Super Smash Bros Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:31 PM

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Jassim

#1845
id laugh if it isnt even a code

dont mean to be prejudice but i think sakura put some sort of virus there, lol

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



smk

Quote from: jassim on November 29, 2008, 11:45:18 PM
Quote from: smk on November 29, 2008, 11:38:46 PM
Quote from: jassim on November 29, 2008, 10:03:29 PM
Quote from: smk on November 29, 2008, 08:55:11 PM
Quote from: jassim on November 29, 2008, 06:38:55 PM
Multiplayer (Team Battle)[Phantom Wings + JoseGallardo]
4A000000 90180B44
38000000 00FF1100
10000000 0000000C

doesnt work

thx in advance

Lies, it does work, you must be doing something wrong.

well it said u dont have to be the host and i tried it, i couldnt even get P2 to join, maybe i can only have one of those codes at the same time (as in the basic brawl one and team battle) i had both at the same time so ill try again with one of em

You MUST have P2 join BEFORE anyone else joins.

thats exactly wat i was trying. doesnt even say at the bottom of the characcter press start/+ on p2/3/4 to join, i pressed start/+ anyway and still nothing happened

What controller are you using in Port 1 and Port 2?

Jassim

Quote from: smk on November 30, 2008, 02:48:59 PM
Quote from: jassim on November 29, 2008, 11:45:18 PM
Quote from: smk on November 29, 2008, 11:38:46 PM
Quote from: jassim on November 29, 2008, 10:03:29 PM
Quote from: smk on November 29, 2008, 08:55:11 PM
Quote from: jassim on November 29, 2008, 06:38:55 PM
Multiplayer (Team Battle)[Phantom Wings + JoseGallardo]
4A000000 90180B44
38000000 00FF1100
10000000 0000000C

doesnt work

thx in advance

Lies, it does work, you must be doing something wrong.

well it said u dont have to be the host and i tried it, i couldnt even get P2 to join, maybe i can only have one of those codes at the same time (as in the basic brawl one and team battle) i had both at the same time so ill try again with one of em

You MUST have P2 join BEFORE anyone else joins.

thats exactly wat i was trying. doesnt even say at the bottom of the characcter press start/+ on p2/3/4 to join, i pressed start/+ anyway and still nothing happened

What controller are you using in Port 1 and Port 2?

port 1: GC wired
port 2: classic

i dont think the controllers im using is the problem because it doesnt even say beneath the characters " press start/+ on p2,p3 or p4 to join". it does for basic brawl but not team battle

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



R.O.B.O.T.

Quote from: smk on November 29, 2008, 04:20:33 AM
Quote from: R.O.B.O.T. on November 29, 2008, 03:24:52 AM
Quote from: R.O.B.O.T. on November 28, 2008, 05:22:28 PM
Um, my friend has a problem. Whenever someone uses Ike on his game, it freezes. Is there a solution or even a reason as to why this occurs?

Yeah can someone help me out here?

Are YOU SURE it's just Ike? =\

Yes I am sure it is just Ike.

Jassim

tell ur friend to delete his save then use cheats to get all the characters, stickers, stages and trophies back. he will get a new fc tho

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



smk

Quote from: R.O.B.O.T. on November 30, 2008, 05:00:33 PM
Quote from: smk on November 29, 2008, 04:20:33 AM
Quote from: R.O.B.O.T. on November 29, 2008, 03:24:52 AM
Quote from: R.O.B.O.T. on November 28, 2008, 05:22:28 PM
Um, my friend has a problem. Whenever someone uses Ike on his game, it freezes. Is there a solution or even a reason as to why this occurs?

Yeah can someone help me out here?

Are YOU SURE it's just Ike? =\

Yes I am sure it is just Ike.

Are you SURE it's not his My Music and he's just picking a stage that has its My Music corrupted? =\

As for jassim, I don't know your problem but, the code clearly works.

Jassim

Quote from: smk on November 30, 2008, 08:40:29 PM
Quote from: R.O.B.O.T. on November 30, 2008, 05:00:33 PM
Quote from: smk on November 29, 2008, 04:20:33 AM
Quote from: R.O.B.O.T. on November 29, 2008, 03:24:52 AM
Quote from: R.O.B.O.T. on November 28, 2008, 05:22:28 PM
Um, my friend has a problem. Whenever someone uses Ike on his game, it freezes. Is there a solution or even a reason as to why this occurs?

