The game is officially out in Europe.There are a lot of codes for the NTSC version,so the porting would be a not so difficult task I suppose...
An infinite health code for start would be much appreciated though... ;D
Here is the link with the NTSC codes.
http://www.geckocodes.org/index.php?c=SUKE01
I hope that someone will port a few... ;D
Quote from: panmusic on November 30, 2011, 04:05:46 PM
Here is the link with the NTSC codes.
http://www.geckocodes.org/index.php?c=SUKE01
I hope that someone will port a few... ;D
All codes need porting.
Quote from: Bully@Wiiplaza on December 05, 2011, 12:08:51 PM
Quote from: panmusic on November 30, 2011, 04:05:46 PM
Here is the link with the NTSC codes.
http://www.geckocodes.org/index.php?c=SUKE01
I hope that someone will port a few... ;D
All codes are PAL compatible!
Enjoy :p
Unfortunately,none of the codes I tried worked.I used both VBI and Ossleep Hooks with the same results... :'(
Did you use the gameconfix.txt and other things?
Quote from: Arudo on December 05, 2011, 09:54:33 PM
Did you use the gameconfix.txt and other things?
Well,I tried both ways.The first time I used crediar's gameconfig.txt (I renamed SUKE01 to SUKP01 of course) and the game was freezing always at the menu select screen.
After that,I tried without the gameconfig.txt after deleting it from the root of my SD and the codes were not recognizable at all.It was as if the game was running normally with no codes at all.
What settings do you use?
oops, I was mistaken.
They need porting.
Not going to happen since the whole game config. needs to be ported.
It´s a f*ckload of addresses...
Quote from: Bully@Wiiplaza on December 06, 2011, 08:49:08 AM
oops, I was mistaken.
They need porting.
Not going to happen since the whole game config. needs to be ported.
It´s a f*ckload of addresses...
Is there any possibility that Crediar himself ports them?
So does this mean there won't be any codes for the PAL version?
(I don't want to sound demanding here or anything, just interested, because then I might consider to import the NTSC-US version instead.)
Just an idea.
I think that porting some NTSC single-player codes will not require Crediar's gameconfig.txt.
If I am not mistaken,the game is freezing when you are wandering in the spaceship and/or playing some mini-games.
The codes work perfectly when you play in the main storyline/stages.
Yikes, nobody ever ported the gameconfig patches?
When I get a chance, I'll run the PAL version through my patcher and post the resulting gameconfig.
The freezing occurs if you have any codes that modify the game's ASM. This game uses a special protection that crashes if the ASM is changed. If you're using codes that only affect data, they won't cause crashing even without gameconfig, hence the proliferation of pointer codes for this game.
Quote from: dcx2 on December 19, 2011, 07:35:00 PM
Yikes, nobody ever ported the gameconfig patches?
When I get a chance, I'll run the PAL version through my patcher and post the resulting gameconfig.
The freezing occurs if you have any codes that modify the game's ASM. This game uses a special protection that crashes if the ASM is changed. If you're using codes that only affect data, they won't cause crashing even without gameconfig, hence the proliferation of pointer codes for this game.
I will wait for your results!
Thank you!!! ;D
Sorry I'm late on this. Been busy hacking L4D2.
Try this file. If you already have an existing SD:\gameconfig.txt then you add everything in this file to the end of your existing file. If you do NOT have an SD:\gameconfig.txt then you can copy and paste this file onto your SD card but make sure it's named EXACTLY gameconfig.txt and that it's located in the root of your SD card.
I don't have the PAL version so I can't test this. But I looked through it and I think I got all of them.
http://www.mediafire.com/download.php?ythi185l8gea4zd
Quote from: dcx2 on January 02, 2012, 07:17:27 PM
Sorry I'm late on this. Been busy hacking L4D2.
Try this file. If you already have an existing SD:\gameconfig.txt then you add everything in this file to the end of your existing file. If you do NOT have an SD:\gameconfig.txt then you can copy and paste this file onto your SD card but make sure it's named EXACTLY gameconfig.txt and that it's located in the root of your SD card.
