Gecko 1.8 Query

Started by Almas, April 15, 2009, 08:18:30 PM

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Almas

Man, it's been out like a day and I'm already complaining. Thank you so much for the work done brkirch, but I do have a query.

The gameconfig.txt options implies that we can choose a custom location for the codes list (see: gameconfig file format). However, I'm not sure what purpose this achieves. The result of the use is that the code list is copied to both the normal locaton (80002800) and the extra one specified. I didn't take time to check from which list it is read from.

I initially thought the purpose of such a command would be allowing an extension of any line limits by writing the code handler's codes to wherever we wanted, but I'm not quite sure what purpose it would fulfill now. Putting in a gct file with more lines of code than the handler allows (224) causes the game to just boot without codes active.

Of course - we have workarounds for this. For SSBB, the game in question, we are able to solve the problem using code patching as well as a method developed by Phantom Wings that allows loading a second gct into a custom memory space. The only thing we lose out on in this case is user-friendliness. But I thought I'd ask about this just to seek clarification.

Thanks for any response, and for the awesome app.