Super Smash Bros Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:31 PM

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Dark Lugia

I tried the code to replace all songs in this stage but only 2 appears...

Here's the list, bolded songs are what appears.

Final Destination
Fire Emblem (Melee)

Hidden Mountain & Forest (LoZ)
Boss Battle 2
Vs. Marx

Done on a brand new save file with nothing unlocked.

Conker Gecko

o shet, thanks for this codes, this codes are amazing, i like the code, of TAUNT ENABLE FS, lol i like it, i can play as super sonic, when and where i want, thanks for this codes

This codes are amazing
[SIGPIC][/SIGPIC]


Wanna Creat Games go to Engine001, create your games, uplod resources, upload your games, Join to the forums, Enjoy


http://www.engine001.com/

Naraku2000

why, oh WHY do people still keep commenting on the code topic without even having at least 1 code to present?! I mean, everytime I see there's a new post in the code topic I think 'yeah! a new code" and then it's AGAIN some kudos, requests and/or complaints or codes where only one value got changed. is it SO difficult posting actual new codes into the code topic and everything else into the support topic or request topic? Even if it is to say "you shall post this into the support topic and not into the code topic" which is quite paradox since you do it too then?

Crashdance22

#1038
Quote from: Naraku2000;11441why, oh WHY do people still keep commenting on the code topic without even having at least 1 code to present?! I mean, everytime I see there's a new post in the code topic I think 'yeah! a new code" and then it's AGAIN some kudos, requests and/or complaints or codes where only one value got changed. is it SO difficult posting actual new codes into the code topic and everything else into the support topic or request topic? Even if it is to say "you shall post this into the support topic and not into the code topic" which is quite paradox since you do it too then?

I've learned not to expect new codes. :mad:

Anyway, so someone found slots in the game for possible 5th, 6th, and 7th players? As of now isn't it impossible to load these players in-game?

Edit: By request I've moved my modified codes. Credit to Phantom Wings for the action modifier.

Taunt to kill yourself

4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010C 40820008
3B8000BD 60000000
939E0038 00000000

Start out big

4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010E 40820008
3B8000F2 60000000
939E0038 00000000

Start out small

4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010E 40820008
3B8000F3 60000000
939E0038 00000000

Can't move

4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C0000 40820008
3B80010C 60000000
939E0038 00000000

Unload when you die (good for training and opponentless brawls!)

4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C00BD 40820008
3B80010B 60000000
939E0038 00000000

If someone makes the action modifier for each player then we can freeze the computer players in vs matches! Good if you're experimenting and the CPU gets in the way.

Powerbomb

Uh, Just a question, but for the "Hold L/R/X/Y for _____ Stage", how do we get it to select the preferred stage on Wi-fi consistently?

I've got it to work a few times, but never consistently.

smk

Quote from: Powerbomb;11449Uh, Just a question, but for the "Hold L/R/X/Y for _____ Stage", how do we get it to select the preferred stage on Wi-fi consistently?

I've got it to work a few times, but never consistently.

It won't work consistently because the game switches hosts around based on who won/lost. So, if you lost, you're host (you'll know when you're host when you can change the match settings for stock, time, and etc.) where as the other person gets their stage and you don't (if it is 1v1). If there's more than two people, it'll be based on which stages were chosen and choose one at random of the four chosen.

This cannot be made consistent because of this system (as far as I know).

Powerbomb

Quote from: smk;11455It won't work consistently because the game switches hosts around based on who won/lost. So, if you lost, you're host (you'll know when you're host when you can change the match settings for stock, time, and etc.) where as the other person gets their stage and you don't (if it is 1v1). If there's more than two people, it'll be based on which stages were chosen and choose one at random of the four chosen.

This cannot be made consistent because of this system (as far as I know).

Yeah, I get that.

But when am I supposed to hold the "L/R/X/Y" buttons online? Same as offline? When the stage is loading and I'm in the practice stage?

Dalubot9300

#1042
Quote from: spunit262;11352You can't the Alloys are... ficale. The mode they work best in is Multi-man Brawl (you can even go Alloy to Alloy), except the game crashes after K.O.ing a few. I never been able to get one into a 4 player match, and 3 player matches can be problematic.
I will try it! thanks! i just need a 1 on 1 :)
Quote from: meleemaster500;11410Not very sure on who the credit goes to but...