I don't have the PAL version so I can't test this. But I looked through it and I think I got all of them.
http://www.mediafire.com/download.php?ythi185l8gea4zd
Thank you for your hard work!!!
Unfortunately,it does not seem to work.I followed exactly your instructions and I used the NTSC codes that I think are universal.The result is that the codes seem to have no effect playing the story mode stages and when I tried to enter the spaceship the game has frozen with a black screen.
The hook I tried was OSSleep.I am positively certain that it is something tiny in the lines that you missed.
Anyway,words cannot express my thanks for your effort and time!!!
There are probably not universal codes. The codes could be causing the freezing.
Could you do a test without any codes, but with gameconfig, and see if it still crashes? If it does not crash then the gameconfig is probably good and you just need a hacker to port the codes from NTSC.
Quote from: dcx2 on January 02, 2012, 11:46:58 PM
There are probably not universal codes. The codes could be causing the freezing.
Could you do a test without any codes, but with gameconfig, and see if it still crashes? If it does not crash then the gameconfig is probably good and you just need a hacker to port the codes from NTSC.
The good news is that the game did not crash.I tried to start a game without any codes and the game run fine without any crashes...
I hope someone reads this topic with the hacking skills to port the codes. :rolleyes:
Dcx2,thank you so much!I think that the big question (for me at least) is if the game crashes again with proper PAL codes enabled...
panmusic, if you are willing, I can try to show you how to port simple ASM codes from NTSC to PAL using Gecko.NET and memory dumps from both regions. Straight ASM ports are not terribly difficult. Complex ASM codes, or data codes (anything that uses 48 code types) will probably require someone with the actual game.
Thaks for the offer but I don't think that I have the skills for such a thing.You know,I am 35 yrs old and I have 2 jobs,so I am completely unable to learn haching in my age... :'(
Porting straight ASM codes is less hacking and more pattern matching. You look at a code for one region, take the address and look at the dump, grab some things before or after it, and then search the other dump for those same things. The tool does all the effort, all you have to do is find the things that need matching.
Stuff even has an automated tool that can do some simple ports, but it doesn't always work. http://wiird.l0nk.org/forum/index.php/topic,9014.0.html
Thanks for the link.
I promise that I will read it very carefully.
But in meantime,is there anyone (certainly more experienced than me) that wants to port the NTSC codes?
You don't have to read the whole link. It just points you to the tool Stuff made. Just feed it dumps and a code and it does all the work for you.
If you have one or two specific codes that you want ported, I can give it a shot. But I'm certainly not porting a lot of codes. I can do Bully's inf health tonight or tomorrow, unless there's one you want more.
I certainly prefer the most important codes such as
-Reload Last Mouth Item Rolled for Excluded (Press Minus) [Thomas83Lin]
2880D08A EFFF1000
48000000 80DC6DF4
DE000000 81008180
14000AF4 00000001
14001340 00000001
94210000 00001344
34001344 0000001D
14001344 00000000
30001345 0000000A
14001344 0000000B
30001345 00000018
14001344 00000019
E0000000 80008000
*For Use when using the Mouth Item Roller when you have lost your Item*
*Keeps from having to Roll through all items to get the one you lost.
*Remove all lines expect the terminator past line 14001344 00000000 when using Non Excluded Item Roller*
-Instant Invincibility [Thomas83Lin]
48000000 80DC6DF4
DE000000 81008180
5A010000 FFFFF944
12000000 00000001
E0000000 80008000
-Instant Invincibility v.2 [Thomas83Lin]
C2502A54 00000002
3BE00001 B3E3EFFC
7C7F1B78 00000000
*1-4 Player*
-infinite health [wiiztec]
48000000 80DC6DF4
DE000000 80008180
14001434 00000030
E0000000 80008000
-Infinite Lives [Glitch]
48000000 809ED0E0
DE000000 80008180
4A100000 000000C8
14000000 00000064
E0000000 80008000
Credit to Deathwolf as well.
Note that some codes from the NTSC version do not require gameconfig.txt.
Weird...
I hope that there are not a lot of codes for porting. :)
I must go to sleep.Thanks again for everything!!!See you tomorrow!!!
