Size Modifier of an object which size does not change

Started by CosmoCortney, May 13, 2012, 03:15:07 AM

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CosmoCortney

the title already says what i would like to hack. the problem is i don't really have any idea how to do that.
well.. do i have to look at 3 codes with the same value and the addresses are closer to each other?
if yes, how can i find them easily?

Bully@Wiiplaza

Quote from: CosmoCortney on May 13, 2012, 03:15:07 AM
the title already says what i would like to hack. the problem is i don't really have any idea how to do that.
well.. do i have to look at 3 codes with the same value and the addresses are closer to each other?
if yes, how can i find them easily?
A good guess is searching for 3F800000 floats. Also try 40000000 and 41000000 and poke them.
You´ll get some graphic glitches also (and maybe freezes). Be careful and don´t multipoke too many at the same time.
Most size modifiers are made with 3F800000 default values. Good luck ;D
My Wii hacking site...
http://bullywiihacks.com/

My youtube account with a lot of hacking videos...
http://www.youtube.com/user/BullyWiiPlaza

~Bully

CosmoCortney

thank you^^
i really did not expect it could be a 3F800000 code o.o
and i have another question belongin to size modifiers. i found a size modifier by testing out diffrent pointer offsets. but the size only changes by pusing the game. when i unpause it, it still has it's normal size.
will the problem be fixed when i search the code on normal way and let wiird or gcnpcc recalculating it?

Deathwolf

#3
3F800000 ist die normale standard Größe in jedem Spiel von Objekten als auch Charakteren.

Es kommt auch auf das Spiel an, zum Beispiel bei Super Smash Bros. Brawl konnte man die Größe auch nicht wärend einem Match ändern. Es gibt aber auch Adressen die direkt eingreifen können.
Mit einem Multipoke könntest du mal alle 3F800000 auf 40000000 poken. Falls sich die Größe deines Charakteres ändert, pokst du langsam immer einen Teil von den Adressen wieder auf 3F800000 zurück bis du sie gefunden hast.


3F800000 is the normal size standard in every game of objects and characters.

It also depends on the game, for example, Super Smash Bros. Brawl could not change the size Also during a match. But there are addresses that can intervene directly.
With a Multipoke you could poke 3F800000 all times to 40000000. If the size of your Charakteres changes, you pokst slowly becoming a part of the addresses back to 3F800000 until you find it.
lolz

CosmoCortney

Ok, werde dann wie in Deiner Beschreibung erläutert vorgehen^^
Danke. Bin auch Deutsch  ;D

Thanks, i will follow the steps of your instruction