Sky Crawlers Innocent Aces [RQREXJ]

Started by elusor, February 22, 2010, 12:33:42 AM

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elusor

Okay, here are the codes in one area so you don't have to scroll everywhere to get everything.

joecamel, you might want to update the list in geckocodes.org if you get the chance:

RQREXJ
The Sky Crawlers Innocent Aces

Infinite 2nd weapon Ammo [joecamel]
04049D0C B07B0004
0404AA60 B0780004

Instant reload  [joecamel]
0404AA54 D3B80000
04049CF4 D3BB0000

Arms don't overheat  [joecamel]
04049358 D21A001C

Infinite level 3 maneuver  [joecamel]
040CDE60 D0030000

Invincible  [joecamel]
04027B80 B08300F4

Infinite mission time  [joecamel]
040BD3E8 7C035800
- Timer runs out, but you can play on until you complete.

Zero TMC kills  [joecamel]
023002CC 00000000

Unlock aircrafts, 2nd weapons, add ons  [joecamel]
8035D370 FFFFFFFF
0835D404 01FFFFFF
20170008 00000000
0435D3DC FFFFFFFF

All medals awarded [joecamel]
0435D3E0 001FFFFF


No manual manuever delay [joecamel]
04098B9C D1CD9008

Mission clear time always zero [joecamel]
223002A0 00000000
043002E8 00000000
E2000001 00000000

All instant missions available for easy, normal, hard [elusor]
0435D36C 12000000
* You have to finish the entire game in game mode once to get ace, for now

Kill PTS earned during game play [elusor]
042FFF98 000F4240

Record -> TMC kills [elusor]
0435D3E9 xxxx0000
* If you're trying to get that Cool Sniper Medal, you have to zeroed out your TMC kills

Record -> Kills [elusor]
0435D3E4 xxxxyyyy
xxxx = air kills
yyyy = ground kills
* This will get you 3 instant medals for high kills.

Record -> Flight time [elusor]
0435D3CC 0000xxxx
* Each x represents hex in seconds.

Records -> Total points
0435D3D8 xxxxxxxx
* If you want to zero out your total points, here it is.

[Code issues]
- Mission 11: Don't use


--------------------------------------------

There was a request for this earlier, but wrong ID number.  It's not  RQREAF, but RQREXJ.  Of course, same request.

The critical is time.  Freeze that time!  I beat the game from easy to ace, but can't get all the metals and weapons due to the time.

Amo.  Always need infinite amo.  It's a pain in the butt having to run out of of the good amo, especially the multi-burst machine gun without worrying the overheating part.

All planes and weapons to start out would be great for the first time player.  Nothing like that last SANKA M model to really do some massive damages, with all the toys.

Infinite maneuver...not bad to have it...

Infinite life...ehhh...Plenty of fancy flying move to get out of trouble. But good to have just in case.

ThomasLin!! Help!!  ;D



joecamel

here's what i got so far, thanks to ZiT for the original codes

unlimited ammo [joecamel]
04049D0C B07B0004
0404AA60 B0780004

elusor

Thanks for the code joecamel.  I'll try those codes.  Did someone poked the memory for these?  If that's the case, look at the memory range for the first segments.  Not too far off from the original Japanese version.  Different is only a few block up, plus, it's in the same range as the overheating..

Infinite Bullet [ZiT]
04047E70 B0780004
040471D4 B07B0004

unlimited ammo [joecamel]
04049D0C B07B0004
0404AA60 B0780004


Arms do not overheat [ZiT]
04047E64 D2180000
040467B0 D21A001C
04046C18 D21B0000

Thanks for the initial codes joecamel.  I'll poke around to see if the code mod works.

joecamel

#3
they're all around that same range, but the offset for each has so far been different, here's more.

Invincible [joecamel]
04027B80 B08300F4

Thanks again to ZiT for the original codes.

Time stop [joecamel]
040BD3E8 7C035800


Edit: fixed time stop code

elusor

Man you're fast.  I've barely got the timer to stop, and you already came up with two. Sheesh...using a USB Gecko?  I'm just poking via Hex values.

Post Merge: March 05, 2010, 03:03:33 AM

Warning:  Time stop will cause your plane not responding in missions that have multi-parts.

Time stop [joecamel]
040F444C 90850030


Mission 17 is one example.  There are total of 3 missions that will cause your plane not to response if the Time Stop is active, since it's a multi-segment, causing some weird issue with your control commands.  Might have to look into creating a 2nd line to isolate the memory segment, similar to the unlimited 2nd amo.

elmoreas

The ammo and invincible codes work I verified them on 3 different Wiis/GeckoOS, used the same game disc but different saved games and files. So these two should be verified. The time stop code works but it has issues with multi part missions. You should be able to fix it with a second line to the code though. Thanks for the codes, if you are taking requests no overheating and unlimited tmc's would be great. Thanks again. Been waiting for a while for this day. Later.

