Gecko 1.9.3.1

Started by brkirch, April 27, 2009, 08:36:06 AM

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d3ath_by_romanc3

this might be the dumest question asked trew here and i really do think so...but hey i don't know so of course i gotta ask to know

How do you get the gecko 1.9.1?  :confused:
i mean do you dowload it using wii internet? or do you buy at a gamstop or something?

the rest about the gecko 1.9.1 i mostly understand....but not how to get it.

That's my only question, if anyone can reply thanks, if not.....i'll just keep it to myself, i won't waste my time typing things you guys will probably not care for.

111

#151
Gecko 1.9.1 is free software, you do not have to buy it.

In order to run it, you need a method to run homebrew on the Wii console.  The three main methods of running homebrew are the following...

Twilight Hack - requires Twilight Princess, and no longer works on the 4.0 firmware, but should on all others.

Bannerbomb - should work on all firmware versions.  It is sometimes more buggy than the Twilight Hack at running homebrew applications.  Requires an SD card.

Homebrew Channel - the latest version will install on all firmwares.  You will need to use either the Twilight Hack or Bannerbomb in order to install it on your Wii console.  Probably the most convenient way of running homebrew on the Wii console.  Also, with BootMii, you can automatically boot to it, and skip right over the System Menu.  BootMii is not required to run this.

EDIT:  Currently, BootMii can only do this if you have it installed as boot2.  Newer Wii consoles cannot install it as boot2, and can only install as an IOS.

You can download Gecko 1.9.1 from the following link...

http://home.comcast.net/~brkirch/Gecko191.zip

Chocolate Pi

Sorry since I asked about this in another thread, but how does Gecko 1.8+ load and execute SD codes from custom addresses?  Anything I put in a high memory space seems to be cleared when the game initializes?  I'd love to figure this out.

DGenerateKane

Will a future update allow loading a channel from the SD card for 4.0 users?

ayojoe

Sorry if this is a minor bump, I'd just like to say that this recent release of Gecko is great but I am getting the "Error Loading Channel List" message. I've read other people's situations but this is my system info. My IOS35 downgraded and I installed the trucha-patched version of it, but I'm not sure why I'm getting the "Error Loading Channel List" message. This is what was done to my Wii in order..

Wii System Info - LU57 (Launch Day) - USA/NTSC 4.0U - Installed HBC 1.0.3. and DVDx through BannerBomb- Downgraded IOS35 - Installed IOS35.wad (trucha-bugged) - Installed CIOSv7.wad - Patched IOS60 - Upgraded to CIOS36rev10 by .dol

It's too late to start from the beginning to use a whole softmod guide from start to finish, so can someone tell me what I need to do in order to get Channel Loading to work?

Thanks a lot for your time and help.

CYB3RTR0N

Quote from: ayojoe on July 16, 2009, 04:00:17 AM
Sorry if this is a minor bump, I'd just like to say that this recent release of Gecko is great but I am getting the "Error Loading Channel List" message. I've read other people's situations but this is my system info. My IOS35 downgraded and I installed the trucha-patched version of it, but I'm not sure why I'm getting the "Error Loading Channel List" message. This is what was done to my Wii in order..

Wii System Info - LU57 (Launch Day) - USA/NTSC 4.0U - Installed HBC 1.0.3. and DVDx through BannerBomb- Downgraded IOS35 - Installed IOS35.wad (trucha-bugged) - Installed CIOSv7.wad - Patched IOS60 - Upgraded to CIOS36rev10 by .dol

It's too late to start from the beginning to use a whole softmod guide from start to finish, so can someone tell me what I need to do in order to get Channel Loading to work?

Thanks a lot for your time and help.
I have the same problem can someone help please.

WiiPower

IOS35 downgrade does not help Gecko OS, it runs off IOS36. Also the IOS35 downgrade does not work on boot2v4 Wiis, as well as the IOS36v1042 does not work, so i suggest everybody to use something else, like my Trucha Bug Restorer.
http://gbatemp.net/index.php?showtopic=165453
(and yes the IOS15 downgrade is confirmed to work on boot2v4 Wiis)

Nuke

All versions of Gecko OS 1.8 and above, don't use IOS 36, it uses the correct IOS off the Game which is searches for in the Game TMD. This is why versions < 1.8 had some incompatibility problems as it did use 36 back then.

Quote from: WiiPower on July 16, 2009, 06:44:36 PM
IOS35 downgrade does not help Gecko OS, it runs off IOS36. Also the IOS35 downgrade does not work on boot2v4 Wiis, as well as the IOS36v1042 does not work, so i suggest everybody to use something else, like my Trucha Bug Restorer.
http://gbatemp.net/index.php?showtopic=165453
(and yes the IOS15 downgrade is confirmed to work on boot2v4 Wiis)
0xFFFFFFuuuuuuu

ayojoe

So you're saying I need to use the trucha-bug restorer to get Gecko Channel Loading to work on my (launch day) 4.0 Wii? Will this mess with anything, and will my IOS35 still be downgraded? I'm putting my Wii System Info in my sig for reference.

