Code-Manager

Started by Yoshi Party, August 21, 2008, 04:57:54 PM

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Yoshi Party

#60
little statement from the front:

Parsing seems to work without anymore chrashs!
Descriptions, comments & code values are perfectly splitted up
I'm currently working on a new gui
if the gui works as fine as parsing code I will release the first beta and then go on with extras ;)

sorry for my english...I'm german^^

masterwriter42

I have two separate versions of CM and both of them simultaneously stopped working as soon as I installed the most recent release of the Home Brew Channel.

In other words, I have HBC 1.0.1, but I can't seem to get Code Manager to work. Ocarina works just fine, but without CM, I'm unable to change what codes I have on.

I'm not panicking or anything - I can wait for another version of one or both to come out - but if there's something I'm missing, then please let me know.

Also, I did not allow my Wii firmware to update. The only update I've had since fall last year is the one that came on the Animal Crossing: City Folk (RUUE) disk.

Thanks, either way.
MW42
--
Heads Up: Always double check, when you're buying a game with multiple versions, that the disk is the version you want to buy. I've ended up with the wrong disk more than once.

Romaap

you need to convert them to .dol, or use homebrewbrowser(its an wii app, just look at wiibrew.org) to download the newest version

masterwriter42

But they're already .dol. That's what was weird - it's all set up properly and everything, so far as any instructions I've seen say.

I was unaware that it could also be obtained via HBB. I'll hop on there later tonight and download it again. I hope that way it'll work. It probably will, since only the stable releases show up there.

Thanks for the reminder!
--
Heads Up: Always double check, when you're buying a game with multiple versions, that the disk is the version you want to buy. I've ended up with the wrong disk more than once.

TurtleXTreme

#64
Quote from: masterwriter42 on February 10, 2009, 12:13:05 AM
But they're already .dol. That's what was weird - it's all set up properly and everything, so far as any instructions I've seen say.

I was unaware that it could also be obtained via HBB. I'll hop on there later tonight and download it again. I hope that way it'll work. It probably will, since only the stable releases show up there.

Thanks for the reminder!

Formatt to FAT32 your SD :)

hetoan2

also make sure you're not using a SDHC card,

while it is compatible with HBC it's not compatible with all homebrew apps yet. (i don't know for sure if it is with HBB, but whatever)

FAT 16 should work with HBC 1.x if i'm not mistaken but possibly not HBB. I'd try switching to SD if you have an SDHC first before you go and format your card losing your data.

live2play

Yoshi Party, thanks for the great tool.  I use it all the time.  Is there a newer version than 0.6a?  I saw your post ealier that mentioned you had been rewriting the code.

Yoshi Party

I had rewritten the parsing code, so it runs absolutely stable with long codes and comments and so on...

Only the gui had given me so many problems that I was thinking of stoping the project...
But since the libwiigui is finally open I have new hopes and already started a new beta project.
I hope it won't take very long anymore to fix the last problems.

Thx for the comment :)
sorry for my english...I'm german^^

BigDave

i am using ocarina on my pc to make the codes.
if i export as *.gct and load with geko every thing is fine.
but if i save as *.txt and try to use cheat code manager (so i dont have to keep puting the sd card in my pc every time i change a code) the cheat code manager says the file is empty.
if i use wiicm it freezes my wii.
how can i remedy this i would be greatful for any help

masterwriter42

My SD card is already Fat32 format. I tried using the version available on the HBB, but I'm experiencing the 'empty code list and then it freezes' problem that other people are having (but that didn't happen when I used the 'blue logo' code manager). I've tried the alternatives. Is there any way to get the version of Code Manager that has the blue background on the HBC to work again? It says it's not a valid program, but it used to work just fine, and I really liked it. It was quick and easy, but now something's gone awry.
--
Heads Up: Always double check, when you're buying a game with multiple versions, that the disk is the version you want to buy. I've ended up with the wrong disk more than once.

Romaap

you updated your homebrew channel, the new homebrewchannel will only load "valid .elf" and .dol, so you need to convert your "unvalid .elf" to an .dol with a converter

Yoshi Party

By the way

I'm sorry for taking so long for the next release...
But I just have soooo much more thinks to do for school:(

However, I haven't forgotn you guys ;)
sorry for my english...I'm german^^

live2play

No worries...still waiting patiently. ;-)