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Wii & Gamecube Hacking => USA Wii Cheat Codes => USA Wii Code Support => Topic started by: elusor on February 22, 2010, 12:33:42 AM

Title: Sky Crawlers Innocent Aces [RQREXJ]
Post by: elusor on February 22, 2010, 12:33:42 AM
Okay, here are the codes in one area so you don't have to scroll everywhere to get everything.

joecamel, you might want to update the list in geckocodes.org if you get the chance:

RQREXJ
The Sky Crawlers Innocent Aces

Infinite 2nd weapon Ammo [joecamel]
04049D0C B07B0004
0404AA60 B0780004

Instant reload  [joecamel]
0404AA54 D3B80000
04049CF4 D3BB0000

Arms don't overheat  [joecamel]
04049358 D21A001C

Infinite level 3 maneuver  [joecamel]
040CDE60 D0030000

Invincible  [joecamel]
04027B80 B08300F4

Infinite mission time  [joecamel]
040BD3E8 7C035800
- Timer runs out, but you can play on until you complete.

Zero TMC kills  [joecamel]
023002CC 00000000

Unlock aircrafts, 2nd weapons, add ons  [joecamel]
8035D370 FFFFFFFF
0835D404 01FFFFFF
20170008 00000000
0435D3DC FFFFFFFF

All medals awarded [joecamel]
0435D3E0 001FFFFF


No manual manuever delay [joecamel]
04098B9C D1CD9008

Mission clear time always zero [joecamel]
223002A0 00000000
043002E8 00000000
E2000001 00000000

All instant missions available for easy, normal, hard [elusor]
0435D36C 12000000
* You have to finish the entire game in game mode once to get ace, for now

Kill PTS earned during game play [elusor]
042FFF98 000F4240

Record -> TMC kills [elusor]
0435D3E9 xxxx0000
* If you're trying to get that Cool Sniper Medal, you have to zeroed out your TMC kills

Record -> Kills [elusor]
0435D3E4 xxxxyyyy
xxxx = air kills
yyyy = ground kills
* This will get you 3 instant medals for high kills.

Record -> Flight time [elusor]
0435D3CC 0000xxxx
* Each x represents hex in seconds.

Records -> Total points
0435D3D8 xxxxxxxx
* If you want to zero out your total points, here it is.

[Code issues]
- Mission 11: Don't use


--------------------------------------------

There was a request for this earlier, but wrong ID number.  It's not  RQREAF, but RQREXJ.  Of course, same request.

The critical is time.  Freeze that time!  I beat the game from easy to ace, but can't get all the metals and weapons due to the time.

Amo.  Always need infinite amo.  It's a pain in the butt having to run out of of the good amo, especially the multi-burst machine gun without worrying the overheating part.

All planes and weapons to start out would be great for the first time player.  Nothing like that last SANKA M model to really do some massive damages, with all the toys.

Infinite maneuver...not bad to have it...

Infinite life...ehhh...Plenty of fancy flying move to get out of trouble. But good to have just in case.

ThomasLin!! Help!!  ;D


Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 04, 2010, 03:58:18 PM
here's what i got so far, thanks to ZiT for the original codes

unlimited ammo [joecamel]
04049D0C B07B0004
0404AA60 B0780004
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 04, 2010, 07:25:17 PM
Thanks for the code joecamel.  I'll try those codes.  Did someone poked the memory for these?  If that's the case, look at the memory range for the first segments.  Not too far off from the original Japanese version.  Different is only a few block up, plus, it's in the same range as the overheating..

Infinite Bullet [ZiT]
04047E70 B0780004
040471D4 B07B0004

unlimited ammo [joecamel]
04049D0C B07B0004
0404AA60 B0780004


Arms do not overheat [ZiT]
04047E64 D2180000
040467B0 D21A001C
04046C18 D21B0000

Thanks for the initial codes joecamel.  I'll poke around to see if the code mod works.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 05, 2010, 12:25:28 AM
they're all around that same range, but the offset for each has so far been different, here's more.

Invincible [joecamel]
04027B80 B08300F4

Thanks again to ZiT for the original codes.

Time stop [joecamel]
040BD3E8 7C035800


Edit: fixed time stop code
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 05, 2010, 01:22:32 AM
Man you're fast.  I've barely got the timer to stop, and you already came up with two. Sheesh...using a USB Gecko?  I'm just poking via Hex values.

