Super Smash Bros Brawl [RSBE01]

Started by hetoan2, April 05, 2009, 10:48:41 AM

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anon17

*Hits self*

Haven't really done any codes on the Wii, more of a PC Hacker I guess.

Next time I should pay more attention to the documentation I'm following, sorry for the stupid code.

Anyway the second code works fine now you've fixed it, but only affects the special brawl mode (7C = Gravity for example, with 78 -> 7E being the options). Any ideas if it could be tweaked to work in regular Brawl and single player?

mariomariobrosluigi

stop making my life difficult just say the name of the code

anon17

Look at the above posts - It's getting special brawl modes (Lightning, Slowmo, Low Gravity etc...) to work in single player.

mariomariobrosluigi

oh i got it. thanks for telling me.you trying to find the code for special brawl to work on normal battle/brawl.

MKnightDH

And again.

Quote from: MKnightDH on February 18, 2010, 01:11:38 AM
Can somebody make a code that sets up a range/speed/priority/power modifier for Olimar's Pikmin based on their maturity stage? I want to set those stats to different values so that Olimar's combat has more depth and making Pikmin lives more valuable. Bonus points if you allow for White Pikmin to have their own maturity modifiers, seeing as they die quickly and don't really have anything going for them except high damage when latched on with Pikmin Throw.

Quote from: MKnightDH on February 18, 2010, 09:17:20 PM

I don't want to make the Pikmin invincible. I want to make them weaker/stronger.

Here's the modifiers I specifically have in mind currently, subject to change:
*Range (non-White) - ~0.9x, 1.0x, ~1.1x
*Range (White) - 1.0x, 1.25x, 1.5x
*Speed (non-White) - ~0.9x, 1.0x, ~1.1x
*Speed (White) - 1.0x, 1.25x, 1.5x
*Power (non-White) - ~0.8x, 1.0x, ~1.2x
*Power (White) - ~0.8x, ~1.2x, ~1.6x
*Priority (non-White) - ~0.8x, 1.0x, ~1.2x
*Priority (White) - ~0.8x, ~1.2x, ~1.6x

Yeah, it's basically nerfing Olimar but it does let players fight back against him on-stage and would encourage Olimar players to protect their Pikmin, including their White Pikmin who would get heavy boosts from maturity.

Quote from: Yoshi52 on February 18, 2010, 09:12:39 PMMKnightDH, l think something like that for Pikmin & Olimar would require some ASM hacking. I thought they already had slight power ups when the Pikmin bloom. Huh....

They don't. And frankly, it's rather stupid. And doesn't some codes in Brawl+ do ASM hacking anyway?

DrakeAnubis

#215
I have a problem with this code I'm working on, and was hoping a gentleman and scholar could help me out. The code was suppose to extend the amount of time snake can stay in his box (one of his taunts).

The timer appears to be at 812627B4 (for P1 only), so I made an attempt at writing my first code:

4A000000 812627B4
14000000 00000070

Except that certain types of damage will freeze snake in the air, and you can only nudge him around. This is very cool until the novelty wears off.

Anyway, I don't know what the problem is, but I think it would be solved if the code had an if statement. Something like, when the timer gets to almost the end, reset it to the beginning. I spent some time trying to get the conditional statement working, with no success. Can anyone offer some pointers? I'd really appreciate it :)

wiiztec

#216
First of all that code can be made into one line 052627B4 00000070 and that code as it is would need a E0000000 80008000 line at the end

You can use a 20 or 28 code to check for for the values at the end of the timer, check out the codetype document http://wiird.l0nk.org/codetypes.html
If there's any code at all that you want to be button activated, or even able to toggle on & off, and I have the game, just PM me and I'll make it happen

zfan121

Okay well the warning thingy told me to make a new topic for this game since nobodies replied anyway so I did. Either way I  have a few code requests.

I would really like it if there was some way to use all custom stage part 'types' (as in the background area) in any of the three stage types at any time. If this is even remotely possible I would love to have someone do that for me ^_^

I would also like
Toggle for Sonics final smash(easy button combos please maybe even one button)
Bowsers final smash lasts forever
Toggle lucario's final smash on/off
Press start then B to gain a smash ball
Press R for stage speed up/press L for stage slow down (using the gamecube controller)

zfan121

I would really like it if there was some way to use all custom stage part 'types' (as in the different parts you use when in a different background type) in any of the three stage types at any time. If this is even remotely possible I would love to have someone do that for me ^_^

I would also like
Toggle for Sonics final smash(easy button combos please maybe even one button)
Bowsers final smash lasts forever
Toggle lucario's final smash on/off
Press start then B to gain a smash ball
Press R for stage speed up/press L for stage slow down (using the gamecube controller)

mariomariobrosluigi

Quote from: zfan121 on June 10, 2010, 11:42:47 PM
I would really like it if there was some way to use all custom stage part 'types' (as in the different parts you use when in a different background type) in any of the three stage types at any time. If this is even remotely possible I would love to have someone do that for me ^_^

I would also like
Toggle for Sonics final smash(easy button combos please maybe even one button)
Bowsers final smash lasts forever
Toggle lucario's final smash on/off
Press start then B to gain a smash ball
Press R for stage speed up/press L for stage slow down (using the gamecube controller)

all the codes you said already exist but with different button activator -.-
you can easily change the button activator without a usb gecko.just check the button code and check the code to compare then edit it.thanks and goodbye...just check the site carefully and with patients!!!

