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Author Topic: Xenoblade Chronicles [SX4P01]  (Read 75305 times)
Amadeus-93
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« Reply #195 on: December 30, 2011, 11:15:22 AM »

is that possible to have a code that disables the code
"Increase All Stats v.2" for all the characters that he did the old stats before you use the code? because the last boss fight in 4 stroke ... that kill the game.  Evil  Cry  Cry
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Rayquaza
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« Reply #196 on: April 08, 2012, 09:11:46 AM »

I just found this video! http://www.youtube.com/watch?v=l86GCaqZuxY&feature=player_embedded
Is there any way to come to this with a cheat? It might be quite hard, but it is within the game, so it should work.
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Thomas83Lin
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« Reply #197 on: April 11, 2012, 03:36:55 AM »

I just found this video! http://www.youtube.com/watch?v=l86GCaqZuxY&feature=player_embedded
Is there any way to come to this with a cheat? It might be quite hard, but it is within the game, so it should work.
Still needs alittle testing so backup your gamesave for now. works for both Pal and Usa

Colony 9 Level Swapper [Thomas83Lin]
C2087504 00000003
3D80xxxx 618Cxxxx
806DA828 91830E28
60000000 00000000
*Replace X's with level digit*
*Colony 9 Beta=30313032*
*Bionis Left Shoulder=30383031*
*Junk=32343031*
*fallen hand=31363032*
*Use Skip travel to Colony 9 Central Plaza to enable*
*(recommend not to save) while in these levels If you do just re-enable code to get out*
« Last Edit: April 11, 2012, 11:59:14 AM by thomas83lin » Logged
Rayquaza
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« Reply #198 on: April 11, 2012, 07:15:05 AM »

Nice codes, but the last map, you called ??, is available during the main story. It's the fallen hand of the Mechonis.
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Thomas83Lin
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« Reply #199 on: April 11, 2012, 11:53:26 AM »

Ok do you also know the name of the one called junk. is it available during the game?

edit: I may make a complete list, of all the areas in the game if there is interest in that.
« Last Edit: April 11, 2012, 12:19:19 PM by thomas83lin » Logged
Rayquaza
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« Reply #200 on: April 11, 2012, 12:39:25 PM »

The Junks is a star fighter from the Machina race, who live on the fallen hand.
http://www.youtube.com/watch?v=71R0tzAQDW8
The map, the code show, is unavailable during normal gameplay. You can see the evil Telethias in the background. In the game, the whole thing was just a cutscene. Maybe, Monolith wanted to make a battle against them on the fighter?
http://xenoblade.wikia.com/wiki/Junks
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Ferrarez
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« Reply #201 on: April 18, 2012, 10:05:20 PM »

I want to make a Request:

There's a ways to create a code for Xenoblade, to make the enemies give less(the half will be good) XP, or to the quests no give XP, or something like that, because this game has so much side quests, and i love do all of then, but you get to much overpowered and the game game gets boring, i love do battle in areas but the monster get weak to fast in this way, and even the storie's bosses are easy if i do to much quest in the area, i love grinding like old hard RPG. i know that already exist a code that reduce XP to Zero, but is too much works reset the Wii all the time that i am doing a quest  and i whem not doing. Thanks for reading and sorry for the bad english Smiley
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dcx2
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« Reply #202 on: April 18, 2012, 10:20:15 PM »

The v2 EXP multiplier codes are here.  http://wiird.l0nk.org/forum/index.php/topic,8758.msg73796.html#msg73796

A 50% EXP only v2 code would be like so

50% EXP v2 [dcx2]
C20A2C04 00000008
48000009 3F000000
C9828198 D981FFF8
6C978000 92E1FFFC
C961FFF8 ED6B6028
7D8802A6 C18C0000
ED6B0332 FD60581E
D961FFF8 82E1FFFC
60000000 00000000
modified base on Thomas83lin/Unknown's work
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Ferrarez
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« Reply #203 on: April 19, 2012, 02:28:21 AM »

Really Thanks dcx2 and Thomas83lin for the great Help  Cheesy
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Dertreumer
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« Reply #204 on: April 22, 2012, 06:53:51 PM »

Hey there! Is it possible to create a code which makes that any weapon can damage Mechon?
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mra484
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« Reply #205 on: April 28, 2012, 11:41:28 PM »

I haven't been able to find a code for reducing your level to 1 for a new game +, and people were asking about it a while ago so I figured I would post what I made. 