WiiPower

Quote from: Nuke on July 16, 2009, 06:50:14 PM
All versions of Gecko OS 1.8 and above, don't use IOS 36, it uses the correct IOS off the Game which is searches for in the Game TMD. This is why versions < 1.8 had some incompatibility problems as it did use 36 back then.

I know about the IOS Reload it does. But which IOS needs the trucha bug in order to use debugging and ocarina in channels? I thought it does everything that needs trucha with IOS36, and then loads the correct IOS.

ayojoe

Quote from: WiiPower on July 16, 2009, 08:06:27 PM
I know about the IOS Reload it does. But which IOS needs the trucha bug in order to use debugging and ocarina in channels? I thought it does everything that needs trucha with IOS36, and then loads the correct IOS.

I would also like to know this so I can get my Channel Loading to work on 4.0. And is it possible to have both your IOS35 and IOS36 trucha-patched without any hassle?

Nuke

Channel loading requires title identification, i.e ES_identify() which is an IOS func that must be patched on new wii's, so you can't do the identification. You need higher privileges to access system files like TMD and that, and its probably what its trying to do and failing.

I know there has been patches for ES_identify, and I'm 100% sure svpe released one.

i haven't kept up to date with these patches, tools  and exploits though, so i can't really give advice on how to patch as if i give wrong advice and your Wii bricks i'd feel pretty shitty.
0xFFFFFFuuuuuuu

ayojoe

Quote from: Nuke on July 18, 2009, 11:08:05 AM
Channel loading requires title identification, i.e ES_identify() which is an IOS func that must be patched on new wii's, so you can't do the identification. You need higher privileges to access system files like TMD and that, and its probably what its trying to do and failing.

I know there has been patches for ES_identify, and I'm 100% sure svpe released one.

i haven't kept up to date with these patches, tools  and exploits though, so i can't really give advice on how to patch as if i give wrong advice and your Wii bricks i'd feel pretty shitty.
Oh okay, thanks for the consideration. I have a launch day Wii that bricked from a flash memory problem, it was fixed by Nintendo. I was able to downgrade my IOS35 and install a trucha-patched one, install the patched IOS60, and CIOS36rev10. If I can recall, when I was using bannerbomb, it said BootMii was able to be installed too. I've also had a few GBAtemp ppl tell me that my Wii was not "LU64'ified" so I guess I'm all good.

I just don't know why it won't show up if my Wii is the same as it's launch-day form.

111

Quote from: ayojoe on July 18, 2009, 05:10:32 PM
Quote from: Nuke on July 18, 2009, 11:08:05 AM
Channel loading requires title identification, i.e ES_identify() which is an IOS func that must be patched on new wii's, so you can't do the identification. You need higher privileges to access system files like TMD and that, and its probably what its trying to do and failing.

I know there has been patches for ES_identify, and I'm 100% sure svpe released one.

i haven't kept up to date with these patches, tools  and exploits though, so i can't really give advice on how to patch as if i give wrong advice and your Wii bricks i'd feel pretty shitty.
Oh okay, thanks for the consideration. I have a launch day Wii that bricked from a flash memory problem, it was fixed by Nintendo. I was able to downgrade my IOS35 and install a trucha-patched one, install the patched IOS60, and CIOS36rev10. If I can recall, when I was using bannerbomb, it said BootMii was able to be installed too. I've also had a few GBAtemp ppl tell me that my Wii was not "LU64'ified" so I guess I'm all good.

I just don't know why it won't show up if my Wii is the same as it's launch-day form.

If you can install BootMii as boot2, that would offer protection from various forms of bricks.  At this point, maybe you could try some of those ES patches.

ayojoe

Quote from: 111 on July 18, 2009, 05:50:27 PM
Quote from: ayojoe on July 18, 2009, 05:10:32 PM
Quote from: Nuke on July 18, 2009, 11:08:05 AM
Channel loading requires title identification, i.e ES_identify() which is an IOS func that must be patched on new wii's, so you can't do the identification. You need higher privileges to access system files like TMD and that, and its probably what its trying to do and failing.

I know there has been patches for ES_identify, and I'm 100% sure svpe released one.

i haven't kept up to date with these patches, tools  and exploits though, so i can't really give advice on how to patch as if i give wrong advice and your Wii bricks i'd feel pretty shitty.
Oh okay, thanks for the consideration. I have a launch day Wii that bricked from a flash memory problem, it was fixed by Nintendo. I was able to downgrade my IOS35 and install a trucha-patched one, install the patched IOS60, and CIOS36rev10. If I can recall, when I was using bannerbomb, it said BootMii was able to be installed too. I've also had a few GBAtemp ppl tell me that my Wii was not "LU64'ified" so I guess I'm all good.

I just don't know why it won't show up if my Wii is the same as it's launch-day form.

If you can install BootMii as boot2, that would offer protection from various forms of bricks.  At this point, maybe you could try some of those ES patches.

Do you know which ES patches I should try specifically? Aren't they part of the trucha-patched IOS37 in the Trucha Bug Restorer or something.?