Super Smash Bros Brawl [RSBP01]

Started by Link, July 26, 2008, 07:35:07 AM

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tartor31

Quote from: paprika_killer;6189ok people some more codes I ported.
credit goes to Rohins for finding this.



ok they are similair to the attack defence codes, BUT they also alter your dmg dealt recieved.

the X's are floating points values and I highly suggest never to raise any over 5 (warlock puch = 175% ganon neutral A = 35%)

GREAT! You're a noce porter man! Gonna use it all the time!:love
You don't have a USB gecko isn't it? Could you PM me with a super tiny tutorial about porting without USB gecko?:) I know the basic things about hexdecimal and decimal.:)

BTW: What do you guys think about my custom drawing?:

(PS: Look at the attachments):)
[SIGPIC][/SIGPIC]
Warn me if you added my SSBB Friend Code and give me yours then:rockband!

WII_SOS

The "moveset" codes freez very fast, when push B or anything, I was make a "Toonrob" xD
[SIGPIC][/SIGPIC]

tartor31

Quote from: paprika_killer;6206gary, those are SWEEEEEET!!!

I've been looking for those forever. THX

yes I don't have usb gecko and I just passed by stuff.

I'll post the links here for those interested

http://www.arcentral.net/FAQs/convert.php

http://members.cox.net/dexter0/WiiHacking/

http://www.bsodtv.org/node/21

http://www.usbgecko.com/codetypes.htm



I can't even port half of the codes actualy as you see

Thanks:)

But can you use wiird without USBgecko? And can you see the values from the game then?:)
[SIGPIC][/SIGPIC]
Warn me if you added my SSBB Friend Code and give me yours then:rockband!

GaryCXJk

#273
I'm not quite sure if this one will be permanent or not, but:

Mario's Secret Trophy
4A000000 817FAE0F
10000000 00000032
4A000000 817FAE1D
10000000 00000031
E0000000 80008000
Mario's original trophy will be... something different...

Oh, and for proof if you think it didn't happen:



EDIT:

Zero Suit Samus' Secret Trophy
4A000000 817FAE0F
10000000 00000032
4A000000 817FAE1D
10000000 00000031
E0000000 80008000
Zero Suit Samus' original trophy will be... something different...



EDIT2:

I have a simpler, and more stable version:

- - Trophy replacers

- - Notes about trophy replacer codes
These won't get saved with your savegame, so they should be safe to use.
You can use the replaced trophies in the Trophy Hoard's diarama without any problem.
Also note that the preview icons won't get changed. This also means that the pick-up image for each trophy stays like the standard one.

- - Mario's Alternative Trophy
4A000000 912F1546
10000000 00000032
E0000000 80008000
This trophy will make you jump in the air out of joy!
Will replace the Mario trophy.

Zero Suit Samus' Alternative Trophy
4A000000 912F1736
10000000 00000032
E0000000 80008000
Don't sneak up on this trophy, she doesn't like it!
Will replace the Zero Suit Samus trophy.

- - Luigi's Alternative Trophy
4A000000 912F1958
10000000 00000032
E0000000 80008000
Don't be afraid for this trophy, he's more scared of you!
Will replace the Luigi trophy.

- - Snake's Alternative Trophy
4A000000 912F1AE2
10000000 00000032
I'm sure you'll feel special with this trophy! It's show time!
Will replace the Snake trophy.

You can find these in the updated cheat list.

I think the OP should add the link in the first page:

[Download]

---

EDIT4:

Selecting something on the Main Menu (The one with Group, Solo, etc.) takes you to XX [Full Metal Kirby]
4A000000 81360203
10000000 000000XX
E0000000 80008000

00 - Group
01 - Solo
02 - Nintendo WFC
03 - Vault
04 - Options
05 - Data
06 - Options/Screen
07 - Options/Deflicker
08 - Options/Rumble
09 - Options/Controls
0A - Options/Sound
0B - Options/My Music
0C - Options/Erase Data
0D - Data/Movies
0E - (Options/Sound/) Sound Test
0F - Data/Records
10 - (Data/Records/) Notices
11 - (Data/Records/) Brawl Records
12 - (Data/Movies/) Subspace Emissary
   13 - *Freezes*
14 - (Data/Records/) Group Records
15 - Group/Names
16 - Vault/Trophies & Stickers
17 - Group/Special Brawl
18 - (Solo/) Stadium
19 - Nintendo WFC/With Friends
1A - Nintendo WFC/With Anyone
   1B - Nintendo WFC/Options (blank, stops you from navigating)
   1C - *Crashes*
1D - Group/Rules
   1E - *Crashes*
   1F - *Crashes*

tartor31

Nice, Gary!:) I like the trophy cheats!:)
[SIGPIC][/SIGPIC]
Warn me if you added my SSBB Friend Code and give me yours then:rockband!

tartor31

And thanks for the updated cheats list!:)
[SIGPIC][/SIGPIC]
Warn me if you added my SSBB Friend Code and give me yours then:rockband!

tartor31

#276
Since no one seems to answers, I ask it again:

What do you think of my custom shadow drawing?:)

EDIT: also have super sonic now!:)
[SIGPIC][/SIGPIC]
Warn me if you added my SSBB Friend Code and give me yours then:rockband!

