Super Smash Brothers Brawl [RSBP01]

Started by hetoan2, November 13, 2008, 08:31:54 PM

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hetoan2

Anything can be posted here as long as you credit the codes. Feel free to post suggestions on how to make a code better, fix a code, or comments on the code in general :D you can always use the original as reference:

http://wiird.l0nk.org/forum/index.php?topic=38.990

Fred

Quote from: paprika_killer on November 13, 2008, 08:39:56 PM
first!

anyway, I haven't tested it out yet, but appereantly DDD always ful down-b affects it's up-b too. does anyone know why?
(in other words, can we fix it?)
I guess i could try recreating the code, when i made the code i did not use any other attacks to interfere so i actually find it strange as well.
I found out about the extra information when i did a match with DDD, i searched for the code in 8bit but codes apparently still can be 32bit or 16bit when you do these searches so either it was suppose to be 05, 03 or 01 in the start of the code.

The code itself is easy coded, so the results is not so much specified and so it could have meant that his b-up is included with the code. 
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hetoan2

#2
http://www.usbgecko.com/codetypes.htm

EDIT: nvm not in there 0.o

Fred

#3
Quote from: paprika_killer on November 14, 2008, 08:48:53 PM
hehe, already looked through the code type document twice.
I think it's some ASM code, can whoever made the sheik needle etc. explain?

Alright, you have 3 different types of code searches:
8bit XX|XX|XX|XX
16bit XXXX|XXXX
32bit XXXXXXXX

When the address is starting with 81 and the code type is 32bit you must translate it into 05. 16bit code = 03 and 8bit code = 01
If the address is starting with 80 and the code type is 32bit you must translate it to 04, 16bit = 02 and 8bit = 00

However sometimes when you search for a 8bit code it can still be a 32bit code, if i can explain it shortly like that.

If you look here: http://usbgecko.com/codetypes.htm

04 means 04______ XXXXXXXX : 32bits ram write (ba) writes XXXXXXXX at ba+address which goes for the same as 05 like i told you above. If im explaining this correct it should mean write 04 into 80 as a base address (orginal address example: 80D5C81F) and when you writing it from the wiird gui it will have to be 04D5C81F.

Sorry im not good to explain these things, i just know what to do with the things ive figuired out so far.

So in short 05 is 81 and 04 is 80 in 32bit.

A tips for you paprika, when searching for Ikes b-side charge move do this: Start a greater search just as Ike starts his side-b move, then keep holding down bottons and side, continue with clicking next and search for greater again. Do this alittle untill you are sure that you wont search when he ends the attack. When he does simply start another charge and search for lower and start searching for greater after that. when you have around 100-200 codes left in Wiird Gui look after 81 addresses poke one and go to gct codes and make a new code instead of the 81 change it to 05XXXXXX and fill up the X's with the rest of the code. You will probably find out a certain value of the code to test it out with like for me Dedede was 76 try to change this and apply the code. If this did not work you can try to change it to 03 and 01. If this does not work its the wrong 81 code.

Hope this helped you out if you are making codes. I can make the code for you if you tell me as soon as possible.
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Igglyboo

are you sure?
I've always used 04 regardless of it being 80 or 81 and i've had no problems
And for that to be true what would you do for 90 91 92 and 93?

Fred

Quote from: Igglyboo on November 14, 2008, 10:55:09 PM
are you sure?
I've always used 04 regardless of it being 80 or 81 and i've had no problems
And for that to be true what would you do for 90 91 92 and 93?

0 turns into 1 for 90 codes
10, 11, 12, 13
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hetoan2

yup 04 is fine for all 8x codes though.

Fred

Just wondering if anyone that makes super codes for NTSC-US can answer me here, do you use breakerpoint to make them? If anyone could pm me an example explaining them abit, it would be great.
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hetoan2

you use an execute breakpoint at a certain address to find all the certain variables for that move, so that you can speed it up, cut frames, and even change the move completely.

ask. Power Marshal if you need help.

Romaap

lol, so you can make the move so it goes backwards (reverse the frame order or something)

marshtomp8

Hey I've had a look around and it seams no one has ported the code to let you use victory poses in battle, can someone please do this =3

Thomgame

I can't find these codes where are there ?

- Illimited Hammer for break case for unlock CD, Trophy ...
- All CD Music Unlock
- All My Music For the Stage Unlock
- Adventure Mode Completed to 100% Finish

Fred

Quote from: Thomgame on November 16, 2008, 04:54:35 PM
I can't find these codes where are there ?

- Illimited Hammer for break case for unlock CD, Trophy ...
- All CD Music Unlock
- All My Music For the Stage Unlock
- Adventure Mode Completed to 100% Finish

Probably within the 90 range instead of 80. try there.
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Trif

Does anyone have the Wii Remote button activators (adresses and values)? I can't seem to find them.

I would also like to have the Classic Controller button activators, but I haven't heard of a PAL hacker with a Classic Controller yet  :confused:.

Fred

Quote from: Trif on November 16, 2008, 07:39:23 PM
Does anyone have the Wii Remote button activators (adresses and values)? I can't seem to find them.

I would also like to have the Classic Controller button activators, but I haven't heard of a PAL hacker with a Classic Controller yet  :confused:.
Well i have a classic controller... but i have not been using button activators before.
If someone helped you press the thank you button.