Code:
Shulk lv down
00CE43CF 00000001
04CE437C 00000000
04CE4380 00000000
02CE43E8 00000012
02CE43EC 0000001A
02CE43EA 0000000F
04CE43DB 00436600

Reyn lv down
00CE81A3 00000001
04CE8150 00000000
04CE8154 00000000
02CE81BC 0000002A
02CE81C0 0000000A
02CE81BE 0000000C
04CE81AF 0043BE00

Fiora lv down
00CEBF77 00000001
04CEBF24 00000000
04CEBF28 00000000
02CEBF90 00000011
02CEBF94 0000001B
02CEBF92 00000012
04CEBF83 00435E00

Dunban lv down
00CEFD4B 0000001B
04CEFCF8 00004ECB
04CEFCFC 0000000A
02CEFD64 0000010B
02CEFD68 000000A9
02CEFD66 0000004D
04CEFD57 004527C0

Sharla lv down
00CF3B1F 0000000A
04CF3ACC 00000000
04CF3AD0 00001200
02CF3B38 0000004E
02CF3B3C 00000057
02CF3B3A 0000001C
04CF3B2B 00446DC0

Riki lv down
00CF78F3 00000016
04CF78A0 00000000
04CF78A4 0000C000
02CF790C 000000AD
02CF7910 000000A6
02CF790E 00000038
04CF78FF 00456FA0

Melia lv down
00CFB6C7 00000017
04CFB674 00000000
04CFB678 0000A000
02CFB6E0 00000080
02CFB6E4 000000F8
02CFB6E2 0000002F
04CFB6D3 0044C460

Seventh lv down
00CFF49B 00000028
04CFF448 00000000
04CFF44C 0005FC61
02CFF4B4 00000183
02CFF4B8 00000133
02CFF4B6 0000005E
04CFF4A7 00457E62

This can be used at any time to bring someone down to level 1, or whatever their initial level is, but it only really needs to be on when you load the new game+ for the first time.  Obviously, it should be shut off the first chance you get.  In case anybody wants to edit the code for their own use, the first line is the level, the second and third line are exp, but only the third line is taken into account when calculating the level, the fourth line is strength, the fifth line is ether, the sixth line is agility and the last line is hp.  There were two problems when using this code.  First, the game doesn't automatically adjust anyone's level when they first enter your party, so the level they join at is about the level I was at when they joined.  The second problem is that anybody other than Shulk and Reyn have their max affinity coins recalculated when they enter the party for the first time.  I'm sure it uses a counter somewhere for how many unique monsters have been killed, but I wasn't able to find it so their coin count needs to be manually edited after they join, or at your leisure, using the following codes.

Code:
Dunban coins
02cf2336 00000xxx

Sharla coins
02cf610a 00000xxx

Riki coins
02cf9ede 00000xxx

Melia coins
02cfdcb2 00000xxx

Seventh coins
02d01a86 00000xxx

When I did a playthrough with these codes, I found it was still a little too easy, so I made codes for reducing arts levels and skill trees to their starting values as well.  You will still keep whatever arts books and skill trees you had already unlocked.

Code:
set all ap to 0
08ce4384 00000000
20083dd4 00000000

Shulk sp point reset
08ce69be 00000000
10050004 00000000

Shulk skill reset
08ce6177 00000000
00040020 00000000
08ce621b 00000000
00050020 00000000
08ce62df 00000000
00050020 00000000
08ce63a3 00000000
00050020 00000000
08CE6467 00000000
00050020 00000000

Shulk skill link remove
08ce652b 00000000
000600c4 00000000
08ce654b 00000000
000600c4 00000000
08ce656b 00000000
000600c4 00000000
08ce658b 00000000
000600c4 00000000
08ce65ab 00000000
000600c4 00000000

Shulk arts level reset
08CE2CE8 00000001
000f0002 00000000

Reyn sp point reset
08cea792 00000000
10050004 00000000

Reyn skill reset
08ce9f4b 00000000
00040020 00000000
08ce9fef 00000000
00050020 00000000
08cea0b3 00000000
00050020 00000000
08cea177 00000000
00050020 00000000
08CEa23b 00000000
00050020 00000000

Reyn skill link remove
08ceA2ff 00000000
000600c4 00000000
08cea31f 00000000
000600c4 00000000
08cea33f 00000000
000600c4 00000000
08cea35f 00000000
000600c4 00000000
08cea37f 00000000
000600c4 00000000

Reyn arts level reset
08ce6abc 00000001
000f0002 00000000

Fiora sp reset
08CEE566 00000000
10050004 00000000

Fiora skill reset
08CEDD1F 00000000
00040020 00000000
08CEDDC3 00000000
00050020 00000000
08CEDE87 00000000
00050020 00000000
08CEDF4B 00000000
00050020 00000000
08CEE00F 00000000
00050020 00000000

Fiora arts level reset
08CEA890 00000001
00040002 00000000

Dunban sp reset
08CF233A 00000000
10050004 00000000

Dunban skill reset
08CF1AF3 00000000
00040020 00000000
08CF1B97 00000000
00050020 00000000
08CF1C5B 00000000
00050020 00000000
08CF1D1F 00000000
00050020 00000000
08CF1DE3 00000000
00050020 00000000

Dunban arts level reset
08CEE664 00000001
000f0002 00000000

Sharla sp reset
08CF610e 00000000
10050004 00000000

Sharla skill reset
08CF58C7 00000000
00040020 00000000
08CF596B 00000000
00050020 00000000
08CF5A2F 00000000
00050020 00000000
08CF5AF3 00000000
00050020 00000000
08CF5BB7 00000000
00050020 00000000

