Help with EXP code found for Tales of Symphonia

Started by gentetsu, August 22, 2008, 09:26:37 AM

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gentetsu

Hi guys

I tried to find the after battle EXP code in Tales of Symphonia (Gamecube game) and came up with these codes:

812C1266 0000FFFF
812C126A 0000FFFF

These codes give me 65535 EXP after battle which is sweet and what i want but there is a problem. None of my characters benefit from this newly created EXP code.

So i read and tried dexter's method with Mario Galaxy and added to the code as such:

4A000000 81000000
812C1266 0000FFFF
812C126A 0000FFFF

I would end up with the same result whereby 65535 EXP would be displayed on screen but none of my characters obtains it.

This has frustrated me to no end, if anyone out there more knowledgeable than me knows or can see my mistakes please let me know.

By the way, this has occurred with Fire Emblem - Path of Radiance, Dragon Quest Swords and may other games whereby i can see the new value but cannot use it to my benefit.

Thanks in advance.

Panda On Smack

From my basic knowledge you aren't writing anything. Change the 81 at the beginning to 02

02 is a 16 bit write (http://www.usbgecko.com/codetypes.htm)

it should be

022C1266 0000FFFF

it may need to be:

4A000000 81000000
022C1266 0000FFFF
E0000000 80008000

4A000000 81000000
022C126A 0000FFFF
E0000000 80008000

gentetsu

Panda on Smack

Thanks for taking your time to help me, i have tried to enter the codes you have posted but they don't yield anything.  I have studied dexter's tutorial over and over i probably know the words off by heart now and still have no luck. I can still see the value has been changed but i cannot get the benefit of that change.

I have found the money code for Tales of Symphonia rather easily and mucked around and it works! My very first Gecko code that didn't leave me half bold! :)

Also, i have attempted to find known value for NEXT LV EXP required for each character but that search is even harder than the AFTER BATTLE EXP... :_( - i will persist because it isn't only this game that has me stumped; other RPGs like Dragon Quest also refuse to work with me in creating EXP cheat so if i cannot figure this one out i don't believe it will do me any good with other games.

Panda On Smack

sometimes you just have a bogey address that looks like its the right one but isn't

what memory range are you searching in?

gentetsu

Memory Range:  80
Start:  80000000
End: 81800000

I am attempting to find EXP codes for Fire Emblem Path of Radiance now. I know the odds are against me after my experience with Tales of Symphonia but i am not gonna give up. When i first heart of Gecko i remembered my days with Action Replay back on the good old days when SNES was still king of consoles.

I hacked that console good back then thinking i'd have the same luck on Gecko but it is turning out quite the opposite.

Panda On Smack

I was in the same situation as you and James0x57 told me to try searching the mem2 range which is 90000000 - 93800000. In the code search bit just choose 90 from the drop down

it dumps 56 blocks instead of 24

gentetsu

Nice! Thanks Panda on Smack i will give that a try and see how it goes.

gentetsu

So far memory range 90 just hangs the game it sits at 1/56 dumping blocks and WiiRD GUI just freezes.  Is this normal?

Panda On Smack

Hmm, I guess not!

You need someone a bit more experienced than me.

What are you searching for? Value? Data Size?

memorris

Quote from: Link;1919Just make sure not to access Wii memory areas (90000000 to 93800000) in GC mode.. and it should work just fine!

this is a quote from link for the gamecube.

Panda On Smack

Ohh my bad! Hadn't spotted it was a GC game

gentetsu

I am searching for specific value eg. after battle i get recieve 15 EXP so i enter as follows:

Specific value: 15 converted to hex is 0F
Data Size: 8/16/32 bits tried them all and ended up with same code that changes EXP variable after battle to 65535 instead of 15 but is not willing to give the changed variable EXP to my chacters and they only earn the 15 EXP
Compare Type: Tried all possibilities and again same code that just teases me to no end

I then tried to approach a different method this time by placing a specific EXP TO NEXT LEVEL through 8/16/32 bits that gives me a different code but acts just like the after battle exp one.

Apart from that i'm not sure i can give more information.

gentetsu

LOL thanks Memorris - btw your the one that finally convinced me to buy the Gecko after i requested codes for Fire Emblem Path of Radiance and you replied i should just buy one and find them myself.

memorris

It looks like to me that the variable EXP is move around from level to level so it mite be a pointer code you have to do.
Example for wii games http://members.cox.net/dexter0/WiiHacking/example2.shtml
by dexter0
I haven't looked at the GameCube side much only the wii games but it mite work.
You now you can convert codejunkies codes to work with WiiRD.
I'm glade you got one i will try to help as much as i can but i am still learning my self.

gentetsu

I do have th GameCube AR codes for the games i am playing, trouble is GCN Crypt Tool decrypts a code that does not work with WiiRD and if i take that decrypted code to use with GCN AR to WiiRD it only gives me the same result.

Here's an example:

IKE Always Able To Move:

RDUT-FPCN-KZQAK
77ZJ-YCXW-TUA1D

Decrypted with GCN Crypt Tool it gives me:

08021E80 18000000
002BBB67 00000000

It becomes a code that WiiRd will not accept/add or use.

Decrypted (from GCN Crypt Tool) with GC AR to WiiRD it gives me:

28021E80 FF000000
002BBB67 00000000
E2000001 80008000

Otherwise decrypted with GC AR it gives me:

RDUT-FPCN-KZQAK
77ZJ-YCXW-TUA1D which is the same encrypted GC AR code i began with

Do you know of other tools/apps i could use to decrypt that would help?