Monster Hunter Tri [RMHP08] (DO NOT ASK FOR/DISCUSS ONLINE CODES)

Started by Franky・D・θάνατος, April 21, 2010, 05:00:41 PM

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doudley

Hi everyone! This is my first post on this thread, take note that I don't have a RMHP08 game, so if any of the codes don't work or problems occur while using the codes, please inform me. Thank you.


Title: Monster Information Display Code (Original Ported Version)

This code is ported and modified by me and with help from RRD. And special thanks to Skiller for technical support.
All codes posted here are based from the Japanese site I've found, according to the GeckoCodes Database all codes are from xtatu. So, All thanks to him :D
There are other versions and customizations for Monster Info Display, but needs more testing before release, this is the original one:

MONSTER INFO DISPLAY (with Arena Support) PAL                          French=3EBC Spanish=42BC
077C5000 000000A8
25733A20 25642F25
64002573 0048503A
2535642F 25356420
5354413A 2534642F
25346400 504F3A25
33642F25 3364200A
50413A25 33642F25
33640053 4C3A2533
642F2533 64200A46
413A2533 642F2533
64005452 3A253364
2F253364 200A4B4F
3A253364 2F253364
0042503A 2048502F
42430A43 503A2048
50002534 642F2564
200A2534 64005369
7A3A2533 64252520
41544B3A 2D2D2D25
25204445 463A2D2D
2D252500 42C80000
077C5200 000001D0
3AC00000 3AA00000
3E80817C 62945000
38600010 38800010
4A897651 38600049
38950080 88B4FFFA
7E86A378 3E409015
8252807C 564A273E
280A0009 40820188
1D560B18 7E525214
89520003 2C0A0000
4182002C 3D608168
616B423C 554A103A
7E6A582E 7E679B78
811207A0 813207A4
4CC63182 4A897601
3AB50010 3AD60001
8874FFFC 7C03B000
40820134 38D4000A
7E679B78 386000C0
3880002C 88B4FFFA
4A8975D5 38D4000D
38600170 3880002C
38A0FFFA 80F207A0
811207A4 A13208A2
A15208A0 4A8975B1
38D40024 38600038
38800148 88B4FFFA
A8F20924 A9120922
A932092E A952092C
4A89758D 38D4003B
38600038 38800168
88B4FFFA A8F20934
A9120932 A9320944
A9520946 4A897569
38D40052 38600038
38800188 88B4FFFA
A8F2093A A9120938
A932093E A9520940
4A897545 38D40069
38600038 388001AC
88B4FFFA 4A897531
7E4F9378 3A200000
3A000080 38D4007A
7E038378 388001AC
88B4FFFA A8EF083A
890F0838 A92F083C
4A897505 39EF0006
3A100038 3A310001
2C110007 4081FFD0
38D40086 38600258
3880002C 88B4FFFA
C03201D0 C01400A4
EC200072 FC00081C
D81401E0 80F401E4
3900FFFF 3920FFFF
4A8974BD 2C16000B
4081FE5C 7FA3EB78
4AB27CE4 00000000
042ED0A8 494D8158
<=HUD version

4081FE5C 7C9D2378
4AB267A0 00000000
042EBB64 494D969C <=MAP version

*1. This code will only show the HP of 1 to 12 Monsters. But MID code has options:
[Changeable Target View], [Auto Targeting View], or [Fixed Target View] codes
Either one of this code you prefer can display more details.
*2. Default color of text is white.
but the [Text Color Switcher] code can change the color of texts.
*3. If you're in the arena and you choose to "Retry" a challenge, all codes will not work anymore.


-------------OPTIONAL CODES-------------------

MID's Changeable Target View (Classic Controller)
077C6190 00000068
28040202 3860FFFF
41820010 28048200
4082004C 38600001
3CC0817C 60C64FFC
88A60002 38A50001
2C050004 4081002C
88A60000 7CA51A14
2C050000 40800008
38A00000 2C05000C
40810008 38A0000C
98A60000 38A00000
98A60002 38600000
4A87C014 00000000
04042200 49783F90

Default Target is number 0 (Blank), 1 to 12 are the Monsters
Press R+left   : -1
Press R+Right : +1
*Classic Controller Setup only

MID's Changeable Target View (Wiimote/Nunchuck)
077C6120 00000060
28042001 3860FFFF
41820010 28042002
4082004C 38600001
3CC0817C 60C64FFC
88A60002 38A50001
2C050004 4081002C
88A60000 7CA51A14
2C050000 40800008
38A00000 2C05000C
40810008 38A0000C
98A60000 38A00000
98A60002 4A87C2D8
04042444 49783CDC