Sharla arts level reset
08CF2438 00000001
000f0002 00000000

Riki sp reset
08CF9EE2 00000000
10050004 00000000

Riki skill reset
08CF969B 00000000
00040020 00000000
08CF973F 00000000
00050020 00000000
08CF9803 00000000
00050020 00000000
08CF98C7 00000000
00050020 00000000
08CF998B 00000000
00050020 00000000

Riki arts level reset
08CF620C 00000001
000f0002 00000000

Melia sp reset
08CFDCB6 00000000
10050004 00000000

Melia skill reset
08CFD46F 00000000
00040020 00000000
08CFD513 00000000
00050020 00000000
08CFD5D7 00000000
00050020 00000000
08CFD69B 00000000
00050020 00000000
08CFD75F 00000000
00050020 00000000

Melia arts level reset
08CF9FE0 00000001
000f0002 00000000

Seventh sp reset
08D01A8A 00000000
10050004 00000000

Seventh skill reset
08D01243 00000000
00040020 00000000
08D012E7 00000000
00050020 00000000
08D013AB 00000000
00050020 00000000
08D0146F 00000000
00050020 00000000
08D01533 00000000
00050020 00000000

Seventh arts level reset
08CFDDB4 00000001
000f0002 00000000

Again, these only need to be on when you first load the new game+ and should be turned off before doing anything significant.  The game needs to be saved and reloaded in order for the skill effects to be removed anyway.  Linked skills won't be removed just by forgetting the skills, so I made a code to unlink Shulk and Reyn's skills since the game doesn't allow you to do so until a certain point.  I would just remove the other characters' linked skills manually as they join the party.  It's a little late for this kind of code, but hopefully someone will get as much fun out of it as I have.  Sorry about the long lists, I'm sure the codes could be condensed more, but I wouldn't know how.
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murdiaries
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« Reply #206 on: May 01, 2012, 11:22:12 AM »

I just found this video! http://www.youtube.com/watch?v=l86GCaqZuxY&feature=player_embedded
Is there any way to come to this with a cheat? It might be quite hard, but it is within the game, so it should work.
Still needs alittle testing so backup your gamesave for now. works for both Pal and Usa

Colony 9 Level Swapper [Thomas83Lin]
C2087504 00000003
3D80xxxx 618Cxxxx
806DA828 91830E28
60000000 00000000
*Replace X's with level digit*
*Colony 9 Beta=30313032*
*Bionis Left Shoulder=30383031*
*Junk=32343031*
*fallen hand=31363032*
*Use Skip travel to Colony 9 Central Plaza to enable*
*(recommend not to save) while in these levels If you do just re-enable code to get out*

Hi Thomaslin!
Do you have any code to access the Colony 9 Ending map? Thanks! Smiley
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Thomas83Lin
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« Reply #207 on: May 01, 2012, 01:14:18 PM »

after some Googling i believe your talking about the colony 9 beta, if its different see if you can find a video link, so i can see it.
if it is colony 9 beta I'll need to rename it.

Thanks
« Last Edit: May 01, 2012, 01:24:59 PM by thomas83lin » Logged
murdiaries
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« Reply #208 on: May 01, 2012, 09:33:50 PM »

That's the very one, I'm sorry to have bothered you. Smiley

Answering to your previous question, yes.
I'd really love reading a map code reference to access all the areas of this truly wonderful game!
(Any chance of a walk-trough-walls code?)

Thanks again,
« Last Edit: May 01, 2012, 11:52:55 PM by murdiaries » Logged
Thomas83Lin
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« Reply #209 on: May 02, 2012, 12:42:03 AM »

That's the very one, I'm sorry to have bothered you. Smiley

Answering to your previous answer, yes.
I'd really love reading a map code reference to access all the areas of this truly wonderful game!

Thanks again,
Most had names few didn't, so a couple of the names may be wrong, i didn't check every one of these to see if they all worked, but here is the list, some of these may require using a different landmark while others may require using with a moon jump code to get to.  
Spoiler for Level Digits:
Colony 9-30313031
Tephra Cave-30323031
Bionis' Leg-30333031
Colony 6-30343031
Ether Mine-30343032
Satorl Marsh-30353031
Bionis ' Interior-32313031
Makna Forest-30363031
Frontier Village-30373031
Eryth Sea-31303031
Alcamoth-31313031
High Entia Tomb-30393031
Prison Island-31323031
Valak Mountain-31333031
Sword Valley-31343031
Galahad Fortress-31353031
Fallen Arm-31363031
Mechonis Field-31373031
Central Factory-32303031
Agniratha-31393031
Mechonis Core-32333031
Prison Island 2-31323032
Memory Space-32323031
Junks-32343031
Colony 9 beta-30313032
Bionis Left Shoulder-30383031
Fallen hand-31363032
Mechonis Field 2-31383031 -doesn't seem to work.
« Last Edit: May 02, 2012, 01:58:44 AM by thomas83lin » Logged
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