Monster Hunter Tri [RMHE08] [NO ONLINE CODES OR YOU WILL GET BANNED]

Started by Warlock, April 17, 2010, 01:06:11 PM

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silux

Quote from: Aivyki on September 07, 2010, 07:12:42 PM
Quote from: silux on September 07, 2010, 04:35:31 PM
what is the hex for amount 15+???

I am sorry if I misinterpreted your question, but: the hex for 15 is F (0F). You would need to Google a hex calculator/converter to figure out how to add more to it without already being versed in hex.

If you have access to Windows, there is also a calculator in the accessories folder, which you can access from the start menu, or alternatively, by pressing your Windows Key+R and typing calc. After opening the calculator program, there should be a "View" function at the top; use this to select the various calculator modes. It will usually be the scientific or programmer mode that allows you to switch between hex and dec (decimal). Simply type in a number in dec/decimal mode and then click the hex button - it will convert it for you, and vice versa.

I apologize in advance if it seemed that I was oversimplifying. I try to be as basic as I can when helping someone, because I am typically unaware of their prior knowledge in the subject. I do hope the information helped - best of luck!


Edit: Sorry for making two posts. I went kinda braindead for a second there.

Hmm...I mean this:
Someone(dont remember his name) did a custom Talisman tutorial and ther writen :"10+ amount sought hex"

doudley

Quote from: RRD on September 07, 2010, 04:05:11 PM
Quote from: doudley on September 07, 2010, 03:37:10 PMand as I remembered it correctly monsters only have levels, i never stumble upon an attack or defense values for monsters....!

Then what happens if Qurupeco uses his Attack/Defense up dance? What happens if you shoot an Attack/Defense up ammo to a monster? There is obviously an attack/defense value for each monster.
Yea that seems right, there should be an attack and defense values also...thanks for clearing that up  ;D

lowlevel

Ah, just decided to come back and check how things are over here and ...that Monster HP display was completed! Oh my god, pack it up and take it to school with you son! That was pretty much the only thing people were bitching about when I left xD. I see it doesn't work online unfortunately ... I wanted to face Alatreon and see just how much bombs rape him, but oh well, it's not like we need it :) the rape gets done anyways.


P.S: Oh and ... why do people find this conversion to hex SO hard? It's only 1 google search, hex to dec converter. Or maybe people don't understand the math? You take the number that you want ... say 20, add 10, get 30. put 30 into the converter hit convert and you get 1E. In-game talisman will be +20 of that skill not +30.

doudley

Quote from: lowlevel on September 08, 2010, 02:35:22 AM
Ah, just decided to come back and check how things are over here and ...that Monster HP display was completed! Oh my god, pack it up and take it to school with you son! That was pretty much the only thing people were bitching about when I left xD. I see it doesn't work online unfortunately ... I wanted to face Alatreon and see just how much bombs rape him, but oh well, it's not like we need it :) the rape gets done anyways.
It does work online :p (but the title thread says not allowed)

Skiller

Quote from: silux on September 07, 2010, 09:21:06 PM
Hmm...I mean this:
Someone(dont remember his name) did a custom Talisman tutorial and ther writen :"10+ amount sought hex"

lol i posted that when i Made the code So ever long ago . :P

doudley

Quote from: Skiller on September 08, 2010, 06:37:03 AM
Quote from: silux on September 07, 2010, 09:21:06 PM
Hmm...I mean this:
Someone(dont remember his name) did a custom Talisman tutorial and ther writen :"10+ amount sought hex"

lol i posted that when i Made the code So ever long ago . :P

:) I think this tutorial is what his referring to http://wiird.l0nk.org/forum/index.php/topic,5666.0.html

daijoda

Wow, HP display! I've just tried the codes in the last page, and I can see the monsters' HPs in real time, that's pretty cool...thanks!

However I could only see their HP, not the other information like in the picture. Also, when online, I couldn't get anything to display at all.

RRD

daijoda => The code posted by doudley only works in offline quests (including Moga Woods) and offline Arena mode.

