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Author Topic: Bakugan: Battle Brawlers [RUHP52]  (Read 4090 times)
brezusama
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« on: October 30, 2009, 02:20:41 PM »

Hi! Afro

If there homebody who have ocarina code for this game in PAL, could you post it , please!

thx
« Last Edit: September 06, 2011, 12:54:50 AM by Arudo » Logged
Master-King
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« Reply #1 on: November 05, 2009, 10:05:04 PM »

i have some problems in this game i have it on PAL ver and when i start it to play it show  the screen jumping
in black what could it be
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TNTkryzt
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« Reply #2 on: November 09, 2009, 07:50:59 AM »

Posted a couple here, not really my type of game so don't expect too much more from me.  Wink
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Master-King
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« Reply #3 on: November 09, 2009, 05:44:40 PM »

Something Is Something Thanks TNTkryzt

well... hope to see codes like inf time moving the bakugan or codes like in the ds like 999gp 1st,2nd,3rd bakugan in player one etc thanks again


Edit:
The Have 5000 Damage Points Doesnt Work It Freeze The Game When Battling
« Last Edit: November 09, 2009, 06:53:00 PM by Master-King » Logged
TNTkryzt
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« Reply #4 on: November 10, 2009, 02:11:56 PM »

I've just been playing in story mode and I had no problem with the damage code. Where are you using it?

Here's one that needs testing, it'll basically copy all details of the viewed Bakugan at the shop (it's insanely slow when purchasing cards) into it's designated 'bought' slot. Unfortunately it's not possible to produce a short code such as the one for normal cards as the Bakugan block holds level stats data. I'll look at the game some more when I have time.

Obtain Viewed Bakugan
0779742C 000000A0
2C0A0F6C 40820094
8061001C 8BA30347
816D9B7C 398B0020
1FBD0053 7C8CEA14
3FC08034 3BDE2D98
1FBC0014 7FDEEA14
83DE0000 7C84F214
8BA40070 2C1D0001
40820058 3BA00002
9BA40070 88830347
1FDE0078 7D6BF214
1C840014 7D6B2214
396B001C 396B0458
83BF0000 93AB0000
83BF0004 93AB0004
A3BF0008 B3AB0008
8BBF000B 9BAB000B
83BF000C 93AB000C
8BBF0010 9BAB0010
83E1001C 4A918410
040AF8D4 496E7B58
(Use WiiMote D-Pad to Cycle through Shops Bakugan List)
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Master-King
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« Reply #5 on: November 11, 2009, 01:53:26 AM »

I've just been playing in story mode and I had no problem with the damage code. Where are you using it?

Here's one that needs testing, it'll basically copy all details of the viewed Bakugan at the shop (it's insanely slow when purchasing cards) into it's designated 'bought' slot. Unfortunately it's not possible to produce a short code such as the one for normal cards as the Bakugan block holds level stats data. I'll look at the game some more when I have time.

Obtain Viewed Bakugan
0779742C 000000A0
2C0A0F6C 40820094
8061001C 8BA30347
816D9B7C 398B0020
1FBD0053 7C8CEA14
3FC08034 3BDE2D98
1FBC0014 7FDEEA14
83DE0000 7C84F214
8BA40070 2C1D0001
40820058 3BA00002
9BA40070 88830347
1FDE0078 7D6BF214
1C840014 7D6B2214
396B001C 396B0458
83BF0000 93AB0000
83BF0004 93AB0004
A3BF0008 B3AB0008
8BBF000B 9BAB000B
83BF000C 93AB000C
8BBF0010 9BAB0010
83E1001C 4A918410
040AF8D4 496E7B58
(Use WiiMote D-Pad to Cycle through Shops Bakugan List)

well when i started a battle and pressed the start to begin the battle it froze and well thats where it happens

and just let me know if you need someone to test the codes you make
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TNTkryzt
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« Reply #6 on: November 11, 2009, 03:15:14 AM »

Ah I see, I just tested the default Hook type and the game crashed on the 'shake' boost game. Use AXNextFrame, I use it as my default hook on all games. Best for hacking (modifying asm on the fly) and SD cheat implementing.  Wink

I've tested the 'obtain viewed bakugan' code but not thoroughly, if you could keep the code on whenever playing and see if it crashes anywhere, that'd be kewl.
I'm pretty sure it'd be ok though.
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Master-King
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« Reply #7 on: November 12, 2009, 01:20:41 AM »

Ah I see, I just tested the default Hook type and the game crashed on the 'shake' boost game. Use AXNextFrame, I use it as my default hook on all games. Best for hacking (modifying asm on the fly) and SD cheat implementing.  Wink

I've tested the 'obtain viewed bakugan' code but not thoroughly, if you could keep the code on whenever playing and see if it crashes anywhere, that'd be kewl.
I'm pretty sure it'd be ok though.

well obtain viewed bakugan work good for now but im not using so much anyways

and i have another problem and that is im using neogamma r7 and i dont have that hook type i only have VI and the other wii and gc pad what can i do for that because i dont know if i offended someone here but sincerely i dont like gecko im always having errors in there and well you know...but what other options i can use to make the 5000 gp power works??
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TNTkryzt
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« Reply #8 on: November 12, 2009, 06:05:15 AM »

I only tried the default and axnextframe, you'll have to try the hooks you have, yourself. I've pretty much lost interest in this game maybe I'll come back to it when I'm bored.
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Master-King
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« Reply #9 on: November 12, 2009, 11:06:47 PM »

I only tried the default and axnextframe, you'll have to try the hooks you have, yourself. I've pretty much lost interest in this game maybe I'll come back to it when I'm bored.

well thanks anyway i'll check again later i got bored with the game too lol i started to play spectrobe and i found it more interesting lol

thanks  Grin
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kaligula
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« Reply #10 on: January 04, 2010, 08:02:44 PM »

Hello ich have the Problem that i don´t can hack the Game.

I put the Ocarina in the USB Loader on and start WiiRd. When the Game starts the WIIRd disconected. What i must do that i can hack the game? Other games works with ocarina on in cfg USB Loader with WiiRd.

Sorry my english isn´t the best.
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PS3SAKBOY
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« Reply #11 on: February 03, 2010, 06:46:34 PM »

Does Anyone Know If This Will Work On Backup Launcher With 002 fix?
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