Super Smash Bros Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:31 PM

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PizzaBoy

Quote from: Fatal;4460I've got a problem, whenever I try to start up Ocarina it just says "Loading Ocarina" and stays at 0% the whole time with nothing happening.

This occurred for me the other day. I fixed it by loading Brawl with no codes, loading a stage off of my SD card, then turning the game off and blowing into the SD card slot (heh, NES technique on the wii). Fixed it.

Hippochinfat

I don't understand how to use the stage builder code that lets you put stuff beyond the edge. I press A and + and stuff but it doesn't go beyond the edge.

When I do the custom stage thing online it just sends me and my opponent to a black room. I have the code on and they have the stage.

picano

Quote from: Hippochinfat;4570I don't understand how to use the stage builder code that lets you put stuff beyond the edge. I press A and + and stuff but it doesn't go beyond the edge.

When I do the custom stage thing online it just sends me and my opponent to a black room. I have the code on and they have the stage.

Can't answer your first... never used it myself...

But, for your other one... did you both play the stage once offline before trying it online?

Hippochinfat

Quote from: picano;4573Can't answer your first... never used it myself...

But, for your other one... did you both play the stage once offline before trying it online?

I actually just found out before you posted that that BOTH of us had to try it. Thanks anyways.

BUT do you know the code that allows multiple final smashes to be done at once?

m.warrior(backup)

yes. there is one, why is everyone so stupid around here? ok, i dont care if your new, and dont be lazy, and i'll give you a hint, there is a code list, where? LOOK FOR IT YOURSELF!

Mah problem:
Quote from: Kirby is cool;4352Tripping Rate Modifier
0481CB34 C0220020
045A9340 XXXXXXXX
Hacked by Y.S. for NTSC-J, ported by Kirby is cool. MAJOR thanks to Y.S. for his support.

XXXXXXXX is a float number

For testing purposes I set it to 42C80000 which is 100.0 and the characters tripped at a far more higher rate than normal and everytime a match would start or they would die they would trip every time they tried to move. I tested it with 0 and they wouldent trip at all from what I could tell and I had long matches going for some time. However kicking with a Down A and Diddy's bannanas still tripped for those who use those alot.

can anyone make a list of the ratio - (like all the codes for all the ratios etc, like 42C80000 is 100 so on) ? or is it done? please comfirm it for me.

Hippochinfat

Quote from: m.warrior(backup);4589yes. there is one, why is everyone so stupid around here? ok, i dont care if your new, and dont be lazy, and i'll give you a hint, there is a code list, where? LOOK FOR IT YOURSELF!

Mah problem:


can anyone make a list of the ratio - (like all the codes for all the ratios etc, like 42C80000 is 100 so on) ? or is it done? please comfirm it for me.

You could've linked it instead of being a jerk and saying look for it.

RupeeClock

Here's a funny thing for ya:

Reverse Level Speed Code
+ Icicle Mountain
+ Special curry brawl
= invisible fire breath!

Makes for awesome shots.

smk

Quote from: m.warrior(backup);4589yes. there is one, why is everyone so stupid around here? ok, i dont care if your new, and dont be lazy, and i'll give you a hint, there is a code list, where? LOOK FOR IT YOURSELF!

Mah problem:


can anyone make a list of the ratio - (like all the codes for all the ratios etc, like 42C80000 is 100 so on) ? or is it done? please comfirm it for me.

It's the same floating points that you use for size mods, level speed mods, and defense ratio mods. So, just use those floating points in the attached text file on the first page and it should work. 0 = 0000000 FYI.

SSBVET

Quote from: smk;45930 = 0000000 FYI.

So that means no tripping? HORRAH!!!!! im going to go test it on sonic!

... I think I misuderstood something cause the 00000000 doesnt work... im sad now

hetoan2

it doesn't work on bananas or Tingle cuz they change it to 100% when you step on them or when they're in play.

smk

It does work and I will have a video up soon demonstrating that it does and without it on what the replay does to handle it.

007RTW

#311
Hey again.  I have a question apropos of the "Greatest Aether" code.  Firstly, has the button handler issue been fixed?  Secondly, and more importantly, has a code been released for the Wavebird?  Thank you.

Please ignore the question in italics.  As a replacement, does the Wavebired coed (Andydark's, I believe) work?  Thanks.

SSBVET

Quote from: smk;4621It does work and I will have a video up soon demonstrating that it does and without it on what the replay does to handle it.

did you use the one for no tripping? that 00000000?

smk

Quote from: SSBVET;4628did you use the one for no tripping? that 00000000?

Yep, works 100%, it just doesn't work in training mode (as I have been told). So, if you tried it there, that's why it probably didn't work.

User232365

Making it so you slip constantly makes every match so goofy!