You have to activate at least one of the optional codes to see monsters' details.
[Changeable Target View] => View details of the monsters by pressing R+Left/R+Right (Classic Controller) or Z+Left/Z+Right (Wiimote+Nunchuk) to switch between monsters.
[Auto Targeting View] => View details of the last damaged monster automatically. If a monster takes damage, his details will be shown (there are exceptions though, like kicks/bombs/etc.).
[Fixed Target View] => View details of 1 monster you want, for example the 1st one or the 2nd one (etc.)

If you use MID alone, you will only see a list of monsters with their HPs.

daijoda

Hm, I did try the MID code along with Changeable Target View, and Fixed Target View, but still I saw only HPs on screen. Likely I did something wrong, I'll try again later. Thanks for explaining it to me, RRD.

I thought doudley said the code would work online just a few posts up? Ah well. I was just hoping to compare the monsters' HPs and defenses offline and online...

Bold12

Ok this time a tried to make a Attack +7 ,Combo Plus+10 Tali
Used this code:
4A000000 90000000
100E2624 00000006
100E2625 00000000
120E2626 00000006
100E2628 00000014
100E2629 00000011
120E262A 00000000
120E262C 00000021
120E262E 00000039
E0000000 80008000

and got a attack+10 tali instead - . -
can somebody tell me whats wrng with the code i use?

LordKevin

Quote from: Bold12 on September 09, 2010, 04:44:14 PM
Ok this time a tried to make a Attack +7 ,Combo Plus+10 Tali
Used this code:
4A000000 90000000
100E2624 00000006
100E2625 00000000
120E2626 00000006
100E2628 00000014
100E2629 00000011
120E262A 00000000
120E262C 00000021
120E262E 00000039
E0000000 80008000

and got a attack+10 tali instead - . -
can somebody tell me whats wrng with the code i use?

i dont know very much of the tali codes but I know that they start with 10 (0A)
0A+10 (the att +10) = 14
That means you must change the 14 to 11 for +7
German h4x0r

silux


Bold12

Makes all monsters in moga woods transparent and invincible

Bold12

Quote from: LordKevin on September 09, 2010, 05:27:26 PM
Quote from: Bold12 on September 09, 2010, 04:44:14 PM
Ok this time a tried to make a Attack +7 ,Combo Plus+10 Tali
Used this code:
4A000000 90000000
100E2624 00000006
100E2625 00000000
120E2626 00000006
100E2628 00000014
100E2629 00000011
120E262A 00000000
120E262C 00000021
120E262E 00000039
E0000000 80008000

and got a attack+10 tali instead - . -
can somebody tell me whats wrng with the code i use?

i dont know very much of the tali codes but I know that they start with 10 (0A)
0A+10 (the att +10) = 14
That means you must change the 14 to 11 for +7


But the 11 is for the Combo Plus +10
When I wanted to make a code with 2 slots I had to split the code but this time I need 2Skills with no slots so I don't really know what to do

doudley

Title: Monster Information Display Code (Compact Display Versions)

I have two compact display versions of MID, intended for players that has no wide-screen. But the codes are still work-in-progress, so I need testers for this: It seems to be working for others ;D
http://img101.imageshack.us/img101/5232/midv2compact2.jpg


EDIT: Rage limits are not always 600, but still a limit break will still occur if a certain amount is reach.

