Monster Hunter Tri [RMHE08] [NO ONLINE CODES OR YOU WILL GET BANNED]

Started by Warlock, April 17, 2010, 01:06:11 PM

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samu_ml

Maybe you have NTSC wii? I have PAL wii so maybe that's the problem. I've just check slot 150 and the same history. :confused:

Skiller

Fixed

Slot 1 Item Roller use + and - (Wiimote) (Woods)
C22730CC 00000013
3EE08065 62F79610
8A770004 2C1300A2
41820010 2C130041
41820008 48000070
3EE08000 82D72F00
38160001 90172F00
2C000010 40820058
2C1300A2 4182000C
2C130041 41820028
3EC09014 62D6ADB0
A2760008 38130001
2C0002E8 4182002C
B0160008 93572F00
48000024 3EC09014
62D6ADB0 A2760008
3813FFFF 2C000000
41820008 B0160008
93572F00 A01E0278
60000000 00000000

iv test this from Start up on my wii NTSC game NTSC Wii  
when in the woods this will enable u to Mod your Items on the fly with + and - Wiimote.
Note it will work when your not in the item menu as well .

i can easly set up the other Controllers to .


jalaneme

nice code Skiller, i hope you can port it to pal when the game comes out in europe :)

Skiller

ahould not be to hard. i might change it a bit to hold Z and press plus or minus

mechademon

The item roller is "giving" you 0 of the item which gives you it in your inv but you can't do anything with it as its 0 of it. Oddly it still takes up space though.

Spaztikdude

Or you could add code another with the option of GC controller, considering that the game does not take input from it. (So your character won't be running around pulling out their weapon and slashing air...)

Some item type and item number rollers for slots in the equip box would be good too.

As for only having zero of the item, you should probably set the item number to 10/0A on the button press as well.

Skiller

Quote from: Spaztikdude on April 20, 2010, 03:50:48 AM
Or you could add code another with the option of GC controller, considering that the game does not take input from it. (So your character won't be running around pulling out their weapon and slashing air...)

Some item type and item number rollers for slots in the equip box would be good too.

As for only having zero of the item, you should probably set the item number to 10/0A on the button press as well.

im working on all the other item spaces ..

also all u need to do is set the SLot one for Woods (bag) code so that u have 10 just take the ???? line out . and u will just have a value

but i could add in the Amount Button activation .. Im using a Button activation that is 128bits long lol it holds every Controllers Digits :P

Woods Bag Slot 1 10 items
4A000000 90000000
1214ADBA 0000000A
E0000000 80008000

Add this to it

Drkchaos999

     Hey Skiller I was wondering if it is possible for you to condense your Item Mod/Have codes to Have (?) Items All Slots, instead of individual ones because Ocarina can only handle 256 lines of codes per game and depending on what other codes you are using you can only use about the first 50-70 slots.  I'm not trying to be a whining baby I would just appreciate it as well as others might, to have the convenience of just one code instead of 400.

    Also I do know about removing the :confused: line to have just a set number of items per slot.

P.S. this code doesn't work after removing the ??? line.

Item Mod/Have 10 Slot 1 [Skiller]
4A000000 90000000
120E06F4 0000????
120E06F6 0000000A
E0000000 80008000

Skiller

i can make a code that will print 400 items into your Item box .. and then may press a button to get the rest .. id have to look into this though .. :P

squall23

Can you explain what your "Item Roller" code does?  I'm not quite sure I understand its purpose.

Drkchaos999

Quote from: Skiller on April 20, 2010, 05:46:36 AM
i can make a code that will print 400 items into your Item box .. and then may press a button to get the rest .. id have to look into this though .. :P


What do you mean by print 400 items into your box?

Skiller

Quote from: Drkchaos999 on April 20, 2010, 06:27:18 AM
Quote from: Skiller on April 20, 2010, 05:46:36 AM
i can make a code that will print 400 items into your Item box .. and then may press a button to get the rest .. id have to look into this though .. :P


What do you mean by print 400 items into your box?

I can set up a code to Put 400 items into your Item box then maybe with a press of a button u can set it to the next 400 and so on ..

Quote from: squall23 on April 20, 2010, 06:25:34 AM
Can you explain what your "Item Roller" code does?  I'm not quite sure I understand its purpose.

Item Roller alows u to Run threw everyitem in the game In the Woods section of the game ..
meaning u dont need to buy anything u just Go threw the 772 items . and pick what one to use .. :P

Drkchaos999

I was hoping for an inf item box code like the ones made for the psp MH games, if your familiar with those.

Yukito

The Item Roller is really a pain to use...

Some items "break" as soon as you have them in your bag (The Wyvern Egg for exemple), which automatically remove the item from the slot...and you have to start rolling from item number 1...

Also the code roll all items 1 by 1, but about every 8 button press (doesn't matter what combination) it goes 2 instead of one (I kind of figured that and managed to "jump" the wyvern egg, but another breakable item appeared later...can't be bothered to start again for now).

Warlock

I have one request -

Freeze Arena Timer (Arena Mode)

Thanks in advance!   O0


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