Gecko dotNET release thread (version 0.65 now!)

Started by Link, January 03, 2010, 01:33:37 PM

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hetoan2

the only code i have that could possibly show this is for call of duty modern warfare.

I cant post it here because it works online. Pc me if you're interested. Otherwise i'll just live with using wiiRD to upload my codes :S


Check out my site with codes obviously...
http://hetoan2.com/

and youtube...
http://youtube.com/hetoan2

dcx2

test build r70

-AddressTextBox AutoHistory enabled by default
-AddressTextBox should change location properly
-AddressTextBox ContextMenu now lists Copy/Paste as well
-MemView Search button centers the selected address
-MemView address updown centers selected address
-MemView address updown supports pageup/pagedown keys
-Search comparison type dropdown lists all options without a scrollbar
-Register Editor Dialog comes up on top if needed, textbox is given focus when shown
-Watch list updates faster.  Still slower than Memory Viewer, but should be more tolerable now
-Watch list was causing random exceptions

I couldn't make the history paste give an unhandled exception.  Or the register editor dialog unhandled exception.  If you could get the exception again, and copy/paste the exception dialog text into a post, I might be able to narrow it down.  But it might have been related to the watch list?

dcx2

test build r71

-Fixed Breakpoint Conditions
-BPCondition context menu - Copy, SRR0 !=, SRR0 ==, Delete, Clear
-Delete key works in BPCondition list
-Disassembly context menu - Copy
-Loading search sets "last value" correctly

Zetta_X

I wanted to once again thank-you for your continuous development with Gecko dotNET :)

Panda On Smack

yeah, appreciate the fine tuning

dcx2

#170
test build r72

-AddressTextBox supports multi-poke now
-RegisterDialogBox exception fixed
-Show Mem supports lhz
-Disassemble() properly closes FileStream
-sleep(100) after gecko.Pause() because otherwise it doesn't seem to work
-MessageBox when there are no search results
-a CenteredMemView that doesn't change the selected cell.  fixes a few Memory Viewer display-jumping bugs with the scrollbar and arrow keys
-eliminated hex->float rounding
-Enter key in one-line assembler emulates clicking Assemble

dcx2

test build r73

-Breakpoint Group Conditions - all conditions in a group are ANDed, but all groups are ORed.  Only one group needs to be true, but all conditions in that group must be true
-Breakpoint group number is prefixed to the condition in the ListBox
-To change condition group number, select conditions to change, right click, Set Condition Group, enter the new value and press enter
-Rearranged Breakpoint Tab so that Active Conditions is resizable

Romaap

Nice :)
Those groups should come in handy.

And even while this is not the request thread, I second what Mathew_Wi said.
Poking the old value would be more practical because the current value could still be the value it was while searching, so poking it wouldn't change anything.

dcx2

test build r74

-Rearranged Breakpoint tab some more.  Not quite what wiiztec suggested, but close.
-Fixed one-line assembler problem with bctr/bctrl/blr

dcx2

test build r75

-Poke initialized with old value
-Current BP condition copy would always copy all of them.  Renamed it Copy All
-Added Copy selected BP conditions
-Paste BP conditions
-Step until breakpoint conditions
-Active Conditions checkbox to enable them
-Make connecting cancel-able

dcx2

test build r76

-Testing a small difference between the way WiiRD generates the Cheat data and the way Gecko.NET treats the Cheat data before sending it to the code handler.  I am hoping that this might fix how Gecko.NET seems to break on certain code types.  If you had problems where Gecko.NET would freeze the game and WiiRD would not, please try this build with the problematic code.

Panda On Smack

cheers dcx (what is your name btw?), I had that a few times so will test this out

ta

WiiOs-Ozelot

#177
the tool is good BUT, my Desktop Symbols blink extremly when i activate the Update in Memory Viewer  :-\
and plz make the font in memory viewer Higher. The font is very small or a option i can change the font and font size. Or a settings Dialog with Options for Fonts, Font size with Save and Load Settings function.  :)

and a view mode with 8Bit, 16Bit and 32Bit. the 8Bit and 16Bit view mode is better for orientation for VC Games.


i found a tool, in Memory viewer, when a Value change, the Cell become a green color.
The Pointer have Red Color in cell's ^^
I'm make Gamecube Codes with SD Media Launcher and Gamecube Console (Not Wii) ^^

adr990

Hey guys,

I'm having problems with starting either WiiRD or GeckodotNET at the moment.
I don't know what happened but I always could it getting to work.

Its now saying 'Resetting USB Gecko device driver! Connection resetted!' etc..
I tried re installing the drivers but the drivers remain on my PC so when I re plug it it will just work again without even asking for drivers.

Any hints or help on this?
Thanks!
Adr990

(Windows XP SP3)
~I'm not responsible for any damage any of my cheats will be caused to you or your console~ (In fact nobody is, but you.)

dcx2

@adr - You might need to go through Device Manager and uninstall the driver, otherwise it will find the old driver every time you plug it in.

@ozelot - I don't know what Memory Viewer Auto Update would make your desktop blink.  What OS are you using?

I can look into adding font control.  My first attempt would probably just read the font from a configuration file.

I would like to make the Memory Viewer cells have color, eventually.  I don't know if the DataGridView will support individually colored cells.  To keep with Visual Studio's debugger, I would make the changed cells colored red.

@panda - It doesn't really mean anything...that's part of why I picked it.  :)