1st version:
[spoiler]Monster Info Compact Display Ver.1 NTSC-U
077C5000 000000A8
25733A20 25642F25
64002573 0048503A
2535642F 2535640A
5354413A 2534642F
25346400 504F3A25
34642F25 34642020
50413A25 34642F25
34640053 4C3A2534
642F2534 64202046
413A2534 642F2534
64005452 3A253464
2F253464 20204B4F
3A253464 2F253464
0042503A 2048502F
42430A43 503A2048
50002534 642F2564
200A2534 64005349
5A453A20 25336425
250A5241 47453A20
2533642F 25346400
00000000 42C80000
077C5200 000001D0
3AC00000 3AA00000
3E80817C 62945000
38600010 38800010
4A8975ED 3860003C
38950080 88B4FFFA
7E86A378 3E409015
8252807C 564A273E
280A0009 40820188
1D560B18 7E525214
89520003 2C0A0000
4182002C 3D608168
616B423C 554A103A
7E6A582E 7E679B78
811207A0 813207A4
4CC63182 4A89759D
3AB50010 3AD60001
8874FFFC 7C03B000
40820134 38D4000A
7E679B78 386001B8
3880002C 88B4FFFA
4A897571 38D4000D
3860012C 3880002C
88B4FFFA 80F207A0
811207A4 A13208A2
A15208A0 4A89754D
38D40024 3860000A
38800158 88B4FFFA
A8F20924 A9120922
A932092E A952092C
4A897529 38D4003B
3860000A 38800168
88B4FFFA A8F20934
A9120932 A9320944
A9520946 4A897505
38D40052 3860000A
38800178 88B4FFFA
A8F2093A A9120938
A932093E A9520940
4A8974E1 38D40069
3860000A 38800198
88B4FFFA 4A8974CD
7E4F9378 3A200000
3A000000 38D4007A
7E038378 388001B8
88B4FFFA A8EF083A
890F0838 A92F083C
4A8974A1 39EF0006
3A100038 3A310001
2C110007 4081FFD0
38D40086 3860012C
3880004C 88B4FFFA
C03201D0 C01400A4
EC200072 FC00081C
D81401E0 80F401E4
A91208A6 A93208A8
4A897459 2C16000B
4081FE5C 7FA3EB78
4AB27C80 00000000
042ED044 494D81BC

[/spoiler]

2nd version:
[spoiler]
http://img826.imageshack.us/img826/4631/midv2compact3.jpg


Monster Info Compact Display Ver.2  NTSC-U
077C5000 000000A8
25733A20 25642F25
64002573 0048503A
2535642F 2535640A
5354413A 2534642F
25346400 504F3A25
34642F25 34642020
50413A25 34642F25
34640053 4C3A2534
642F2534 64202046
413A2534 642F2534
64005452 3A253464
2F253464 20204B4F
3A253464 2F253464
004D6F6E 73746572
20506172 74733A00
2534642F 2564200A
25346400 53495A45
3A202533 6425250A
52414745 3A202533
642F2534 64000000
00000000 42C80000
077C5200 000001D0
3AC00000 3AA00000
3E80817C 62945000
38600010 38800010
4A8975ED 3860003C
38950080 88B4FFFA
7E86A378 3E409015
8252807C 564A273E
280A0009 40820188
1D560B18 7E525214
89520003 2C0A0000
4182002C 3D608168
616B423C 554A103A
7E6A582E 7E679B78
811207A0 813207A4
4CC63182 4A89759D
3AB50010 3AD60001
8874FFFC 7C03B000
40820134 38D4000A
7E679B78 3860000A
38800148 88B4FFFA
4A897571 38D4000D
3860000A 38800158
88B4FFFA 80F207A0
811207A4 A13208A2
A15208A0 4A89754D
38D40024 3860000A
38800178 88B4FFFA
A8F20924 A9120922
A932092E A952092C
4A897529 38D4003B
3860000A 38800188
88B4FFFA A8F20934
A9120932 A9320944
A9520946 4A897505
38D40052 3860000A
38800198 88B4FFFA
A8F2093A A9120938
A932093E A9520940
4A8974E1 38D40069
3860000A 388001A8
88B4FFFA 4A8974CD
7E4F9378 3A200000
3A000000 38D40078
7E038378 388001B8
88B4FFFA A8EF083A
890F0838 A92F083C
4A8974A1 39EF0006
3A100038 3A310001
2C110007 4081FFD0
38D40084 3860008A
38800158 88B4FFFA
C03201D0 C01400A4
EC200072 FC00081C
D81401E0 80F401E4
A91208A6 A93208A8
4A897459 2C16000B
4081FE5C 7FA3EB78
4AB27C80 00000000
042ED044 494D81BC

[/spoiler]

If you guys prefer your HUD turned off, use this alternative.
Just changed the part of the code in yellow highlights with the codes below:

4081FE5C 7C9D2378
4AB2673C 00000000
042EBB00 494D9700
<=MAP version

NOTE: All "Optional Codes" still can be used with other versions of MID code.

P.S. Next versions, I'll try to add more information displays :D