I should have warned you that I don't think I can port data codes (ones that have a 48 code type). Some 04 codes and C2 codes are possible with just dumps. The only code I could try to port was Thomas83lin's Instant Invincibility v.2
C2503B90 00000002
3BE00001 B3E3EFFC
7C7F1B78 00000000
UNTESTED (FIXED) port of Thomas83lin's NTSC code
I think that should work, but it's using a negative offset and that kinda bugs me...give that code a shot and see if it works.
All other codes can be converted into F6. Just saying...
Good catch, I must have copied and pasted the wrong address. I modified my post above to match your code. Could you modify your post with the wrong code so that they're all gone?
Quote from: dcx2 on January 04, 2012, 02:30:42 AM
Good catch, I must have copied and pasted the wrong address. I modified my post above to match your code. Could you modify your post with the wrong code so that they're all gone?
i just removed it :cool: i can remove this later also
I just tried the Instant Invincibility code.Well,something seems a little off.
First of all,I tried to enter the spaceship which is the most problematic area of the game.As soon as Kirby enters the spaceship,there is a black screen.I resetted the game and restarted.
The second time I entered in stage 1-1.The code seemed to work just fine.Kirby was taking no damage at all and then,after almost 30 seconds the game froze completely.
I don't know what caused this to happen... ???
heres another ported code for you to try. Its untested but should work
Inf. Health [Bully@Wiiplaza]
04503D0C 38800000
044EC734 38800000
Quote from: thomas83lin on January 04, 2012, 07:36:12 AM
heres another ported code for you to try. Its untested but should work
Inf. Health [Bully@Wiiplaza]
04503D0C 38800000
044EC734 38800000
Unfortunately the code does not work.
At the title screen,when I press 2 to start,the game displays a white screen...
I tried both VBI and OSSleep hooks and I am sure that gameconfig.txt is in the root of the SD card...
hmm you removed the old gameconfig.txt right? I know you tried to use the SUKE01 gameconfig before.
Quote from: dcx2 on January 04, 2012, 11:25:16 AM
hmm you removed the old gameconfig.txt right? I know you tried to use the SUKE01 gameconfig before.
Of course,I am pretty sure about this.
And you aren't using any other codes at all, right?
This is not good. There must be something missing from the list of patches.
I haven't had to use this yet, as I don't actually own this game in any region. @hackers, Is there some trick you have to do to get Gecko OS to read gameconfig, or does it just do it?
Quote from: dcx2 on January 04, 2012, 11:36:50 AM
And you aren't using any other codes at all, right?
This is not good. There must be something missing from the list of patches.
I haven't had to use this yet, as I don't actually own this game in any region. @hackers, Is there some trick you have to do to get Gecko OS to read gameconfig, or does it just do it?
Exactly.I enable one code at a time... :confused:
Quote from: dcx2 on January 04, 2012, 11:36:50 AM
@hackers, Is there some trick you have to do to get Gecko OS to read gameconfig, or does it just do it?
No it doesn't require anything, doesn't even require a hooktype, it just does it, the only thing it does require is that its setup correctly on the sd card
So,can I assume that nobody is interested in porting and actually testing some codes anymore? ???
The next step is to find a hacker with this game, who can load up the gameconfig and the code and see why it's crashing. I don't have this game so I can't do that. :'(
Hi, i wish a happy new year to everyone !!! :) :) :)
I have this game on Pal version so if i can help.
Just tell me what to. :) :) :)
Take a deep breath, this will be a long one.
First, you will need this text file. http://www.mediafire.com/download.php?ythi185l8gea4zd
If you are not familiar, this is a gameconfig.txt file. It contains the gameid at the top - SUKP01: - followed by a very long list of pokes.
gameconfig.txt goes on the root of the SD card. SD:\gameconfig.txt It cannot go anywhere else. It must be named exactly that. If you already have a gameconfig.txt you can add everything in my text file to yours. If you don't have a gameconfig.txt then you must rename my file to be EXACTLY "gameconfig.txt" and place it on the root of your SD card.
---
That file will allow us to use ASM codes. Make sure you have the latest Gecko.NET (the About tab should say 0.66.8) You should send this code.
