Super Smash Bros. Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:22 PM

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Veritech Fox

Quote from: Warchamp7;2255Any chance you have a list of character addresses from him? (Or is that an Assist Trophy texture swap?)

I guess you need to be logged in GSCentral as I think you didn't see the pic. =P

Well heres a copy paste of the Addresses.

Quote80672FA8 character 1
80672FB4 character 2
80672FC0 character 3
80672FCC character 4


And the pic of the Textures & TXT File about the music here.

Warchamp7

Yeah, I made an account and I have that table now :P

But anyway, I assume from your post that you can only use the texture from a character thats in the match.

Also, reading his table, in his example, he uses B (11) but the Halberd has C (12) songs according to his table.

Was it example just that? Only an example?


Edit: Nevermind the italics, I'm not gonna include the code in the code list, it'll just be too complex for the average person IMO. I will however place it in the main post.

PizzaBoy

Stage Editor Unlimited Parts v2.1
4A000000 81000000
30653264 01010101
14529E5C 00000000
E2000001 80008000

Fixed a minor alignment error. The previous version of the code still works, but it is probably a better idea to replace it with this one.

EDIT - I did not see this in the code compilation:

Stage Editor Edge Code v2
4A000000 81000000
30653264 01010101
4A000000 804F7880
38000000 00000810
4A000000 81000000
32529F8C 3F800000
92210000 00529F8C
94210000 00529F78
14529F8C 3F800000
E2000001 00000000
32529F90 3F800000
92210001 00529F90
94210001 00529F7C
14529F90 3F800000
E2000002 00000000
4A000000 804F7880
38000000 00001800
4A000000 81000000
32529F78 00000000
92210000 00529F78
94210000 00529F8C
14529F78 00000000
E2000001 00000000
32529F7C 00000000
92210001 00529F7C
94210001 00529F90
14529F7C 00000000
E2000003 80008000
This code lets you place an object so that it is partially outside of the map.
Select the object you want to overlap the edge of the level and
press A and + on the wiimote.
Move it where you want, press A and -, and then place it.
Please save before using this code, and check your level for spawn
issues by dying once in the testing area.

Veritech Fox

Stage "Vote"

Hold at selection screen untill stage has loaded.

Hold R for Practice Stage
284DE4B0 000000A0
4A000000 81000000
145E25D8 00000037
E2000002 80008000

Hold L for Target Test
284DE4B0 000000C0
4A000000 81000000
145E25D8 00000038
E2000002 80008000

Hold Y for Result Stage
284DE4B0 00000880
4A000000 81000000
145E25D8 00000028
E2000002 80008000

Hold X for Home Run Contest
284DE4B0 00000480
4A000000 81000000
145E25D8 00000034
E2000002 80008000

mariomaniac33

Here's a stage modifier code I made that doesn't freeze after the match is finished:

284DE4B0 00000188
4A000000 90180F08
10000033 000000SS
10000034 000000TT
E0000000 80008000
284DE4B0 00000181
4A000000 90180F08
10000033 000000UU
10000034 000000VV
E0000000 80008000
284DE4B0 00000182
4A000000 90180F08
10000033 000000WW
10000034 000000XX
E0000000 80008000
284DE4B0 00000184
4A000000 90180F08
10000033 000000YY
10000034 000000ZZ
E0000000 80008000
Hold button combination of your choice while loading a stage.
Do not activate a stage in mid battle!!!
D-Pad Up + A Activates Stage 1
SS= Stage 1 ID
TT= Stage 1 Sub ID
D-Pad Left + A Activates Stage 2
UU= Stage 2 ID
VV= Stage 2 Sub ID
D-Pad Right + A Activates Stage 3
WW= Stage 3 ID
XX= Stage 3 Sub ID
D-Pad Down + A Activates Stage 4
YY= Stage 4 ID
ZZ= Stage 4 Sub ID

Hold the button combination of the level you want when choosing and loading a level. If you activate one of the codes in mid battle, the game will freeze, so avoid doing so. Also, note when using this code that the stage selection screen should be thought of as a music selection screen, considering that the stage you choose will determine what song will play.

