Collective Topic for 'How to Use Gamecube AR on Wii' / GeckoOS Mod / Wiird etc

Started by Volderbeek, August 05, 2008, 05:42:54 AM

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Link

as long as you use a Wii version of gecko OS it unfortunately won't work..

agrs700

How can I use usbgecko with a gc game?, i have usbgecko, wiird and gecko os (1.07)
Click here to level up my brawl card

Hacking status:(Pal)
- None

hetoan2

funny...

you need an sd gecko and an old action replay.

Probably a copy of mios-4

and a GC dol of geckoos on the sd gecko

then you can use it :D

agrs700

But it could be possible to use usbgecko for cheatng at gc games or will it?
Click here to level up my brawl card

Hacking status:(Pal)
- None

Link

You can indeed use the USB Gecko to cheat game cube games.. however it is not trivial (note: the following solutions only works for USB Gecko owners):

Solutions A to C require an SD Gecko

Solution A:
-get a very old MIOS which does not block the AR
-insert an Action replay
-use the SD Load code to boot an SD card in your SD Gecko
-run Gecko OS 1.06d Gamecube edition with it - WIiRd will be able to communicate, just do not use MEM2 addresses
-profit

Solution B:
-get the MIOS from the Super Mario Galaxy/Mario Kart Wii/Smash Bros Brawl disc
-use it to run a new Action Replay
-use its freeloader to run an old Action Replay
-use SD Load
-run Gecko OS 1.06d Gamecube edition with it - WIiRd will be able to communicate, just do not use MEM2 addresses
-profit

Solution C:
-get the MIOS from the Super Mario Galaxy/Mario Kart Wii/Smash Bros Brawl disc or any older MIOS
-use it to run the Datel SD Media Launcher
-run Gecko OS 1.06d Gamecube edition with it - WIiRd will be able to communicate, just do not use MEM2 addresses
-profit

Solution D:
-hardware mod your Wii
-burn a Gecko OS boot disc
-insert it and use it with WiiRd
-profit

agrs700

i havent modded my wii :(
Nuke, please i will really appreciate if you can add gecko os ocarina support  :)
Click here to level up my brawl card

Hacking status:(Pal)
- None

Link

in that case you can still use solutions A to C... I can only resay: hooking channels and BC (for GC games) is quite complicated.. kenobi, brkirch and Nuke were looking into it very much.. downgrade your MIOS and use the action replay first..

Mutilator7

So at this stage in the hacking community i can't put a gc game and use gecko os codes on it?

biolizard89

Are there any significant differences between the code handlers in Wii GeckoOS and GameCube GeckoOS, besides of course the lack of Ocarina support?  Or do they behave the same?  The version number discrepancies are what make me wonder if there's a difference.

Thanks.

Link

Gamecube Gecko OS is based on Wii Gecko OS 1.06d - with the identical code handler!
So everything should work the same way mostly!

biolizard89

Quote from: Link on December 07, 2008, 06:04:13 AM
Gamecube Gecko OS is based on Wii Gecko OS 1.06d - with the identical code handler!
So everything should work the same way mostly!
Thanks, are there any differences between 1.06d and the latest Wii code handler?  (Besides Ocarina)

Link

All I can remember is that the old handler had a minor error in the Gecko registers if I recall correctly. But that should be all!

Niteblood

I know this type of topic has been made many a time, but i am unable to clearly figuire out exactly what you need to run AR.

Is USB Gecko 100% nessecary?
Can I use GC cheats with this equipment - Modded 3.2U Wii, SD Gecko, GC AR v1.06?

111

Since your Wii is modified with a drive chip, you could use a disc image of the GameCube Operating System (GCOS) to boot the Action Replay.  Also, you could try these instructions, but you will need to sign up to see them...

http://board.gscentral.org/showthread.php?t=27503

Niteblood

sweet, havent tested yet, but i shall. thanks 111

How would i get MIOS v4?