Elmoreas
"I am new but I am learning"
"I help others not to help myself but just to help others"
"I may need help now but I may be able to help you in the future so rember the Golden Rule"

elusor

We're working on that.  Since I don't have the USB Gecko, it's pretty hard to see where the primary mem segment is.  All I can do is play with the suspected mem block by editing the hex string.  So far, freezing my Wii left and right is not fun...not to mention the possible damage to the SD slot.

joecamel

Quote from: elusor on March 05, 2010, 01:22:32 AM

Post Merge: March 05, 2010, 03:03:33 AM

Warning:  Time stop will cause your plane not responding in missions that have multi-parts.

Time stop [joecamel]
040F444C 90850030


Thanks for the info, i'll look into it, it shouldn't be a problem.

elusor

May have found the memory segment responsible for the lock and invincibility in Mission 11:

Original code that's working:
Time stop [joecamel]
040F444C 90850030

Testing code for Time Stop:
04047D88 D11B002D
040F444C 90850030

So far, it allows me to bypass Mission 17.  It's touchy feely with Mission 11.  Not sure with other missions.  Mind testing it out guys?

elmoreas

I loaded it up on all 3 Wiis and it fails to fix the lockup on 11 on all 3, I haven't had a chance to test 17 yet. I will update shortly on how it goes. Thanks for staying on this. BTW where did joecamel go? He was doing some fine work. I was hoping for some new stuff from him today.  :'( Oh well, I will get my USB Gecko out after I test your code on my Wiis and see if I cannot isolate some more addresses and port over some more codes. I tried this once before but for some reason on this game the differences are not the same from code to code so you end up having to test each dang code about a trillion times. Anyways between the 3 of us maybe we can get something done for this game. Just FYI though, I am still learning how to use my USB Gecko and Wiird, so don't expect to much from me, I will do my best but no promises. Thanks again. Talk to you later.

Elmoreas

P.S. Speaking of USB Geckos my nephew wants one and is coming up for spring break and I am supposed to order him one but all the places I know to get one are sold out ATM and the place I got mine from is no longer on the net, do you know of any legit sites that have any in stock as of right now? Thanks. -elmoreas
"I am new but I am learning"
"I help others not to help myself but just to help others"
"I may need help now but I may be able to help you in the future so rember the Golden Rule"

elusor

joecamel is having his life somewhere.  Indeed his wok is quite well noted.  I'll poke the mem segments some more.  Without the gecko, it's like doing surgery blind folded.

You can get the 2nd generation of geckos here:
http://www.quantronics.com.au/products/nintendo-wii/accessories/usb-gecko-for-wii-development-tool_wii-usbgecko.html

So far, it's the only website in the world having geckos left.  don't know how long it will last.  I'm trying to get my hand on one as well..but family and budget...have to wait just a month or so before I can get it.


joecamel

#11
I wasn't able to work on the time code because my son wrote over my completed game save, but I did get more codes.  They work on level one but i didn't have time to check the other levels, the overheat one is probably incomplete.

Arms don't overheat [joecamel]
04049358 D21A001C

Infinite lv3 maneuver [joecamel]
040991B0 D3ED901C
040CDE60 D0030000
040CDE8C D3E30000
040CDE98 D3E30000


Thanks to ZiT for the original codes

Edit: fixed manuever code, only one line needed

elusor

Excellent work!  Looks like daddies are always being overcome by their kids heh?  Trust me, I have a 11 months, 3 years old, and 10 years old.  I know the feelings.  I only have the time for hacking fun during their naps, or during the midnight hours.  Same goes with me backing up my savegames as well.  The 3 years old always creating funky things on the Wii saves.  Kudos to your efforts, and of course, ZiT for his initial hacking.

elmoreas

Yes thank you for the codes I will test them tomorrow and get back to you. I also know what it is like with kids. I have none of my own but a 15, 13, 11, 9, 5, year old niece and 10 year old nephew that practically live with me. They too do some funky stuff to my Wiis so I added some HBC apps that keep them from being able to do anything too destructive. Anyways I have a full docket of errands tomorrow but tomorrow evening I will test the codes and then get back to you about them. Talk to you later. Thanks again.

Sincerely,
Elmoreas
"I am new but I am learning"
"I help others not to help myself but just to help others"
"I may need help now but I may be able to help you in the future so rember the Golden Rule"

joecamel

here's more, this one is all mine.  so far it works for unguided bomb, torpedo, shotgun and explosive bullets.

Instant reload [joecamel]
0404AA54 D3B80000
04049CF4 D3BB0000