Inf. Health [Bully@Wiiplaza]
04503D0C 38800000
044EC734 38800000
Ported to PAL by thomas83lin
According to panmusic, if this code is active and you press 2 at the title screen to start the game, you will get a white screen. When that happens, go to the BP tab, and then press Step Into.
There are two possibilities. 1) You get a list of registers and disassembly corresponding to the crash. This is good, post them and we can fix it. Or, 2) Gecko.NET freezes up. This is bad, and means that we are missing patches.
---
Once you determine whether it's 1) or 2), we will know what to do next.
hi dcx2 ;)
You missed something from crediar´s patches.
I used Microsoft Word to count words and came to that result:
crediar: 5.569
dcx2: 5.553
Soooo, yours is less by 8 addresses.
If I get the time, I´ll test everything for PAL.
Another thing:
White screens are caused by MetaFortress protection if bad booting options were selected.
The NTSC-U version had the weird side effect that the Wii language must be set to English or it just freezes (white screen I suppose).
BUT the gameconfig. patches fix it completely. Means that the PAL patches failed either way. I didn´t test, yet.
I did a line count to compare crediar's SUKE01 patch list to my SUKP01 patch list. My SUKP01 list is 1389 lines (1388 pokes, one line for game ID). crediar had 1393 (after removing version line). So in theory I'm only missing four patches, and I'm pretty sure those four may have been unnecessary (if I remember correctly, they were "double patching" a specific part that was already patched)
I also gave a list for SUKJ01 to Y.S. a long time ago, but I have heard nothing back from him yet on whether it worked or not.
- pasting another game ID patch to the gameconfig.txt file works (I use PAL & NTSC-U patches at the same time)
- PAL game runs perfecty using the patches (no more white screen with wrong settings)
- I used my ASM Inf. Health Code (ported by Thomas83Lin) and it works fine aswell (!)
http://geckocodes.org/index.php?c=SUKP01
Success, guys. ;D
Guys,can you specify the settings,please?
I followed your instructions but again I have the white screen problem.
-The gameconfig.txt is in the root of the SD
-I load the game with VBI and OSSleep hooks and I have always a white screen.
-No Hooks displays a black screen-the game does not load at all.
I have a new gameconfig for SUKP01. Completely remove the old SUKP01 and replace it with this one. http://www.mediafire.com/?x4br6t02swjosxm
Quote from: dcx2 on January 06, 2012, 05:38:26 PM
I have a new gameconfig for SUKP01. Completely remove the old SUKP01 and replace it with this one. http://www.mediafire.com/?x4br6t02swjosxm
White screen again after the press 2 screen... :-((((
Have you tried it with Cfg Loader or any other USB Loader out there? (I am not a pirate,I have the original game also but I prefer faster loading times.)
Does these codes require a specific Hook type?Both VBI and OSSleep do not work for me.
Also,what method do you using to test these codes?
use the original game + gecko os and post results.
Just used the original game with Gecko OS.I had the same results exactly...White screen at the press 2 screen. ??? ??? ???
Has anyone else tried the codes?Am I the only one who has problems to activate them? :confused: :confused: :confused:
thomas83lin and me confirmed that it works. So yeah, we both are definitely enough to prove it.
I even recorded a video using my Inf. Health code on PAL Kirby which would crash the game without the patches.
http://www.youtube.com/watch?v=SY-PX4UpuqQ
Quote from: Bully@Wiiplaza on January 10, 2012, 03:17:32 PM
thomas83lin and me confirmed that it works. So yeah, we both are definitely enough to prove it.
I even recorded a video using my Inf. Health code on PAL Kirby which would crash the game without the patches.
http://www.youtube.com/watch?v=SY-PX4UpuqQ
I had absolutely no intention to question you.I am just curious why I can't use your codes.I really appreciate everything you have done till now -all of you- but I cannot understand what am I doing wrong.Does it matter that I am using a 32 Gb SDHC?Perhaps this card is not compatible or too slow for the gameconfig.txt...
That's possible. See if you can get a non-HC SD card.
