Super Smash Bros Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:31 PM

Previous topic - Next topic

jrumery997

#1980
Custom CSS V2
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 000000YY
ZZZZZZZZ ZZZZZZZZ

Im trying to make this work so I have ZSS +Sheik + seperate pokemon selecatable. I change YY to  40..then what do I put for the ZZZZZZZ?

Austin

according to what your asking this is the code you want:
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 00000005
040F1C1D 1E000000

[spoiler][/spoiler]

jrumery997

Ah, I should have made myself more clear, I want all the characters selectable but with sheik, ZSS, and the pokemon selectable aswell, is that possible?

Austin

yes one second let me compose it...

[spoiler][/spoiler]

jrumery997


Austin

Quote from: jrumery997 on December 22, 2008, 02:39:41 AM
Ah, I should have made myself more clear, I want all the characters selectable but with sheik, ZSS, and the pokemon selectable aswell, is that possible?
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 00000028
00010203 04060708
1112091A 0E0F1716
131C1D1E 1B21260D
0514101F 25200B27
0C152422 180A2319
29000000 00000000
there you go

[spoiler][/spoiler]

spunit262

Quote from: Austin on December 20, 2008, 11:11:38 PM
Quote from: spunit262 on December 20, 2008, 05:27:18 AM
284F7880 00002000
4A000000 81000000
145E25D8 00000038
105E25DC 000000YY
E2000002 80008000

That should work.
either i got the Y values wrong or it doesnt work... brings me to the first one every time...

It appears to only work if you write the sub-ID at it's final location (90180F3C). I'll have to fix that.

Quote from: jrumery997 on December 22, 2008, 02:09:36 AM
Custom CSS V2
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 000000YY
ZZZZZZZZ ZZZZZZZZ

Im trying to make this work so I have ZSS +Sheik + seperate pokemon selecatable. I change YY to  40..then what do I put for the ZZZZZZZ?
YY Number of characters
ZZZZZZZZ
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Pikmin & Olimar
19 Lucas
1A Diddy Kong
1B Pokemon Trainer
1C Charizard
1D Squirtle
1E Venasaur
1F Dedede
20 Lucario
21 Ike
22 Robot
23 Jigglypuff
24 Toon Link
25 Wolf
26 Snake
27 Sonic
28 None
29 Random

Custom CSS  [spunit262]
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
4800002C 60000000
04690338 48000068
066900D8 00000008
2C170028 41820168
02680DE0 0022FFFF
06680DE0 0000002A
00010203 04050607
08090A0B 0C0D0E0F
10111213 14151617
18191A1B 1C1D1E1F
20212223 24252627
28290000 00000000

Not active but may still sporadically make codes.
(ooo)
``´´

Austin

Quote from: spunit262 on December 22, 2008, 03:08:12 AM
Quote from: Austin on December 20, 2008, 11:11:38 PM
Quote from: spunit262 on December 20, 2008, 05:27:18 AM
284F7880 00002000
4A000000 81000000
145E25D8 00000038
105E25DC 000000YY
E2000002 80008000

That should work.
either i got the Y values wrong or it doesnt work... brings me to the first one every time...

It appears to only work if you write the sub-ID at it's final location (90180F3C). I'll have to fix that.
is it a hard task figuring it out? if not would you mind hurrying it up? id really love to brawl at ice target test.
Quote from: spunit262 on December 22, 2008, 03:08:12 AM
Quote from: jrumery997 on December 22, 2008, 02:09:36 AM
Custom CSS V2
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 000000YY
ZZZZZZZZ ZZZZZZZZ

Im trying to make this work so I have ZSS +Sheik + seperate pokemon selecatable. I change YY to  40..then what do I put for the ZZZZZZZ?
YY Number of characters
ZZZZZZZZ
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Pikmin & Olimar
19 Lucas
1A Diddy Kong
1B Pokemon Trainer
1C Charizard
1D Squirtle
1E Venasaur
1F Dedede
20 Lucario
21 Ike
22 Robot
23 Jigglypuff
24 Toon Link
25 Wolf
26 Snake
27 Sonic
28 None
29 Random

Custom CSS  [spunit262]
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
4800002C 60000000
04690338 48000068
066900D8 00000008
2C170028 41820168
02680DE0 0022FFFF
06680DE0 0000002A
00010203 04050607
08090A0B 0C0D0E0F
10111213 14151617
18191A1B 1C1D1E1F
20212223 24252627
28290000 00000000

im pretty sure i fixed the problem with him...

[spoiler][/spoiler]

spunit262

Quote from: Austin on December 22, 2008, 03:14:16 AM
Quote from: spunit262 on December 22, 2008, 03:08:12 AM
Quote from: Austin on December 20, 2008, 11:11:38 PM
Quote from: spunit262 on December 20, 2008, 05:27:18 AM
284F7880 00002000
4A000000 81000000
145E25D8 00000038
105E25DC 000000YY
E2000002 80008000

That should work.
either i got the Y values wrong or it doesnt work... brings me to the first one every time...

It appears to only work if you write the sub-ID at it's final location (90180F3C). I'll have to fix that.
is it a hard task figuring it out? if not would you mind hurrying it up? id really love to brawl at ice target test.

