Monster Hunter Tri [RMHE08] [NO ONLINE CODES OR YOU WILL GET BANNED]

Started by Warlock, April 17, 2010, 01:06:11 PM

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Shou

EDIT: Ignore this, see below.

RRD

You need to use at least one of the optional codes ( Changeable Target View / Auto Targeting View / Fixed Target View ) to see monsters' Details otherwise it will only show the monster list with their HPs.

This has been said at least 2 times before :/

Shou

Quote from: RRD on September 10, 2010, 05:32:10 PM
You need to use at least one of the optional codes ( Changeable Target View / Auto Targeting View / Fixed Target View ) to see monsters' Details otherwise it will only show the monster list with their HPs.

This has been said at least 2 times before :/

I thought those were only for the original code, I see now how it all works so here's the update:

1st Version:



2nd Version:




lowlevel

Hm, I tried the compact version 2 + automatic target and I get a crash on start-up. Though compact version 2 + Changeable Target View works for me.

I've yet to get it to work online though  :(

doudley

Wow! Thank you all for responding ;D
The original MID code is hooked to the HUD, so by turning OFF the HUD also turns OFF the MID code. RRD advised me to make the code to be hooked on MAP as an alternative, because some people likes their HUD turned OFF. And also by doing this incidentally may help eliminates some crashes and text bugs, I'll post the alternative hooked address at the main post.
http://wiird.l0nk.org/forum/index.php/topic,5476.msg57672.html#msg57672
NOTE:This alternative can be used also with compact display versions, updated above post.

EDIT: Text bugs while using the Monster Info Display code, explained at the NOTES section of the post, found here.

Shou

Quote from: lowlevel on September 11, 2010, 01:43:29 AM
Hm, I tried the compact version 2 + automatic target and I get a crash on start-up. Though compact version 2 + Changeable Target View works for me.

I've yet to get it to work online though  :(

I used the auto targeting view for both versions of the code and had no crashes/freezes. I should have stated that in the first place really... ::)

Quote from: doudley on September 11, 2010, 04:10:47 AM
Wow! Thank you all for responding ;D

You're welcome, it's the least we could do for making us these awesome codes. I have been lurking on this thread for quite a while and I thought it was about time I registered and gave some feedback. ;)

doudley


Shou

Quote from: doudley on September 14, 2010, 04:17:43 AM
@http://wiird.l0nk.org/forum/index.php/topic,5476.msg57672.html#msg57672

Auto Targeting View code is causing problems when used, please avoid using this code for now. Thank you!
Yeah I noticed, I couldn't capture anything with Auto Targeting View on. Also when I went online I left the code on (knowing it wouldn't work), not only did it still disable capturing, but it gave the monsters allot more endurance, I was soloing a high rank Great Baggi and it took over 30 minutes lol.

Aeladya

Do any of the "Enemy has 1 HP" codes make it so the enemy has 1 HP and dies on the next hit? The reason I am asking is because it's kinda a pain to go between two different cheat files and having to go through Gecko OS just to do capture quests and farming hunt quests. Capture quests are a pain to do to begin with and some are required. From what I've seen the "Enemy has 1 HP" codes usually have it at 1 HP for breaking parts or capturing, but it stays at 1 HP until you capture or abandon, making it kind of a pain, which is why I'm curious to see if there are any codes just to not leave it at 1 HP.

doudley

Quote from: Shou on September 14, 2010, 11:33:17 AM
Quote from: doudley on September 14, 2010, 04:17:43 AM
@http://wiird.l0nk.org/forum/index.php/topic,5476.msg57672.html#msg57672

Auto Targeting View code is causing problems when used, please avoid using this code for now. Thank you!
Yeah I noticed, I couldn't capture anything with Auto Targeting View on. Also when I went online I left the code on (knowing it wouldn't work), not only did it still disable capturing, but it gave the monsters allot more endurance, I was soloing a high rank Great Baggi and it took over 30 minutes lol.

I'm really sorry about this. Let's hope that the Auto Targeting View code would be fix, personally I prefer this code than Changeable Target View code.

@Aeladya:
There is an ON/OFF switch version of that code http://geckocodes.org/index.php?c=RMHE08&page=1.




Title: Monster Information Display Code (Custom Display Versions)

Everyone whose been a fan of MID code is gonna love this new versions ;D

http://img163.imageshack.us/img163/2456/midv33.jpg


New added infos:
Counters = Counters are the times a monster specifically received the following effects (in order): Flash Bombs, Pitfall Traps, Shock Traps, Fatigues, Poisons, Paralysis, Sleeps, and Stuns.
It will be shown like so:

Counters: 0 0 0 0 0 0 0 0 <= For ver1

Counters:
0 0 0 0
0 0 0 0 <=For ver2

Durations = Durations indicates how long the certain effect will last long, and it will be displayed as from a higher counts NNNN and going to 0000 means end of duration. Except for "PO", the range is from 0000 to NNNN (N is for Numbers or any amount other than 0000).