Default Target is number 0 (Blank), 1 to 12 are the Monsters
Press Z+left   : -1
Press Z+Right : +1
*Wiimote/Nunchuck Setup only


MID's Auto Targeting View (with Arena Support)
077C6000 00000048
3A000000 3DE09015
81EF807C 55EA273E
280A0009 4082002C
7DEF1850 2C0F0000
41800014 4182000C
3A000B18 7E0F8396
3A100001 3DE0817C
9A0F4FFC 81F407A4
4A9606B5 4A959034
0411F074 496A6F8C

*1. This code will only activate when you do weapon damage to a monster. (excludes some Bowgun shots, kicking, gesture hits, Bombs, Throwing knives, Mounted Bowguns, etc...)
*2. Sometimes the code activates if any monster receives a damage, not only by you. (including Cha-Cha)
*3. If you moved to another "Area", the target will change according to the monster list.
*4. This code can be used with [Changeable Target View] and [Fixed Target View(with C-pad support)] codes.


MID's Fixed Target View (No C-pad support)
017C4FFC 000000XX

MID's Fixed Target View (with C-pad support)
2865XXXX 0000ZZZZ
017C4FFC 000000YY
E0000000 80009000
2865XXXX 0000ZZZZ
017C4FFC 000000YY
E0000000 80009000

For YY put 01 to 0C. (01 is the First Boss/monster, 02 is the 2nd)
For XXXX and ZZZZ, get them here http://geckocodes.org/index.php?c=RMHP08#7, the "Button Activator [-Ozelot-]" at bottom of the page.
*If the code is applied to a higher number and was activated in-game while the monster is not yet shown in the monster list, the target view will return back to 00.
*Use 00 value to make a Resetter code.


MID's Text Color Switcher (Classic Controller)
2865B85C 00000201
017C4FFA 00000000
CC000000 00000001
2865B85C 00000201
017C4FFA 00000001
E0000000 80009000
2865B85C 00004200
017C4FFA 00000003
CC000000 00000001
2865B85C 00004200
017C4FFA 00000005
E0000000 80009000

Press R+Up   : White/Black
Press R+Down : Green/Yellow
*Classic Controller Setup only

MID's Text Color Switcher (Wiimote/Nunchuck)
2865B89C 00002004
017C4FFA 00000000
CC000000 00000001
2865B89C 00002004
017C4FFA 00000001
E0000000 80009000
2865B89C 00001004
017C4FFA 00000003
CC000000 00000001
2865B89C 00001004
017C4FFA 00000005
E0000000 80009000

Press Z+Up   : White/Black
Press Z+Down : Green/Yellow
*Wiimote/Nunchuck Setup only

NOTE: You can change the color values to your liking, "017C4FFA 000000XX" just replace XX with the list below.

Text Color Values:
00 = White
01 = Black
02 = Red
03 = Green
04 = Cyan
05 = Yellow
06 = Orange
07 = Pink
08 = Sienna
09 = LightGrey/Silver
0A = Grey
0B = Deep Orange/Gold
0C = RosyBrown
0D = DarkRed
0E = RoyalBlue
0F = BubblegumPink

Added info:
When you use the MID code, you will see some Text labels and number values, this is what they mean:
[spoiler]
http://a.imageshack.us/img97/2314/midam.jpg


Monster List:
Rathian: 1580/2130 <= Monster name: Current HP / Total HP
*Monsters in the Monster list are arranged from the first boss monster loaded on quest start (Top), to the last monster loaded in the area/nearest area (Bottom).
*Monster list will change arrangements every time you enter another area, depending on the monsters being added/removed.

Targeted Monster Name, HP, Stamina, & Size:
HP: 998/1000 <= Current HP / Total HP
STA: 500/1000 <= Stamina: Current Stamina / Total Stamina
Siz: 103% <= Monster's Size (100% means normal size)
ATK: ---% <= Dummy (No corresponding value)
DEF: ---% <= Dummy (No corresponding value)

Targeted Monster Tolerances:
PO: 0/150 <= Poison: Poison Received / Poison Resistance Limit
PA: 0/150 <= Paralysis: Paralysis Received / Paralysis Resistance Limit
SL: 0/150 <= Sleep: Sleep Received / Sleep Resistance Limit
FA: 0/150 <= Fatigue: Fatigue Received / Fatigue Resistance Limit
TR: 0/150 <= Tranquility: Tranq Received / Tranq Resistance Limit
KO: 0/150 <= Stun: Stun Received / Stun Resistance Limit

Targeted Monster, Monster Parts:
BP: HP/BC <= Breakable Parts: Current HP / Break Counts
CP: HP     <= Cuttable Parts: Current HP

*If you want to change the "Blank" names go through here http://wiird.l0nk.org/forum/index.php/topic,5476.msg57573.html#msg57573.
[/spoiler]

P.S. The codes posted are only been tested by the people that helped me as mentioned above, so if any problems that may occur while using the codes, feel free to share.

silux

THANK YOU Doudley (and the rest)
What do u do to have the real name of the monsters?

