Super Smash Bros Brawl [RSBE01]

Started by hetoan2, April 05, 2009, 10:48:41 AM

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Kurayamiblack

I know this is my first post around here but something has been bugging me to death. This hacking stuff has been going on forever so the code I'm looking for should have been made long ago considering it's nature, yet I've looked high and low across the internet and have not found it...

Has anyone invented a "Disable all Footstool Jumping" code yet? '_'

Does it exist?
Is it even possible? (probably, I've already seen an Infinite Footstool code)

This just seems like something that should have happened by now (no disrespect intended, coders do a great job and I love and appreciate thier work).

glogolf

Hey is their a code for this game like in melee where you press a certain button and you grow as if you were getting a mushroom

ASF1nk

Hello,

Is there any way anyone could help fix this code?

CSS Fix [Phantom Wings]:
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

The code itself lets you be able to select anything that is below the "Ready To Fight!" bar when using custom character select screens (CSS)
Here's an example: [spoiler]http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFB175.png[/spoiler]
With out the code the bottom half of the CSS wouldn't be selectable.

It has a bug which if you have any controllers plugged in it won't let you put them to 'none' you can only go between 'Player' and 'CPU' and you're forced to disconnect them or take off the batteries to set them to 'none'.

Any help will be greatly appreciated, and thank you before hand.

Kurayamiblack

#273
Quote from: Kurayamiblack on November 25, 2010, 12:51:02 PM
I know this is my first post around here but something has been bugging me to death. This hacking stuff has been going on forever so the code I'm looking for should have been made long ago considering it's nature, yet I've looked high and low across the internet and have not found it...

Has anyone invented a "Disable all Footstool Jumping" code yet? '_'

Does it exist?
Is it even possible? (probably, I've already seen an Infinite Footstool code)

This just seems like something that should have happened by now (no disrespect intended, coders do a great job and I love and appreciate thier work).
Not to sound like a jerk or anything but I posted this back in November and I really need this code. I was told this site was the best place to find skilled coders and honestly, even with the "Disable tripping" code, Footstool jumping is ruining the game for me and all of my friends. As long as Brawl hacking has been around, I would have thought the code to already exist but I guess not, so I'd really appreciate it if someone could make the code or at least lead me to a more reliable place to acquire it. Thank you in advance for any (and I mean ANY) help you can provide me on this. This is very important to me.

James0x57




pichu04

Could some one tell me how to use the cycle code for the partial size mod. Cause when i use it, it does nothing. I have the set pointers and the skip write code on as well when i do it. I was wondering if I needed to turn off a code in order for that too work.


Cycle Code:
48000000 805A9360
48100000 805A9370
DE000000 80009380
14000000 3F800000
284DE4B1 000000C1
205A9380 00000000
225A9370 00000000
80000000 805A9370
86010000 FFFFFFF4
045A9380 00000001
E2000003 00000000
284DE4B0 000000C2
205A9380 00000000
80000000 805A9370
86010000 0000000C
045A9380 00000001
E2000003 00000000
284DE4B0 000000E0
045A9370 00000000
E2000001 00000000
284DE4B0 000000C0
045A9380 00000000
E2000001 00000000
48000000 805A9360
48100000 805A9370
DE000000 80009380
14000000 YYYY5953
E0000000 80008000

Sanitys Theif

Can someone make a code that makes characters die automatically at say 300%, or just make Subspace Emissary run off the HP mode

I'm trying to make SSE like streets of rage and I've already hexed all the characters to be different for the SSE mode when running around, for example:

Sonic controls more like in his games for example, the horizontal momentum is preserved when you run and jump so he's a good platformer, he's very fun to use, and mario controls like the NES mario game, slow run startup but horizontal momentum on jump is preserved, I did this for all character really to keep a good flow, same treatment with the DK characters

The only thing killing the pace now is getting knocked around by attacks, I'd use the no knockback code but then there's no threat of dying

I'd like to release this but I really need this last piece

Laraso

Has there been a code made that removes the camera restrictions when you pause? I've been searching for a while and I can't find anything. I saw a code that completely restricts any camera movement, but that isn't really what I was wanting...

MasamuneMarth

@Laraso yes there is. it's called "unrestricted pause camera"

040A9424 4E800020
0410B4E0 38800001

hope that helps.

Laraso

#280
Thanks!

Also, I found this code on this link here:

http://boards.ign.com/super_smash_bros_/b5213/177791134/p1/

But whenever I tried to use the code, it freezes the game whenever I press start on the "Ready to Fight" part, so I never get to the level selection screen. I don't know if there is anything you guys can do about it, but I was wondering if someone could fix it if at all possible. I don't know how the USB Gecko works so I don't know if anyone can do this or not.

Debug Pause [GCC]
80000000 805B8A08
0402E5AC 8819000B
4A000000 804DE470
38000000 EFFF1000
86410000 00000001
E2000001 00000000
4A000000 805B8A08
3A000002 00FF0000
12000002 00000001
E2000001 00000000
4A000000 804DE470
38000000 FFEF0010
4A000000 805B8A08
3A000002 FF000000
12000002 00000100
E2000002 00000000

Button Modifier
041E6CD8 4BE1C128
041E6D1C 4BE1C114
06002E00 00000068
9421FF80 BC410008
7CE4402E 7CE738F8
7CE73039 3864FFC0
7CE3412E 7CC4412E
B8410008 38210080
60000000 481E3EB0
9421FF80 BC410008
7C03202E 3DC01000
7DCE70F8 7C007039
740E0408 3DE00408
7C0E7800 40820008
64001000 B8410008
38210080 481E3EBC


EDIT:

Also, after testing that pause camera code, it doesn't remove any of the restrictions and instead freezes my game after a few seconds of moving the camera.

Arc Ray

im wondering if somthing like an enemy placement code can be done for the Subspace Emissary.
like to make 10 of the same enemy appear in a room (like those sumo guys or the bucculus) sorta like a challenge mode thing.
or make all enemies in the stage the same enemy, it would be funny to go through an entire stage with nothing but Mites every where.

i dont see anything for subspace codes really, i think it would be cool.
like in SSBM i once saw a vid to fight 8 Master AND Crazy hands each at the same time (weird but cool looking)

in the end its a type of code id like to expiriment with, if its possible

pichu04

Can Someone Port this code over from Super Smash Bros. Brawl (E) (RSBP01) to Super Smash Bros: Brawl (RSBE01) (U)?

Stage Items Invisible
205BA850 00001000
14671DC6 00000000


Deathwolf

lolz

Takeshi55

Hey, I've been having problems catching things in SSE, so I was wondering if anyone can make a code that only lets you only get Trophy Stands?