Recovery Periods = or Status' recovery cycles indicates a certain amount of counts before the actual value decreases, and it will be displayed as from a higher counts NNNN and going to 0 means cycles reached, this will happen repeatedly until the actual values returns back to 0. Recovery cycles are distinguished by open & close parenthesis "(N)".

Status = are Status types, easily indicates which status effect/s the monster has (2=Poison, 4=Paralysis,1=Sleep,16=Stun, and maybe more). If a monster has poison and paralysis, the indicator will display 6.

RAGE is still included in this versions. Rage has two indicators: Rage limit break and Rage Duration explained in a previous post.

Also added Level indicator (Lvl), shows the monster's level.

1st Version:
[spoiler]Custom Monster Info Display Ver.1 NTSC-U
077C5000 00000188
25733A20 25642F25
64002573 0048503A
2535642F 25356420
5354413A 2534642F
25346400 506F6973
6F6E3A20 2534642F
25346428 25642900
50617261 3A202020
2534642F 25346428
25642900 536C6565
703A2020 2534642F
25346428 25642900
5374756E 3A202020
2534642F 25346428
25642900 46617469
6775653A 2534642F
25346428 25642900
5472616E 713A2020
2534642F 25346428
25642900 44757261
74696F6E 733A2046
6C617368 3D253034
64204475 6E673D25
30346420 46656C76
696E653D 25303464
00504F3D 25303464
2050412F 534C2F4B
4F3D2530 34642054
72617073 3D253034
6400436F 756E7465
72733A20 25642025
64202564 20256400
25642025 64202564
20256400 52414745
3A202533 643D2530
34642053 74617475
733A2564 20202020
20203A25 64004C76
6C256400 20202020
20204272 65616B61
626C653A 0A202020
20202043 75747461
626C653A 00253464
2F256420 0A253464
0053495A 453A2025
33642525 2041544B
3A202D2D 2D252520
4445463A 202D2D2D
25250000 42C80000
077C5200 000002E8
3AC00000 3AA00000
3E80817C 62945000
38600010 38800010
4A8975ED 38600049
38950080 88B4FFFA
7E86A378 3E409015
8252807C 564A273E
280A0009 408202A0
1D560B18 7E525214
89520003 2C0A0000
4182002C 3D608168
616B423C 554A103A
7E6A582E 7E679B78
811207A0 813207A4
4CC63182 4A89759D
3AB50010 3AD60001
8874FFFC 7C03B000
4082024C 38D4000A
7E679B78 38600154
3880002C 88B4FFFA
4A897571 38D4000D
38600126 3880003C
88B4FFFA 80F207A0
811207A4 A13208A2
A15208A0 4A89754D
38D40024 3860003A
38800158 88B4FFFA
A8F20922 A9120924
A932092A 4A89752D
38D40038 3860003A
38800168 88B4FFFA
A8F2092C A912092E
A9320930 4A89750D
38D4004C 3860003A
38800178 88B4FFFA
A8F20932 A9120934
A9320936 4A8974ED
38D40060 3860003A
38800188 88B4FFFA
A8F20940 A912093E
A9320942 4A8974CD
38D40074 3860003A
38800198 88B4FFFA
A8F20946 A9120944
A9320948 4A8974AD
38D40088 3860003A
388001A8 88B4FFFA
A8F20938 A912093A
A932093C 4A89748D
38D4009C 3860006C
38800000 88B4FFFA
A8F20916 A9120812
A932094C 4A89746D
38D400C9 386001D4
38800000 88B4FFFA
A8F20926 A9120950
A9320952 4A89744D
38D400EA 38600126
388001A8 88B4FFFA
88F20919 8912091A
8932091B 89520920
4A897429 38D40100
386001B7 388001A8
88B4FFFA 88F2091C
8912091D 8932091E
8952091F 4A897405
38D4010C 38600126
3880004C 88B4FFFA
A8F208A6 A91208A8
8932094E 8952089E
4A8973E1 38D4012E
38600126 3880002C
88B4FFFA 88F207C8
4A8973C9 38D40134
3860000A 388001B8
88B4FFFA 4A8973B5
7E4F9378 3A200000
3A00008C 38D40155
7E038378 388001B8
88B4FFFA A8EF083A
890F0838 A92F083C
4A897389 39EF0006
3A100038 3A310001
2C110007 4081FFD0
38D40161 386001E0
3880002C 88B4FFFA
C03201D0 C0140184
EC200072 FC00081C
D81401E0 80F401E4
3900FFFF 3920FFFF
4A897341 2C160009
4081FD44 7FA3EB78
4AB26624 00000000
042EBB00 494D9700 <=MAP version[/spoiler]

