Data East Arcade Classics [R26E5G]

Started by Skiller, February 22, 2010, 07:26:45 AM

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Skiller

all memory moves around in this game .. it uses its own emu to load the game .

Iv worked with some of this on the ps2 collection games ..

Heavy Barrel

Inf Bombs/Unlimited Throw
C2072C38 00000004
2C00004D 40820008
38A00040 2C00004C
40820008 38A00000
98A30C7C 00000000

Invincible/Auto Kill Enemys
C2072C4C 00000003
2C040070 40820008
38A00002 98A30C7D
60000000 00000000

__________________________________

the codes posted below are goin to be the same as above but with a twist of being able to activate what u want .. Do not use the below codes mixed with C2 type codes 


Sub Code Activation (Must Be On)
04072C38 4BF8FBC0
04002814 98A30C7C
04002818 48070424

Inf Ammo Bombs(40)
040027F0 2C00004D
040027F4 40820008
040027F8 38A00040

No Reload Bombs
040027FC 2C00004C
04002800 40820008
04002804 38A00000






this game im goin to have to build my own braches for .. just to make it so the game dont crash since the C2 code is not as versatile as making your own custom code from scratch with its own branchs ..

above is a tester code .. Thomas83Lin hacked a few things for this game but he will hit a problem of them moving .. i hope to show many how this kinda system works . :)


GMO

You the man Skiller, being back the old days of PS2. YOur my Hero!  I just think it's scary that when you dumped the game to find info about Dreamcast.  :: Spooky ::
http://gamemasterzer0.blogspot.com
For Codes, Guides, & Support Codemasters-Project
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Thomas83Lin

#2
Nice codes, yea the memory was moving. here's was the ones i did re-did using a plain pointer, seemed to work out ok

edit: Get Updated Codes Here
http://geckocodes.org/index.php?c=R26E5G

Heavy Barrel

P1 Inf Rapid Bombs [Thomas83Lin]
48000000 80891308
DE000000 80008180
14060CC8 00FF00FF
E0000000 80008000

P1 Invincible [Thomas83Lin]
48000000 80891308
DE000000 80008180
14060CEC 000B0000
E0000000 80008000

P1 Inf Ammo [Thomas83Lin]
48000000 80891308
DE000000 80008180
14060CC0 00FF00FF
14060CBC 00FF00FF
E0000000 80008000

P2 Inf Rapid\Bombs [Thomas83Lin]
48000000 80891308
DE000000 80008180
14060D0C 00FF00FF
E0000000 80008000

P2 Invincible [Thomas83Lin]
48000000 80891308
DE000000 80008180
14060D30 000B0000
E0000000 80008000

P2 Inf Ammo [Thomas83Lin]
48000000 80891308
DE000000 80008180
14060D00 00FF00FF
14060D04 00FF00FF
E0000000 80008000

P1 Max Keys [Thomas83Lin]
48000000 80891308
DE000000 80008180
10060CCE 00000004
E0000000 80008000

P2 Max Keys [Thomas83Lin]
48000000 80891308
DE000000 80008180
10060D12 00000004
E0000000 80008000

P1 Weapon Modifier [Thomas83Lin]
48000000 80891308
DE000000 80008180
10060CB8 0000000x
E0000000 80008000
x=0=?
0=Machine Gun
1=Laser
2=Spread
3=Fire

P2 Weapon Modifier [Thomas83Lin]
48000000 80891308
DE000000 80008180
10060CFC 0000000x
E0000000 80008000
x=0=?
0=Machine Gun
1=Laser
2=Spread
3=Fire

P1 Super Weapon [Thomas83Lin]
48000000 80891308
DE000000 80008180
1206138C 0000800D
E0000000 80008000
*Change 0000800D to 0000C00D for Second Player*

Skiller

#3
32 bit Activators for each game .
add this to your Pointer codes to make the codes only work for the game they should ..

Bad Activators posted new ones few posts down

g6flavor

You'll not be able to get one of the Goals (something like collect all gun pieces) when this code is active. Is it possible to activate Inf Super Weapon with a button code after you've collected all 6 pieces of Super Weapon?

Quote from: thomas83lin on February 23, 2010, 06:12:39 AM
P1 Super Weapon [Thomas83Lin]
48000000 80891308
DE000000 80008180
1206138C 0000800D
E0000000 80008000
*Change 0000800D to 0000C00D for Second Player*



Thomas83Lin

Quote from: g6flavor on February 24, 2010, 11:20:18 PM
You'll not be able to get one of the Goals (something like collect all gun pieces) when this code is active. Is it possible to activate Inf Super Weapon with a button code after you've collected all 6 pieces of Super Weapon?

Quote from: thomas83lin on February 23, 2010, 06:12:39 AM
P1 Super Weapon [Thomas83Lin]
48000000 80891308
DE000000 80008180
1206138C 0000800D
E0000000 80008000
*Change 0000800D to 0000C00D for Second Player*

Yea just find a button Activator to place on it, or you could just play the game wtihout the code and collect the gun pieces?



g6flavor

#6
Yes, using the Invincible Code is good enough to get all 6 pieces, but then the Inf Super Weapon usage is lost. It would be nice if it's able to use both on 1 run.

