Animal Crossing: City Folk [RUUE01]

Started by hetoan2, November 26, 2008, 11:02:04 AM

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N1nt3nd0Gam3r


Maniac

Quote from: Tylur on May 20, 2009, 12:46:07 AM
I have another problem, when ever I use Text To Item, it wont let me drop the item in my town or any other town, please fix this!?
...Do you have pickup everything on or steal neighbors furniture...etc.? -.-'

Quotewhat if i hit the rocks with a shovel?
No..

Tylur

No, I only have  text to item, and walk on everything on at the moment.

And to who ever posted the rock codes, they don't work they freeze my game, and now I have to start my town over... AGAIN.....

dragonboy269

Quote from: Tylur on May 22, 2009, 05:24:12 PM


And to who ever posted the rock codes, they don't work they freeze my game, and now I have to start my town over... AGAIN.....

They only work with real-time world edit. Text to item can't do "seeds"

You don't have to restart your town either, just use a code that empties your inventory
If you have any requests for AC:WW/AC:CF codes, send me a message. :D

N1nt3nd0Gam3r

I have Real Time World Edit on, Real Time Acre Edit one, Moon jump, and walk over anything on.  When I type everything in then go in a building it freezes.  Can someone help me please?

Maniac

This should've gone in the animal crossing topic.. anyways what are you typing in? Try doing it without all of the other codes on.

canon525

#651
Codes I have ON:

Sprint Faster (No trigger)
Walk Over Objects (No trigger)
RTWE (C+Down on Dpad)

I have tried these codes but they don't work:

Revive All Flowers (A+B+C+Z+1)
Keep Flowers Watered (No trigger)
Water Flowers (No trigger)
Walk Over Objects (C+Down or C+Up on Dpad)

And a couple more that I forgot. Why are they not working? Yes I have the correct version. I have tried using one code at a time.

Oh and most of the time when my character exits the house right after I load the game it freezes and I have to unplug the power by hand to turn it off. I have tried using less codes, but it still happens from time to time. It occasionally lets me in if I don't move when the character is standing right in front of the door. Then if I try to move it freezes...

Help please?

EDIT: Well...I already posted so...Not really a problem I guess. This happened a while back BTW.

I just finished downgrading from 3.4 to 3.2. I did not have Starfall yet. My brother put in Rockband 2 and updated my wii. When I checked I still had 3.2. Now I don't need to update when playing Rockband 1, Rockband 2, Wii Sports, or Rockband track 1. It only shows I need to update when I pop in ACCF and go to the disc loading channel. I havent put in Starfall yet since I always load ACCF through Geckos and theres no point if I can still play my other games. Is that affecting my ACCF experience? Also, the problems listed before this edit, well, they occured BEFORE I downgraded.

ace2k0

Hi i'm currently using the 4.0 hacked update and a burned copy of ACCF. The GeckOS can't read the DVD and it wont boot the BackupLoader Channel. Is there a way around this?

ssbbdude


ace2k0

Yeah I am. Soon. Do the codes work in Ocarina cause I have this code
Grass is full and lush
42000000 90000000
02E92894 0C80FFFF
E0000000 80008000

But it doesnt work with or without the activator code.

kitsune

#655
(If this is the wrong place for this, please correct me).

I'd like to request a couple of codes for the game.

First and foremost, some of my friends and I would love to be able to use the Z button on the nunchuk to run, and only run. That is, disable it from picking up anything. If it still sped up message speed or canceled menus or what have you, that would be ok. The objective is to have it be used to run, but not pick up things. If this is possible, however it's done, well, I'm requesting it.

The second one, and this not as necessary, is possibly a more difficult proposal. We, and I bet we're not the only ones, liked the "field" music from the original Animal Crossing (GCN). Would it somehow be possible to use a code to insert those music files into the game? Have them be selected along with the ones already used in the game, or replace them. I've seen it done with Brawl, having music replaced, so it ought to be workable, yes?

Thanks in advance to anyone who takes a crack at either of these.

EDIT: Just found out that the instance of switching music in Brawl I found was accomplished through either burning a new CD, or using the USB Loader, so scratch the second request.

conanac

Quote from: masterwriter42 on May 09, 2009, 05:08:26 PM
I can't seem to get any of the item type changing codes to work, like "Green Pipe is Equipment", or "Roman Helm is a Hat", etc.
I've tried several of them, using both Gecko and Ocarina. If someone knows what might be the problem, please let me know.

I've also never been able to get the "Emotion Cycler" code to work.


Thanks in advance for any help you can provide.

Respectfully yours,
MW42

I try to help on your first question since I had the same issue. Now I dont.  ;D

Thanks to DSPet for encouraging me to buy USB Gecko recently, so I could try fixing the FMK code
for modifying item (i.e. how to carry or wear it).

Link to FMK posting:

http://wiird.l0nk.org/forum/index.php/topic,1856.msg27247.html#msg27247

What I really want is to be able to wear ski mask along with pilot shade (picture below).



So here is the code (my first one, with a lot of credits to FMK and DSPet):

206E23C0 00003000
4A000000 91000000
103698D7 00000055
E0000000 80008000

I put controller command (push Z and Minus together) in the first line
so that I will not start with this code right away,
but anyone could choose to do differently.

