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NinARM1
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« Reply #1 on: January 28, 2011, 07:38:04 AM » |
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HP in this game is weird... You can find it but poking does nothing. We do know there are 3 slot for each character's HP though, 32-bit values and they follow immediately after each other in the memory: current HP, max HP and display HP (shows up as the length of the HP bar on screen). I couldn't find pointers for any of the three codes, tried many times and I don't know why. I did manage to do a breakpoint on the last HP slot and code can modify the display HP now (rather useless I'd say). I couldn't do breakpoint on the other two HP slots either. (Maybe it's my hardware.. idk) I'm pretty new to ASM but I'm wondering if there's a command to write the value to the address that is in front of the current last HP slot (forward by 8 bytes) then the Max HP value will be modified (instead of the useless display HP). Forward it by another 8 bytes and it'll be written to the current HP value. This is all too confusing.
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Bully@Wiiplaza
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« Reply #2 on: January 28, 2011, 09:43:47 AM » |
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this is possible when using stw rX, YOUR OFFSET POINTING TO THE ADRESS (rD) Btw. I´m going to try it by myself soon... Send me the adress ARM1, please. Or is it always different? I´m already a bit familiar with ASM... I also noticed that this game will not be released out of japan (No PAL and No NTSC-US)
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« Last Edit: January 28, 2011, 09:51:37 AM by Bully@Wiiplaza »
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Jackal
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« Reply #3 on: January 28, 2011, 01:38:25 PM » |
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Found something about the HP The real value is stored in float (and not in a fixed location) but it is constantly being written on, even when not in battle still looking for a way make no damage code by the look of the game I think both enemy and players share the same code so ASM hacking may be needed
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NinARM1
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« Reply #4 on: January 28, 2011, 06:54:15 PM » |
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this is possible when using stw rX, YOUR OFFSET POINTING TO THE ADRESS (rD) Btw. I´m going to try it by myself soon... Send me the adress ARM1, please. Or is it always different? I´m already a bit familiar with ASM... I also noticed that this game will not be released out of japan (No PAL and No NTSC-US) The memory address for the HP values changes a lot, depends on the stage you're on probably. Memory viewer search for the string " 000000XX 0000000XX 000000XX" where XX is the amount of HP of the character (make sure the character has full HP though) should give you the addresses. Red should be current HP, blue is max HP and green is a value that determines how long the HP bar appears on the screen. I did breakpoint on the third (green) address and made a code that writes 9999 to it. Result: It just looks cool. Actual HP are not changed and you still lose HP and die etc. It should work if you do a breakpoint on the red and blue address and write the code, or code from the blue breakpoint then shift the write memory forward by 8 and 16 bytes. However I couldn't do the former and I don't know how to do the latter, lol. P.S. I'm pretty sure Nintendo will do a NTSC/PAL release... if they don't then that's just really stupid on their part.
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« Last Edit: January 28, 2011, 06:59:12 PM by NinARM1 »
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Bully@Wiiplaza
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« Reply #5 on: January 30, 2011, 01:44:44 PM » |
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The memory address for the HP values changes a lot, depends on the stage you're on probably. Memory viewer search for the string "000000XX 0000000XX 000000XX" where XX is the amount of HP of the character (make sure the character has full HP though) should give you the addresses.
Red should be current HP, blue is max HP and green is a value that determines how long the HP bar appears on the screen.
I did breakpoint on the third (green) address and made a code that writes 9999 to it.
It just looks cool. Actual HP are not changed and you still lose HP and die etc. It should work if you do a breakpoint on the red and blue address and write the code, or code from the blue breakpoint then shift the write memory forward by 8 and 16 bytes. However I couldn't do the former and I don't know how to do the latter, lol.
P.S. I'm pretty sure Nintendo will do a NTSC/PAL release... if they don't then that's just really stupid on their part.
Infinite HP All Characters [Bully@Wiiplaza] C23EC5F0 00000002 38A000FF 90B80030 60000000 00000000 I´m pretty sure that this one is working I also noticed your "fail" at the Fake HP code... it was only writing to the third adress, but mine is writing to the first AND third. Edit: It doesn´t freeze the HP value in the status...
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« Last Edit: January 30, 2011, 01:54:10 PM by Bully@Wiiplaza »
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NinARM1
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« Reply #6 on: January 30, 2011, 02:15:10 PM » |
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Same results...
HP appears to be fixed, but character still dies...
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gaiaknight
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« Reply #7 on: January 30, 2011, 05:08:38 PM » |
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infinite gold cheat doesnt work it wont let me buy anything. If i sell an item the money drops to zero and if i continue to sell stuff it finally goes up and i can buy things but its not infinite just norml amount of money
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Deathwolf
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« Reply #8 on: January 30, 2011, 05:24:24 PM » |
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wait... I'll make these codes ok?
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lolz
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Jackal
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« Reply #9 on: January 30, 2011, 06:51:36 PM » |
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infinite gold cheat doesnt work it wont let me buy anything. If i sell an item the money drops to zero and if i continue to sell stuff it finally goes up and i can buy things but its not infinite just norml amount of money
you mean this one? Max Gold After Purchase/Sell [Jackal] 044591E8 60000000 044591B4 60000000
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Deathwolf
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« Reply #10 on: January 30, 2011, 08:23:07 PM » |
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Infinity Health all characters[Deathwolf] C0000000 00000003 3D80803E 618CC644 3D606000 616B0000 916C0000 4E800020 C0000000 00000003 3D80803E 618CC64C 3D606000 616B0000 916C0000 4E800020
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« Last Edit: January 30, 2011, 09:30:30 PM by Deathwolf »
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lolz
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gaiaknight
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« Reply #11 on: January 30, 2011, 08:31:47 PM » |
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No not that one im talking about the one on geckocodes
Infinite Gold [NinARM1] C2530C80 00000002 90A56000 38A0270F 60000000 00000000
This one doesnt work wont let me buy anything and when i sell an item it drops to zero
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Deathwolf
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« Reply #12 on: January 30, 2011, 09:28:10 PM » |
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No not that one im talking about the one on geckocodes
Infinite Gold [NinARM1] C2530C80 00000002 90A56000 38A0270F 60000000 00000000
This one doesnt work wont let me buy anything and when i sell an item it drops to zero
it doesn't work because bully and ninarm1 have a wrong breakpoint address.
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lolz
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Jackal
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« Reply #13 on: January 31, 2011, 04:09:20 AM » |
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Infinity Health all characters[Deathwolf] C0000000 00000003 3D80803E 618CC644 3D606000 616B0000 916C0000 4E800020 C0000000 00000003 3D80803E 618CC64C 3D606000 616B0000 916C0000 4E800020
Can you explain how you come up with this code? I am still learning
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Deathwolf
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« Reply #14 on: January 31, 2011, 03:00:50 PM » |
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okay here you go: if you set breakpoint read on the health address you get this: Instructions: ok you can see 803EC650: 80780038 lwz r3,56(r24). but r3 have the value 80750000. so that's totaly wrong. then I scrolled up and saw some other instructions which loads into r24. then set a breakpoint execute on 803EC64C and you get this: you can see r5 have the health value and stores it into r24.
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« Last Edit: January 31, 2011, 05:53:36 PM by Deathwolf »
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lolz
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