Will wiird be developing homebrew and homebrew applications for Wii-U?

Started by ellijah!, May 02, 2012, 03:26:01 AM

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biolizard89

Quote from: CrimsoN@DC on November 22, 2012, 09:47:02 PM
Bump.

What are peoples views on the future of homebrew for the wii-u now that it has been released?  Apparently, according to this thread:
http://prntscr.com/kcqfc
It has already been made.  I don't know if I believe it.  Here's the video:
http://www.youtube.com/watch?v=AyCoGIoaCgk
Is that YouTube channel actually admined by Seth@WiiPlaza as claimed, or is it an impostor?

Bully@Wiiplaza

Quote from: biolizard89 on November 27, 2012, 09:09:50 AM
Quote from: CrimsoN@DC on November 22, 2012, 09:47:02 PM
Bump.

What are peoples views on the future of homebrew for the wii-u now that it has been released?  Apparently, according to this thread:
http://prntscr.com/kcqfc
It has already been made.  I don't know if I believe it.  Here's the video:
http://www.youtube.com/watch?v=AyCoGIoaCgk
Is that YouTube channel actually admined by Seth@WiiPlaza as claimed, or is it an impostor?
It is the real one, lol. And "Merk Sh0t".
My Wii hacking site...
http://bullywiihacks.com/

My youtube account with a lot of hacking videos...
http://www.youtube.com/user/BullyWiiPlaza

~Bully


Bully@Wiiplaza

Thought so. Cool, we can still cheat on legit games on the WiiU and Nintendo can´t do anything against it.
If things don´t improve there though I´ll pass. Not bad for now.
My Wii hacking site...
http://bullywiihacks.com/

My youtube account with a lot of hacking videos...
http://www.youtube.com/user/BullyWiiPlaza

~Bully

biolizard89

Quote from: Bully@Wiiplaza on November 27, 2012, 03:13:24 PM
Quote from: biolizard89 on November 27, 2012, 09:09:50 AM
Quote from: CrimsoN@DC on November 22, 2012, 09:47:02 PM
Bump.

What are peoples views on the future of homebrew for the wii-u now that it has been released?  Apparently, according to this thread:
http://prntscr.com/kcqfc
It has already been made.  I don't know if I believe it.  Here's the video:
http://www.youtube.com/watch?v=AyCoGIoaCgk
Is that YouTube channel actually admined by Seth@WiiPlaza as claimed, or is it an impostor?
It is the real one, lol. And "Merk Sh0t".
So where did the video itself come from?  The author of its description appears to be claiming to have evidence that it's real.  Interestingly, the video claims the information is from WiiHacks, but a quick Google of WiiHacks only showed a post which cites this video (by a guy with one post).

Dude

Something about that "USB Gecko" for the Wii U bugged me...

The USB Gecko relies on a GCN Memory Card port - which has been removed from newer versions of the Wii and, as far as I have seen, does not exist on the Wii U.

Looking at the PCB of the card closely shows that there is no port for the USB Cable to attach...

This person also only shows the BACK of the "USB Gecko" and now I know why:
http://www.miniinthebox.com/256mb-memory-card-for-wii-console_p191395.html

It would show that it's a 256MB GCN Memory Card for the Wii.  Check the second picture.

Here is another picture of the FRONT of the card, showing the tell-tale hole in the corner of the PCB:
http://t0.gstatic.com/images?q=tbn:ANd9GcR3RFPRG4S4LT9-td3JcVH6dUfE7m3drefLZgWcieUe5D0ODAJH

------------EDIT----------
They are also saying that Nuke has confirmed this:
http://www.wiihacks.com/wii-u-rumors-news/105987-usb-geckou-confirmed-wiiu.html

Sorry, but using Nukes name to spread lies is plain wrong.

biolizard89

Does anyone know if the Wii's SD slot can interface with SDIO devices?  There are SDIO to RS-232/USB bridge devices in the wild; I wonder if they could be used with the Wii....

CosmoCortney

hmm..
also gecko os is bootable on wii mode and cheats can get activated, or not?
well.. the wii u has no gc mem card slot. but a sd card slot.
remember it's possible to load stuff from SD cards on wii and GC via SD Gecko.
So the SD card slot has all connectors a gc mem card slot has.
so would it be possible to build an usb gecko for wii u's sd card slot?

and the gecko os app should be loaded from a sd card first. after it has been booted up we should be able to unplug the sd card. options like loading codes from sd card will be disabled (if we replug the sd card, these function will be enabled again). if we insert the sd card slot usb gecko, gecko os will recognise it and will allow us to boot up games with hooks to access the ram. (gecko os for wii and gc is able to recognise if a usb gecko is plugged in or not, too).

hope this idea can help somehow^^
and sorry if it's trash  :(

biolizard89

Quote from: biolizard89 on November 29, 2012, 05:47:38 AM
Does anyone know if the Wii's SD slot can interface with SDIO devices?  There are SDIO to RS-232/USB bridge devices in the wild; I wonder if they could be used with the Wii....
According to Wikipedia all SD-compliant slots can interface with SDIO devices, as they are electrically identical.  So, the question becomes, how much ASM is necessary to interface with an SDIO bridge from the Wii?  I'm sure it's harder than the EXI bus.  If an SDIO-enabled code handler can fit in 32KiB, it will work with almost any Wii game by reserving itself the top 32KiB of RAM prior to running the apploader.

Of course, Wi-Fi is also an option.  The fact that MegaIOS hasn't seen a public release suggests to me that Wi-Fi debugging is much harder than EXI debugging.  (I'm sure megazig could speak to this aspect better than I could.)

@CosmoCortney, I'm pretty sure the Wii's front SD slot doesn't use the EXI bus, and is entirely different from the SD Gecko in terms of circuitry.  So while it should be possible to use it for transferring data (e.g. with SDIO), it won't be the same circuitry / logic that the USB Gecko uses.

Bully@Wiiplaza

Random question:
How long did it take to get started with RAM hacking when the Wii was launched?
Just to know what to expect now.
My Wii hacking site...
http://bullywiihacks.com/

My youtube account with a lot of hacking videos...
http://www.youtube.com/user/BullyWiiPlaza

~Bully

biolizard89

Quote from: Bully@Wiiplaza on December 03, 2012, 02:54:48 PM
Random question:
How long did it take to get started with RAM hacking when the Wii was launched?
Just to know what to expect now.
Looking at some of my notes, GeckoOS for Wii existed prior to June 2008, although GeckoOS worked with GameCube games for a while before that.  The Twiizer attack was announced in December 2007.  If I recall correctly the Wii came out in late 2006?

NoHack2Win

As cool as it would be to run homebrew with the Wii U, I don't think it will happen for quite awhile. Nintendo really stepped up with their security in their systems after their failures with the DS and the Wii. The 3DS has been out for almost 2 years, and nothing drastically has been hacked on it (other than the DS mode). For the Wii U, I believe it will be much the same fate. The Wii mode was hacked almost immediately, but since it's its own separate part of the system, it probably won't make a difference when the Wii U will get hacked (if it ever does). Only time will tell...
------------------------------------------------------------------------
My username on MKW is NoHack2Win. I usually play around 7pm-10pm CST mostly weekends.

My Youtube Channel: http://www.youtube.com/user/7NewHope7
*I have a USB Gecko SE! =D