Super Smash Bros Brawl [RSBP01]

Started by Link, July 26, 2008, 07:35:07 AM

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quadra

replay is something i read about they were trying/making the code for 8 minute replay.

WII_SOS

The texture codes... are ported to PAL? I want the Dry Bowser... or any strange character

Please anythig respond me... oh my god T_T
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Nkekev

I'm waiting the texture swap code too... 8D

WII_SOS

Jeje, how say Wario: "ve-ve-ve-very nice!" xD
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Pkmn2

#229
Alright! :irule:

Well, I'm new here and my only reason of being here is to have fun with my wii. XD
I've zero knowledge in coding so I'm no help. :lol

Now to my actual post:

I'm starting to use those My Music Modifiers and I want to know, if I got it right!
One example (I made 10 mods)

============================
Mushroomy Kingdom (Underground)
============================
Song No. 2 (Beware the Forests Mushrooms) [UNUSED]

4A000000 9018CDEC
140000C0 0000271E
E0000000 80008000

I started like this:

4A000000 9018CDEC
1400XXXX 0000YYYY
E0000000 80008000

0B8 + (2 - 1) * 8
0B8 + 1 * 8
0B8 + 8
0C0

4A000000 9018CDEC
140000C0 0000YYYY <- Insert Music here and finish
E0000000 80008000

I did this without calculator :lol

Ps.: I read though MANY MANY MANY Posts and made a back-up of my save,
know that, erasing my save file won't help the My Music errors
and Bosses aren't playable forever.

So I know some things...
A Flash/Sprite Animator in vacation! :beer

Fabian

Quote from: quadra;5289replay is something i read about they were trying/making the code for 8 minute replay.

Great! Most of my matches take about 5 minutes, so.

@pkmn2: Great, another PAL coder! Yay!
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Pkmn2

Quote from: Fabian;5527@pkmn2: Great, another PAL coder! Yay!

:cry Another one who can't read...

I said:

I've zero knowledge in coding so I'm no help.
A Flash/Sprite Animator in vacation! :beer

Fabian

Quote from: Pkmn2;5530:cry Another one who can't read...

I said:

I've zero knowledge in coding so I'm no help.

Didn't you just make a code? xD
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Pkmn2

Thanks paprika_killer XD

Anyway I've tested it and everything works if you don't use the Lost Tracks.
Why doesn't the Lost Tracks work? :cry
A Flash/Sprite Animator in vacation! :beer

Link

Quote from: Pkmn2;5568Thanks paprika_killer XD

Anyway I've tested it and everything works if you don't use the Lost Tracks.
Why doesn't the Lost Tracks work? :cry

The lost tracks are not on the disc! The game can't access files whioch do not exist!

Link

Quote from: paprika_killer;5534can some1 helpl me with the tripping modificator?



even if I put the value to an insane 1000 both players only trip at the start of the match.
I also tried making it player specific but that kinda did nothig

You mean you've put in 00001000 as a value? That means the tripping probability is close to 0%. 1000 in hex is 447A0000!

Link

the offset thing works fine in 90XXXXXX memory areas (so all codes with 42000000 90000000 or 4800000 90XXXXXX or 4A000000 XXXXXXXXX) - for main areas.. no go

for tripping. I just checked: the code works.. however it only works when the game even considers tripping.. while you're walking.. it does not consider.. stop for 2 seconds.. and move again.. then you might trip!

Reakt00r

Ok, I got this really ****ed up bug. Since I'm switching from the NTSC to the PAL version, I wanted to use a code to unlock all characters. I activated that, AND ONLY THAT, but when I go ingame, it unlocks EVERYTHING. With everything I mean all stages, all stickers, all assist trophies, all trophies, everything. That's not really a bad thing. But the problem is, is that whenever I brawl, at the end of the battle, or if I stop the battle, and you press Start to go back to the Character Select menu, the game freezes. This only happens when I've had the code on. If I save it, turn off my Wii, remove the SD, and start it up again, then it still happens. So unless I delete the savedata and remove all characters again, it keeps on freezing. Has anyone else had any problems with this?

EDIT: I just found out that it also happens if I go to the Subspace Emmisary, then go back at the screen where you can choose between New and Continue/Load.

Link

oh.. now that's strange.. you use the following code?

42000000 90000000
04189860 FFFFFFFF
04189864 FFFFFFFF
E0000000 80008000

I did indeed test it and it is a 1 to 1 port from the US version so theirs would also have to be wrong!

Link

the system for MEM1.. unfortunately there is none detected so far.. however, using a USB Gecko you should be able to find it later!