Update: All the codes for Heavy Barrel (not sure about other gamess) don't work if you choose Load Game. It only works when New Game is choose.

Thomas83Lin

#7
Quote from: g6flavor on February 25, 2010, 12:23:19 AM
Yes, using the Invincible Code is good enough to get all 6 pieces, but then the Inf Super Weapon usage is lost. It would be nice if it's able to use both on 1 run.

Update: All the codes for Heavy Barrel (not sure about other gamess) don't work if you choose Load Game. It only works when New Game is choose.

The reason the code quits working when loading rather then starting New game is cause it changes the Activator which i didn't see earlier, either remove the first two line of the codes, which will cause the codes to be activated during other games which may cause problems or, change the line 2068B578 00060000 to 00060100. which will then only work when you load a game

On the Super Weapon i dunno. I'll See what i can do

Quote
It would be nice if it's able to use both on 1 run.
Saying you want to be able to collect the gun pieces and the ability to have the gun. on the same run?

g6flavor

I guess, I would have to enter codes twice into the cheat file, 1 for a New Game and 1 for Load Game, until there is another work around for it.

Quote from: thomas83lin on February 25, 2010, 04:50:57 AM
Quote from: g6flavor on February 25, 2010, 12:23:19 AM
It would be nice if it's able to use both on 1 run.
Saying you want to be able to collect the gun pieces and the ability to have the gun. on the same run?
Yes, would it be possible if after you have collected the 6 pieces, then you activate the Super Weapon code to make it Infinite like nop the value or refill the whole bar with a button activator?

g6flavor

Quote from: g6flavor on February 25, 2010, 05:46:56 AM
I guess, I would have to enter the codes twice into the cheat file, 1 for a New Game and 1 for Load Game, until there is another work around for it.

Quote from: thomas83lin on February 25, 2010, 04:50:57 AM
Quote from: g6flavor on February 25, 2010, 12:23:19 AM
It would be nice if it's able to use both on 1 run.
Saying you want to be able to collect the gun pieces and the ability to have the gun. on the same run?
Yes, would it be possible if after you have collected the 6 pieces, then you activate the Super Weapon code to make it Infinite like nop the value or refill the whole bar with a button activator?

Thomas83Lin

#10
I guess you could try something like this

P1 Super Weapon On\Off
 2858EFA8 FBFF0400
 CC000000 00000000
 48000000 80891308
 DE000000 80008180
 1206138C 00008001
 E0000000 80008000
*Press B to turn on and off*

Now when its on you can't collect Gun Pieces but once its off, you can start to collect gun pieces again. Also when you use the gun it resets your collected Gun Pieces

g6flavor

The new Super Weapon codes seems to be working nicely :)

Skiller

im goin to be trying to add a Few more games to this tonight if i have the time if not it be the weekend

Skiller

Quote from: thomas83lin on February 25, 2010, 04:50:57 AM
Quote from: g6flavor on February 25, 2010, 12:23:19 AM
Yes, using the Invincible Code is good enough to get all 6 pieces, but then the Inf Super Weapon usage is lost. It would be nice if it's able to use both on 1 run.

Update: All the codes for Heavy Barrel (not sure about other gamess) don't work if you choose Load Game. It only works when New Game is choose.

The reason the code quits working when loading rather then starting New game is cause it changes the Activator which i didn't see earlier, either remove the first two line of the codes, which will cause the codes to be activated during other games which may cause problems or, change the line 2068B578 00060000 to 00060100. which will then only work when you load a game

On the Super Weapon i dunno. I'll See what i can do

Quote
It would be nice if it's able to use both on 1 run.
Saying you want to be able to collect the gun pieces and the ability to have the gun. on the same run?

This should fix the problem i did not notice the loading issue since i have the second line in there still it should still work the way its ment to be .. :) only loading per game the second line is a counter that is only set to 8 after the pointers has been placed .. So meaning your in your game :)

Bad Dudes
2868B578 00000000
2068B57C 00080000

BurgerTime
2868B578 00000001
2068B57C 00080000

Burnin' Rubber
2868B578 00000002
2068B57C 00080000

Caveman Ninja
2868B578 00000003
2068B57C 00080000

Crude Buster
2868B578 00000004
2068B57C 00080000

Express Raider
2868B578 00000005
2068B57C 00080000

Heavy Barrel
2868B578 00000006
2068B57C 00080000

Lock 'N' chase
2868B578 000000007
2068B57C 00080000

Magical Drop III
2868B578 00000008
2068B57C 00080000

Peter pepper's Ice Cream Factory
2868B578 00000009
2068B57C 00080000

Secret Agent
2868B578 0000000A
2068B57C 00080000

Side Pocket
2868B578 0000000B
2068B57C 00080000

Street Hoop
2868B578 0000000C
2068B57C 00080000

Super Real Darwin
2868B578 0000000D
2068B57C 00080000

Wizard Fire
2868B578 0000000E
2068B57C 00080000