In general you could replace the second and third lines with appropriate information (for the specific item
of interest):

4A000000  XXXXXXXX <-- replace XXXXXXXX with your starting address
10YYYYYY 000000ZZ  <-- replace YYYYYY with the offset to get the total address as XXXXXXXX + YYYYYY,
                                    this total address can be searched using mem2 dump ($177 bytes after BITM
                                    header of that item, thanks to DSPet for this info)
                                    and replace ZZ with the new code as described in DSPet posting
                                    (right after that FMK posting)

So enjoy.

And if this is not the right place to post this, let me know and I apologize for that (this is my first posting in this
forum).









masterwriter42

#657
Quote from: conanac on July 04, 2009, 01:20:57 AM
I try to help on your first question since I had the same issue. Now I dont.  ;D

Thanks to DSPet for encouraging me to buy USB Gecko recently, so I could try fixing the FMK code
for modifying item (i.e. how to carry or wear it).

Link to FMK posting:

http://wiird.l0nk.org/forum/index.php/topic,1856.msg27247.html#msg27247

What I really want is to be able to wear ski mask along with pilot shade (picture below).

So here is the code (my first one, with a lot of credits to FMK and DSPet):

206E23C0 00003000
4A000000 91000000
103698D7 00000055
E0000000 80008000

I put controller command (push Z and Minus together) in the first line
so that I will not start with this code right away,
but anyone could choose to do differently.

In general you could replace the second and third lines with appropriate information (for the specific item
of interest):

4A000000  XXXXXXXX <-- replace XXXXXXXX with your starting address
10YYYYYY 000000ZZ  <-- replace YYYYYY with the offset to get the total address as XXXXXXXX + YYYYYY,
                                    this total address can be searched using mem2 dump ($177 bytes after BITM
                                    header of that item, thanks to DSPet for this info)
                                    and replace ZZ with the new code as described in DSPet posting
                                    (right after that FMK posting)

So enjoy.

And if this is not the right place to post this, let me know and I apologize for that (this is my first posting in this
forum).

Thank you so much! I was sad when it wasn't working for me. Hopefully this will solve that problem. I've not tried your solution yet, so I guess this is more of a 'thanks in advance'. I don't think there should be any problem with putting that here, it's in response to me asking for help after all, so I expect that it's appropriate. Hey, take care and good luck with future codes.

Post Merge: July 12, 2009, 05:23:37 AM

Quote from: Maniac on May 22, 2009, 04:35:00 PM
Quote from: Tylur on May 20, 2009, 12:46:07 AM
I have another problem, when ever I use Text To Item, it wont let me drop the item in my town or any other town, please fix this!?
...Do you have pickup everything on or steal neighbors furniture...etc.? -.-'

Quotewhat if i hit the rocks with a shovel?
No..

To both Maniac link and Tylur, at the same time: I experienced the inability to drop items (and a few other weird things that I can't remember) when I was using the take/move furniture in other people/villager's houses code, too. I was using the code so that I could more easily move stuff back and forth between my two favorite player characters' houses. It was much easier to decorate when I could just run a short distance in between, and do anything necessary (also, it let me play a song in the second house that only the first character currently had available) from there.
I did end up with some unwanted items and junk in my inventory I picked up either by accident or as rewards for doing favors for the villagers. I found out that if you drop something in a villager's house and then walk out their door, it get's deleted and won't be there next time you enter the house. Of course, this requires a villager's house that you can enter at the time, but there's usually somebody chilling at their home. So anyway, I quickly adopted that method for destroying things quickly and easily while using that sort of code. If the dropping problem is happening to you too with the different code you are using, then this method should also work for you (if you can move stuff around in other houses, that is - I've not used the code to which you refer). Either way, I hope what I've said helps out anyone who has run into that issue or something similar.
If anyone finds an easier method of destroying items while using those codes, please let the world know, because I for one really like being able to decorate both homes and still be able to clear up inventory space. And there's always saving and quitting the game (back to the Wii main menu, that is, or restarting the machine) to start it without codes for a while, so that you can drop stuff again or whatever you can't do with it on.

Respectfully yours,
MW42
--
Heads Up: Always double check, when you're buying a game with multiple versions, that the disk is the version you want to buy. I've ended up with the wrong disk more than once.

jaysterinoizm

Transfer Catalog Items
077B8F40 00000068
2C050000 4182004C
3D60806E 816B23C0
2C0B2800 4082003C
38A00000 3D800001
398CFFF1 3D60817C
816B8FA8 A06B0000
7C0C1840 41820014
38A50001 396B0002
2C05000D 4081FFE8
A064FFD4 B06B0000
807E0024 4A850288
3D60817C 93EB8FA8
93C10018 4A97FB3C
04138ADC 496804BC
04009218 497AFD28
(Hold Z and Press A to send item
directly to empty pocket slot.)

This code is by TNTkrazy but it doesn't work for me... Does anyone know the problem?

Warlock

Works perfectly fine for me.

There is a little trick to it.

First, while holding Z, select an item with A that you don't want.  Now while you're still holding Z, select an item with A that you do want.  Then repeat as needed if you let go of Z.  If you don't release Z, then any item you select after that with A will be added.

Enjoy!  :D


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