Post Merge: March 05, 2010, 03:03:33 AM

Warning:  Time stop will cause your plane not responding in missions that have multi-parts.

Time stop [joecamel]
040F444C 90850030


Mission 17 is one example.  There are total of 3 missions that will cause your plane not to response if the Time Stop is active, since it's a multi-segment, causing some weird issue with your control commands.  Might have to look into creating a 2nd line to isolate the memory segment, similar to the unlimited 2nd amo.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elmoreas on March 05, 2010, 05:54:18 AM
The ammo and invincible codes work I verified them on 3 different Wiis/GeckoOS, used the same game disc but different saved games and files. So these two should be verified. The time stop code works but it has issues with multi part missions. You should be able to fix it with a second line to the code though. Thanks for the codes, if you are taking requests no overheating and unlimited tmc's would be great. Thanks again. Been waiting for a while for this day. Later.

Elmoreas
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 05, 2010, 06:43:27 AM
We're working on that.  Since I don't have the USB Gecko, it's pretty hard to see where the primary mem segment is.  All I can do is play with the suspected mem block by editing the hex string.  So far, freezing my Wii left and right is not fun...not to mention the possible damage to the SD slot.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 05, 2010, 02:27:40 PM
Quote from: elusor on March 05, 2010, 01:22:32 AM

Post Merge: March 05, 2010, 03:03:33 AM

Warning:  Time stop will cause your plane not responding in missions that have multi-parts.

Time stop [joecamel]
040F444C 90850030


Thanks for the info, i'll look into it, it shouldn't be a problem.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 05, 2010, 08:08:02 PM
May have found the memory segment responsible for the lock and invincibility in Mission 11:

Original code that's working:
Time stop [joecamel]
040F444C 90850030

Testing code for Time Stop:
04047D88 D11B002D
040F444C 90850030

So far, it allows me to bypass Mission 17.  It's touchy feely with Mission 11.  Not sure with other missions.  Mind testing it out guys?
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elmoreas on March 06, 2010, 12:58:44 AM
I loaded it up on all 3 Wiis and it fails to fix the lockup on 11 on all 3, I haven't had a chance to test 17 yet. I will update shortly on how it goes. Thanks for staying on this. BTW where did joecamel go? He was doing some fine work. I was hoping for some new stuff from him today.  :'( Oh well, I will get my USB Gecko out after I test your code on my Wiis and see if I cannot isolate some more addresses and port over some more codes. I tried this once before but for some reason on this game the differences are not the same from code to code so you end up having to test each dang code about a trillion times. Anyways between the 3 of us maybe we can get something done for this game. Just FYI though, I am still learning how to use my USB Gecko and Wiird, so don't expect to much from me, I will do my best but no promises. Thanks again. Talk to you later.

Elmoreas

P.S. Speaking of USB Geckos my nephew wants one and is coming up for spring break and I am supposed to order him one but all the places I know to get one are sold out ATM and the place I got mine from is no longer on the net, do you know of any legit sites that have any in stock as of right now? Thanks. -elmoreas
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 06, 2010, 06:52:10 PM
joecamel is having his life somewhere.  Indeed his wok is quite well noted.  I'll poke the mem segments some more.  Without the gecko, it's like doing surgery blind folded.

You can get the 2nd generation of geckos here:
http://www.quantronics.com.au/products/nintendo-wii/accessories/usb-gecko-for-wii-development-tool_wii-usbgecko.html

So far, it's the only website in the world having geckos left.  don't know how long it will last.  I'm trying to get my hand on one as well..but family and budget...have to wait just a month or so before I can get it.

Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 07, 2010, 12:12:19 AM
I wasn't able to work on the time code because my son wrote over my completed game save, but I did get more codes.  They work on level one but i didn't have time to check the other levels, the overheat one is probably incomplete.