2nd version:
[spoiler]
http://img15.imageshack.us/img15/1961/midv32.jpg


Custom Monster Info Display Ver.2 NTSC-U
077C5000 00000188
25733A20 25642F25
64002573 0048503A
2535642F 2535640A
5354413A 2534642F
25346400 506F6973
6F6E3A20 2534642F
25346428 25642900
50617261 3A202020
2534642F 25346428
25642900 536C6565
703A2020 2534642F
25346428 25642900
5374756E 3A202020
2534642F 25346428
25642900 46617469
6775653A 2534642F
25346428 25642900
5472616E 713A2020
2534642F 25346428
25642900 44757261
74696F6E 733A2046
6C617368 3D253034
64204475 6E673D25
30346420 46656C76
696E653D 25303464
00504F3D 25303464
2050412F 534C2F4B
4F3D2530 34642054
72617073 3D253034
6400436F 756E7465
72733A0A 25642025
64202564 20256400
25642025 64202564
20256400 52414745
3A202533 64282564
290A5374 61747573
3A25640A 20202020
20203A25 64004C76
6C256400 42726561
6B61626C 65205061
7274733A 0A437574
7461626C 65205061
7274733A 00253464
2F256420 0A253464
0053495A 453A2025
33642525 0A41544B
3A202D2D 2D252520
4445463A 202D2D2D
25250000 42C80000
077C5200 000002E8
3AC00000 3AA00000
3E80817C 62945000
38600010 38800010
4A8975ED 38600049
38950080 88B4FFFA
7E86A378 3E409015
8252807C 564A273E
280A0009 408202A0
1D560B18 7E525214
89520003 2C0A0000
4182002C 3D608168
616B423C 554A103A
7E6A582E 7E679B78
811207A0 813207A4
4CC63182 4A89759D
3AB50010 3AD60001
8874FFFC 7C03B000
4082024C 38D4000A
7E679B78 3860003A
38800128 88B4FFFA
4A897571 38D4000D
3860000A 38800138
88B4FFFA 80F207A0
811207A4 A13208A2
A15208A0 4A89754D
38D40024 3860000A
38800158 88B4FFFA
A8F20922 A9120924
A932092A 4A89752D
38D40038 3860000A
38800168 88B4FFFA
A8F2092C A912092E
A9320930 4A89750D
38D4004C 3860000A
38800178 88B4FFFA
A8F20932 A9120934
A9320936 4A8974ED
38D40060 3860000A
38800188 88B4FFFA
A8F20940 A912093E
A9320942 4A8974CD
38D40074 3860000A
38800198 88B4FFFA
A8F20946 A9120944
A9320948 4A8974AD
38D40088 3860000A
388001A8 88B4FFFA
A8F20938 A912093A
A932093C 4A89748D
38D4009C 3860006C
38800000 88B4FFFA
A8F20916 A9120812
A932094C 4A89746D
38D400C9 386001D4
38800000 88B4FFFA
A8F20926 A9120950
A9320952 4A89744D
38D400EA 386000E6
38800178 88B4FFFA
88F20919 8912091A
8932091B 89520920
4A897429 38D40100
386000E6 38800198
88B4FFFA 88F2091C
8912091D 8932091E
8952091F 4A897405
38D4010C 38600212
38800178 88B4FFFA
A8F208A6 A91208A8
8932094E 8952089E
4A8973E1 38D4012E
3860000A 38800128
88B4FFFA 88F207C8
4A8973C9 38D40134
3860000A 388001B8
88B4FFFA 4A8973B5
7E4F9378 3A200000
3A00008C 38D40155
7E038378 388001B8
88B4FFFA A8EF083A
890F0838 A92F083C
4A897389 39EF0006
3A100038 3A310001
2C110007 4081FFD0
38D40161 3860008A
38800138 88B4FFFA
C03201D0 C0140184
EC200072 FC00081C
D81401E0 80F401E4
3900FFFF 3920FFFF
4A897341 2C160009
4081FD44 7FA3EB78
4AB26624 00000000
042EBB00 494D9700 <=MAP version[/spoiler]
*If you guys like to use other language for monster names, just change the red colored digits with this:
French=3EBC Spanish=42BC

This versions of MID code have it's own specific Optional Codes, others that are not posted can still be applied on this code.
Other options http://wiird.l0nk.org/forum/index.php/topic,5476.msg57672.html#msg57672