Yeah can someone help me out here?

Are YOU SURE it's just Ike? =\

Yes I am sure it is just Ike.

Are you SURE it's not his My Music and he's just picking a stage that has its My Music corrupted? =\

As for jassim, I don't know your problem but, the code clearly works.
3rd time lucky XD

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



Crashdance22

For those of you who have seen the half-pipe stage (also the smallest stage to date), is there a way to scale other parts besides the ramp? I'm guessing X/Y scaling parameters exist because of the size flag?

MamaLuigi4Brawl

Okay seriously, why cant I go to the SSBB Code pg 18? (It just doesn't load) Ive tried going on it on Google Chrome & IE, but it wont work. Could somebody post the recent codes on that page?
youtube.com/mamaluigi4brawl
New Machinima series in the making

Pete993

Quote from: spunit262 on November 28, 2008, 01:40:03 AM
Custom SSS [spunit262]
066B1E64 00000048
7F43D378 7F24CB78
480070E5 80180040
2C000002 41820010
2C030029 41820078
4800005C 4B9FD78D
2C030033 41810068
2C030028 41810048
2C030024 41810058
4800003C 60000000
046B1F04 4800002C
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF6AC 5463083C
040AF6C0 88030001
48000000 806B9298
006B929C 000000WW
16000000 000000WW
VVVVVVVV VVVVVVVV
48000000 806B92A0
006B92A4 000000NN
16000000 000000NN
MMMMMMMM MMMMMMMM
06407AAC 000000YY
ZZZZZZZZ ZZZZZZZZ
E0000000 80008000

Special thank to pizzaboy for "Custom Stages On Wifi Test", as it made finding the rom locations so much easier.

Recommended defaults

WW=1F
VVVVVVVV
00010203 04050709
080A0B0C 0D0E0F10
11141516 1A191217
0618131D 1E1B1C00
NN=12
MMMMMMMM
1F202122 25242326
27282A2B 2C2D2E2F
30290000 00000000
YY=62
ZZZZZZZZ
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3B0064 260A2832
34053504 36113702
38070000 00000000

VVVVVVVV & MMMMMMMM
The values are indexes into ZZZZZZZZ, that only maters if you use a value for ZZZZZZZZ other than the one I provided.
The list belowe has the values to use for the provided ZZZZZZZZ.

default indexes level id, icon id
-- Blank -- 00
00 BattleField 01 01
01 Final Destination 02 02
02 Delfino Plaza 03 03
03 Luigi's Mansion 04 04
04 Mushroomy Kingdom 05 05
05 Mario Circuit 06 06
06 75 m 07 07
07 Rumble Falls 08 08
08 Pirate Ship 09 09
09 Oldin (Bridge of Eldin) 33 0A
0A Norfair 0B 0B
0B Frigate Orpheon 0C 0C
0C Yoshi's Island 0D 0D
0D Halberd 0E 0E
0E Lylat Cruise 13 0F
0F Pokémon Stadium 2 14 10
10 Spear Pillar 15 11
11 Port Town Aero Dive 16 12
12 Summit 17 13
13 Flat Zone 2 18 14
14 Castle Siege 19 15
15 WarioWare, Inc. 1C 16
16 Distant Planet 1D 17
17 Skyworld 1E 18
18 Mario Bros. 1F 19
19 New Pork City 20 1A
1A Smashville 21 1B
1B Shadow Moses Island 22 1C
1C Green Hill Zone 23 1D
1D PictoChat 24 1E
1E Hanenbow 25 1F
1F Temple 29 32
20 Yoshi's Island (Melee) 2A 33
21 Jungle Japes 2B 34
22 Onett 2C 35
23 Green Greens 2D 36
24 Rainbow Cruise 2F 37
25 Corneria 30 38
26 Big Blue 31 39
27 Brinstar 32 3A
28 Pokémon Stadium 2E 3B
29 Menu -- 64
2A ConfigTest 26 -- Bridge of Eldin
2B Result 28 -- Temple
2C Homerun 34 -- Mushroomy Kingdom
2D Edit 35 -- Luigi's Mansion
2E Heal 36 -- Spear Pillar
2F OnlineTraining 37 -- Final Destination
30 TargetBreak 38 -- 75 m