zfan121

Quote from: mariomariobrosluigi on June 11, 2010, 12:03:14 AM
Quote from: zfan121 on June 10, 2010, 11:42:47 PM
I would really like it if there was some way to use all custom stage part 'types' (as in the different parts you use when in a different background type) in any of the three stage types at any time. If this is even remotely possible I would love to have someone do that for me ^_^

I would also like
Toggle for Sonics final smash(easy button combos please maybe even one button)
Bowsers final smash lasts forever
Toggle lucario's final smash on/off
Press start then B to gain a smash ball
Press R for stage speed up/press L for stage slow down (using the gamecube controller)

all the codes you said already exist but with different button activator -.-
you can easily change the button activator without a usb gecko.just check the button code and check the code to compare then edit it.thanks and goodbye...just check the site carefully and with patients!!!

Well what about the custom stage code then? I mean like, press a certain button to 'swap' through the stage part types (Forest, lab, cave) and use the different stage parts anywhere?

mariomariobrosluigi

Quote from: zfan121 on June 11, 2010, 12:35:11 AM
Quote from: mariomariobrosluigi on June 11, 2010, 12:03:14 AM
Quote from: zfan121 on June 10, 2010, 11:42:47 PM
I would really like it if there was some way to use all custom stage part 'types' (as in the different parts you use when in a different background type) in any of the three stage types at any time. If this is even remotely possible I would love to have someone do that for me ^_^

I would also like
Toggle for Sonics final smash(easy button combos please maybe even one button)
Bowsers final smash lasts forever
Toggle lucario's final smash on/off
Press start then B to gain a smash ball
Press R for stage speed up/press L for stage slow down (using the gamecube controller)

all the codes you said already exist but with different button activator -.-
you can easily change the button activator without a usb gecko.just check the button code and check the code to compare then edit it.thanks and goodbye...just check the site carefully and with patients!!!

Well what about the custom stage code then? I mean like, press a certain button to 'swap' through the stage part types (Forest, lab, cave) and use the different stage parts anywhere?

thats extreme new hack!!! check on youtube on how to get 12 custome maps forest,tabuu stage,etc...

zfan121

Quote from: mariomariobrosluigi on June 11, 2010, 12:37:55 AM
Quote from: zfan121 on June 11, 2010, 12:35:11 AM
Quote from: mariomariobrosluigi on June 11, 2010, 12:03:14 AM
Quote from: zfan121 on June 10, 2010, 11:42:47 PM
I would really like it if there was some way to use all custom stage part 'types' (as in the different parts you use when in a different background type) in any of the three stage types at any time. If this is even remotely possible I would love to have someone do that for me ^_^

I would also like
Toggle for Sonics final smash(easy button combos please maybe even one button)
Bowsers final smash lasts forever
Toggle lucario's final smash on/off
Press start then B to gain a smash ball
Press R for stage speed up/press L for stage slow down (using the gamecube controller)

all the codes you said already exist but with different button activator -.-
you can easily change the button activator without a usb gecko.just check the button code and check the code to compare then edit it.thanks and goodbye...just check the site carefully and with patients!!!

Well what about the custom stage code then? I mean like, press a certain button to 'swap' through the stage part types (Forest, lab, cave) and use the different stage parts anywhere?

thats extreme new hack!!! check on youtube on how to get 12 custome maps forest,tabuu stage,etc...

Ahhh how about a link, cause i have no idea what you're talking about :P
I meant the actual Code to do so, not a video that shows you what you can do with it lol

mariomariobrosluigi

Quote from: zfan121 on June 11, 2010, 12:50:45 AM
Quote from: mariomariobrosluigi on June 11, 2010, 12:37:55 AM
Quote from: zfan121 on June 11, 2010, 12:35:11 AM
Quote from: mariomariobrosluigi on June 11, 2010, 12:03:14 AM
Quote from: zfan121 on June 10, 2010, 11:42:47 PM
I would really like it if there was some way to use all custom stage part 'types' (as in the different parts you use when in a different background type) in any of the three stage types at any time. If this is even remotely possible I would love to have someone do that for me ^_^

I would also like
Toggle for Sonics final smash(easy button combos please maybe even one button)
Bowsers final smash lasts forever
Toggle lucario's final smash on/off
Press start then B to gain a smash ball
Press R for stage speed up/press L for stage slow down (using the gamecube controller)

all the codes you said already exist but with different button activator -.-
you can easily change the button activator without a usb gecko.just check the button code and check the code to compare then edit it.thanks and goodbye...just check the site carefully and with patients!!!

Well what about the custom stage code then? I mean like, press a certain button to 'swap' through the stage part types (Forest, lab, cave) and use the different stage parts anywhere?

thats extreme new hack!!! check on youtube on how to get 12 custome maps forest,tabuu stage,etc...

Ahhh how about a link, cause i have no idea what you're talking about :P
I meant the actual Code to do so, not a video that shows you what you can do with it lol

OMG....to search your that lazy!!!! here: http://www.youtube.com/watch?v=ANsoBQ-_U7A
this one better: http://www.youtube.com/watch?v=aXJDGCGKQNg&feature=related
then watch the video then click the link in the description then your in the care of THE phantom wings.if you don't understand that then i don't know how else to explain you...oh and please rate my comments cause i went all the trouble on finding the specified video for you.

mariomariobrosluigi

I mean a THANK YOU star button,click it.thanks and come again