Taunt to do your character's entry:
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010C 40820008
3B80010E 60000000
939E0038 00000000

Player Action Modifier:
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C0XXX 40820008
3B800YYY 60000000
939E0038 00000000
XXX=replaced
YYY=replaced with
Notes:
1. Some actions are only for specific people (crawling for example) and will cause a freeze if used with those who can't use that action.
2. Some action replacements will cause the game to freeze if certain requirements aren't met(throwing when you don't have someone, or standing in midair don't work)
LIST:
000 Stand
001 Walk
002
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013
014
015 Exit Crouch
016 Land 1
017 Land 2
018
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022
023
024 N Attack(and Combo)
025
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043
044
045 Thrown Released
046 Hit ground(back)
047 Hit ground(face)
0BD Death
*0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D
*10E Entrance
*10F Victory(All)
*110 Loss
* These ones can't be replaced with the standard action replacement code. But they can be used for a replacement. If you want to replace these, use the Special Action Modifier code.

Special Action Modifier:
4A000000 8077F908
D2000000 00000003
2C1e0XXX 40820008
3BC00YYY 60000000
93DD0038 00000000
XXX=replaced
YYY=replaced with
Notes:
1. Some actions are only for specific people (crawling for example) and will cause a freeze if used with those who can't use that action.
2. Some action replacements will cause the game to freeze if certain requirements aren't met(throwing when you don't have someone, or standing in midair don't work)
LIST:
000 Stand
001 Walk
002
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013
014
015 Exit Crouch
016 Land 1
017 Land 2
018
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022
023
024 N Attack(and Combo)
025
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043
044
045 Thrown Released
046 Hit ground(back)
047 Hit ground(face)
0BD Death
*0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D
*10E Entrance
*10F Victory(All)
*110 Loss
*this code is for replacing the actions with a *

Im still not understanding how MLX did his video of Mario Forever...im confused with the * thing :cry what i should change? i tried changing Stand with Entrace! and it didnt work because of the * thing but you guys should see what happened...here the code:
Action modifier by Phantom Wings
4A000000 8077F908
D2000000 00000003
2C1E0000 40820008
3BC0010E 60000000
93DD0038 00000000
I tried to do the MLX video thing with Mario, luigi, Pika and Toon Link, but notting happened and i just started fighting to see if something was in about to happen and yes something happened! When Luigi or Mario use them Fireballs the fireballs freezes in the air and i tried to touch them and no damage (same thing with Fludd), Pikachu B dont attack anyone it just fall trhought the stage, and Toon link arrows are gone.
Then i tried with Respawn...well it worked but not as i wanted!
Can somebody tell me what action MLX replaced in his video please? :cry
Ocarina and USBGecko ROCKS!:)
Dalub is here!
I will just own you

Korean_Sonic

Hey guys do you have a super code for sonic thanks

LCampoy8

can someone give me the code for the other target test Lv. I tried to do it myself but it doesn't work :(

smk

Quote from: Korean_Sonic;11480Hey guys do you have a super code for sonic thanks

Super Sonic: (32 Lines) (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2B00
4A001001 00000000
142878C8 000000FF
14285548 000000FF
30283054 00000118
14282248 000000FF
E2000001 00000000
30283054 00000120
1427EF98 4F000000
E2000001 00000000
30283054 00000115
14282248 0000027F
E2000001 00000000
30283054 00000123
30283229 40ECCCCC
14283228 41100000
30283229 40BF5C28
14283228 41000000
E2000001 00000000
30283054 00000004
1428229c 704C36C0
30283055 00000008
1427EF98 4f000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

With this code, his FS also lasts forever.

Quote from: Dalubot9300;11468I will try it! thanks! i just need a 1 on 1 :)


Im still not understanding how MLX did his video of Mario Forever...im confused with the * thing :cry what i should change? i tried changing Stand with Entrace! and it didnt work because of the * thing but you guys should see what happened...here the code:
Action modifier by Phantom Wings
4A000000 8077F908
D2000000 00000003
2C1E0000 40820008
3BC0010E 60000000
93DD0038 00000000
I tried to do the MLX video thing with Mario, luigi, Pika and Toon Link, but notting happened and i just started fighting to see if something was in about to happen and yes something happened! When Luigi or Mario use them Fireballs the fireballs freezes in the air and i tried to touch them and no damage (same thing with Fludd), Pikachu B dont attack anyone it just fall trhought the stage, and Toon link arrows are gone.
Then i tried with Respawn...well it worked but not as i wanted!
Can somebody tell me what action MLX replaced in his video please? :cry

PM MLX, I don't know how to use it tbh.

SSBVET

when I used i, the pipe didnt show up for some reason. I still made the video I needed to make but it would of help if it ws a pipe

milkaholic123

how do you capture clips from brawl

smk

Quote from: milkaholic123;11498how do you capture clips from brawl

Dude... what's with the random attachment?

Finally, you need either a Capture Card or camcorder and your TV has to have AV output ports (or you have to be AV splitters).

This question really didn't belong here...

Ocarina_rulz

Quote from: smk;11376He didn't steal it, he gave credit as far as I know, people just don't read where the credit is put on the code so they go by who posted it. =\

Actually there was no credit goes to name on the site.