Quote from: dcx2 on January 10, 2012, 05:02:08 PM
That's possible. See if you can get a non-HC SD card.
agh!
SD Cards may not be greater than 2 GB or the wii won´t read from it.
I have to try to port some codes and works well: ;D
Chracter Modifer [Bully@Wiiplaza] ported by Dark Vangis
044E6A90 3800000X
0=Pink Kirby
1=Yellow Kirby
2=Blue Kirby
3=Green Kirby
4=Meta Knight
5=King Dedede
6=Waddle Dee
Infinite Lives [Bully@Wiiplaza] ported by Dark Vangis
0450C4D8 38800063
Infinite Crash [Stuff] ported by Dark Vangis
0459F614 48000018
Infinite Mic Lvl 3 [Stuff] ported by Dark Vangis
044D32B4 60000000
Tested and works.
hi leute, habe das spiel auch und mal gesucht. habe 5 codes gefunden
code 1 und 2 sind für die hintergrund farbe, code 3 der eigentliche lebens wert, 4 und 5 wider für die fabliche anzeige, ein code alleine geht nicht den er zeigt keine wirkung nur alle zusammen. muss ich jetzt für jeden code einen pointer code machen oder kann mann die codes vereinen?
------------------------------------------
hi people, the game was also searched and times. have 5 codes found
code 1 and 2 are for the background color, code 3 of the real life value, 4 and 5 against the fabliche indication, a code is not alone he shows no effective only all together. I must now make one for each code point code or man can unite the codes?
adress old new diff
80CB065C 3F266666 3EF33333 FFCCCCCD
80CB0660 3F266666 3EF33333 FFCCCCCD
8132DFBC 0000001A 00000013 FFFFFFF9
8132E958 3F266666 3EF33333 FFCCCCCD
8132E95C 3F266666 3EF33333 FFCCCCCD
Hello.
I see that the codes and the gameconfig.txt is working. I tried some of the codes posted here and on the GeckoCodes.org aswell. They work 99%. Sometimes the game freezes when I complete a level. So when I saw the USA version of the SUKP01, the SUKE01, I found out that it could be nice with some of the codes from the SUKE01 file. Since I couldn't find them anywhere ported to PAL. So I decided to ask here if you could port some of these codes. If I atleast get these ported I'll be forever happy with playing 4-player Kirby with funny hacks and hardened mode! :P
Here are the codes.
Codes:
Infinite Hammer Throw [Stuff]
0458A054 48000014
Can't lose Powers [Stuff]
044DF564 60000000
Can't drop Powers [Stuff]
044D1EAC 60000000
Keep Power at Black Star [Stuff]
0453F6A8 60000000
Guard Powers [Stuff]
044D1BC0 4BFFF2B1
2880D08A F7FF0800
044D1BC0 60000000
E0000000 80008000
Hold A to prevent losing your power(Guard is now useful :D).
Can also be used to to duplicate powers(Hold A and "release" power). This is very amusing.
Hardened Mode [Bully@Wiiplaza]
04502BE0 38800000
*No invulnerability time after hits*
Daredevil Run [Bully@Wiiplaza]
04502BD0 38807FFF
*Get hit twice and you die*
P1 Character Roller [Thomas83Lin]
4E00000C 00000000
2880D08A F7EF0810
CC000000 00000001
14000000 00000003
48000000 809ED104
DE000000 81008180
92210001 00000068
86000001 00000001
94210001 00000068
34000068 00000006
14000068 00000000
E0000000 80008000
*Some Credits to Deathwolf*
*Hold A and Press Plus to Roll once*
*Requires a Level Reload*
*Uses Gecko Register 1*
Reload Last Mouth Item Rolled for Excluded (Press Minus) [Thomas83Lin]
2880D08A EFFF1000
48000000 80DC6DF4
DE000000 81008180
14000AF4 00000001
14001340 00000001
94210000 00001344
34001344 0000001D
14001344 00000000
30001345 0000000A
14001344 0000000B
30001345 00000018
14001344 00000019
E0000000 80008000
*For Use when using the Mouth Item Roller when you have lost your Item*
*Keeps from having to Roll through all items to get the one you lost.