Arms don't overheat [joecamel]
04049358 D21A001C

Infinite lv3 maneuver [joecamel]
040991B0 D3ED901C
040CDE60 D0030000
040CDE8C D3E30000
040CDE98 D3E30000


Thanks to ZiT for the original codes

Edit: fixed manuever code, only one line needed
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 07, 2010, 12:45:28 AM
Excellent work!  Looks like daddies are always being overcome by their kids heh?  Trust me, I have a 11 months, 3 years old, and 10 years old.  I know the feelings.  I only have the time for hacking fun during their naps, or during the midnight hours.  Same goes with me backing up my savegames as well.  The 3 years old always creating funky things on the Wii saves.  Kudos to your efforts, and of course, ZiT for his initial hacking.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elmoreas on March 07, 2010, 06:19:54 AM
Yes thank you for the codes I will test them tomorrow and get back to you. I also know what it is like with kids. I have none of my own but a 15, 13, 11, 9, 5, year old niece and 10 year old nephew that practically live with me. They too do some funky stuff to my Wiis so I added some HBC apps that keep them from being able to do anything too destructive. Anyways I have a full docket of errands tomorrow but tomorrow evening I will test the codes and then get back to you about them. Talk to you later. Thanks again.

Sincerely,
Elmoreas
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 08, 2010, 04:51:51 AM
here's more, this one is all mine.  so far it works for unguided bomb, torpedo, shotgun and explosive bullets.

Instant reload [joecamel]
0404AA54 D3B80000
04049CF4 D3BB0000
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: schooluser on March 08, 2010, 08:01:29 PM
Quote from: elusor on March 06, 2010, 06:52:10 PM
joecamel is having his life somewhere.  Indeed his wok is quite well noted.  I'll poke the mem segments some more.  Without the gecko, it's like doing surgery blind folded.

You can get the 2nd generation of geckos here:
http://www.quantronics.com.au/products/nintendo-wii/accessories/usb-gecko-for-wii-development-tool_wii-usbgecko.html

So far, it's the only website in the world having geckos left.  don't know how long it will last.  I'm trying to get my hand on one as well..but family and budget...have to wait just a month or so before I can get it.



I got mine from here last week, and they apparently still have some:
http://www.chollogame.es/epages/61488288.sf/en_GB/?ObjectPath=/Shops/61488288/Categories/wii/wii
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 09, 2010, 06:00:01 AM
That site has bad reputation for quite a few purchasers.  I got mine from the Australia.  I should be able to help out later in 14 days.

Good job on the instant reload.  Now, we have to focus on making sure the codes work throughout the missions, and get the full arsenal for all the items on first start.  I think we can form a rookies' club to help out the major boys.  I used to hack the PC's games, but got overloaded with my own work.  Since work slowed down, and kids are sleeping earlier, I'm able to play with mem segments again..the fun and thrills.

By the way, here are some cool things to poke around for:

ZiT created a few codes for all items, paint jobs, and planes.  How about we also look for them but add on:

(Try not to grab the codes for all the medals.  It's fun to get it in game play)

1.  Never used any TMC on any mission to get the medal, although you'll be using TMC like a mad person.  I believe there's a method to tally the total TMC used in the mission debriefing. I'll search for that when I get the gecko.

2.  No mission retries status or mission fail.  I think I've figured out the mem segment responsible during the previous poking.  Will verify later.

Try to think up a few more guys.  Here's the game walkthrough that I've used, special thanks to gorgonseye.  It's a heck of a detailed layout that triggered my attention to the TMC mem segment:
http://www.gamefaqs.com/console/wii/file/945591/58910



3. 
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elmoreas on March 09, 2010, 08:05:30 AM
Ughh finally got some time on the Wii. I had errands for 2 days straight. Unfortunately I have to have a yard sale now, wife issued decree, this weekend, so I am working on that, in my free time this week but I will still have a little free time to help test codes and what not and after Sat. 5pm EST my free time will go back to normal. BTW I tested reload on all 3 Wiis and it works fine so no problems there. As for codes I "would" like to have all planes and weapons unlocked as of the first mission. Also we could look into a code for unlocking difficulty settings if any, I have not tried that yet so I don't know if there are any unlockables, just kicking around ideas here. Oh and then it would be nice to have a speed modifier and a rapid fire (bullets) code.  That is about all I can think of for now. Let me know if there are any codes you want tested or if there is an address range you want me to use the USB Gecko to view and poke. I can always report back the results and we can work together to come up with the code, if I cannot do it on my own. Just post the code or PM me if you don't want it public yet. I will try to check this a couple times a day the rest of the week, even though I will be busy. Talk to you later. Have a good one.