Obviously, this code is intended for Ocarina users, since WiiRD users can already activate and deactivate a code whenever they want.

omgnowai

Quote from: mariomaniac33;2292Here's a stage modifier code I made that doesn't freeze levels after the match is finished:

284DE4B0 00000188
4A000000 90180F08
10000033 000000SS
10000034 000000TT
E0000000 80008000
284DE4B0 00000181
4A000000 90180F08
10000033 000000UU
10000034 000000VV
E0000000 80008000
284DE4B0 00000182
4A000000 90180F08
10000033 000000WW
10000034 000000XX
E0000000 80008000
284DE4B0 00000184
4A000000 90180F08
10000033 000000YY
10000034 000000ZZ
E0000000 80008000
Hold button combination of your choice while loading a stage.
Do not activate a stage in mid battle!!!
D-Pad Up + A Activates Stage 1
SS= Stage 1 ID
TT= Stage 1 Sub ID
D-Pad Left + A Activates Stage 2
UU= Stage 2 ID
VV= Stage 2 Sub ID
D-Pad Right + A Activates Stage 3
WW= Stage 3 ID
XX= Stage 3 Sub ID
D-Pad Down + A Activates Stage 4
YY= Stage 4 ID
ZZ= Stage 4 Sub ID

Hold the button combination of the level you want when choosing and loading a level. If you activate one of the codes in mid battle, the game will freeze, so avoid doing so. Also, note when using this code that the stage selection screen should be thought of as a music selection screen, considering that the stage you choose will determine what song will play.

What is the stage Sub Id?

Veritech Fox

Quote from: omgnowai;2294What is the stage Sub Id?

Always 0 if it's not target test or mushroomy kingdom.

omgnowai

Quote from: Xtreme Starfox;2295Always 0 if it's not target test or mushroomy kingdom.

What would you put to change target smash to #2?

mariomaniac33

Target smash 1 is 01 so, target smash would be 02, etc.

Warchamp7

Quote from: omgnowai;2302He must have edited that in, because it wasn't there when I quoted it obviously -.-... Sorry, but don't blame me the second I say something

All the same, you're made requests and questions in this thread when these two new threads were created to avoid that clutter. I'm not being harsh here, just telling you ^^

Edit: Okay, I may have found the problem, but just to make sure I'm right, 180 + 88 = 208 in Hex correct?

If so, Krisan's math was off and thats what may be breaking the code. For example

284DE4B0 00000188

Is supposed to be A and Up. 188 is nothing according to the GCN codes

Kamek

For those who glitched their Luigi Mansion and Mushroomy Kingdom music and are too lazy to figure out the proper addresses/values, I did all the dirty work for you.


Fix Luigi Mansion and Mushroomy Kingdom music -- [b]by Phantom Wings[/b]
4A000000 9017EBCC
14000078 0000271C
E0000000 80008000
4A000000 9017EBCC
14000080 00002719
E0000000 80008000
4A000000 9017EBCC
14000088 00002718
E0000000 80008000
4A000000 9017EBCC
14000090 000027CC
E0000000 80008000
4A000000 9017EBCC
14000098 000027CD
E0000000 80008000
4A000000 9017EBCC
140000A0 00002714
E0000000 80008000
4A000000 9017EBCC
140000A8 00002723
E0000000 80008000
4A000000 9017EBCC
140000B0 0000271D
E0000000 80008000
4A000000 9017EBCC
140000B8 00002715
E0000000 80008000
4A000000 9017EBCC
140000C0 00002717
E0000000 80008000
4A000000 9017EBCC
140000C8 00002716
E0000000 80008000

MASTERLINKX

Quote from: Kamek;2312For those who glitched their Luigi Mansion and Mushroomy Kingdom music and are too lazy to figure out the proper addresses/values, I did all the dirty work for you.