HCK

Quote from: tartor31;6337Since no one seems to answers, I ask it again:

What do you think of my custom shadow drawing?:)

EDIT: also have super sonic now!:)

kewl ;-)

tartor31

Thanks HCK:)

But I've readed the converting tutorial on ARcentral, but there are only 2 things I can't get:

How to convert your code:


Find the memory address (with a known offset) in the region you are converting from that is nearest the code you wish to convert.
Apply that offset and test.

How do you apply an offset?

How do you FIND and calculate an offset?
Do you must calculate the difference for both regions in this? 3544FDDF 002C2460
Or this:                             3544FDDF 002C2460
Or both?                        3544FDDF 002C2460

Can you help me please Paprika killer?:)

EDIT: And what do they mean with this:

Remove code type formatting

Sorry if I look dumb, I am dutch:)
[SIGPIC][/SIGPIC]
Warn me if you added my SSBB Friend Code and give me yours then:rockband!

quadra

fabian go back to your other silly forums dont trash up this one

HCK

Wazzup with the random fabian thing?

quadra

well,
he and some other guys come here to take codes.
after that they post them on other forums without giving credit to the guys who made them.
and when i told them give them credit they say:
who cares i might as well credit nintendo the makers of the internet makers of the computers no-one cares.
well i think thats just not the way to do it

GaryCXJk

I found out by using:

284F86B0 0080XXXX

You'll eliminate the need of ever using separate codes for Wavebird or wired GCN controllers. The 0080 part before the XXXX (where XXXX is the button combination) will ignore the 8th bit (from the right).

So, let's say we have D-pad left and Z. For regular controllers, XXXX would be 0091, while for Wavebirds it would be 0011.

So, let's take a look at the bit values, with first the "mask flag" (the 0080 part before XXXX), then the regular GCN controller, then the Wavebird controller:

0000000010000000 (0080)
0000000010010001 (0091)
0000000000010001 (0011)

Now, let's take a look at the first line. We see a single 1. Now, for every 1 we encounter on the top row we change a 1 into a 0 in the lower rows. So, this would make:

0000000010000000 (0080)
0000000000010001 (0011)
0000000000010001 (0011)

As you can see, both GCN and Wavebird codes are the same now! This is basically how bit masking works. Just make a bit mask which defines which bits are ignored ("turned" into 0), and the final code check will be based around that.

EDIT:

- - - - Button activated replacers

- - - - Notes on the button activated replacers
These codes only work with a GCN controller, and are activated by pressing the shoulder buttons at least halfway.
To switch over to the alternate trophy, use the right shoulder button.
To switch over to the original trophy, use the left shoulder button.
Best to be used in diorama. Just press the button before placing it.

- - - - Snake's Alternative Trophy
284F86B6 7FFF8000
4A000000 912F1AE2
10000000 00000031
E0000000 80008000
284F86B6 FF7F0080
4A000000 912F1AE2
10000000 00000032
E0000000 80008000
I'm sure you'll feel special with this trophy! It's show time!
Will replace the Snake trophy.

- - Pokémon Trainer's Alternative Trophy
284F86B6 7FFF8000
4A000000 912F17A0
10000000 00000031
E0000000 80008000
284F86B6 FF7F0080
4A000000 912F17A0
10000000 00000032
E0000000 80008000
Trophy, I choose you!
Will replace the Pokémon Trainer trophy.

- - Donkey Kong Jr. Trophy
284F86B6 7FFF8000
4A000000 912F2F20
12000000 00004C61
12000006 00004B6F
12000008 00006E67
E0000000 80008000
284F86B6 FF7F0080
4A000000 912F2F20
12000000 0000446F
12000006 00006A72
12000008 00000000
E0000000 80008000
It's a blast from the past with this trophy!
Will replace the Lanky Kong trophy.

In short, left shoulder button halfway is the original trophy, right shoulder button halfway is the replacement trophy. Use this in diorama for added fun.

Fabian

Quote from: quadra;6382fabian go back to your other silly forums dont trash up this one

Lol? :')


Guys, Quadra is also on a Dutch Wii forum.
I asked someone there for a code, because mine didn't work.
So Quadra went all like "OMFG COPYRIGHT OMFGZOR!".
And that's no reason to flame me, because I didn't do anything.
I just wanted to check if I got the right code. I did, but it didn't work anyway.



Thanks for answering the GB Kirby Question.
[SIGPIC][/SIGPIC]

Dx&son

#284
Thanks,  for the tutorial, paprika killer.

I've now ported my first code.

prost:beer