biolizard89
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« Reply #15 on: November 02, 2008, 02:10:51 AM » |
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Wait wait wait.. the Gamecube used 32 KiB.. however, technically it didn't have them.. there are games which tend to crash with GCNrd.. like Starfox Adventures PAL.. try Star Fox Adventure Gamecbe in WiiRd.. WiiRd is running completely in the head ram.. and we do not really want to put it out of that.. because it's fast and safe that way.. on the GC.. there were GC games where the FST interfeered with GCNrd.. many games required special master codes.. ths is simply because GCNrd is sharing memory with the game.. WiiRd technically isn't .. WiiRd runs completely off the head memory..
Okay, thanks for clearing that up. I knew that GCNrd crashed certain games, but I wasn't aware of the architectural difference that prevents that with WiiRD. Learn something new every day.... And yeah, personally, I think buying a $50 USB video capture card is a better solution than trying to fit an MJPEG encoder into a 4KiB piece of RAM along with the existing hook code. Doing it over USB Gecko would be cool, but just too hard. (But that's just my opinion; feel free to form your own!)
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TNTkryzt
Hacker
Sr. Member
Karma: 68
Posts: 341
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« Reply #16 on: November 02, 2008, 03:07:23 AM » |
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How about support for the VPU's, there are several games that I've encountered routines like the following that I've been unable to continue a trace due to the lack of support on them.
80215074: E0430000 .word 0xe0430000 80215078: E0840000 .word 0xe0840000 8021507C: 10C2202A vsel v6,v2,v4,v0 80215080: F0C50000 .word 0xf0c50000 80215084: E0638008 .word 0xe0638008 80215088: E0A48008 .word 0xe0a48008 8021508C: 10E3282A vsel v7,v3,v5,v0 80215090: F0E58008 .word 0xf0e58008 80215094: 4E800020 blr
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Link
that dev there
Moderator
Hero Member
Karma: 76
Posts: 1254
I hate everyone in this community. Except for you!
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« Reply #17 on: November 02, 2008, 08:46:01 AM » |
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Please update to the newest WiiRd.. the Gekko instructions have been added by me which was a pain in the ass..
in your case the instructions would be:
80215074: E0430000 psq_l f2,0(r3),0,0 80215078: E0840000 psq_l f4,0(r4),0,0 8021507C: 10C2202A ps_add f6,f2,f4 80215080: F0C50000 psq_st f6,0(r5),0,0 80215084: E0638008 psq_l f3,8(r3),1,0 80215088: E0A48008 psq_l f5,8(r4),1,0 8021508C: 10E3282A ps_add f7,f3,f5 80215090: F0E58008 psq_st f7,8(r5),1,0
the vsel command is wrong, we figured, the Gekko CPU does not know it!
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TNTkryzt
Hacker
Sr. Member
Karma: 68
Posts: 341
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« Reply #18 on: November 02, 2008, 09:48:38 AM » |
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Awesome work man, much appreciated!
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mdmwii
an mdm for everything
Hacker
Jr. Member
Karma: 13
Posts: 78
is MoonJumping in real life...
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« Reply #19 on: November 06, 2008, 08:34:41 PM » |
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Something you could add on Wiird, IMHO:
-Audio Capture. -A kind of real-time Debug on GCT Codes section. Ex.: 48010000 80854033 Given address: 90112200. -An 'AND' option on search tab. Ex.: Search for 0x34230000 AND 0x12340012 on next word. (kind of 64 bits search). -A breakpoint 'STEP' function/button on Memory Viewer. -A textBox to insert raw hexadecimal code on disassembler or something that convert raw hexadecimal code to PPC instructions. -A textBox on Poke section showing current poked address value or Put another Poke function on Memory Viewer.
Wiird is an awesome application!
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« Last Edit: November 06, 2008, 08:37:14 PM by mdmwii »
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Ninja
Newbie
Karma: 10
Posts: 22
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« Reply #20 on: January 19, 2009, 07:27:58 PM » |
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Making Videos (good idea)
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Romaap
Hacker
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Legendary Member
Karma: 89
Posts: 1802
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« Reply #21 on: January 19, 2009, 07:42:16 PM » |
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Making Videos (good idea)
good idea, but (almost) not possible. you noticed the lag in memory viewer? it will be even laggier
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Jassim
WiiRD Legend
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Hero Member
Karma: 25
Posts: 714
i came up with "legendary member" :)
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« Reply #22 on: January 19, 2009, 08:46:34 PM » |
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-lagless memory viewer -can use GCT files to activate cheats.
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do NOT pm me to request a code or if you have any problems with my code.
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hetoan2
Guest
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« Reply #23 on: January 19, 2009, 09:57:28 PM » |
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-lagless memory viewer -can use GCT files to activate cheats.
lagless memory viewer = not possible Videos should be animated gifs/gif compatible image dumps. its a pain converting them also i think GCT could be done but i haven't looked into the file type actually
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spunit262
Zebenies Space Pirate
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Full Member
Karma: 15
Posts: 158
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« Reply #24 on: January 20, 2009, 02:15:15 AM » |
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sending gct via WiiRD would only need a GUI implementation of sendcheats.
Also, pressing Next on the memory viewer window should automatically update the display.
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Not active but may still sporadically make codes. (ooo) ``´´
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Igglyboo
The Greatest
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Hero Member
Karma: 22
Posts: 593
The Greatest
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« Reply #25 on: January 20, 2009, 11:05:40 AM » |
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Could you change wiirdgui to a standard windows form app? The GUI it has really annoys me and it ALWAYS stays on top, i have to keep clicking that minimize GUI button. Also, it seems buggy and locks up randomly when doing searches to fast or using breakpoints, idk if thats the GUI or not.
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hetoan2
Guest
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« Reply #26 on: January 20, 2009, 08:32:16 PM » |
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Yea regular minimize with a button for staying on top instead
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REDSOXROX
Sum Miles Christi
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Hero Member
Karma: 24
Posts: 785
RSR
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« Reply #27 on: January 20, 2009, 09:28:08 PM » |
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-Would it be possible to view textures in FST? I don't think so but maybe. -Search GCT codes. I have over 50 codes for some games, its annoying to look by hand -Functions in WiiRD console. Sometimes WiiRD messes up when I bring up WiiRD Console and GUI. Like /dump file.bin etc -Time search- search for timers -Text search- convert text into hex and search
I'm toying with video capture. Might be possible if send to SD
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Red Sox vs. Yankees 4/4/2k10 Season Opener Red Sox: 9 Yankees: 7 Final!
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Romaap
Hacker
Moderator
Legendary Member
Karma: 89
Posts: 1802
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« Reply #28 on: January 20, 2009, 10:58:13 PM » |
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More stability, so less freezes
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hetoan2
Guest
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« Reply #29 on: January 20, 2009, 11:18:05 PM » |
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Delete Line Of code function.
copy entire code.
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