Super Smash Brothers Brawl [RSBP01]

Started by hetoan2, November 13, 2008, 08:31:54 PM

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lolirofle

#480
Quote from: Deathwolf on February 23, 2010, 05:57:17 PM

does it work lolirofle?

Rumble Falls is now Online Waiting Room [ported by Deathwolf]
C26D75AC 00000003
A37A0022 2C1B0008
40820008 3B600037
60000000 00000000

Yes, it works. Thanks.

Slayer

#481
Quote from: Thewill on February 23, 2010, 04:52:09 PM
Quote from: slayer12909 on February 23, 2010, 01:47:23 AM
Here are some probably ported codes All ported by me. Unless someone else ported them:

Wolf's final smash lasts forever [jassim, ported by slayer12909]
05269410 0000005A
052BB410 0000005A
0530D410 0000005A
0535F410 0000005A

Mr game and watch's final smash lasts forever [jassim, ported by slayer12909]
052688C2 0000003D
052BA8C2 0000003D
0530C8C2 0000003D
0535E8C2 0000003D

opponent sticks to pikachu forever after being grabbed [jassim, ported by slayer12909]
052584A0 0000001B
0530A4A0 0000001B
0535C4A0 0000001B
054144A0 0000001B
opponent will be released after being hit, i cant explain how this works so just test it out but picking pikachu and doing a grab move on an oppoent, quite humourous results

lucario can stick to walls forever [jassim, ported by slayer12909]
05272F30 0000005E
052C4F30 0000005E
05316F30 0000005E
05368F30 0000005E

Squirtle can stick to walls forever [jassim, ported by slayer12909]
0526CC80 00000061
05C9CC80 00000061
05310C80 00000061
053B4C80 00000061

Diddys final smash lasts forever [jassim, ported by slayer12909]
0525CA58 00000046
052AEA58 00000046
05300A58 00000046
05352A58 00000046

falcos final smash lasts forever [jassim, ported by slayer12909]
052690AC 00000088
052BB0AC 00000088
0530D0AC 00000088
0535F0AC 00000088

Fox's final smash lasts forever [jassim, ported by slayer12909]
05269418 0000005A
052BB418 0000005A
0530D418 0000005A
0535F418 0000005A

Diddy can stick to walls forever [jassim, ported by slayer12909]
0525CA60 00000065
052AEA60 00000065
05300A60 00000065
05352A60 00000065

Donkey Kong's B move always charged [jassim, ported by slayer12909]
052720B4 0000000A
052C40B4 0000000A
053160B4 0000000A
053680B4 0000000A

Squirtle's B move always charged [jassim, ported by slayer12909]
0526DEEC 0000003C
052BFEEC 0000003C
05311EEC 0000003C
05363EEC 0000003C

Infinite DK Final Smash [jassim, ported by slayer12909]
05270DE8 00000002
052C2DE8 00000002
05314DE8 00000002
05366DE8 00000002

Infinite Luigi Final Smash [jassim, ported by slayer12909]
05277798 0000000A
052C9798 0000000A
0531B798 0000000A
0536D798 0000000A

Infinite Ness' PK Thunder [jassim, ported by slayer12909]
0526934C 00000030
052BB34C 00000030
0530D34C 00000030
0535F34C 00000030

Snakes side b infinite range [jassim, ported by slayer12909]
0526987C 0000009B
052BB87C 0000009B
0530D87C 0000009B
0535F87C 0000009B

No FS Aura[ported by thewill, fixed by slayer12909]
08920A31 60000000
0882DB0D 60000000
088372C1 60000000
08837301 48000024
80000000 8061CCE0
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000064
58010000 00000024
10000001 000000FF
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
-Removes the Aura and glowing eyes that appears on a character when they have obtained a Final Smash.
-Somehow causes a change in replays.