Fix Luigi Mansion and Mushroomy Kingdom music -- [b]by Phantom Wings[/b]
4A000000 9017EBCC
14000078 0000271C
E0000000 80008000
4A000000 9017EBCC
14000080 00002719
E0000000 80008000
4A000000 9017EBCC
14000088 00002718
E0000000 80008000
4A000000 9017EBCC
14000090 000027CC
E0000000 80008000
4A000000 9017EBCC
14000098 000027CD
E0000000 80008000
4A000000 9017EBCC
140000A0 00002714
E0000000 80008000
4A000000 9017EBCC
140000A8 00002723
E0000000 80008000
4A000000 9017EBCC
140000B0 0000271D
E0000000 80008000
4A000000 9017EBCC
140000B8 00002715
E0000000 80008000
4A000000 9017EBCC
140000C0 00002717
E0000000 80008000
4A000000 9017EBCC
140000C8 00002716
E0000000 80008000

That code allows me to access the songs in my music, but it wont allow me to drag the songs. "less likely, more likely"

It stays off :mad:

Not only that, but the stages still freeze :cry

Edit:

Okay, before i used that code, Final Destination on my Music Froze *Still does*, Luigi's mansion, and Mushroomy Kingdom.
After the code I can now access those 2 on my music. *Not FD, code wasn't for that*

BUT, all the songs for Luigi's mansion, and the Ground Mushroomy Kingdom *One outside, not Underground* were all set OFF.
The bars done allow you to drag it *More likely*.

But even though my music freezes for Final Destination, I can still play on that stage, the 2 songs:
Giga Bowser (Melee)
&
Final Destination (Brawl Version)

Stay blank where the music is suppose to show at the beginning of the match and don't play,
those are the ones i'm assuming are off.

But the 3 other songs, ARE ON, making me able to play on the stage.

The only reason i can't play on LM and MK is because all the Songs or OFF, something's glitched there.

If 1 of the songs were On, i'd be able to play on it.

But I want all of them to play D:

Warchamp7

284DE4B0 00000208
4A000000 90180F20
10000098 0000002E
E0000000 80008000

Can someone run that code, press Up (D-Pad) and A during a match and tell me if you switch to Red Alloy

Full Metal Kirby

#28
Quote from: Kamek;2326I'm having the same problem too, I asked for help in the support thread. I think we need a code to reset the sliders to fully fix the problem.

The value for each song "probability" is right next to the song itself;
Ex: If the song value is at 14000000, then the probability is 14000004, second song is at 14000008, second probability is at 1400000C, so on and so forth.

To fix the song values, try setting them to 0000xx01, replace the xx with the 'location' that the stage is minus 1.

Example: Final Destination is 02, so you'd replace xx with 01, Battlefield is 01, so you'd replace xx with 00, etc. After using the code, saving, quitting, and turning off the codes, the probability bar should be drag-able again.




Edit: For those of you not sure what to do, I'll make a code that writes every[/u] My Music option back to being exactly as it was when it came from the new save. Watch this post for an edit, shouldn't take me too long.

Edit 2:

Credit to Phantom Wings for the location of the My Music data.

---- Use at your own risk, I hold no responsibility if you make things worse. ----

---- Be sure you copied the codes exactly if you do use them. ----


Note: If you haven't unlocked a song for a stage, it shouldn't unlock them, but it might.
For starters, (Both tested)
Battlefield My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EBCC
14000000 000026FC
14000004 00000032
14000008 000027EE
1400000C 00000032
14000010 00002711
14000014 00000032
14000018 00002813
1400001C 00000032
14000020 00002815
14000024 00000032
E0000000 80008000

Final Destination My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EBF4
14000000 000026FD
14000004 00000132
14000008 000027ED
1400000C 00000132
14000010 000027EF
14000014 00000132
14000018 00002817
1400001C 00000132
14000020 0000281D
14000024 00000132
E0000000 80008000

(Untested codes following, all should work though)
Delfino Plaza My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EC1C
14000000 00002720
14000004 00000232
14000008 0000271A
1400000C 00000232
14000010 0000271B
14000014 00000232
14000018 00002721
1400001C 002D0232
14000020 00002722
14000024 00AE0232
E0000000 80008000

