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Author Topic: [Code] G9SE8P Sonic Heroes  (Read 2415 times)
retroben
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« on: October 05, 2011, 02:12:13 PM »

G9SE8P
Sonic Heroes

DO NOT POST UNCREDITED CODES- THESE ARE NOT YOURS
THIS IS YOUR LAST WARNING


Sadly,the size roller codes would not convert correctly because of an unsupported code type with AR to WiiRD converter.

Credit has been given.

Tested/Working PERFECTLY!!!

Infinite Lives [Codejunkies.com]
00303D47 00000063

Infinite Rings [Codejunkies.com]
02303D2A 000003E7

Always Low Stage Time [Codejunkies.com]
0442C2FC 01000000

Timed Events: Infinite/Low Time [Codejunkies.com]
0411546C 38040000

Max Score [Codejunkies.com]
04303D54 01FCA055
04303D58 01FCA055
04303D5C 01FCA055

All Max Level [Codejunkies.com]
009D9A38 00000003
009D9A39 00000003
009D9A3A 00000003
The one-lined code did not work right so I combined the individual codes.

Always Max Team Blast Gauge [Codejunkies.com]
04303D94 42C80000

Infinite Flight Energy [Codejunkies.com]
049DB04C 00000000

Hold L+R+A For Raising Jump [Codejunkies.com]
2829BE26 00000160
049DA284 3FE00000
049DADB4 3FE00000
049DB9E4 3FE00000
E0000000 80008000

D-Pad Up For Super Turbo [Codejunkies.com]
2829BE26 00000008
049DA280 41C00000
049DADB0 41C00000
049DB9E0 41C00000
E0000000 80008000

Invincible [Ozelot:PAL]
029DA1B8 00000001
029DACE8 00000001
029DB918 00000001
I converted it PAL to NTSC for Action Replay then converted it for Gecko OS Mod,(value lowered to 1 for character visibility).

Team Select [Sappharad]
0029C54F 0000000x
0=Hero
1=Dark
2=Rose
3=Chaotix
4=crash
Normally Individual Always Team codes.

From now on,codes I colored PURPLE are my custom codes made from modifying other codes.

Action Mod D-Up (Jump) [Ozelot Invincible MOD]
2829BE26 00000008
029DA1B0 00000009
029DACE0 00000009
029DB910 00000009
E0000000 80008000
[Modded From Invincibility code I ported from Ozelot's PAL code]
My own custom code,allows second jumps while D-Pad Up is held.

Action Modder D-Up [Ozelot Invincible MOD]
2829BE26 00000008
029DA1B0 000000xx
029DACE0 000000xx
029DB910 000000xx
E0000000 80008000
[Modded From Invincibility code I ported from Ozelot's PAL code]
My own custom code,use numbers from 00 to see what you get.
From falling over to constantly using homing attack you will find a lot of awesome outcomes.
« Last Edit: October 22, 2011, 02:03:55 PM by retroben » Logged

I can calculate/port N64 Gameshark codes to VC especially when I have two codes that match within each version.
retroben
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« Reply #1 on: October 08, 2011, 02:31:03 PM »

@James0x57:I have included the creator's names now,I will do the same for my SSBM codes eventually. Grin
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I can calculate/port N64 Gameshark codes to VC especially when I have two codes that match within each version.
James0x57
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« Reply #2 on: October 08, 2011, 06:10:34 PM »

Change the credit like this

Infinite Lives
00303D47 00000063
Original:Codejunkies.com

to

Infinite Lives [Codejunkies.com]
00303D47 00000063



edit: and if your purple codes are modifications of others, then you must include original code creator(s) in a note below it. I will not remove them this time, so please fix these issues asap.
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retroben
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« Reply #3 on: October 22, 2011, 02:01:36 PM »

Ok then.

Only one new code this time.  Grin

Hold D-Pad Up For Blast Away (Sonic only) [All Max Level MOD]
2829BE26 00000008
009D9A2F 00000002
E0000000 80008000
[All Max Level codes by Codejunkies.com]
While near enemies,jump and press B while holding D-Pad Up.


For people that used the invincible code,it still made them invisible so I fixed it by changing the number from 8 to 1.
« Last Edit: October 22, 2011, 02:05:44 PM by retroben » Logged

I can calculate/port N64 Gameshark codes to VC especially when I have two codes that match within each version.
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