Sincerely,
Elmoreas
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 09, 2010, 07:00:17 PM
i fixed the time stop code, the timer still runs but u have about 10,000 hours to finish mission.  i edited the original post with the fix

Time stop [joecamel]
040BD3E8 7C035800


edit: added fixed codes
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 14, 2010, 02:33:47 AM
fixed, only needs one line

Infinite lv3 maneuver [joecamel]
040CDE60 D0030000

Thanks to ZiT for original

with this, you're tmc kills won't be counted

Zero TMC kills [joecamel]
0401E7F0 B083094C
023002CC 00000000



edit: fixed tmc
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 14, 2010, 08:16:47 PM
Great job joecamel.  You might get it before I get my gecko, but observe the mission's debriefing screen at the end.  The total time play can be zero-ed out. The in-game mission time can be infinite, but the mission total time is still tallied at the end.  6 more days before gecko arrives.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 15, 2010, 09:04:22 PM
is this what u r looking for?

Mission clear time always zero [joecamel]
040F4434 38840000
223002A0 00000000
043002E8 00000000
E2000001 00000000


EDIT: fixed code
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elmoreas on March 16, 2010, 07:46:48 AM
@Joecamel

EDITED: Tested all codes release so far. They all work PERFECTLY throughout the entire game. I beat the entire game with all codes on, on 3 different Wiis using 3 different gamesaves and had no problems or bugs. Way to go. Thank you very much. I hope to get as good with my USB Gecko when I have some spare time as you are with yours. Thanks again. Later.

Elmoreas

EDIT: Tested all codes EXCEPT Zero TMC Kill Count and 1 Line Infinite Manuver, they came out to late in my testing to use them, and still be able to verify the other codes viability. Will test them next. Sorry for the confusion.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 16, 2010, 09:51:41 PM
joecamel: yes, that's the mission code total time tallied.  Good ob.  I'll test it out on the 10th run of the mission..

elmoreas:  did you test the code for the TMC tallied count?  Remember, TMC counts still occurred even though it indicates 0 TMC used during mission.  The total TMC in the Records is still being count.  I'm not sure if the TMC count to get that medal as "Sniper" during mission run, or on total tallied in the Records.  I'm currently on the 11th mission to test that code now.  Hope it runs well.

By the way, just got my gecko in the mail just 10 minutes ago.  I'll start playing with it tonight once wife and kids are settled in beds.  2 hours of play time before bed time for work the day later..heheheh..being a dad..sheesh.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elmoreas on March 16, 2010, 11:13:52 PM
No I didnt use the TMC count code it was too new, I was already finished with the game on 2 of the Wiis when it came out. I will start testing it now. Sorry I guess I should have made an "except" for that, I forgot about it and the one line infinite manuver coming out so late but there was already an infinite manuver so I had it to test. I will use the new infinite manuver and Zero TMC Kill count when I start over. I have some free time the next couple days so I should be able to work on it. Sorry for the confusion. The other codes work fine though. Will let you know about the TMC Zero Kill Count and 1 line infinite manuver. Talk to you later.

Elmoreas
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 16, 2010, 11:53:23 PM
Hey joecamel,  I might get tarred and feathered for bringing this up, but are you using the gecko with the loader Neogamma R8 beta 15 with GXFlush method for the USB drives?  Or are you using the disc?

Same goes with you elmoreas. Disc or the USB booter?  I'm configuring mine up right now..Neogamma is not working with the GUI interface for the WiiRD.  Using disc too much, that laser is going to go bye bye pretty fast.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elmoreas on March 17, 2010, 12:23:32 AM
I am using a legit copy of the game, I live in the US so I have a US console and a US disc and I always buy my games, others can do what they want I just don't want to take the risk, so I don't have to mess with that other stuff. I have not had any trouble on my end, at least that I know of. Sorry I cannot be of more help.

Elmoreas
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 17, 2010, 03:47:46 AM
No no..legit is the way to go.  Don't want to burn out my laser like the PS2's I have before.  Burn way too many lasers and cost way too much to fix.  Great to have an external hard drive to play the games without killing the laser prematurely, especially the reloads when you freeze the game over.  I think the motor's going to burn out before laser with all that spinning up.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 19, 2010, 07:36:09 AM
Here's an additional code to add plenty of kill pts for the 2nd weapons earned.