*Remove all lines expect the terminator past line 14001344 00000000 when using Non Excluded Item Roller*
Mouth Item Roller Super Abilities (Press B) Thomas83Lin [Bully@Wiiplaza]
4E00000C 00000000
2880D08A FBFF0400
CC000000 00000001
14000000 00000003
48000000 80DC6DF4
DE000000 81008180
14000AF4 00000001
14001340 00000001
92210000 00001344
86000000 00000001
94210000 00001344
30001345 00000001
14001344 00000019
30001345 0000001E
14001344 00000019
E0000000 80008000
*modded by me, will only apply super ability characters and skips the others*
Superstar Attack B+Right [g6flavor]
2880D08A 00000404
48000000 80DC6DF4
DE000000 80008180
14000AF4 00000010
E0000000 80008000
---------------------------------------------------------------------------
I hope some of these will get ported soon. Especially the Hardened Mode and the Mouth Item Roller code. ^_^
Good luck with porting. :P
hallo also ich muss leider gestehen ich spreche bloß deutsch.
meine frage was willst du genau?
SUKP01 nach SUKE01 oder andersrum?
-----------------------------------------
Hi So I am sorry to confess I only speak German.
I wonder what you want exactly?
SUKP01 after SUKE01 or vice versa?
Quote from: sniper82 on March 03, 2012, 03:32:03 PM
hallo also ich muss leider gestehen ich spreche bloß deutsch.
meine frage was willst du genau?
SUKP01 nach SUKE01 oder andersrum?
-----------------------------------------
Hi So I am sorry to confess I only speak German.
I wonder what you want exactly?
SUKP01 after SUKE01 or vice versa?
Just the codes that I wrote above. I want them for SUKP01. (Pal) O0
hi, also werde mein bestes geben. aber versprechen kann ich nichts, da ich selber noch anfänger bin. schau einfach ab und an mal ob neue codes da sind.
mfg
-------------------------
hi, so will do my best. But I can promise anything because I'm still beginners themselves. simply look from time to time if new codes are there.
mfg
Quote from: sniper82 on March 04, 2012, 06:40:00 PM
hi, also werde mein bestes geben. aber versprechen kann ich nichts, da ich selber noch anfänger bin. schau einfach ab und an mal ob neue codes da sind.
mfg
-------------------------
hi, so will do my best. But I can promise anything because I'm still beginners themselves. simply look from time to time if new codes are there.
mfg
Well, if you get ported some of the codes, just post them at this forum. Or at the Code Database at "Kirby's Adventure" SUKP01.
I check the updating of codes in different games. So I'll notice it faster if you put them into the Code Database.
And please, can't you get anyone to translate the German codes you posted? I don't understand anything. And I had to get them translated myself.
:rolleyes:
so habe es auf englisch dahinter geschrieben, zum umwandeln der codes da habe ich noch so meine propleme, weil ich noch nicht weis wie genau sorry. aber es soll hier ein programm geben werde es damit mal versuchen.
--------------------------------------------------------
it was written in English behind it, to convert the code because I still have my propleme, because I still do not know how exactly sorry. But it is here it will give program to try.
Quote from: sniper82 on March 08, 2012, 06:56:10 PM
so habe es auf englisch dahinter geschrieben, zum umwandeln der codes da habe ich noch so meine propleme, weil ich noch nicht weis wie genau sorry. aber es soll hier ein programm geben werde es damit mal versuchen.
--------------------------------------------------------
it was written in English behind it, to convert the code because I still have my propleme, because I still do not know how exactly sorry. But it is here it will give program to try.
bitte schreibe alle deine codes titel in englisch, das macht jeder so!
Egal, ob das englisch beschissen ist, oder nicht! ;)
---
please write your code titles in english, everybody does it like this!
It doesn´t matter if your english is shitty! ;)
ok werde es in zukunft immer machen ist ja kein proplem.
--------------------------------------------------------
ok it will do in future is still not a proplem.
hi leute kann mir jemand das us dump des spiels schicken habe ja blos die pal da,
oder mir einen link geben wo ich sie her bekomme?
