Gecko OS mod

Started by WiiPower, May 26, 2010, 05:14:52 PM

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JamesFury

#165
Thank you! That fixed my problem and I can still play backup GC games. Can you recommend an app that'll let me use AR codes with backuped GC games? I have an account with Gamefly and all the good GC games I have in my list always say low chance of shipping.

Edit: Nevermind I downloaded a backup of the AR and it works with the backup games.

conanac


I tried playing with this Gecko OS Mod v0.92 with my UNEEK (USB-based emulated NAND) set-up. I could get the game to run and Gecko OS Mod said searching for codes, then codes found, applying. But I did not see any message about hook or patch (should I see these messages when the hook is working?), so I just got green screen and then the game started. But the codes did not work at all even though the game run OK.

The set-up for Gecko OS Mod is as follows:

1. GC hook type  = VI (I tried other hook types but they all produced the same result)
2. GC ocarina = Yes

I had IOS236 (basically it is IOS36 v3351), and cMIOS was installed by using the Homebrew MIOS Patcher v0.2 as required.

And the game that I tried was Animal Crossing GCN (GAFE01), with the following converted testing codes:

Infinite Bells
* 052664AC 0000FFFF
* 0529F460 0000FFFF

Get Rich Quick
* 05266488 2E002E00
* 0526648C 2E002E00

The expected result is to see some bells in the pocket.

I saw that goemon_guy managed to load and hook this game in his posting (page 2 of this thread). I just wonder if goemon_guy used a master code or something. The master code (decrypted AR by using GCNcrypt v1.5) from arcentral.net shows like this:

01521549 88000000
C40959EC 0000FF00

And ARtoWiiRD_v0.9 converted these codes to nothing (perhaps as indicated by link if the master code only shows 2 lines then we may not need to use it).

Could anyone offer some insight or let me know if I miss anything here? Thanks in advance.






Mander Pander

#167
Edit: Problem solved.

biolizard89

Quote from: conanac on November 30, 2010, 03:40:25 AM

I tried playing with this Gecko OS Mod v0.92 with my UNEEK (USB-based emulated NAND) set-up. I could get the game to run and Gecko OS Mod said searching for codes, then codes found, applying. But I did not see any message about hook or patch (should I see these messages when the hook is working?), so I just got green screen and then the game started. But the codes did not work at all even though the game run OK.

The set-up for Gecko OS Mod is as follows:

1. GC hook type  = VI (I tried other hook types but they all produced the same result)
2. GC ocarina = Yes

I had IOS236 (basically it is IOS36 v3351), and cMIOS was installed by using the Homebrew MIOS Patcher v0.2 as required.

And the game that I tried was Animal Crossing GCN (GAFE01), with the following converted testing codes:

Infinite Bells
* 052664AC 0000FFFF
* 0529F460 0000FFFF

Get Rich Quick
* 05266488 2E002E00
* 0526648C 2E002E00

The expected result is to see some bells in the pocket.

I saw that goemon_guy managed to load and hook this game in his posting (page 2 of this thread). I just wonder if goemon_guy used a master code or something. The master code (decrypted AR by using GCNcrypt v1.5) from arcentral.net shows like this:

01521549 88000000
C40959EC 0000FF00

And ARtoWiiRD_v0.9 converted these codes to nothing (perhaps as indicated by link if the master code only shows 2 lines then we may not need to use it).

Could anyone offer some insight or let me know if I miss anything here? Thanks in advance.
You're using Internal mode, not External or MIOS, right?

conanac


Yes, I used internal mode.

I am just curious whether anyone with UNEEK NAND could run Gecko OS Mod and get the cheat codes work.



Dark Chaos

Quote from: Sharkbyte on February 21, 2011, 12:52:42 AM
Here is the simpliest way I did it.

1. use IOS 236 patcher with IOS36-64-v3351.wad on root of sd card
2. need HBC 1.07 or higher
3. get RVL-mios-v4.wad ready and put on root of sd card
4. run cMIOS installer 236 VERSION 5!
5. run HMP (homebrew MIOS patcher) with this file on root of sd card   RVL-mios-v4.wad
6. download ios36 from HMP and install on ios249 (no one told me which one was proper, but IOS249 works)
7. run gecko os mod
8. use GC debugger on with hooktype VI; everything else is default

I still need to see if existing codes work on the codes folder (after I figure out where to find old GC codes and figure out decrpyt them)

questions

Are master codes and that stuff required since I am using wiird now?

I may add more questions to my post if I think of them.

I tried the same process and when i tried to play melee the game froze :(

Click here to level up my card!
You're too slow LOL :D

Dark Chaos

#171
well i have a 3.3 firmware and the game freezes. I was using the debug menu code and it froze every time i try to start a match :(

Edit: nevermind i got it to work lol *facepalm* :D

Click here to level up my card!
You're too slow LOL :D

AutoFire

#172
OK, Metroid Prime simply will not cooperate. I can get to the menu, but when I try to load a save or start a new game, it black screens after the opening text crawl.

I am playing version 1.0, with GC Ocarina on and the hook set to V1. I did remember to use the mastercodes posted earlier in this thread, but nothing seems to work. Help?

AutoFire

Well, I myself have the original disc. I don't know what's going on.

memk

#174
I cant get past the patching hook (with VI as the hook type) Screen for super smash bros melee. It just goes into a hang state and it never ends.

Any advice or help anyone can past on?

biolizard89

Smash Bros Melee 1.0 and 1.2 work fine for me with the Unknown1 hook.  Haven't tried other versions of the game or other hooks.  I was successfully using the Debug Menu and Debug 6-Player codes.  Hope this helps.

memk

#176
it goes to the screen that says

Loading Disc...
Disc ID: GALE01, Name: Super Smash Bros Melee
No audio streaming
Patching Hook at 0x8034dd64

and it stays here forever and it never ends.

Whats going on?

EDIT: Fix it just accidentally had the verifier code in so it didnt work

Laraso

The cMIOS, is it illegal? I have read other places that downloading a cIOS is illegal, so I would assume that a cMIOS would be the same.

Also, I have system menu 4.3, and I read in this thread:

http://wiird.l0nk.org/forum/index.php/topic,6270.html

That the Trucha Bug Restorer doesn't work with 4.3 anymore, so does this mean I wouldn't be able to use this?

WiiPower

Quote from: Laraso on April 04, 2011, 11:35:13 PM
The cMIOS, is it illegal? I have read other places that downloading a cIOS is illegal, so I would assume that a cMIOS would be the same.

Also, I have system menu 4.3, and I read in this thread:

http://wiird.l0nk.org/forum/index.php/topic,6270.html

That the Trucha Bug Restorer doesn't work with 4.3 anymore, so does this mean I wouldn't be able to use this?

There are other methods to get an IOS that is cable of installing the cMIOS now. But i don't know if i can link any here, most are piracy related.

A cIOS or cMIOS wad is illegal, an installer that doesn't contain any code from nintendo might be legal. But there are different cMIOS, some explicitly allow piracy, and the one here does not do that directly. It's an installer that patches MIOS to run GC homebrew, nothing more, it's about as legal or illegal as HBC.

Laraso

I think it would be better if I asked it this way, if I download the cMIOS, I won't have cops busting down my door, right?

Also, if I do it correctly do I still have a chance of bricking my Wii?