Over 1 million Kill PTS earned during game play
802FFF9A 000FFFFF

Still trying to find the 2 memory points that ZiT used in the Japanese version to detect loss points or gain points to max out the values.  Still looking...

joecamel and elmoreas, try find the memory segment(s) that's responsible for the manual maneuver that you can select using the nunchuck and press A to initiate, not to be confused with the TMC that has the 3 levels.  I've been looking for it, but the memory points that I play with were unsuccessful.  Not sure if it has a timer that goes from 5 or 4 seconds to 0 second, or from 0 to 4 or 5 seconds before the next available maneuver is ready.  I'll continue to try.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elmoreas on March 19, 2010, 08:41:13 AM
When I get a chance I will test your code and look for the pointer you need. BTW I used that quantronics to get a USB Gecko for my Nephew. You said these were 2nd generation Geckos, is there any difference between them and the originals that I need to know about to pass on to him? Mine is an original so if there are any differences I need to know cause I won't know what to do as mine is a 1st generation. Also I got an email from them saying it should be delivered in 72 hours, but that cannot be right, even though I selected DHL to the US it should take longer than that, how long did it take to get to you and where do you live in relation to Australia? Just trying to find out if it will get here while he is here visiting from the 20th to the 28th of March, It shipped out on the 18th. Back on topic, I will let you know how it goes with the kill points code and if I can find the pointer you are looking for I will pass the info along. Thanks, talk to you later.

Elmoreas
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 19, 2010, 01:31:23 PM
Quote from: elusor on March 16, 2010, 11:53:23 PM
Hey joecamel,  I might get tarred and feathered for bringing this up, but are you using the gecko with the loader Neogamma R8 beta 15 with GXFlush method for the USB drives?  Or are you using the disc?

Same goes with you elmoreas. Disc or the USB booter?  I'm configuring mine up right now..Neogamma is not working with the GUI interface for the WiiRD.  Using disc too much, that laser is going to go bye bye pretty fast.

I learned my lesson after my son made my World at War disc unreadable, I backup all my originals to usb.  Neogamma works for me but the hooktype for sky crawlers is VBI, not GXFlush.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 19, 2010, 08:07:52 PM
Elmoreas, there were numerous amount of gecko made by Nuke, and so far, the distinction between his first batches (the 1st gen) were not as fast as the 2nd batches.  Everyone who had both the 1st and 2nd batch geckos noticed the big different during the mem dumps, as well as the USB transfer.  I concurred.  My gecko dump the 24 blocks on the old P4 PC pretty fast (avg about 1.2 secs each block).  The old one, I've seen it on the YouTube demo that it takes an avg of 2.5 secs per block dump.  Must be the USB 1.1 for the 1st gen, and the 2nd got spruced up with the USB 2.0.  Any one can correct me this if I'm wrong.

joecamel, thanks for the hook tip.  I'll switch back to the USB instead of the DVD.  I learned my lessons for using original discs.  Just like you, my sons destroyed the original DVDs all the time.  That's why I stick to USB when I could, and worst comes to worst, make DVD-R backups, which lasted for a few plays before I had to make new ones.  Media must have gone bad after the laser cooked it for a while from long hours of playing.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 20, 2010, 04:17:40 AM
Quote from: elusor on March 19, 2010, 07:36:09 AM
joecamel and elmoreas, try find the memory segment(s) that's responsible for the manual maneuver that you can select using the nunchuck and press A to initiate, not to be confused with the TMC that has the 3 levels.  I've been looking for it, but the memory points that I play with were unsuccessful.  Not sure if it has a timer that goes from 5 or 4 seconds to 0 second, or from 0 to 4 or 5 seconds before the next available maneuver is ready.  I'll continue to try.

here you go

No manual manuever delay [joecamel]
04098B9C D1CD9008
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 20, 2010, 04:32:46 AM
Hey hey!  You're using the <> 50% method for unknown detection didn't you?  Got it just before I did!
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 21, 2010, 04:36:37 PM
fixed the tmc kills code, edited the original post with fix.

Zero TMC kills [joecamel]
023002CC 00000000

also here's the unlock for missions, planes, weapons, not fully checked yet, thanks to ZiT for original.

Unlock missions, aircraft, weapons [joecamel]
8035D370 FFFFFFFF
0835D404 01FFFFFF
20170008 00000000


i think this covers all the requests, i will give you guys a few more days for final checks then i'll post them to the database.  if you want to see codes that aren't here, let me know because i will be moving on to a new game soon.