WW & NN = Number of bytes in VVVVVVVV & NNNNNNNN respectively.
ZZZZZZZZ
For the most part you won't need to touch this. There are only 2 reason you would want to. To change what stages are in rotation for random, the first 28 (40 decimal) slots. And to change the icon a stage uses. Each slot is 2 bytes (1 byte = 2 hex digits), the first byte is what level is loaded when selected, the second is what icon is displayed. Slot 29 (41 decimal) must be the Menu (used for my music).
YY is the number of byte in ZZZZZZZZ (slots*2)
Ok yeah this is confusing... I'd like to know what each of the variables are for and what they do... I've been able to figure out a couple things but it's really confusing.
-Pete993 AKA The Ultimate Mario Fanatic

Working on codes.. Could use some ideas.

Dark Lugia

Anyone know what's the cause of this problem? I had some codes on, but Smash Balls aren't appearing at all...it can be called in Training Mode, but it isn't appearing at all.

These are the codes I have on.

AT Switch (Mr.Resetti only)
Color modifier for all players (individually)
Unrestricted Pause Camera
Smash Ball activator
Infinite Smash Balls/Pokeballs/Bob-ombs
Pick any color you want
1-Player Match
Same Team Match
Tripping Rate Mod (no tripping)
Independent PT Pokemon
Hold Shield for Giga & Company
Alloys don't crash and Others don't wreck My Music
Copy Submit Data
Spawn Items With Button(s) XXXX (Activator 28YYYYYY) (set to D-Pad Right GC controller 1)
Mushroomy Kingdom & Luigi Mansion Music Fixer


Thanks.

Jose_Gallardo

Quote from: Dark Lugia on December 01, 2008, 02:49:20 PM
Anyone know what's the cause of this problem? I had some codes on, but Smash Balls aren't appearing at all...it can be called in Training Mode, but it isn't appearing at all

Thanks.

Hmm, I'm not so sure, but first of all, if you don't need the Music Fix anymore, might as well take it off. And I have reason to believe that the Spawn Items with Buttons is interfering with your normal game spawn. Try taking that out as well.

Dark Lugia

Quote from: Jose_Gallardo on December 01, 2008, 03:06:28 PM
Quote from: Dark Lugia on December 01, 2008, 02:49:20 PM
Anyone know what's the cause of this problem? I had some codes on, but Smash Balls aren't appearing at all...it can be called in Training Mode, but it isn't appearing at all

Thanks.

Hmm, I'm not so sure, but first of all, if you don't need the Music Fix anymore, might as well take it off. And I have reason to believe that the Spawn Items with Buttons is interfering with your normal game spawn. Try taking that out as well.

Even though I kept using the button to spawn items(when I have only Smash Balls on), they still don't come even though they did before.

I wonder why? O_o

Apocolypse3000

#1858
I got a completely unrelated question. On page 44 of the  WiiRD (Usbgecko+Ocarina) Brawl Codes For USA RSBE (Updated frequently) forum there is this code posted for infinite shield with player x. It says if you increase the italized value ur shield becomes overcharged. What does that mean and which value do i increase. Additionally does anyone kno what code is being used on lucas in this video to make him look like he has an invisible shield (starts around 6:55) and what codes keeps your character looking normal without giving him knockback when he gets hit.

Video:
http://www.youtube.com/watch?v=gq2eep8wV5M

REDSOXROX

If you're a tourney player like me, you'll love this code...
Neutral and Counterpick Stages Only[spunit262]
066B1E64 00000048
7F43D378 7F24CB78
480070E5 80180040
2C000002 41820010
2C030029 41820078
4800005C 4B9FD78D
2C030033 41810068
2C030028 41810048
2C030024 41810058
4800003C 60000000
046B1F04 4800002C
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF6AC 5463083C
040AF6C0 88030001
48000000 806B9298
006B929C 00000006
16000000 00000006
0001090C 1A280000
48000000 806B92A0
006B92A4 00000006
16000000 00000006
030E141E 252F0000
06407AAC 00000062
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3B0064 260A2832
34053504 36113702
38070000 00000000
E0000000 80008000


The first screen includes the nuetrals:


The second includes counterpicks:

NOTE: THE FINAL DESTINATION HERE IS ACTUALLY ONLINE TRAINING

Enjoy!
Red Sox vs. Yankees 4/4/2k10 Season Opener
Red Sox: 9 Yankees: 7 Final!