How to know to use read, write, read/write, execute

Started by toonlink444, January 23, 2011, 10:56:46 PM

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toonlink444

I read the latest ASM tutorial and I still don't know when to use them. So, how
In the begining there was nothing. Then it exploded
New blog!! Check it out for hacking Smash Bros Brawl!! http://letshackblank.blogspot.com/

-LeetGamer-

Quote from: toonlink444 on January 23, 2011, 10:56:46 PM
I read the latest ASM tutorial and I still don't know when to use them. So, how

When you say read do you mean load, like load word? When you say write do you mean store, like store word?

toonlink444

In the begining there was nothing. Then it exploded
New blog!! Check it out for hacking Smash Bros Brawl!! http://letshackblank.blogspot.com/

Romaap

Read breakpoint breaks the game when a command reads from the address specified.
Write breakpoint breaks the game when a command writes to the address specified.
Read/Write breakpoint is for the 2 things above.
Execute breakpoint breaks the game when the command at the address specified is executed.

toonlink444

In the begining there was nothing. Then it exploded
New blog!! Check it out for hacking Smash Bros Brawl!! http://letshackblank.blogspot.com/

Bully@Wiiplaza

#5
Generally:
Read > Write

Since the game reads more often than write.
Sometimes, mutiple write adresses can be grabbed with one read.
But read may freeze more often when testing the adress...

Execute is useful to check, if an adress is executing like you want to inject your hook there.
Note that your ASM will only be used every time the adress executes.
My Wii hacking site...
http://bullywiihacks.com/

My youtube account with a lot of hacking videos...
http://www.youtube.com/user/BullyWiiPlaza

~Bully