P1 Infinite wall kick in one side [Cross1955, ported by slayer12909]
48000000 805AB0E0
DE000000 80008180
58010000 000007B0
DE000000 80008180
4A100000 0000039C
DE000000 80008180
3200000C 00000000
1400000C 00000001
E0000000 80008000

P1 Infinite tread on head [Cross1955, ported by slayer12909]
48000000 805AB0E0
DE000000 80008180
58010000 000007B0
DE000000 80008180
5A010000 000003AC
DE000000 80008180
32000000 00000000
14000000 00000000
E0000000 80008000


Post Merge: February 23, 2010, 06:55:17 AM

Oh and here are some more that I KNOW That should work:

- - - - Hold R for Practice Stage
284F86B0 000000A0
4A000000 81000000
145D62D8 00000037
E2000002 80008000
Hold the specified button down on the stage selection screen while loading.

- - - - Hold L for Target Test
284F86B0 000000C0
4A000000 81000000
145D62D8 00000038
E2000002 80008000
Hold the specified button down on the stage selection screen while loading.

- - - - Hold Y for Result Stage
284F86B0 00000880
4A000000 81000000
145D62D8 00000028
E2000002 80008000
Hold the specified button down on the stage selection screen while loading.

- - - - Hold X for Home Run Contest
284F86B0 00000480
4A000000 81000000
145D62D8 00000034
E2000002 80008000
Hold the specified button down on the stage selection screen while loading.

What did you do to fix no FS aura?

Post Merge: February 23, 2010, 07:41:09 PM

As a point of interest do the super codes work?

If they do try this
Amazing Snake - (67 Lines) [Jose_Gallardo ported by Thewill]
80000000 9018F1D8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2A00
4A001001 00000000
302635F8 00000112
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 00000118
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 00000114
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 00000113
1425F538 4F000000
14289CD4 4F000000
E2000002 00000000
302635F8 00000121
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000011C
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 00000119
1425F538 4F000000
14289CD4 4F000000
E2000002 00000000
302635F8 00000030
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 00000031
1425F538 4F000000
14289CD4 4F000000
E2000002 00000000
302635F8 0000002A
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002C
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002D
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002E
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002F
1425F538 4F000000
14289CD4 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000


I didn't really fix it up you just ported most of it but I noticed the
0492CD34 60000000
04839E10 60000000
048435C4 60000000
04843604 48000024


Addresses we're not ported so I ported them. So it should be.
No FS Aura [ported by Thewill and slayer12909]

Note that my earlier ports such as infinite Luigi FS Freezes. I should look for more addresses and see if it'll work. BTW I'm using the Delta Maker thingy. It seems that the lower address goes into first address and bigger address goes into second address so you calculate it and get your offset. Note: You cannot port ASM Codes as it said in the instructions.

Post Merge: February 24, 2010, 01:38:46 AM

Quote from: Nesscafé on February 23, 2010, 12:34:04 PM
Nice codes ! I tested some of them.

opponent sticks to pikachu forever after being grabbed > not working. When pikachu is grabbed, he struggles one time, and after no more animation until he's released.
Hold X for Home Run Contest > working.
No FS Aura > exception DSI occured.
Infinite Luigi Final Smash > causes various negative effects, freeze when trying to put on the smash ball in item selection, red screen in character selection screen, many display glitches, etc...
Donkey Kong's B move always charged > working.

Yeah I just noticed that when I tested them :(

Post Merge: February 24, 2010, 12:45:57 AM

BTW, I finally learned how to Wavedash with snake! Or Snake Dash...  ;D

Deathwolf

The Real Result Screen [Jose Gallardo ported by Deathwolf]
4A000000 8077A780
D2000000 00000004
2C030000 41820010
2C1C010C 40820008
3B80010F 60000000
939E0038 00000000
E0000000 80008000
4A000000 81000000
145D62D8 00000028
E2000002 80008000

Victory poses can be used anywhere, with no freezing at the end of a match.
If you select random as a stage (custom stages don't count), you will get a regular Black Result stage.
Press Taunt and you will do a victory pose that will bring you to the REAL RESULT SCREEN. B
attle there and have fun!

lolz

Thewill

lolirofle, can you please test my codes?