Thanks to everyone for helping and checking codes.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 22, 2010, 03:28:31 AM
Awesomeness as usual joecamel.  Hope the moderators grant you the hacker's status down the road.  I'll just stick with a friend usb gecko user for fun.  No fame needed.   Just finished with my baby girl's b-day and cleaned up.  Busy for the past 4 days.

To confirm with your codes:

Zero TMC kills [joecamel]
023002CC 00000000

* Good to go.

Unlock missions, aircraft, weapons [joecamel]
8035D370 FFFFFFFF
0835D404 01FFFFFF
20170008 00000000  <--Do you need this confirmation code segment?  Why not just force it to have everything.

* All planes, confirmed.
* All paint jobs, confirmed
* All 2nd weapons confirmed

- No instant all missions unlocked
- No additional parts unlocked


Here's my code confirmed to work to gain instant 2nd weapons and S Grade at the end of each mission:
- Kind of pointless since you opened the door way to all the 2nd weapons already   ::)  but what the heck right?

1,000,000 instant kill PTS earned during game play
042FFF98 000F4240
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 22, 2010, 09:23:38 PM
Quote from: elusor on March 22, 2010, 03:28:31 AM
Unlock missions, aircraft, weapons [joecamel]
8035D370 FFFFFFFF
0835D404 01FFFFFF
20170008 00000000  <--Do you need this confirmation code segment?  Why not just force it to have everything.
The last two lines are a serial code, it writes the 01FFFFFF value for each of the planes in their respective address locations.
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 24, 2010, 02:26:53 AM
hey joecamel and elmoreas, do a search on:

1.  engine parts (or fuselage)
2.  all medals (just for show)
3.  game completion status (we need to trigger at least 1 to activate the ace mode).  I got the missions to open up to easy, normal and hard mode.  But not ace.

Have fun.  Got to start dinner now.

Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 24, 2010, 03:59:31 AM
fixed this code, edited original post with fix

Mission clear time always zero [joecamel]
223002A0 00000000
043002E8 00000000
E2000001 00000000
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elmoreas on March 24, 2010, 06:48:43 AM
Sorry I havent been around much this week, my nephew is up for spring break and I am spending all my time teaching him how to use his new USB Gecko, and installing HBC on his Wii and teaching him how to use it and Gecko OS, code mangager, code downloader, etc... as you can imagine 8 days is barely enough to cover all this so I really am out of commission until the 29th of March (day after he goes home) if I get some spare time after he goes to bed at night I will work on finding a way to trigger ace but he is pretty good at keeping up with me so I probably won't get much done until he leaves, sorry. On a positive note, we will have a new code hacker soon. He is really good with computers and the Wii and is picking up the Gecko fast. He made (with my direction) his first code today (day 2 in training) for NES Super Mario Bros. (Inf Health) Who knows maybe he can even help with Sky Crawlers Innocent Aces soon. I might even use the game to introduce him to disc based games and more advanced code hacking in a couple days. Well better go, just wanted to let you know I was out of action for a few days. Talk to you all later. Have a good week.

Elmoreas
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: joecamel on March 25, 2010, 03:52:11 AM
unlock add ons, you can add this to the other unlock code or use it alone
0435D3DC FFFFFFFF

also
All medals awarded
0435D3E0 001FFFFF
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on March 28, 2010, 07:46:07 AM
joecamel, great job as usual.  Let's stick the fork into these codes and call it quit.  I've tested all the codes, and made all the necessary adjustment to the codes line-up to prevent the game from freezing.  All codes tested out, in working order, and let's pat you in the back and say, "Here's your well deserved beer buddy!"   ;D

Time for me to go back and hack the crap out of my Band Hero and a few other Rock Band games.  Since the boys don't like posting codes for online games, I have to hack them so my family can play without getting the boo's and failures.  Heh...life.  Let me know if you need help with any other game..like you need it   ::)
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: tifa on April 03, 2010, 03:44:10 PM
Let me know if you make anything for Beatles Rockband
Title: Re: [Request] Sky Crawlers Innocent Aces NTSC-USA (RQREXJ)
Post by: elusor on April 03, 2010, 06:53:06 PM
That's easily be done..can't post it here..I'll end you a inbox msg when I'm done with the Rock Band kit DVD.