How to use a USB Gecko in Gamecube mode

Started by Link, November 24, 2008, 06:43:55 AM

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conanac


NinARM1

Ok I see. I always thought that archive was a .dol version of Gecko OS for Gamecube and not the .iso, I was wrong.
Thanks =P

goemon_guy

-Currently hacking the following game(s):
...
Request a code via PM, if you wish.

NinARM1

Using solution D (on Wii) and currently hacking my Gamecube favorites. Thanks again guys.

Knight of Time

I'm starting out here, slowly getting the hang of how things work...however, for some reason I'm finding myself unable to use Gecko OS codes for GameCube games (Wii games work fine with any codes I try out), now I have read the various pages here, but the whole concept seems too confusing at the moment...what's the easiest way to use codes with GameCube games on the Wii if you don't have a USB Gecko?  I'm just presuming I don't need a USB Gecko to use GameCube codes, correct?

biolizard89

Quote from: Knight of Time on December 27, 2010, 01:36:53 AM
I'm starting out here, slowly getting the hang of how things work...however, for some reason I'm finding myself unable to use Gecko OS codes for GameCube games (Wii games work fine with any codes I try out), now I have read the various pages here, but the whole concept seems too confusing at the moment...what's the easiest way to use codes with GameCube games on the Wii if you don't have a USB Gecko?  I'm just presuming I don't need a USB Gecko to use GameCube codes, correct?
Use GeckoOS Mod by WiiPower.  It allows cheats on GameCube games without a USB Gecko.

hackman

that is awsome hacking your gamecube :^)=

WiiOs-Ozelot

#67
I use SD Media Launcher to launch Geckos for GCN.
CosmoCortney has made a Tutorial Video.

http://www.youtube.com/watch?v=qA-Jxox0s2s

Works without MIOS Modding and without HBC and is compatible with Wii
I'm make Gamecube Codes with SD Media Launcher and Gamecube Console (Not Wii) ^^