Monster Hunter Tri [RMHE08] [NO ONLINE CODES OR YOU WILL GET BANNED]

Started by Warlock, April 17, 2010, 01:06:11 PM

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Skiller

Quote from: Andresito on May 28, 2010, 06:19:58 PM
Quote from: Skiller on May 28, 2010, 05:46:22 AM
Quote from: Andresito on May 28, 2010, 04:11:26 AM
for the boss hacks, is there a code where i can make a deviljho appear, because the bosses arent appearing when I enbark on a quest.
and another thing what is the digits to make the bosses about the size of a felyne.
oh and 1 more thing, skiller, the sword n' shield codes are all messed- up.

i know about the moding codes i will look back at them in a little bit . :)  u should be able to use the Boss Mod and boss size modes to do what u need..

so... what would be the 4 digits to make the bosses real small?


Well normaly bosses are around 100 (Dec) so 64 in hex .. so anything smaller then that is smaller i did 10 and they were realy small :P


Andresito

wait so this is how it would be done?
Set Boss/s Size to [Skiller]
043AEBAC 3800 0010

so i used 0010 in this, since you tried 10, and 7FFF is the code for a boss in its largest size, what would be the code be for the bosses to be real tiny.

i dont know how to set up codes, and i dont know how to use a hex calc. (wich doesnt matter ATM) sorry.


Skiller

Quote from: Andresito on May 28, 2010, 11:26:47 PM
wait so this is how it would be done?
Set Boss/s Size to [Skiller]
043AEBAC 3800 0010

so i used 0010 in this, since you tried 10, and 7FFF is the code for a boss in its largest size, what would be the code be for the bosses to be real tiny.

i dont know how to set up codes, and i dont know how to use a hex calc. (wich doesnt matter ATM) sorry.



Well its not about knowing how to do something its about Knowing how to count .. :P

0 is the smallest number ever so anything Below 10 would be very small

But then again i wonder if Negative numbers work on this .

lol Anything above 7FFF = Negative

Hex calc is easy

in windows set yoru Celc to Scientific then all u need to do is a few clicks to convert Dec to hex.. u will see DEC make sure u have a Dot in there then put the value u want .. Example 200 then change the Dot to Hex and u should get C8 so for 200 u would put 00C8

Arudo

The smallest I've got that's visible was with a hex of A and the most ridiculously sized ones I got were with 3E8 (1000). Note the screencaps I had posted earlier.

http://smg.photobucket.com/albums/v239/COMel/MH3/

Here's the rest if you guys want to have a good chuckle.
-Crazy Hacker Hates You All (definitely)-

ノಠ益ಠ)ノ彡â"»â"â"»

Do NOT PM me about Code Requests

Pro-tip: Hit the Applaud Button

Oh? Failed to read the rules? You're already dead.

InfernoSlayer0

hey skiller, have u fixed the code for blacksmith for bowgun parts??? like the materials change and the mats required changes also, but it stuck on gray. like i go back to menu and go back in and not turning white. it works with everything else other then the bowgun parts

Skiller

Quote from: InfernoSlayer0 on May 29, 2010, 01:41:19 AM
hey skiller, have u fixed the code for blacksmith for bowgun parts??? like the materials change and the mats required changes also, but it stuck on gray. like i go back to menu and go back in and not turning white. it works with everything else other then the bowgun parts

i ment to look at this yesterday but forgot .. i will look at it this weekend .

InfernoSlayer0

Quote from: Skiller on May 29, 2010, 01:50:47 AM
Quote from: InfernoSlayer0 on May 29, 2010, 01:41:19 AM
hey skiller, have u fixed the code for blacksmith for bowgun parts??? like the materials change and the mats required changes also, but it stuck on gray. like i go back to menu and go back in and not turning white. it works with everything else other then the bowgun parts

i ment to look at this yesterday but forgot .. i will look at it this weekend .
ok thx!

silux

Re: Monster Hunter 3/Tri (NO ONLINE CODES OR YOU GET BANNED)
« Reply #1337 on: May 16, 2010, 06:33:26 am »

^lol

can someone make a damage-o-meter code? its a code where i see how many damage I make

Andresito

Quote from: Skiller on May 29, 2010, 12:26:30 AM
Quote from: Andresito on May 28, 2010, 11:26:47 PM
wait so this is how it would be done?
Set Boss/s Size to [Skiller]
043AEBAC 3800 0010

so i used 0010 in this, since you tried 10, and 7FFF is the code for a boss in its largest size, what would be the code be for the bosses to be real tiny.

i dont know how to set up codes, and i dont know how to use a hex calc. (wich doesnt matter ATM) sorry.



oh, so if i put in 10 then i add a dot i get A right?

Well its not about knowing how to do something its about Knowing how to count .. :P

0 is the smallest number ever so anything Below 10 would be very small

But then again i wonder if Negative numbers work on this .

lol Anything above 7FFF = Negative

Hex calc is easy

in windows set yoru Celc to Scientific then all u need to do is a few clicks to convert Dec to hex.. u will see DEC make sure u have a Dot in there then put the value u want .. Example 200 then change the Dot to Hex and u should get C8 so for 200 u would put 00C8

lowlevel

Quote from: silux on May 29, 2010, 09:23:22 AM
Re: Monster Hunter 3/Tri (NO ONLINE CODES OR YOU GET BANNED)
« Reply #1337 on: May 16, 2010, 06:33:26 am »

^lol

can someone make a damage-o-meter code? its a code where i see how many damage I make

Or ... you can wait for the display monster HP code.
Hit the monster you want, and minus the HP the monster had when you hit it with the HP before that. Same thing, just requires math

Apokolypse

The size codes work like a charm, but I noticed they correspond differently to each monster. Like if you use the value FF, an Uragaan might be 5000+, but at FF a Diablos is only 4000+ not sure if thats intended or not, but i think that each value corresponds to a certain size for each monster. Either way, it works great =) Cant wait for the felyne skill codes.

shadow-evillink

Quote from: lowlevel on May 29, 2010, 03:54:32 PM
Quote from: silux on May 29, 2010, 09:23:22 AM
Re: Monster Hunter 3/Tri (NO ONLINE CODES OR YOU GET BANNED)
« Reply #1337 on: May 16, 2010, 06:33:26 am »

^lol

can someone make a damage-o-meter code? its a code where i see how many damage I make

Or ... you can wait for the display monster HP code.
Hit the monster you want, and minus the HP the monster had when you hit it with the HP before that. Same thing, just requires math
If anyone makes it!! I hope so. Me and a buddy are waiting Patciently (spelling;)!!

Skiller

Quote from: Apokolypse on May 29, 2010, 06:44:44 PM
The size codes work like a charm, but I noticed they correspond differently to each monster. Like if you use the value FF, an Uragaan might be 5000+, but at FF a Diablos is only 4000+ not sure if thats intended or not, but i think that each value corresponds to a certain size for each monster. Either way, it works great =) Cant wait for the felyne skill codes.

i think its (Normal Size X Mod = Size on Screen.. )
but not to sure im still looking into getting a size mod for every enemy ..

KingWayne

just wondering... i went online with a few codes... and my character suddenly "moon jumps" when he hops/climbs/gets knocked up into the air... is there a known code that does this? I need to know so I can deactivate it.