It turns out that location isn't a stage sub-id. It 0 when you hold nothing, 1 when you hold X or Y and 2 when you hold L or R.

here's a quick fix
C26DCF00 00000003
889A0024 2C030038
40A20008 989F001C
60000000 00000000
It only work with regular Brawls
Not active but may still sporadically make codes.
(ooo)
``´´

Austin

#1989
did you know:

  • that captin falcon's final smash creates a visual only stage(meaning you can see it but not walk on it...)?
  • that the above 'stage' is created way way way above the actual stage?

  • only the smash ball and dragoon parts can be spawned at target test, HRC, practice stage, configuration test, and rest area if spawned through training mode?
  • you can have a final smash at one of the above stages(no smash ball just final smash) if the item is turned on and you die enough times?

  • if you make everyone change characters at the same time during the countdown(3, 2, 1, GO!)on a timed brawl the game wont freeze but the timer/counter/w. e. wont start?

  • that in the front of ROB at the bottom it says "FAMILY COMPUTER ROBOT"
  • that if you use the general super code and either wario or bowsers final smash, at the end if you mash down buttons he'll stay in that cloud?
these are some interesting things that i found...




Quote from: spunit262 on December 22, 2008, 04:16:23 AM
It turns out that location isn't a stage sub-id. It 0 when you hold nothing, 1 when you hold X or Y and 2 when you hold L or R.

here's a quick fix
C26DCF00 00000003
889A0024 2C030038
40A20008 989F001C
60000000 00000000
It only work with regular Brawls
i have no idea where im supposed to put this code or what i do to use it...

[spoiler][/spoiler]

shangoa

hey igglyboo i tried the character speed code and i notice it seems like any code above normal has the characters warp back a few steps a number of times when you run. Are you able to make a more stable character speed code?

chaotictails

Hi, I am working on importing custom textures into the game.
I have already compiled a modified .tpl file for Luigi's FitLuigi_body.tpl using the ]EE[ guide.
I uploaded the file to 0x93573000, and then used this code to tell the game to use that texture.
I found this code on my codelist, but there is a problem.

Texture Setter:
80000002 80494EEC
80000003 90180FB8
60000006 00000000
4A001003 00000000
38000000 00FFXX00
38000004 FF0000YY
4A001002 00000000
30000000 00000001
58010000 00000008
DE000000 80009380
58010000 0000014C
80000000 00000001
86100000 00000104
4A101000 00000010
92210000 00000000
86300000 00FFFFFF
86100000 00000020
86000000 80000000
80000001 TTTTTTTT
6000SSSS 00000001
8A002010 00000000
86000000 00000020
86000001 00000020
62000000 00000001
E2000003 00000000
80100002 00000068
80100003 0000005C
62000000 00000000
E0000000 80008000

XX Character Affected
YY Color Affected
ZZ Texture File Written to
TTTTTTTT Location of uploaded file
SSSS uploaded file size \ 20(Hex) - 1

TTTTTTTT
can be anywhere from 93573000 - 935E0000(Empty)

SSSS can be found by subtracting the End file address from the Start file
address(or you can just look at the size in a hex editor) and then doing the
divided by 20(Hex) - 1 part


I am sorry, I do not know who made this code, I got it from the forums at usbgecko.com before they closed...
But my problem is that it seems I foolishly overwrote the ZZ values! Does anyone have this code, and know where it belongs?
I would appreciate it very much if somebody could give me this code, I am almost done with my costume change!
Thanks in advance

polyesterday

Quote from: Austin on December 21, 2008, 03:26:41 PM
i use the custom CSS code all the time with gecko OS. it works perfectly

Should've clarified; I meant "CSS" as "custom stage select," not "character select screen." I haven't tried the custom character select screen yet.

Jassim

#1993
Quote from: Austin on December 22, 2008, 04:56:05 PM
did you know:

  • that captin falcon's final smash creates a visual only stage(meaning you can see it but not walk on it...)?
  • that the above 'stage' is created way way way above the actual stage?


    if u cba to watch it all 0:47
http://uk.youtube.com/watch?v=ePtYFeYnA7I&feature=related
  • only the smash ball and dragoon parts can be spawned at target test, HRC, practice stage, configuration test, and rest area if spawned through training mode?
  • you can have a final smash at one of the above stages(no smash ball just final smash) if the item is turned on and you die enough times?

  • if you make everyone change characters at the same time during the countdown(3, 2, 1, GO!)on a timed brawl the game wont freeze but the timer/counter/w. e. wont start?

  • that in the front of ROB at the bottom it says "FAMILY COMPUTER ROBOT"
  • that if you use the general super code and either wario or bowsers final smash, at the end if you mash down buttons he'll stay in that cloud?
these are some interesting things that i found...




Quote from: spunit262 on December 22, 2008, 04:16:23 AM
It turns out that location isn't a stage sub-id. It 0 when you hold nothing, 1 when you hold X or Y and 2 when you hold L or R.

here's a quick fix
C26DCF00 00000003
889A0024 2C030038
40A20008 989F001C
60000000 00000000
It only work with regular Brawls
i have no idea where im supposed to put this code or what i do to use it...


i managed to get captain falcos car out of that stage and into final destination, chek it out, skip to 0:44 if u cba to watch it all

http://www.youtube.com/v/ePtYFeYnA7I&hl=en&fs=1&color1=0x006699&color2=0x54abd6&border=1[/list]

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



wilt

Hello i'm new here and I was wondering just how to use the custom stage selection screen code.
If anyone could help me I would greatly appreciate it. Thanks in advance :)