possibly my last attempt

Started by Jassim, December 17, 2008, 09:40:07 PM

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Jassim

NOTE: im such a nub at this stuff and sry if im asking for too much here

ive tried several times to make codes for brawl and ive failed each time :( thx to all those who tried to help

im going to try one more time (at least) because some people (especially hetoan2) would always reply when im confused with something so i dont want that to go to waste.

i want to start off with making a codes im interested in
A code that allows squirtle, lucario, and diddy to stick to walls forever.
now i chose this becuase it doesnt seem as complicated as the other ones in the suggestions thread, im GUESSING that wat i would have to do would be find the pointer/breakpoint which carrys the time limit for latching onto a wall and would need to remove the limit somehow, i  hope im right.

all i need to know is this
what do i need to search?
which tab do i search in?
8/16/32 bit?
memory range?
if in the memory viewer what number/hex do i put in (the one where the  default is always 800000)?


thx so so so so so so so much

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



Romaap

I guess you would have to do 32bit search
Search for an unknown value, then grab to a wall and do a greater than search then some lower than searches unil you let go, then repeat that process.

paprika_killer

well I always searsh for 32 bit, because greater/less than still holds and stuff often is in floats (which is 32 bits).
as for searching, cling to a wall and see if there are certain values decreasing the longer you cling, and try out all 3 chars for p1.

then you should have 3 options:
1) value is ba and writing a "can still cling" value to it does the trick, repeat for p2-4
2) value is pointer, find the correct pointer and you know the rest
3) some breakpoint value needs to be nopped, don't ask me on this one, I usally mess this up
[SIGPIC][/SIGPIC]

Romaap

Quote from: paprika_killer on December 17, 2008, 09:48:25 PM
3) some breakpoint value needs to be nopped, don't ask me on this one, I usally mess this up
lol, easy as pie, just right-click the value and click on "breakpoint' then go to the breakpoint tab and click on start, and when the game stops (breaks), next go to the dissasembler page and right click the top address and click on "poke" and go to the search tab. Then copy(in case you have the wrong address) the value in the poke thing and poke it at 60000000 and you nopped the address :D
If something weird happens you have to paste the value you just copied and poke it, then go to the breakpoint tab and click on don't break on, and it will not break on the address you just found and it will search for another address, then repeat the process until you find a good one :D

Jassim

k guys its getting late here so ill try these tomorrow thx so so so so so so so so so so much.

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



paprika_killer

Quote from: Romaap on December 17, 2008, 09:56:19 PM
Quote from: paprika_killer on December 17, 2008, 09:48:25 PM
3) some breakpoint value needs to be nopped, don't ask me on this one, I usally mess this up
lol, easy as pie, just right-click the value and click on "breakpoint' then go to the breakpoint tab and click on start, and when the game stops (breaks), next go to the dissasembler page and right click the top address and click on "poke" and go to the search tab. Then copy(in case you have the wrong address) the value in the poke thing and poke it at 60000000 and you nopped the address :D
If something weird happens you have to paste the value you just copied and poke it, then go to the breakpoint tab and click on don't break on, and it will not break on the address you just found and it will search for another address, then repeat the process until you find a good one :D

I know how it works :P but I usually pick the wrong one to nop and the game freezes:P
[SIGPIC][/SIGPIC]

Jassim

Quote from: Romaap on December 17, 2008, 09:45:22 PM
I guess you would have to do 32bit search
Search for an unknown value, then grab to a wall and do a greater than search then some lower than searches unil you let go, then repeat that process.

k ive done what youve told me to and im left with 2 codes

address        old value                 value
805FBEAC     E087F0D1                02801000
806031D4     10183CF3                09000000


thats what the codes look like on wiird, now im slightly confused where i move onto now. any idea? thx in advance

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



Maniac

Well which is the value while they are on the wall? btw those are addresses not codes ;) lol

paprika_killer

I would've done a less than search, maybe that'll help
[SIGPIC][/SIGPIC]

Jassim

i got both values/addresses while i was on the wall, also i tried to do a less than search and it ended up with no codes

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



Romaap

right click and click on "memory viewer" and click the box in the top left, and check what the value marked in blue does when you jump on a wall. xwink

Jassim

#11
k i done it again and ended up with one code
im left with :

address        old value     value
80C1C484     D0000000    FF000000


I done what you told me to romaap.
when i go on the memory viewer the thing highlited in blue is: D1F1FF00

i clicked auto update and grabbed onto a wall.

the higlted bit keeps changing every 3 or 4 seconds before i even move.

when i latch onto a wall


EDIT THIS IS too difficult to explain ill upload a video

do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]



paprika_killer

so what is old and wath is new?
[SIGPIC][/SIGPIC]

Romaap

If it changes when you stand still, it is not the good address xwink
xwink

Jassim

http://www.mediafire.com/?mzyzyjm2mgl

http://www.mediafire.com/?zmzk5qnjyh1


these r 2 vids i made to show what was going on in the memory viewer, one shows wiirdgui and gameplay the other just shows wiirdgui


do NOT pm me to request a code or if you have any problems with my code.
[spoiler]http://cristgaming.com/pirate.swf[/spoiler]