Luigi's Mansion My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EC44
14000000 0000271C
14000004 00BE0332
14000008 00002719
1400000C 00000332
14000010 00002718
14000014 00000332
14000018 000027CC
1400001C 00000332
14000020 000027CD
14000024 00840332
E0000000 80008000

Mushroomy Kingdom (Above and Below) My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EC6C
14000000 00002714
14000004 00000432
14000008 00002723
1400000C 00000432
14000010 0000271D
14000014 00000432
14000018 00002715
1400001C 00000532
14000020 00002716
14000024 00240532
14000028 00002717
1400002C FFFF0532
E0000000 80008000

Mario Circuit My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EC9C
14000000 00002725
14000004 FFFF0632
14000008 00002726
1400000C 00000632
14000010 00002727
14000014 00480632
14000018 00002728
1400001C FFFF0632
14000020 000027D5
14000024 00480632
14000028 000027DE
1400002C 00000632
14000030 000027CB
14000034 00000632
E0000000 80008000

75m My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017ECD4
14000000 0000272C
14000004 00000732
14000008 0000272B
1400000C 00000732
14000010 00002731
14000014 FFFF0732
E0000000 80008000

Jungle Falls My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017ECEC
14000000 00002729
14000004 00000832
14000008 00002730
1400000C 00000832
14000010 0000272D
14000014 00000832
14000018 0000272E
1400001C 00900832
14000020 0000272F
14000024 00000832
14000028 00002732
1400002C 00000832
14000030 0000272A
14000034 FFFF0832
E0000000 80008000

Pirate Ship My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017ED24
14000000 00002741
14000004 00000932
14000008 00002742
1400000C FFFF0932
14000010 00002739
14000014 00000932
14000018 0000273C
1400001C 00540932
14000020 0000273F
14000024 00000932
14000028 0000273D
1400002C 00000932
14000030 0000273E
14000034 FFFF0932
14000038 00002740
1400003C 00000932
E0000000 80008000

Bridge of Eldin My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017ED64
14000000 00002734
14000004 00000A32
14000008 0000273B
1400000C FFFF0A32
14000010 00002733
14000014 00000A32
14000018 00002736
1400001C 00000A32
14000020 00002737
14000024 00000A32
14000028 0000273A
1400002C 00960A32
14000030 00002743
14000034 00000A32
14000038 00002744
1400003C 00000A32
14000040 00002745
14000044 00000A32
E0000000 80008000

Norfair My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EDAC
14000000 00002746
14000004 00000B32
14000008 00002748
1400000C 00000B32
14000010 00002747
14000014 00000B32
14000018 0000274A
1400001C 00000B32
14000020 000027DC
14000024 00000B32
14000028 000027D7
1400002C 00120B32
E0000000 80008000

Frigate Orpheon My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EDDC
14000000 00002749
14000004 00000C32
14000008 0000274D
1400000C FFFF0C32
14000010 0000274C
14000014 00000C32
14000018 0000274B
1400001C 00000C32
14000020 0000274E
14000024 00000C32
14000028 0000274F
1400002C 00000C32
E0000000 80008000

Yoshi's Island My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EE0C
14000000 00002751
14000004 00000D32
14000008 00002750
1400000C 00000D32
14000010 00002752
14000014 00480D32
14000018 00002754
1400001C 00000D32
14000020 00002755
14000024 00000D32
E0000000 80008000

Halberd My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EE34
14000000 0000275C
14000004 00000E32
14000008 00002757
1400000C FFFF0E32
14000010 0000275B
14000014 00120E32
14000018 0000275A
1400001C 00540E32
14000020 00002758
14000024 00000E32
14000028 00002762
1400002C 00660E32
14000030 0000275D
14000034 00000E32
14000038 0000275E
1400003C 00000E32
14000040 00002759
14000044 00000E32
14000048 00002760
1400004C 00000E32
14000050 0000275F
14000054 FFFF0E32
14000058 00002761
1400005C 00000E32
E0000000 80008000