-----------------------------------------------------------------------------
hi people can someone have us send the dump of the game so only because the pal,
or give me a link where I can get her?
hi leute also habe es mal versucht, habe leider grade keine möglichkeit zum testen wer es tuhen will kann es machen schreibt einfach ob sie gehen oder nicht, wenn sie gehen mache ich die anderen auch gerne fertig.
---------------------------------------------------------------
hi people so it was ever tried, unfortunately I just do not test the possibility tuhen who wants to make it easy to write if they can go or not go if I make the others happy to finish.
Infinite Crash [Stuff]
0459E4D8 48000018 #pal 045A0B58 48000018
Infinite Hammer Throw [Stuff]
0458A054 48000014 #pal 0458B860 48000014
Infinite Stars [Seth@WiiPlaza]
0450B4DC 328C0000 #pal 0400002B 328C0000
Quote from: sniper82 on March 11, 2012, 10:16:28 AM
hi leute also habe es mal versucht, habe leider grade keine möglichkeit zum testen wer es tuhen will kann es machen schreibt einfach ob sie gehen oder nicht, wenn sie gehen mache ich die anderen auch gerne fertig.
---------------------------------------------------------------
hi people so it was ever tried, unfortunately I just do not test the possibility tuhen who wants to make it easy to write if they can go or not go if I make the others happy to finish.
Infinite Crash [Stuff]
0459E4D8 48000018 #pal 045A0B58 48000018
Infinite Hammer Throw [Stuff]
0458A054 48000014 #pal 0458B860 48000014
Infinite Stars [Seth@WiiPlaza]
0450B4DC 328C0000 #pal 0400002B 328C0000
The hammer throw code doesn't work... And plz soon get the "Hardened Mode" code ported? I can't start the game over in a even harder version yet.
I would be happy if you just get the Mouth Roller code and the Hardened Mode to work. And maybe also the "Keep ability" one. Then I need 3 of my friends to complete the game I think. Heh.. EX on hardened mode must be hard. :P
And please, make me see more than 9 codes at the Code Database next time I check! In 2-5 days. =3
hi also du sagst dass die codes leider nicht gehen. schade werde es weiter versuchen aber das kann dauern. schreibe mir mal bitte was die codes für eine wirkung im spiel haben dann kann ich danach suchen.
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hi so are you saying that the codes do not exist. too bad it will keep trying but this can take time. Please write me what time the codes have an impact in the game then I can look for it.
Quote from: sniper82 on March 18, 2012, 07:22:43 PM
hi also du sagst dass die codes leider nicht gehen. schade werde es weiter versuchen aber das kann dauern. schreibe mir mal bitte was die codes für eine wirkung im spiel haben dann kann ich danach suchen.
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hi so are you saying that the codes do not exist. too bad it will keep trying but this can take time. Please write me what time the codes have an impact in the game then I can look for it.
I don't know about the Infinite Crash and the Infinite Stars codes. But I tried the hammer one and it didn't work. There is already one working with Infinite Crash that you posted at the Code Database. But I don't think unlocking codes are funny. Infinite Stars will just give you 99 and make you get 1 up every time you collect a star. Atleast I guess so. And it really just makes the game easier.
If you could port the ones I posted at page 4 from NTSC-US to Pal I will be fine! ;D
And you don't need to port all of them, just like 4 or 6 of them. But I do not know much about porting, so you can take your time.
Maybe some other hackers want to help porting them? Because some of them are pretty big.
But with the Hardened Mode code and the Mouth Roller I will be thankful. ;D
an dieser stelle muss ich passen. habe andere codes versucht in pal umzuwandeln leider habe ich es nicht geschaft sorry. wende dich am besten in diesem fall an den verfasser des orginal codes. tut mir leid hätte gerne geholfen.
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at this point I have to fit. I tried to convert other codes pal unfortunately I did not geschaft sorry. turn away the best in this case, the writer of the original codes. I'm sorry would like to help.