MID's Changeable Target View (Classic Controller)
077C6190 00000068
28040202 3860FFFF
41820010 28048200
4082004C 38600001
3CC0817C 60C64FFC
88A60002 38A50001
2C050004 4081002C
88A60000 7CA51A14
2C050000 40800008
38A00000 2C05000A
40810008 38A0000A
98A60000 38A00000
98A60002 38600000
4A87BFB0 00000000
0404219C 49783FF4

MID's Changeable Target View (Wii Controller)
077C6120 00000060
28042001 3860FFFF
41820010 28042002
4082004C 38600001
3CC0817C 60C64FFC
88A60002 38A50001
2C050004 4081002C
88A60000 7CA51A14
2C050000 40800008
38A00000 2C05000A
40810008 38A0000A
98A60000 38A00000
98A60002 4A87C268
040423E0 49783D40

NOTES:
This MID versions only uses up to 10 monsters on the list, if you like to change that just replace all the lime green colored digits.
Also this versions uses the alternative MAP version as default because adding many text in the game affects the actual texts used by the game while on quest. I also notice that the Monster List alone doesn't cause text bugs. So, just by pointing the Target View to default (0 Target) eliminates all the text bugs temporarily.

Quote4081FD44 7FA3EB78
4AB27B68 00000000
042ED044 494D81BC <=HUD version

Aeladya

@doudley


Wait, which code are you talking about?

Enable 1 HP (Enemy Capture/Cutting Parts Mode) [Skiller]
28?????? 0000XXXX
0411E670 38000001
E0000000 80008000
Use "Controller Pad Digits" to set your button Activators .

or

Normal Enemy HP (Off Code for 1hp and 1hit kills) [Skiller]
28?????? 0000XXXX
0411E670 7C002214
E0000000 80008000
Use "Controller Pad Digits" to set your button Activators .


Those are the only two codes I see that have activators for 1 HP. If you turn off the code will the HP go back to normal or will it stay at 1 and allow you to kill it?

doudley

Quote from: Aeladya on September 15, 2010, 02:50:34 AM
@doudley


Wait, which code are you talking about?

Enable 1 HP (Enemy Capture/Cutting Parts Mode) [Skiller]
28?????? 0000XXXX
0411E670 38000001
E0000000 80008000
Use "Controller Pad Digits" to set your button Activators .

or

Normal Enemy HP (Off Code for 1hp and 1hit kills) [Skiller]
28?????? 0000XXXX
0411E670 7C002214
E0000000 80008000
Use "Controller Pad Digits" to set your button Activators .


Those are the only two codes I see that have activators for 1 HP. If you turn off the code will the HP go back to normal or will it stay at 1 and allow you to kill it?

I'm sorry, I merely suggesting that there's option out there :) I never tried those codes before. I'm more concern on improving my character than weakening monsters.

EDIT: :P forgot to mention that, YES! I meant those two! are codes with ON/OFF switch.

Aeladya

Thanks! It does work the way I thought it would by bringing the monsters to 1 HP and then deactivating it allowing a 1 hit kill.

maomad

Quote from: Bold12 on September 09, 2010, 04:44:14 PM
Ok this time a tried to make a Attack +7 ,Combo Plus+10 Tali
Used this code:
4A000000 90000000
100E2624 00000006
100E2625 00000000
120E2626 00000006
100E2628 00000014
100E2629 00000011
120E262A 00000000
120E262C 00000021
120E262E 00000039
E0000000 80008000

and got a attack+10 tali instead - . -
can somebody tell me whats wrng with the code i use?

100E2625 00000000 <-- needs to be 0001 to have at least 2 skills, but how do you make it to have 2 skills and no slots?? there is no talisman with B+7,C+10 and 1 slot

doudley

Quote from: maomad on September 15, 2010, 11:19:49 AM
Quote from: Bold12 on September 09, 2010, 04:44:14 PM
Ok this time a tried to make a Attack +7 ,Combo Plus+10 Tali
Used this code:
4A000000 90000000
100E2624 00000006
100E2625 00000000
120E2626 00000006
100E2628 00000014
100E2629 00000011
120E262A 00000000
120E262C 00000021
120E262E 00000039
E0000000 80008000

and got a attack+10 tali instead - . -
can somebody tell me whats wrng with the code i use?

100E2625 00000000 <-- needs to be 0001 to have at least 2 skills, but how do you make it to have 2 skills and no slots?? there is no talisman with B+7,C+10 and 1 slot

No slots = Skill 1, Skill 2, No Function
One slot = Deco 1, Skill 1, Skill 2
Two slots = Deco 1, Deco 2, Skill 1

EDIT: Made it more clearer! Hope you guys like it ;)