using some assembly, but it seems kind of pointless to when it's not really a barrier.

GTArevenge

Hi, the Emil Extra Artes Code doesn't work for me. Are they supposed to appear even if I have already learned all the other artes(I'm around lvl 100) or do I have to start a new game?

hawkeye2777

Quote from: GTArevenge on February 07, 2009, 07:50:31 PM
Hi, the Emil Extra Artes Code doesn't work for me. Are they supposed to appear even if I have already learned all the other artes(I'm around lvl 100) or do I have to start a new game?

If you already have all of the artes for Emil, you won't gain anymore artes. There aren't any beta artes (based on what I've searched for) in the game.
Currently "retired" from hacking codes.


Yutis

Hi, I tried to change the fight Character from Martha to Richter. But some I didn´t do right :( .
I used this Lists: http://www.usbgecko.com/codes/index.php?r=us&c=RT4EAF#2

Is it possible to use the japanese codes? I´d love to change the scene Chara from Martha to Alice, too. (May this codes for the US-Version available, meanwhile.

I´d like to do this: http://www.youtube.com/watch?v=DGP2dSMCxwc#hq ...with Marta (the super annoying chick) no Gameend because I´m absolutly not play this Game.

AngelofCruxis

Still no Swap Codes for Marta available?  :'(

I tried the japanese but no results. Still ugly martmart in the cutscenes.