LittleMia


LordKevin

tested your...

MID's Auto Targeting View (with Arena Support)
077C6000 00000048
38A00000 3C809015
8084807C 548A273E
280A0009 4082002C
7C841850 2C040000
41800014 4182000C
38A00B18 7CA42B96
38A50001 3C80817C
98A44FFC 809407A4
28040008 4A95900C
0411F04C 496A6FB4

permanent black screen after I go to the island (after loading screen)

yes MID was on...

Edit:
@LittleMia:
Works only offline
German h4x0r

LordKevin

I tried to port some codes of the jpn code database and they work :O

my first ported codes

+20 Fire resistance effect [xtatu ported by LordKevin]
04270838 60000000

+20 Water resistance effect  [xtatu ported by LordKevin]
042708F8 60000000

+20 Lightning resistance effect  [xtatu ported by LordKevin]
042709B8 60000000

+20 Ice resistance effect  [xtatu ported by LordKevin]
04270B38 60000000

+20 Dragon resistance effect  [xtatu ported by LordKevin]
04270A78 60000000


Ill release more sooner or later... *sleeping*
German h4x0r

Deathwolf

nice ports kevin! Mach weiter so  :)

btw doudley did you port this address? it's loading into a address.

MID's Auto Targeting View (with Arena Support)
077C6000 00000048
38A00000 3C809015
8084807C 548A273E
280A0009 4082002C
7C841850 2C040000
41800014 4182000C
38A00B18 7CA42B96
38A50001 3C80817C
98A44FFC 809407A4
28040008 4A95900C
0411F04C 496A6FB4
lolz

doudley

Quote from: silux on September 06, 2010, 08:10:21 PM
THANK YOU Doudley (and the rest)
What do u do to have the real name of the monsters?
German right? Sorry I don't have that one yet. For other hackers out there, please share the address for other languages, just search for NO_DATA (ASCII value), then search the address pointing to that, like so:

Search for NO_DATA value:
81688408 4E4F5F44 <= Monster names
then...
Search for NO_DATA address:
8168423C 81688408
The bold address is the one we need.

Quote from: LittleMia on September 06, 2010, 08:11:30 PM
@ doudley

Is that the Online or Offline Version?

This code is only for OFFLINE, I will not release online versions. If everyone thinks it's OK to use the codes online then let me know :)

Quote from: LordKevin on September 06, 2010, 08:55:20 PM
[spoiler]tested your...

MID's Auto Targeting View (with Arena Support)
077C6000 00000048
38A00000 3C809015
8084807C 548A273E
280A0009 4082002C
7C841850 2C040000
41800014 4182000C
38A00B18 7CA42B96
38A50001 3C80817C
98A44FFC 809407A4
28040008 4A95900C
0411F04C 496A6FB4

permanent black screen after I go to the island (after loading screen)

yes MID was on...[/spoiler]

This code works fine with RRD, does the other optional codes work for you?

Quote from: LordKevin on September 06, 2010, 09:31:19 PM
[spoiler]I tried to port some codes of the jpn code database and they work :O

my first ported codes

+20 Fire resistance effect [xtatu ported by LordKevin]
04270838 60000000

+20 Water resistance effect  [xtatu ported by LordKevin]
042708F8 60000000

+20 Lightning resistance effect  [xtatu ported by LordKevin]
042709B8 60000000

+20 Ice resistance effect  [xtatu ported by LordKevin]
04270B38 60000000

+20 Dragon resistance effect  [xtatu ported by LordKevin]
04270A78 60000000


Ill release more sooner or later... *sleeping*[/spoiler]

But this codes will work ONLINE :(  I have all armor skills codes too, just don't want to post them....


Quote from: Deathwolf on September 06, 2010, 09:41:01 PM
[spoiler]nice ports kevin! Mach weiter so  :)

btw doudley did you port this address? it's loading into a address.