Deathwolf

#484
oh okay sorry paprika killer :-[

Post Merge: February 24, 2010, 07:53:59 PM

paprika killer why you don't port the file patch code!?
I think slayer, thewill and I can't port this code.
only Y.S. but he wont port the code because HE CAN'T.
Phantom Wings don't port it and get mad to pal users because he only us the ntsc version.
so I think PAL users can't play custom songs on brawl...
Again ONLY NTSC USERS
lolz

Thewill

Generalized Super Code (P1) [Ported by Thewill]
80000000 8061CCE0
80000001 00000000
60000006 00000000
4A001000 00000000
30000024 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 0000007C
58010000 0000002C
58010000 00000004
10000020 00000080
10000034 00000080
10000048 00000080
1000005C 00000080
10000070 00000080
100000D4 00000080
100000E8 00000080
100000FC 00000080
10000110 00000080
10000124 00000080
10000138 00000080
10000174 00000080
E2000002 00000000
80100001 00000008
62000000 00000001
E2000003 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

lolirofle

Quote from: Thewill on February 24, 2010, 06:17:02 PM
lolirofle, can you please test my codes?
which codes do you want me to test?

Thewill

#487
Quote
which codes do you want me to test?
Erm, kinda all of them on this page and page before. Sorry if its to much, if it is just test out amazing snake.


lolirofle

#488
Quote from: Thewill on February 25, 2010, 05:38:05 PM
Quote from: Thewill on February 24, 2010, 06:17:02 PM
Quote from: Thewill on February 24, 2010, 06:17:02 PM
lolirofle, can you please test my codes?
which codes do you want me to test?
Erm, kinda all of them on this page and page before. Sorry if its to much, if it is just test out amazing snake.


I tested the Generalized Super Code and the Amazing Snake code. I couldnt find more.

I dont really know what they are supposed to do but I didnt notice any difference with the Snake code...
I think the General Super Code worked though.

Thewill

Fast Edges v1.2:[Ported by Thewill]
80000000 8061CCE0
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210008 0000002C
92210002 00000014
92210003 00000018
92210004 00000068
92210005 0000007C
58010000 0000007C
58010000 0000002C
58010000 00000004
92210006 00000018
80000007 BF800000
4A001005 00000000
30000038 00000074
4A001002 00000000
34000040 40100000
C0000000 00000014
9421FF80 BC410008
3C808000 60841808
80A40008 80C4000C
80E40010 81040014
81240018 81440020
C004001C C0270044
FC010040 40810010
C027003C FC010040
4081002C C0460040
C0270040 EC2100B2
FC010040 40810014
C0270038 EC2100B2
FC010040 40810008
4800002C 39600001
B1690008 3960000E
B169000E 3960FFFF
B1690010 39600002
996AFFEB 39600017
996AFFEF B8410008
38210080 4E800020
E2000002 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

Try any more codes i release.

GaryCXJk

#490
First part is part of the last part of the previous code. Add the following to the code to the beginning:

065A99D8 00000008

By the way, this has been taken from the previous code, with the address changed. That one does not need porting.

That way it makes sense.

However, to be more correct, the first line should actually be:

065A99D0 0000000C
2F525342 502F7066
2F736F75 6E642F00


Finally, from what I've seen, it's the completely unported code.

Deathwolf

ALL these blue lines are NOT in the PAL VERSION...
I think it's impossible to port this code WITHOUT Phantom Wings.
lolz

Thewill

#492
PK, The super gen code is modified for Player 1 only. I know that you ported it otherwise is would of ported it already.

Post Merge: February 26, 2010, 08:35:15 PM

The Roadway [Phantom Wings Ported & Fixed by Thewill]
4A000000 9018F128
38000000 FF000031
48000000 809890F0
DE000000 80008180
14000BD4 00000000
14000BD8 43100000
4A100000 00000378
18000004 52000000
201D003C 00000000
E0000000 80008000

GaryCXJk

Question though, what does Sakurai have with DEADBABE? Or is it just a coincidence that this hex value was picked?

I'll try and learn some PowerPC assembly, but yeah. Not easy.

Deathwolf

is there a code that wifi set right player place?
A WiFi Charakter Modifier with NO HOST would be funny (basic brawl/Team brawl)
it exist a code for the stage with no host but I can't find the code for the charakter..
what ever does any one an idea?
lolz