Super Smash Bros Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:31 PM

Previous topic - Next topic

REDSOXROX

Quote from: hetoan2 on January 27, 2009, 11:29:43 AM
Quote from: supermariorick on January 27, 2009, 12:49:38 AM
what does spunit262's buffer mod do?
I am a bit confused about values.
the reason anyone would want it is because it's different from melee, which is what all the "pros" like. They feel that anything that is changed now that used to give them an unfair advantage is bad, that's why there are the frame mods, l-cancels, trip mods, and tons of other codes to make it that way.

They're good codes, but only for the real competitive people.
Like me ^.^

Also Igglyboo why can't the teleport code go through walls?
I have done it before without codes with and without glitches (going through walls)
Red Sox vs. Yankees 4/4/2k10 Season Opener
Red Sox: 9 Yankees: 7 Final!

hetoan2

you're statement is kindof a paradox.

you say that you don't use codes,

and codes are things designed to make the game do unwanted functions.

you say without glitches,

yet glitches are doing unwanted game functions without codes.

But you have walked through walls without using glitches or codes.

=

Paradox.

q->~p
p->~q
w->~q
w->~p

but,

~p->q

which is a contradiction to what you said, (~p->~q)

P is glitches,
Q is codes
W is whatever the hell you did

Austin

Quote from: hetoan2 on January 27, 2009, 08:36:25 PM
q->~p
p->~q
w->~q
w->~p

but,

~p->q

which is a contradiction to what you said, (~p->~q)

P is glitches,
Q is codes
W is whatever the hell you did
wtf??? omg!!! i learned this today! and yesterday!

[spoiler][/spoiler]

hetoan2

in what? it's just standard shorthand...

REDSOXROX

Quote from: hetoan2 on January 27, 2009, 08:36:25 PM
you're statement is kindof a paradox.

you say that you don't use codes,

and codes are things designed to make the game do unwanted functions.

you say without glitches,

yet glitches are doing unwanted game functions without codes.

But you have walked through walls without using glitches or codes.

=

Paradox.

q->~p
p->~q
w->~q
w->~p

but,

~p->q

which is a contradiction to what you said, (~p->~q)

P is glitches,
Q is codes
W is whatever the hell you did

You seriously don't get what I mean? :P :P :P :P :P
Red Sox vs. Yankees 4/4/2k10 Season Opener
Red Sox: 9 Yankees: 7 Final!

Austin

Quote from: hetoan2 on January 27, 2009, 09:42:06 PM
in what? it's just standard shorthand...
honors geomotry. yesterday and today we were learning something about contropostive or something like that, and inverse, and a bunch of other useless stuff.....

anyways we were talking about p q and ~p ~q and all that jazz

[spoiler][/spoiler]

REDSOXROX

Quote from: Austin on January 27, 2009, 09:49:02 PM
Quote from: hetoan2 on January 27, 2009, 09:42:06 PM
in what? it's just standard shorthand...
honors geomotry. yesterday and today we were learning something about contropostive or something like that, and inverse, and a bunch of other useless stuff.....

anyways we were talking about p q and ~p ~q and all that jazz
You never learned it in Logic? :confused:
Red Sox vs. Yankees 4/4/2k10 Season Opener
Red Sox: 9 Yankees: 7 Final!

Austin

im in 9th grade, so havent taken it yet, but for some reason we learning it in geomotry(trust me its just common sense)

[spoiler][/spoiler]

Yoshi52

The phollowing codes are supposed to modify the Growth Factors of the Shrooms and Lightning.

04B88800 XXXXXXXX

04B88808 XXXXXXXX

04B8881C XXXXXXXX

04B88824 XXXXXXXX


They're supposed to work with everyone, but, for some reason, it randomly chooses if it wants to work with 1 player or all. Most of the time, it only works with one player, which isn't what it's supposed to do. It should work for everyone... Any idea what might be wrong with the code?

matt123337

Quote from: Yoshi52 on January 28, 2009, 01:11:16 AM
The phollowing codes are supposed to modify the Growth Factors of the Shrooms and Lightning.

04B88800 XXXXXXXX

04B88808 XXXXXXXX

04B8881C XXXXXXXX

04B88824 XXXXXXXX


They're supposed to work with everyone, but, for some reason, it randomly chooses if it wants to work with 1 player or all. Most of the time, it only works with one player, which isn't what it's supposed to do. It should work for everyone... Any idea what might be wrong with the code?
doesn't look pointered

hetoan2

Quote from: Yoshi52 on January 28, 2009, 01:11:16 AM
The phollowing codes are supposed to modify the Growth Factors of the Shrooms and Lightning.

04B88800 XXXXXXXX

04B88808 XXXXXXXX

04B8881C XXXXXXXX

04B88824 XXXXXXXX


They're supposed to work with everyone, but, for some reason, it randomly chooses if it wants to work with 1 player or all. Most of the time, it only works with one player, which isn't what it's supposed to do. It should work for everyone... Any idea what might be wrong with the code?
some of them are for WTF lightning which only works on 1/all. so it will be random.

Yoshi52

Quote from: matt123337 on January 28, 2009, 02:26:24 AM
doesn't look pointered

Ah yes, pointers...

4A000000 90180F20

E0000000 80008000


So, I would add in the codes in the middle of those two lines and it will work for P1 only?

blackbelt528

can someone make the telleportation code usable with a wavebird controller?

sith12345

Quote from: blackbelt528 on January 29, 2009, 03:48:00 AM
can someone make the telleportation code usable with a wavebird controller?


Or with 2 players?

teconmoon

I have a question.

I like the Results Screen stage, but how can I get the background to load with the stage?

Play on Results Screen *Select Random*
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 00000028
E2000002 80008000

When I use this code, there is only black in the background. While this is cool, it's not what I had in mind.

Thanks