MID's Auto Targeting View (with Arena Support)
077C6000 00000048
38A00000 3C809015
8084807C 548A273E
280A0009 4082002C
7C841850 2C040000
41800014 4182000C
38A00B18 7CA42B96
38A50001 3C80817C
98A44FFC 809407A4
28040008 4A95900C
0411F04C 496A6FB4[/spoiler]

That's a 90 section address, do I need to port those too?

P.S. To All!  Thank you guys for responding, just keep posting, I'll do my best to make this work for PAL too!

LittleMia

Yes a online Version is ok from the Monster HP Code XD
( it live a thread for them)

doudley

Quote from: LittleMia on September 07, 2010, 06:37:02 AM
Yes a online Version is ok from the Monster HP Code XD
( it live a thread for them)
But some Hackers/Moderators, still doesn't feel like using any codes online... I don't want to offend any of them.
Just for my sake, I will need more supporter with this. And just posting your choice in this, still will not guarantee it.
You may need to contact them directly... and let's not talk about online codes here! (The Title thread say so :P)

LittleMia

Only the Hp Code are ok XD ( a Admin live the ok)

And Thats Why i don't Release the Jap to Pal Ports from me XD ( i have already Port 97%) 

silux

doudley I wanna know how do u do to have the real name of the monsters englishor german doesn't matter I understand english evry good I just can't speak it


doudley

Quote from: silux on September 07, 2010, 11:31:54 AM
doudley I wanna know how do u do to have the real name of the monsters englishor german doesn't matter I understand english evry good I just can't speak it


Ow, I get it now! You mean the monster names are all wrong?! Yes, that has something to do with the language you are using, I already post on what to change in the code:

[spoiler]MONSTER INFO DISPLAY (with Arena Support) PAL
077C5000 000000A8
25733A20 25642F25
64002573 0048503A
2535642F 25356420
5354413A 2534642F
25346400 504F3A25
33642F25 3364200A
50413A25 33642F25
33640053 4C3A2533
642F2533 64200A46
413A2533 642F2533
64005452 3A253364
2F253364 200A4B4F
3A253364 2F253364
0042503A 2048502F
42430A43 503A2048
50002534 642F2564
200A2534 64005369
7A3A2533 64252520
41544B3A 2D2D2D25
25204445 463A2D2D
2D252500 42C80000
077C5200 000001D0
3AC00000 3AA00000
3E80817C 62945000
38600010 38800010
4A897651 38600049
38950080 88B4FFFA
7E86A378 3E409015
8252807C 564A273E
280A0009 40820188
1D560B18 7E525214
89520003 2C0A0000
4182002C 3D608168
616B423C 554A103A
7E6A582E 7E679B78
811207A0 813207A4
4CC63182 4A897601
3AB50010 3AD60001
8874FFFC 7C03B000
40820134 38D4000A
7E679B78 386000C0
3880002C 88B4FFFA
4A8975D5 38D4000D
38600170 3880002C
38A0FFFA 80F207A0
811207A4 A13208A2
A15208A0 4A8975B1
38D40024 38600038
38800148 88B4FFFA
A8F20924 A9120922
A932092E A952092C
4A89758D 38D4003B
38600038 38800168
88B4FFFA A8F20934
A9120932 A9320944
A9520946 4A897569
38D40052 38600038
38800188 88B4FFFA
A8F2093A A9120938
A932093E A9520940
4A897545 38D40069
38600038 388001AC
88B4FFFA 4A897531
7E4F9378 3A200000
3A000080 38D4007A
7E038378 388001AC
88B4FFFA A8EF083A
890F0838 A92F083C
4A897505 39EF0006
3A100038 3A310001
2C110007 4081FFD0
38D40086 38600258
3880002C 88B4FFFA
C03201D0 C01400A4
EC200072 FC00081C
D81401E0 80F401E4
3900FFFF 3920FFFF
4A8974BD 2C16000B
4081FE5C 7FA3EB78
4AB27CE4 00000000
042ED0A8 494D8158[/spoiler]

Change the green highlighted digits with the following:

English=423C  French=3EBC  Spanish=42BC

If your Wii's language is set to English then use the English digits! and If German then we have to wait for the German digits :)

silux

k, thanks how can I change the number of the 20+ for an elemwent-defense ??(kevins code) can I make 40+??

LittleMia


doudley

Quote from: silux on September 07, 2010, 12:40:59 PM
k, thanks how can I change the number of the 20+ for an elemwent-defense ??(kevins code) can I make 40+??
yes, you can improved this code further but Skiller already made a Max elemental res, and that's 99 already, the game only needs 50 to completely resist elements!