Monster Hunter Tri [RMHP08] (DO NOT ASK FOR/DISCUSS ONLINE CODES)

Started by Franky・D・θάνατος, April 21, 2010, 05:00:41 PM

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monogato

Please, somebody help me. I have tried to create a custom talisman with 1 slot, +15 Evade Dist and +15 Recoil but I don´t know how to do it.

I have tried using the NTSC mod digits and the PAL equipment codes from geckocodes but it doesn´t work anyway, also I have seen some examples and they are much more complex that mine. I cannot find a good tutorial, so if someone could give me the link of one or just give the code I would thank him.

regards!!! Sorry for my English, I´m Spanish.

P.D: If I use this talisman in the online mode, might I get banned?

EDIT: I have finally found a very easy tutorial! http://wiird.l0nk.org/forum/index.php/topic,5476.msg49193.html#msg49193

But I still have the online question.

.:Syler:.

Hey Guys.
I want to change my Character Name (I use this in Online Mode).
Character Name Change Code:
QuoteName Change [Skiller]
4A000000 90000000
100E0573 000000??
100E0574 000000??
100E0575 000000??
100E0576 000000??
100E0577 000000??
100E0578 000000??
100E0579 000000??
100E057A 000000??
E0000000 80008000
Note: Characters 1 to 7 starting from the top if u dont use 7 then 00 the ones u dont use http://en.wikipedia.org/wiki/ASCII <-- for Digits

My Question:
~ ..how to change the name with that code? xD Don't really understand it ;P
~ I'd get banned/jailed, if I'd change the name of my character (that i also use for online-mode)? Risk?

---
@monogato: Yes. I fyou use modified Items/Data the game will detect it and you get banned..

Deathwolf

lol why so many 04 codes?

Name Change [Skiller]
4A000000 90000000
060E0573 00000008
XXXXXXXX XXXXXXXX
E0000000 80008000
lolz

Skiller

Quote from: Deathwolf on August 30, 2010, 05:59:26 PM
lol why so many 04 codes?

Name Change [Skiller]
4A000000 90000000
060E0573 00000008
XXXXXXXX XXXXXXXX
E0000000 80008000


i split it to be easyer on the User . :P

joecamel

Quote from: RRD on August 15, 2010, 03:24:56 PM
So since it works (almost) perfectly offline, would it be possible to make an online version of it?


To make MHP display functional online (for NTSC-U) you only need to change four numbers.  I will be happy to post it if there are no objections, since technically it is an online code, but practically there is no advantage.

.:Syler:.

.. Hmm O.k. ..
But you didn't answered me my questions ;D
Pls tell me..^^

Quote from: .:Syler:. on August 30, 2010, 05:54:28 PM
Hey Guys.
I want to change my Character Name (I use this in Online Mode).
Character Name Change Code:
QuoteName Change [Skiller]
4A000000 90000000
100E0573 000000??
100E0574 000000??
100E0575 000000??
100E0576 000000??
100E0577 000000??
100E0578 000000??
100E0579 000000??
100E057A 000000??
E0000000 80008000
Note: Characters 1 to 7 starting from the top if u dont use 7 then 00 the ones u dont use http://en.wikipedia.org/wiki/ASCII <-- for Digits

My Question:
~ ..how to change the name with that code? xD Don't really understand it ;P
~ I'd get banned/jailed, if I'd change the name of my character (that i also use for online-mode)? Risk?


---
@monogato: Yes. I fyou use modified Items/Data the game will detect it and you get banned..


Exec

take the Hex codes of the caharcter you want and put them in the codes

Example: Mario  > hex codes of mario are M=4D, a=61, r=72, i=69, o=6F

The code will be
Name Change [Skiller]
4A000000 90000000
100E0573 0000004D
100E0574 00000061
100E0575 00000072
100E0576 00000069
100E0577 0000006F
100E0578 00000000
100E0579 00000000
100E057A 00000000
E0000000 80008000


Or

Name Change [Skiller]
4A000000 90000000
060E0573 00000008
4D617269 6F000000
E0000000 80008000


To convert Ascii to hex use the windows character map or go here http://www.mikezilla.com/exp0012.html
I'm not english, sorry for that

.:Syler:.

O.k. .. with the link you posted i wasnt able to take the codes but..^^ I think it will also work with http://en.wikipedia.org/wiki/ASCII ?^^
Hmm.. when I use that wikipedia table with ascii..
- e.g., whats value would be "S"? .. 53? or 35?

Deathwolf

a = 61
b = 62
c = 63
d = 64
e = 65
f = 66
g = 67
h = 68
i = 69
j = 6A
K = 6B
l = 6c
m = 6D
n = 6E
o = 6F
p = 70
q = 71
r = 72
s = 73
t = 74
u = 75
v = 76
w = 77
x = 78
y = 79
z = 7A

0 = 30
1 = 31
2 = 32
3 = 33
4 = 34
5 = 35
6 = 36
7 = 37
8 = 38
9 = 39
lolz

doudley

Quote from: joecamel on August 31, 2010, 05:38:26 PM
Quote from: RRD on August 15, 2010, 03:24:56 PM
So since it works (almost) perfectly offline, would it be possible to make an online version of it?


To make MHP display functional online (for NTSC-U) you only need to change four numbers.  I will be happy to post it if there are no objections, since technically it is an online code, but practically there is no advantage.

Technically it's not for online use, pardon me saying :)  If you look at the image in this site http://hiscode.blog56.fc2.com/blog-entry-443.html You can see that the Monster Names is just below the character's and Cha-Cha's name. If the code is intended for online use then the Japanese who made this code should have given more space for the names of 4 players online. And also just to clarify, this code cannot give you advantage to other characters visually/physically in-game, but having an added information to the monsters that you only (the code user) can see and others do not, isn't it called an advantage to others also?

.:Syler:.

Uhm.. kay^^
But my other question (btw., the most important xD):
Would I get banned of that? (Changing my Name of the character that i also use online..)
Will they "detect" that and bann me? <.<

silux

What now? Do you gonna work on an online !HP! Display code or not?
sry for my bad english me----->german

doudley

Quote from: silux on September 03, 2010, 05:54:35 PM
What now? Do you gonna work on an online !HP! Display code or not?
sry for my bad english me----->german
Here's the thing, porting the code for online use, is easily manageable. But in order for this to be true, I will need more confirmation and permissions from the hackers/moderators of this community.

P.S. The Monster Info Display code is ready, we're just doing some testing before release.


doudley

Just posted the NTSC-U version of Monster Info Display, I'm gonna post the PAL version next.

EDIT: Just posted the PAL version. Enjoy!  :D

EDIT2: The reason i didn't post the codes here because I only want to release the offline versions. And FYI, this is not my topic, if you guys want to pursue it for online, suit yourselves :) Like Skiller's said:
Quote from: Skiller on August 19, 2010, 05:04:31 AM
i can see why ppl want this to be online but its still using Codes online :P
So, that's it for me!