Quote from: Snoozeman on March 19, 2012, 07:30:07 PM
But with the Hardened Mode code and the Mouth Roller I will be thankful. ;D
http://geckocodes.org/index.php?c=SUKP01
I've went ahead and ported the mouth rollers.
http://geckocodes.org/index.php?c=SUKA01
edit: updated mouth Item Roller to v.2 needed a check on enemies and added the ability to reload lost Items
hi leute erstmal danke für den import, frage wie habt ihr die codes jetzt in die pal version importiert? mit asm port oder per hand?
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hallo leute erstmal danke für Den Import, frage Wie habt Ihr jetzt sterben Codes in Die PAL-Version importiert? mit asm-Port Oder per Hand?
Quote from: sniper82 on March 20, 2012, 08:54:12 AM
hi leute erstmal danke für den import, frage wie habt ihr die codes jetzt in die pal version importiert? mit asm port oder per hand?
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hallo leute erstmal danke für Den Import, frage Wie habt Ihr jetzt sterben Codes in Die PAL-Version importiert? mit asm-Port Oder per Hand?
per Hand.
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manually.
ok. kannst du mir sagen warum es nicht mit asm port geklapt hat?
habe mich an deine anleitung gehalten und trosdem wollte er nicht den richtigen code ausgeben.
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okay. can you tell me why it has not geklapt asm port?
I have complied with your instructions and trosdem he did not want to spend the correct code.
Quote from: sniper82 on March 20, 2012, 10:43:51 AM
ok. kannst du mir sagen warum es nicht mit asm port geklapt hat?
habe mich an deine anleitung gehalten und trosdem wollte er nicht den richtigen code ausgeben.
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okay. can you tell me why it has not geklapt asm port?
I have complied with your instructions and trosdem he did not want to spend the correct code.
Das Programm ist nicht zuverlässig... manchmal klappt es halt nicht (und es geht nur bei ASM Codes).
Man muss auch manuell porten können.
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The program is not always reliable... sometimes it simply doesn´t work (and only works for ASM Codes).
You also need to know how to port manually.
ok das würde ich auch gerne können. dann lass mal deinen stärksten muskel spielen und erkläre es mir bitte. will doch immer alles wissen.
sage auch bitte bitte ;D
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ok can I also would like to. then just let your strongest muscle play and explain it to me. always wants to know everything.
Also please tell your ;D
Wow! Thanks! In all of a sudden my fav codes just pop up in Pal version. Without noticing! Since I didn't check at yesterday night. So I probably missed it, and now when I post this I can't test them, too late again! But tomorrow I will go test them and start the game over and try to complete it only by using the Mouth Item Roller and Inf. Hammer Throw if it works correctly. Thx to all of you who ported the codes. <3
I hope you get ported the Guard Powers [Stuff] and Superstar Attack B+Right [g6flavor]. :D
Guard Powers [Stuff]
044D1BC0 4BFFF2B1
2880D08A F7FF0800
044D1BC0 60000000
E0000000 80008000
Hold A to prevent losing your power(Guard is now useful ).
Can also be used to to duplicate powers(Hold A and "release" power). This is very amusing.
Superstar Attack B+Right [g6flavor]
2880D08A 00000404
48000000 80DC6DF4
DE000000 80008180
14000AF4 00000010
E0000000 80008000
Quote from: sniper82 on March 20, 2012, 07:38:00 PM
ok das würde ich auch gerne können. dann lass mal deinen stärksten muskel spielen und erkläre es mir bitte. will doch immer alles wissen.
sage auch bitte bitte ;D
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ok can I also would like to. then just let your strongest muscle play and explain it to me. always wants to know everything.
Also please tell your ;D
Porting TuT [German]
http://hyperspeed.1talk.net/t1553-tut-how-to-port-codes-using-ram-dumps-no-usb-gecko-required
F6 TuT [German]
http://hyperspeed.1talk.net/t1398-tut-f6-regionfree-codes
Der F6 Code ist Regionen unabhängig.
Das Porting TuT von mir ist allerdings schon veraltet, ich empfehle das F6 TuT.
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The F6 codestype is regionfree.
My Porting TuT actually is outdated, I recommend the F6 TuT.
danke, habe mal kurz reingeschaut werde mich morgen auf arbeit damit beschäftigen.
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thank you, once I popped in briefly tomorrow I'll work to deal with it.