Space Armada My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EE94
14000000 0000276C
14000004 00580F32
14000008 00002764
1400000C 00000F32
14000010 00002763
14000014 00480F32
14000018 00002765
1400001C 00000F32
14000020 00002766
14000024 00000F32
14000028 0000276D
1400002C 00480F32
14000030 00002767
14000034 00000F32
14000038 0000276B
1400003C 00000F32
14000040 00002769
14000044 00000F32
14000048 0000276A
1400004C 00000F32
14000050 000027CE
14000054 FFFF0F32
E0000000 80008000

Pokemon Stadium 2 My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EEEC
14000000 0000276E
14000004 003C1032
14000008 00002770
1400000C 00001032
14000010 0000276F
14000014 00001032
14000018 00002771
1400001C 00001032
14000020 00002772
14000024 00121032
E0000000 80008000

Spear Pillar My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EF14
14000000 00002773
14000004 00541132
14000008 00002775
1400000C 00001132
14000010 00002774
14000014 00191132
14000018 00002776
1400001C 001E1132
14000020 00002777
14000024 00001132
E0000000 80008000

Port Town Aero Dive My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EF3C
14000000 00002778
14000004 00001232
14000008 0000277A
1400000C 00001232
14000010 00002779
14000014 001E1232
14000018 0000277B
1400001C FFFF1232
14000020 0000277C
14000024 00541232
14000028 0000277D
1400002C 001E1232
14000030 0000277E
14000034 005A1232
14000038 0000277F
1400003C 00001232
14000040 00002780
14000044 00001232
14000048 00002781
1400004C 00001232
14000050 000027D9
14000054 006C1232
14000058 00002810
1400005C 00001232
E0000000 80008000

Summit My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EF9C
14000000 000027C9
14000004 FFFF1332
14000008 000027C8
1400000C 00001332
14000010 000027CA
14000014 00001332
14000018 000027C7
1400001C 00001332
14000020 0000280B
14000024 00001332
E0000000 80008000

Flat Zone 2 My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EFC4
14000000 000027D4
14000004 00001432
14000008 000027C6
1400000C 00001432
14000010 0000280C
14000014 00001432
E0000000 80008000

Castle Siege My Music Reset (Resets all music back to as it should be, bar in the middle for probability):
4A000000 9017EFDC
14000000 00002783
14000004 00001532
14000008 00002785
1400000C 00001532
14000010 00002789
14000014 008A1532
14000018 00002787
1400001C 00001532
14000020 00002788
14000024 00001532
14000028 00002784
1400002C 00001532
14000030 0000278E
14000034 00001532
14000038 0000278A
1400003C 00721532
14000040 0000278B
14000044 00001532
14000048 0000278C
1400004C FFFF1532
14000050 0000278D
14000054 FFFF1532
14000058 0000280F
1400005C 006C1532
E0000000 80008000

See new post for the second half (Character Limit Reached.)

Krisan Thyme

Quote from: Warchamp7;2310Edit: Okay, I may have found the problem, but just to make sure I'm right, 180 + 88 = 208 in Hex correct?

If so, Krisan's math was off and thats what may be breaking the code. For example

284DE4B0 00000188

Is supposed to be A and Up. 188 is nothing according to the GCN codes
The math isn't wrong, your interpretation of the button modifier is. You never add 80 in order to combine the D-Pad with another button. 80 does nothing - as in the D-Pad isn't being pressed, where as 88 is D-Pad Up.. All other values end with an 0, meaning the D-Pad isn't being pressed, so you add 8 to the button value you want to combine D-Pad Up with.

I guess it is a simple enough mistake to make for those who aren't familiar with how it works, but I assure you there is nothing wrong with the math. (And there should not be anything broken about that silly code either, I'm flabbergasted that it has gotten so much attention or has required so much support since I brought it up initially.. it wasn't even worth posting in my opinion, but it does  work, I know that much.)