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Author Topic: New Super Mario Bros. Wii [SMNE01]  (Read 53888 times)
Thomas83Lin
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« Reply #15 on: November 17, 2009, 08:11:33 PM »

yea the invincibility code the only thing keeping me from writing it to all 4 players is when you get yoshi the memory address's sometime change for the last 3 players not everytime but most of the time, its a pain really
« Last Edit: November 18, 2009, 01:29:48 AM by thomas83lin » Logged
Nintens
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« Reply #16 on: November 17, 2009, 09:26:58 PM »

Okay, I tried the codes again and it appears they do work.  Apparently the SD card I was using was bad.  Thanks again for the codes.

I also tested thomas83lin's Transformation code, it works.  (Although, I was not able to get Yoshi for some reason.)


have star power turned on and then either restart the stage or go down a tube
taken 5 min ago with this code


Oh, I see.  Apparently it only works with Mario since Yoshi wasn't working when I was using character modifiers.



This is unrelated, but try taking Yoshi with you to the Credits.  He moves in time with the music like the characters do.
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GirugaMarc
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« Reply #17 on: November 17, 2009, 10:39:38 PM »

is it possible to make a code that allows you to play with the GC controller?
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Arudo
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« Reply #18 on: November 18, 2009, 05:15:50 AM »

is it possible to make a code that allows you to play with the GC controller?

The game actually requires some of the motion sensor functions in the Wii-mote to function, like tilting platforms and stuff. Even though you probably could code for that, it would probably be a pain to do.
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Mouse
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« Reply #19 on: November 19, 2009, 02:46:41 AM »

I think it is possible to build GC controller with motion sensor from wiimote. 


is it possible to make a code that allows you to play with the GC controller?

The game actually requires some of the motion sensor functions in the Wii-mote to function, like tilting platforms and stuff. Even though you probably could code for that, it would probably be a pain to do.

Post Merge: November 19, 2009, 05:32:48 AM
Quote
MoonJump [thomas83lin & mdmwii]
283A1ACA 01FF0400
0554B8F0 40000000
E0000000 80008000
283A1ACA 01FF0600
0554B8F0 40000000
E0000000 80008000
*hold b to lift up*
*WiiMote Only*


When you have Yoshi.  The moon jump stopped working till you let yoshi off.   
need to make it work with yoshi.   


« Last Edit: November 19, 2009, 05:32:48 AM by Mouse » Logged
GirugaMarc
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« Reply #20 on: November 19, 2009, 09:35:06 PM »

you could make the c stick tilt platforms or to use the helicopter hat perhaps? Not a coder, so I don't realize how hard something like this was actually be. just a suggestion though
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asianking
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« Reply #21 on: November 20, 2009, 04:34:23 PM »

can someone make the inf star code?
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g6flavor
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« Reply #22 on: November 20, 2009, 08:21:08 PM »

can someone make the inf star code?
There is already a Push B for Star Power code in page 1, you could just remove the button part(s) to make it always Star Power, but I wouldn't recommend it or you could just increase the value to make the Star Power last longer.

Request an Exit Unfinished Course code.

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xShADoWx
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« Reply #23 on: November 21, 2009, 10:44:04 PM »

Hi, Thanks to whoever converted these codes!
But I have a problem..
Whenever I try to run Gecko OS with these codes, it says" SD codes found. Applying."
And then I get a blue screen with the error code #002..

Can somebody please help me? I really want to play NSMBW with these codes.  huh
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Romaap
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« Reply #24 on: November 21, 2009, 11:41:51 PM »

Which version of Gecko do you have?
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xShADoWx
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« Reply #25 on: November 22, 2009, 12:35:31 AM »

Which version of Gecko do you have?

I have Gecko OS 1.07b
(If that's what you mean o.o)
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hetoan2
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« Reply #26 on: November 22, 2009, 12:57:31 AM »

get 1.9.2b it has 002 updates and better everything than 1.07b
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Check out my site with codes obviously...
http://hetoan2.com/

and youtube...
http://youtube.com/hetoan2
xShADoWx
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« Reply #27 on: November 22, 2009, 01:06:34 AM »

get 1.9.2b it has 002 updates and better everything than 1.07b
Thanks! ^^ I downloaded the newer version and all the codes seem to be working just fine~
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Thomas83Lin
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« Reply #28 on: November 22, 2009, 02:52:02 AM »

I think it is possible to build GC controller with motion sensor from wiimote.  


is it possible to make a code that allows you to play with the GC controller?

The game actually requires some of the motion sensor functions in the Wii-mote to function, like tilting platforms and stuff. Even though you probably could code for that, it would probably be a pain to do.

Post Merge: November 19, 2009, 10:32:48 PM
Quote
MoonJump [thomas83lin & mdmwii]
283A1ACA FBFF0400
0554B8F0 40000000
E0000000 80008000
*hold b to lift up*
*WiiMote Only*


When you have Yoshi.  The moon jump stopped working till you let yoshi off.  
need to make it work with yoshi.  




Moon jump [thomas83lin & mdmwii]
  283A1ACA FBFF0400
  0554B8F0 40000000
  48000000 8154B82C
  DE000000 80008180
  140000C8 40000000
  E0000000 80008000
*Wiimote Only*
*Single Player Recommend*
*hold b to lift up*
Hopefully this works good for you should work with yoshi also
can someone make the inf star code?
There is already a Push B for Star Power code in page 1, you could just remove the button part(s) to make it always Star Power, but I wouldn't recommend it or you could just increase the value to make the Star Power last longer.

Request an Exit Unfinished Course code.


Test this for me Smiley

Exit on Unfinished Level [Thomas83lin]
040CE3D0 3800006C

only bug i see is the level stays black after you beat it but lets you move on to the next level, and once you save then later start the game again without the code the levels go to there normal blue color so i don't really see that as a problem


Change Quick Save to Regular Save Option [Thomas83lin]
0492FD00 38000002
*Now works on all Save Slots and also doesn't alter your save in any way*

Full Invincibility All Players [Thomas83lin]
04146078 38001078
*Not fully tested with player 3 and 4 please test this for me someone i have no way to do so myself Thanks*

« Last Edit: January 19, 2010, 04:49:33 AM by thomas83lin » Logged
g6flavor
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« Reply #29 on: November 22, 2009, 03:22:32 AM »

Test this for me Smiley

Exit on Unfinished Level
040CE3D0 3800006C

only bug i see is the level stays black after you beat it but lets you move on to the next level, and once you save then later start the game again without the code the levels go to there normal blue color so i don't really see that has a problem


Thanks, I'll test it later.
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