Video tutorial - Breakpoints

Started by Romaap, January 20, 2009, 07:01:28 PM

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Romaap

I made a tutorial on how to use breakpoints.
I hope you can understand what I say because i'm Dutch xwink


Download:
Rapidshare
Megaupload

I used this assembly quick reference


Please give feedback, this is my first video tutorial ever

Edit by Link:

Online watch version:
http://wiird.l0nk.org/vid/bptut.mp4

Fred

#1
Sound works completely fine and all but i get no video, was i supposed to? Did not work with my VLC. Tried WMP and it worked fine.
Dont worry about language, you're fully understandable and you actually helped me a step further to understand how breakpoints can be used differently than pure RAM codes.

+1 Thank You.
If someone helped you press the thank you button.

Romaap

If you understand this, then it is much easier to understand ASM.
This is almost the same as ASM.

hetoan2

#3
thanks for the tut. your accent isnt that bad. if you want to upload onto youtube try using the bulk uploader. it works almost 98%

Link

Very good work!

Only issue I had was: "Stw" -> stores a word and you said a word is a 16 bit value.. this is the only issue: a word in power PC cases is 32 bit.. but other than that.. excellent!

Nuke

0xFFFFFFuuuuuuu

Link

just to note in case nobody realized: what I meantioned in the announcement.. here's the first demo: MP4 video directly embedded!

Romaap

thanks for the feedback, and thanks Link for hosting it

matt123337

Quote from: Link on January 22, 2009, 02:20:47 PM
just to note in case nobody realized: what I meantioned in the announcement.. here's the first demo: MP4 video directly embedded!
WOW great quality :D

Duker

#9
Hmm... since a pointer is needed when doing a "normal" code for Mario's health, isn't is needed when doing an ASM code?

y helo thar!

Foxx

Nice video Romaap, your accent is just fine. I was able to understand you very well. You did very well at explaining this!! DO MORE! Would be nice if you could get a video capture device instead of holding the cam up to the TV, but it was acceptable in this instance. Nice use of a camcorder held up to the TV. It also shows that it was real and not editing magic.

Im glad someone else finally did a tutorial video. Would you like me to host this for you on the BSoD HTTP File server? Im not a fan of MegaUpload and Rapidshare. I would be more than happy to provide space and bandwidth for you.

Romaap

#11
Quote from: Duker on January 23, 2009, 02:33:20 PM
Hmm... since a pointer is needed when doing a "normal" code for Mario's health, isn't is needed when doing an ASM code?
the stw command stores the value to a address that is stored in a register + an offset (stw rD, O(rA))
O is the offset and rA is the address, that address is stored in the registers so it is changed when you enter another level.


Quote from: Foxx on January 23, 2009, 05:07:20 PM
Im glad someone else finally did a tutorial video. Would you like me to host this for you on the BSoD HTTP File server? Im not a fan of MegaUpload and Rapidshare. I would be more than happy to provide space and bandwidth for you.
I feel honored :D

Jassim

just out of interest which is more stable ram write or asm?

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



Romaap

They are both very stable if you know what you're doing.
But ASM can have some dangerous results if you mess with it too much.
So if you just make an ASM code without knowing what it does and run it, it can freeze the game, do some weird things to the game or (according to brkirch) maybe brick your wii. but that will be very unlikely. :P

Jassim

oh that happened to me once, i tried to make a code yesterday so that you can have unlimited friends on ur friend roster in ssbb so i found the address which shows how many people are on your friend list and i nopped it and i got stuck in the friend roster, next thing is (not responding), i lost my search and i was stuck in the friend roster and had to turn my wii off

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]