Super Mario Galaxy [RMGE01]

Started by brkirch, July 26, 2008, 08:16:28 AM

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SoLuS xX


hetoan2

your welcome i'm glad to help. im sort of a bad explainer so if you need clarification just ask

SoLuS xX


_CARLOX_

Quote from: brkirch;1755Infinite Time
0438E65C 60000000
0434B600 60000000

Infinite Star Bits
C23B1F44 00000002
3800270F 90030008
7C030378 00000000
C23B2590 00000002
388003E7 90830040
7C832378 00000000

0 Lives Lost On Game Save (Takes Effect When Game Is Saved)
C23B40FC 00000003
2C1C0022 4082000C
3BC00000 48000008
7FC6E22E 00000000

Thank you very much :)

brkirch

Mario Transformations Code updated to v0.9.  Rainbow Mario now loads by default and the code detects when transformations are loaded by the game (allowing you to use the transformations the game loads in addition to the one you have selected to load).  And yes, I will port this to the PAL version of the game within the next few days.

yibabilun

Would you port the JAP version Mario Transformations Code  someday?
The time infinity /fly/Throw Fireball code are usable in JAP version^_^

FireWire

#36
brkirch,

The infinite time code seems to be conflicting with the mission "Pull Star Path Speed Run", it freezes when you choose the mission.

hetoan2

In the level Mario Meets Mario (if your playing as mario) or Luigi Meets Mario (if you're playing as Luigi) the Moon Jump code does not work if you are on The Mario side. This is in the Toytime Galaxy in The Engine Room.

hetoan2

oh and Kudos on the new mario transformation code v.9 its awesome :D

brkirch

Quote from: FireWire;1870brkirch, your work really amuse me. The timer counts up :P Take that Nintendo!

Quote from: FireWire;2482brkirch,

The infinite time code seems to be conflicting with the mission "Pull Star Path Speed Run", it freezes when you choose the mission.

I just tried it and had no problems.  BTW the timer isn't supposed to change with this code (perhaps you are trying to use the NTSC code with the PAL version? you have to use the PAL code with the PAL version of the game. :P).

Quote from: yibabilun;2429Would you port the JAP version Mario Transformations Code  someday?
The time infinity /fly/Throw Fireball code are usable in JAP version^_^

I might.

WII_SOS

MMM I would like code for "moon jump" I´m fanatic for this code ^^ and it´s a classic in the Mario´s cheat world
[SIGPIC][/SIGPIC]

FireWire

@ brkirch

I'm using NTSC, I don't know. random error, I guess.

brkirch

Mario Transformations Code updated to v1.0.  All transformations are loaded by default whenever you are outside the observatory.

Quote from: FireWire;2648@ brkirch

I'm using NTSC, I don't know. random error, I guess.

You should probably try using the code again.  If the problem persists then you are probably using a different version of the game. (there could be multiple US versions of the game) :eek:

brkirch

Codes from Y.S. (no need to port these as they already work!)

Quote from: Y.S.;2819Walk on Wall (Press C to toggle)
042B9104 418200FC
042B9AA0 40820014
042BA10C 41820018
28661240 BFFF4000
CC000000 00000000
042B9104 60000000
042B9AA0 60000000
042BA10C 48000018
E0000000 80008000

Invincible Mario
042D532C 38000001
042B25A0 4800001C

FireWire

OMG! v1.0!!! Off the hook!


What does Wall to Wall do?